[hlcoders] Full mirror effect

2005-03-22 Thread Adam \amckern\ Mckern
Just wondering if its posible for a mapper to enable full mirrior effects (mirrior the player) with stock entitys, such as dev_monitor thanks adam http://ammahls.com __ Do you Yahoo!? Yahoo! Mail - Helps protect you from nasty viruses.

Re: [hlcoders] Full mirror effect

2005-03-22 Thread Teddy
You can make a point_camera func_monitor to mirror a room, but the perspective of the view in the mirror won't change as you move around, and it dosen't render your own body unless you're in 3rd person view mode. On Tue, 22 Mar 2005 04:24:50 -0800 (PST), Adam amckern Mckern [EMAIL PROTECTED]

Re: [hlcoders] Full mirror effect

2005-03-22 Thread Adam \amckern\ Mckern
Yeah, i thoght so teddy Any idea where i might be able to find the code for the camera, and monitor, so i can let it mirrior everything, including the player in first person? I have only had a good play with the map complie tools, so thats why i am asking Adam --- Teddy [EMAIL PROTECTED]