I've got an idea, put an entity of a player inside a block or wall
somewhere. If a player consistently fires at the wall or block, then they
have an aim bot or wall hack turned on. To make it a little more
interesting, have the game move the entity around the map to different
locations to make
I am a database administrator with a lot of SQL experience, good ASP and
some perl. I can send a resume if you want it.
Richard Rice
BSCS/DBA
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From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Shane
Sent: Friday, August 15, 2003 6:26 PM
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