Re: [hlcoders] Source SDK Update Released

2006-07-25 Thread Wraiyth
-- [ Picked text/plain from multipart/alternative ] I'm not one to kick a convo back up, but is there any word at all about an SDK update Valve? Its been 419 days since our last major codebase update, and 190 days since the last SDK update full stop. I know I'm not speaking just for myself when I

Re: [hlcoders] Source SDK Update Released

2006-07-25 Thread Alex W
-- [ Picked text/plain from multipart/alternative ] Hey, we're all lucky that VALVe even updates the SDK in the first place -- not many other game studios do such a thing =). But I do know what you mean. I'd like an update myself. Hammer has been broken for lots of people (the 3d view is

Re: [hlcoders] Source SDK Update Released

2006-07-25 Thread David Kiger
How much publicity and how many sales has Valve gotten over the years thanks to mods? Getting out a new SDK isn't just a courtesy, it's smart business. I can understand that it's not top-priority, but at the same time, the delay is somewhat ridiculous. On 7/25/06, Alex W [EMAIL PROTECTED]

Re: [hlcoders] Source SDK Update Released

2006-07-25 Thread Benjamin Davison
-- [ Picked text/plain from multipart/alternative ] Aw man, everytime this topic is bumped I think a real SDK update has been released :( On 7/25/06, David Kiger [EMAIL PROTECTED] wrote: How much publicity and how many sales has Valve gotten over the years thanks to mods? Getting out a new

Re: [hlcoders] Source SDK Update Released

2006-07-25 Thread Nick
Yep, me too. I thought after ep1 was finished we would get at least *some* news on the sdk update. On 7/25/06, Benjamin Davison [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] Aw man, everytime this topic is bumped I think a real SDK update has been released :( On

Re: [hlcoders] Source SDK Update Released

2006-07-25 Thread Gus
This is a cryptographically signed message in MIME format. -- I am SOoo depressed, :( ...the SDK really needs some candy and make us modders happy. Gus Outlaws Lawmen Mod http://wantedmod.planethalflife.gamespy.com/cantina/ Nick wrote: Yep, me too. I thought after ep1 was finished we

RE: [hlcoders] Source SDK Update Released

2006-07-25 Thread Sebastian 'Darth.Hunter' Kreutz
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Same here...I was already happy that something is finally coming, but then, it was just a confusing topic name :P Our team is kind of annoyed too...although we would really love to have all the new

Re: [hlcoders] Source SDK Update Released

2006-07-25 Thread Robbie Groenewoudt
-- [ Picked text/plain from multipart/alternative ] If they would spent 1 week to help the modders, I would be happy. HL2 has one of the biggest mod-communities and this community is keeping HL2 alive and generating money (I suppose many people bought HL1 just to get Sven Coop). Valve is in a good

Re: [hlcoders] Source SDK Update Released

2006-07-25 Thread Teddy
While you're waiting for the SDK update and if you want a good laugh, read this page: http://developer.valvesoftware.com/wiki/Building_MODs_with_Valve_Technology It's got such memorable quotes as Source and Steam have been designed with MODs in mind and The SDK is updated continuously and

Re: [hlcoders] Source SDK Update Released

2006-07-25 Thread Benjamin Davison
-- [ Picked text/plain from multipart/alternative ] Whoops! On 7/26/06, Teddy [EMAIL PROTECTED] wrote: While you're waiting for the SDK update and if you want a good laugh, read this page: http://developer.valvesoftware.com/wiki/Building_MODs_with_Valve_Technology It's got such memorable

Re: [hlcoders] Source SDK Update Released

2006-07-25 Thread bloodykenny
Well, it's not like I'm waiting around for crazy new features. I just want the critical bugs fixed, like the config.cfg thing and the remaining vphysics bug, and the jitteriness when touching/walking on objects would be nice too. At 2006/07/25 08:05 AM, Alex W wrote: -- [ Picked text/plain

Re: [hlcoders] Source SDK Update Released

2006-04-19 Thread Aaron Schiff
Of Teddy Sent: Wednesday, February 15, 2006 12:06 PM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Source SDK Update Released Any update on the SDK code update David? On 1/19/06, David Speyrer [EMAIL PROTECTED] wrote: We're working on the SDK code update now and it should

Re: [hlcoders] Source SDK Update Released

2006-04-19 Thread Teddy
. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Teddy Sent: Wednesday, February 15, 2006 12:06 PM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Source SDK Update Released Any update on the SDK code update David? On 1/19

Re: [hlcoders] Source SDK Update Released

2006-04-19 Thread Aaron Schiff
: Wednesday, February 15, 2006 12:06 PM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Source SDK Update Released Any update on the SDK code update David? On 1/19/06, David Speyrer [EMAIL PROTECTED] wrote: We're working on the SDK code update now

Re: [hlcoders] Source SDK Update Released

2006-04-19 Thread Aaron Schiff
-- [ Picked text/plain from multipart/alternative ] By the way...forgive me for forgetting to delete quoted text -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlcoders] Source SDK Update Released

