Re: [hlcoders] Making WorldVertexTransition, $blendmodulate and $detail play nice?

2010-01-20 Thread Tobias Kammersgaard
...@list.valvesoftware.com] On Behalf Of Matt Hoffman Sent: Tuesday, January 19, 2010 8:28 PM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Making WorldVertexTransition, $blendmodulate and $detail play nice? DX6? What is this, 1998? http://en.wikipedia.org/wiki/DirectX#Releases

Re: [hlcoders] Making WorldVertexTransition, $blendmodulate and $detail play nice?

2010-01-20 Thread Robert Briscoe
[mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of Tobias Kammersgaard Sent: 20 January 2010 08:18 To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Making WorldVertexTransition, $blendmodulate and $detail play nice? Support for DirectX 6 wasn't in the retail release, and 7 isn't

Re: [hlcoders] Making WorldVertexTransition, $blendmodulate and $detail play nice?

2010-01-20 Thread Saul Rennison
08:18 To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Making WorldVertexTransition, $blendmodulate and $detail play nice? Support for DirectX 6 wasn't in the retail release, and 7 isn't supported anymore. /FarTLOL 2010/1/20, Allan Button abut...@netaccess.ca: Maybe

Re: [hlcoders] Making WorldVertexTransition, $blendmodulate and $detail play nice?

2010-01-20 Thread Robert Briscoe
January 2010 12:05 To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Making WorldVertexTransition, $blendmodulate and $detail play nice? *UnlitTwoTexture*... can't you just use *WorldVertexTransition* or * WorldTwoTextureBlend* and set *$fullbright 1* Thanks, - Saul. 2010/1/20

Re: [hlcoders] Making WorldVertexTransition, $blendmodulate and $detail play nice?

2010-01-19 Thread Robert Briscoe
2010 22:32 To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Making WorldVertexTransition, $blendmodulate and $detail play nice? I've been working on this for our mod, but the shader is this way from 2.0 instruction limits. For 2.0b and up I've been working to allow all

Re: [hlcoders] Making WorldVertexTransition, $blendmodulate and $detail play nice?

2010-01-19 Thread ZuM
2010 22:32 To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Making WorldVertexTransition, $blendmodulate and $detail play nice? I've been working on this for our mod, but the shader is this way from 2.0 instruction limits. For 2.0b and up I've been working to allow all

Re: [hlcoders] Making WorldVertexTransition, $blendmodulate and $detail play nice?

2010-01-19 Thread Matt Hoffman
Of Robert Briscoe Sent: 18 January 2010 09:06 To: 'Discussion of Half-Life Programming' Subject: Re: [hlcoders] Making WorldVertexTransition, $blendmodulate and $detail play nice? I'd be very grateful if you let me know if you manage to get this working on 2.0b! Thanks! Rob

Re: [hlcoders] Making WorldVertexTransition, $blendmodulate and $detail play nice?

2010-01-19 Thread Allan Button
: [hlcoders] Making WorldVertexTransition, $blendmodulate and $detail play nice? DX6? What is this, 1998? http://en.wikipedia.org/wiki/DirectX#Releases On Tue, Jan 19, 2010 at 5:24 PM, ZuM eduardo...@gmail.com wrote: As far as i know, DX6 is not fully supported and result in quite some graphic

Re: [hlcoders] Making WorldVertexTransition, $blendmodulate and $detail play nice?

2010-01-18 Thread Robert Briscoe
of Half-Life Programming Subject: Re: [hlcoders] Making WorldVertexTransition, $blendmodulate and $detail play nice? I've been working on this for our mod, but the shader is this way from 2.0 instruction limits. For 2.0b and up I've been working to allow all these things together. Christopher

[hlcoders] Making WorldVertexTransition, $blendmodulate and $detail play nice?

2010-01-17 Thread Robert Briscoe
Hi everyone, I've recently hit a bit of a bump in the road with my mod recently due to issues I'm currently having with the WorldVertexTransition shader. I have discovered that you can't have $detail and $blendmodulate (and/or $seamless scale) enabled at the same time with

Re: [hlcoders] Making WorldVertexTransition, $blendmodulate and $detail play nice?

2010-01-17 Thread Saul Rennison
Have you tried using *$blendmodulatetexture* instead? Thanks, - Saul. 2010/1/17 Robert Briscoe robert.bris...@littlelostpoly.co.uk Hi everyone, I've recently hit a bit of a bump in the road with my mod recently due to issues I'm currently having with the WorldVertexTransition shader. I

Re: [hlcoders] Making WorldVertexTransition, $blendmodulate and $detail play nice?

2010-01-17 Thread Robert Briscoe
January 2010 20:43 To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Making WorldVertexTransition, $blendmodulate and $detail play nice? Have you tried using *$blendmodulatetexture* instead? Thanks, - Saul. 2010/1/17 Robert Briscoe robert.bris...@littlelostpoly.co.uk Hi everyone

Re: [hlcoders] Making WorldVertexTransition, $blendmodulate and $detail play nice?

2010-01-17 Thread Saul Rennison
-Original Message- From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of Saul Rennison Sent: 17 January 2010 20:43 To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Making WorldVertexTransition, $blendmodulate

Re: [hlcoders] Making WorldVertexTransition, $blendmodulate and $detail play nice?

2010-01-17 Thread Christopher Harris
WorldVertexTransition, $blendmodulate and $detail play nice? Have you tried using *$blendmodulatetexture* instead? Thanks, - Saul. 2010/1/17 Robert Briscoe robert.bris...@littlelostpoly.co.uk Hi everyone, I've recently hit a bit of a bump in the road with my mod recently due to issues I'm