Hello,
I'm resuming development in a long-abandoned singleplayer mod for HL1.
Since we heavily rely in VGUI menus, the server must know when they are
closed by the client so the appropiate flag is unset in CBasePlayer's
savedata and we don't have weird bugs when loading a game that was saved
not possible to use
any method, but would love to be proved wrong.
From: r2d2r...@gmail.com
Date: Sat, 25 Aug 2012 19:38:06 +0200
To: hlcoders@list.valvesoftware.com
Subject: [hlcoders] GoldSrc Client - Server communication?
Hello,
I'm resuming development in a long-abandoned singleplayer mod
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