2006-04-19 Thread Benjamin Davison
-- [ Picked text/plain from multipart/alternative ] Aw man, Teddy :Z Everytime you make this post my little heart is filled with joy thinking yay SDK update! but alas :( To pull something out of my bottom, I think that they probably put the SDK in sync with Episode 1's codebase, so if we suddenly

Re: [hlcoders] Source SDK Update Released

2006-04-19 Thread Aaron Schiff
-- [ Picked text/plain from multipart/alternative ] well at least get done with friends first...!! the VDC beta page has been dead for too long -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlcoders] Source SDK Update Released

2006-03-10 Thread Teddy
15, 2006 12:06 PM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Source SDK Update Released Any update on the SDK code update David? On 1/19/06, David Speyrer [EMAIL PROTECTED] wrote: We're working on the SDK code update now and it should be released within the next few weeks

Re: [hlcoders] Source SDK Update Released

2006-03-10 Thread John Sheu
. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Teddy Sent: Wednesday, February 15, 2006 12:06 PM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Source SDK Update Released Any update on the SDK code update David? On 1/19/06

Re: [hlcoders] Source SDK Update Released

2006-03-10 Thread Charles Solar
-- [ Picked text/plain from multipart/alternative ] I want to see an update also, I use vs 05 for all my programming, and switching back to 03 has been a pain. Unfortunetly, unless this update contains full support for DOD:S mods, I won't be that interested. --

Re: [hlcoders] Source SDK Update Released

2006-02-18 Thread Garry Newman
@list.valvesoftware.com Subject: Re: [hlcoders] Source SDK Update Released -- [ Picked text/plain from multipart/alternative ] Awesome, any tid bits on what to expect? -- ___ To unsubscribe, edit your list preferences, or view the list

Re: [hlcoders] Source SDK Update Released

2006-02-18 Thread Benjamin Davison
Subject: Re: [hlcoders] Source SDK Update Released -- [ Picked text/plain from multipart/alternative ] Awesome, any tid bits on what to expect? -- ___ To unsubscribe, edit your list preferences, or view the list archives

Re: RE: [hlcoders] Source SDK Update Released

2006-02-18 Thread Gus
system, and color correction. VC2005 support as well. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Andrew (Bromfitsen) Sent: Friday, February 17, 2006 2:22 PM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Source SDK Update Released

Re: [hlcoders] Source SDK Update Released

2006-02-18 Thread Garry Newman
] [mailto:[EMAIL PROTECTED] On Behalf Of Andrew (Bromfitsen) Sent: Friday, February 17, 2006 2:22 PM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Source SDK Update Released -- [ Picked text/plain from multipart/alternative ] Awesome, any tid bits

RE: [hlcoders] Source SDK Update Released

2006-02-17 Thread David Speyrer
Yep, we're still working on it. Thanks for being patient. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Teddy Sent: Wednesday, February 15, 2006 12:06 PM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Source SDK Update Released Any update

Re: [hlcoders] Source SDK Update Released

2006-02-17 Thread Andrew (Bromfitsen)
-- [ Picked text/plain from multipart/alternative ] Awesome, any tid bits on what to expect? -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

RE: [hlcoders] Source SDK Update Released

2006-02-17 Thread David Speyrer
Subject: Re: [hlcoders] Source SDK Update Released -- [ Picked text/plain from multipart/alternative ] Awesome, any tid bits on what to expect? -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http

Re: [hlcoders] Source SDK Update Released

2006-02-17 Thread Michael Kramer
] [mailto:[EMAIL PROTECTED] On Behalf Of Andrew (Bromfitsen) Sent: Friday, February 17, 2006 2:22 PM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Source SDK Update Released -- [ Picked text/plain from multipart/alternative ] Awesome, any tid bits on what to expect

Re: [hlcoders] Source SDK Update Released

2006-02-15 Thread Teddy
amckern Mckern Sent: Wednesday, January 18, 2006 5:27 AM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Source SDK Update Released HDR - what i am after is just the code to hook the hdr shader in - i might see what OpenEXR is like, it might be quicker then wating on the sdk

Re: [hlcoders] Source SDK Update Released

2006-02-15 Thread Benjamin Davison
:27 AM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Source SDK Update Released HDR - what i am after is just the code to hook the hdr shader in - i might see what OpenEXR is like, it might be quicker then wating on the sdk. http://www.openexr.com/ Made by ILM and looks

Re: [hlcoders] Source SDK Update Released

2006-02-15 Thread Jeremy Swigart
] Source SDK Update Released HDR - what i am after is just the code to hook the hdr shader in - i might see what OpenEXR is like, it might be quicker then wating on the sdk. http://www.openexr.com/ Made by ILM and looks to be free. Adam --- Garry Newman [EMAIL

Re: [hlcoders] Source SDK Update Released

2006-02-15 Thread Benjamin Davison
] Source SDK Update Released HDR - what i am after is just the code to hook the hdr shader in - i might see what OpenEXR is like, it might be quicker then wating on the sdk. http://www.openexr.com/ Made by ILM and looks to be free. Adam --- Garry Newman

