[hlcoders] GoldSrc Client - Server communication?

2012-08-25 Thread Rodrigo 'r2d2rigo' Diaz
Hello, I'm resuming development in a long-abandoned singleplayer mod for HL1. Since we heavily rely in VGUI menus, the server must know when they are closed by the client so the appropiate flag is unset in CBasePlayer's savedata and we don't have weird bugs when loading a game that was saved

Re: [hlcoders] GoldSrc Client - Server communication?

2012-08-25 Thread James Marchant
not possible to use any method, but would love to be proved wrong. From: r2d2r...@gmail.com Date: Sat, 25 Aug 2012 19:38:06 +0200 To: hlcoders@list.valvesoftware.com Subject: [hlcoders] GoldSrc Client - Server communication? Hello, I'm resuming development in a long-abandoned singleplayer mod