Have you tried doing the same thing in the singleplayer source? I remember
removing that block of code from the singleplayer source and it worked.
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Subject: Re: [hlcoders] HL1 Third Person Camera Problems
Have you tried doing the same thing in the singleplayer source? I remember
removing that block of code from the singleplayer source and it worked.
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I've changed everything in my in_camera.cpp, my client side COMPILES, with
NO ERRORS, but nothing has changed :( thirdperson in console still does
nothing. Is there ANYTHING that could be happening that makes it so
something is overriding my code, or even my client dll? This is very
frustrating.
I pastebinned my in_camera.cpp, try that.
http://pastebin.ca/1768157
Make sure your binaries are getting copied once they're built.
http://pastebin.ca/1768157
- ScarT
2010/1/27 kevin bowen fragmasterbo...@gmail.com
In in_camera.cpp I've commented out this section, so thirdperson SHOULD
work
Ah! If I type in thirdperson at the main menu and then create a server, it
works.
I'm not quite sure how to hardcode the thirdperson command at the menu
though, any tips on how to accomplish this? I don't want to take a .cfg file
route
On Wed, Jan 27, 2010 at 3:15 PM, kevin bowen
Is this something you can do with a fake client command? Or maybe a
launch option?
:END
Typed and sent from my mobile.
Sorry for the delayed reply an the typos.
# For urgent response, please email supp...@netaccess.ca or call 905-524-2001
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On 2010-01-27, at 7:34 PM, kevin
I would prefer to not do it with a launch option (unless you can hardcode it
in somehow)
Upon looking further, I don't think my in_camera code is executing at all,
because when I type thirdperson in at the menu and then start up a server,
my yaw is at 90 instead of the 0 I set it to in the code
In in_camera.cpp I've commented out this section, so thirdperson SHOULD work
in console, but it does nothing. Turning sv_cheats on doesn't change
anything either.
1. #if !defined( _DEBUG )
2. if ( gEngfuncs.GetMaxClients() 1 )
3. {
4. // no thirdperson in multiplayer.
5.
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