Re: [hlcoders] Source SDK Update Released

2006-01-20 Thread James
-- [ Picked text/plain from multipart/alternative ] Yes, that would be nice but... fat chance. Plugin coders are hated. :( The best solution I've found for all my plugin dilemmas was to take out my trusty crowbar and hack the code to allow me to do things that were not given to me by the plugin

Re: [hlcoders] Source SDK Update Released

2006-01-20 Thread Harry Bock
-- [ Picked text/plain from multipart/alternative ] As much as we likely won't get access to a lot of those features, a few new useful exported interfaces would definitely be appreciated... I'm tired of memory offsets and sigscanning. -- ___ To

Re: [hlcoders] Source SDK Update Released

2006-01-19 Thread Marcelo Bezerra (mailpass)
I hope they include official support for using more advanced stuff on server plugins. Like manipulating player health, position and so on. On Wed, 2006-01-18 at 21:52 +, Benjamin Davison wrote: -- [ Picked text/plain from multipart/alternative ] Well at the moment VS2005 support, and all

Re: [hlcoders] Source SDK Update Released

2006-01-18 Thread Jason Houston
-- [ Picked text/plain from multipart/alternative ] I'm with Adam on this one, I have been waiting for too long for the new code sdk's. I was expecting them right after DOD:S, then Lost Coast came out. So please, a guesstimate on that would be great. Put us out of our misery here. -- Draco --

Re: [hlcoders] Source SDK Update Released

2006-01-18 Thread Garry Newman
-- [ Picked text/plain from multipart/alternative ] What are we expecting in the code updates again? On 1/18/06, Jason Houston [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] I'm with Adam on this one, I have been waiting for too long for the new code sdk's. I

Re: [hlcoders] Source SDK Update Released

2006-01-18 Thread Adam \amckern\ Mckern
HDR - what i am after is just the code to hook the hdr shader in - i might see what OpenEXR is like, it might be quicker then wating on the sdk. http://www.openexr.com/ Made by ILM and looks to be free. Adam --- Garry Newman [EMAIL PROTECTED] wrote: -- [ Picked text/plain from

Re: [hlcoders] Source SDK Update Released

2006-01-18 Thread Jason Houston
-- [ Picked text/plain from multipart/alternative ] That's the worst estimate I've heard yet, you are probably right too :( I just want to benefit from any bug fixes the HL2DM sdk has. -- Draco -- ___ To unsubscribe, edit your list preferences, or

RE: [hlcoders] Source SDK Update Released

2006-01-18 Thread David Speyrer
Subject: Re: [hlcoders] Source SDK Update Released HDR - what i am after is just the code to hook the hdr shader in - i might see what OpenEXR is like, it might be quicker then wating on the sdk. http://www.openexr.com/ Made by ILM and looks to be free. Adam --- Garry Newman [EMAIL PROTECTED] wrote

Re: [hlcoders] Source SDK Update Released

2006-01-18 Thread Aaron Schiff
and it should be released within the next few weeks. -- David -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Adam amckern Mckern Sent: Wednesday, January 18, 2006 5:27 AM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Source SDK

Re: [hlcoders] Source SDK Update Released

2006-01-18 Thread Andrew (Bromfitsen)
-- [ Picked text/plain from multipart/alternative ] Any chance of finding out what is being fixed, what is being thought about and what might be looked into in the future? -- ___ To unsubscribe, edit your list preferences, or view the list archives,

Re: [hlcoders] Source SDK Update Released

2006-01-18 Thread Benjamin Davison
-- [ Picked text/plain from multipart/alternative ] Well at the moment VS2005 support, and all the fixes that have gone into HL2DM and some engine fixes that can be applied to the SDK. Oh and HDR. There might be more stuff, I dunno. On 1/18/06, Andrew (Bromfitsen) [EMAIL PROTECTED] wrote: --

Re: [hlcoders] Source SDK Update Released

2006-01-18 Thread Jason Houston
-- [ Picked text/plain from multipart/alternative ] Thanks for the update David. -- Draco -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

RE: [hlcoders] Source SDK Update Released

2006-01-18 Thread David Speyrer
Speyrer Cc: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Source SDK Update Released Grr... broke mdldecompiler.exe - giving the Extra App ID set to 211, but no SteamAppID. error when you browse to the .mdl to decompiler. Dave, etc. - think you could help us understand why this error

[hlcoders] Source SDK Update Released

2006-01-17 Thread David Speyrer
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] A major update to the Source SDK has been released on Steam. Included in this update are major features and fixes for the tools in the Source SDK. More information can be found be reading the release

Re: [hlcoders] Source SDK Update Released

2006-01-17 Thread Tim Holt
Grr... broke mdldecompiler.exe - giving the Extra App ID set to 211, but no SteamAppID. error when you browse to the .mdl to decompiler. Dave, etc. - think you could help us understand why this error occurs, what tool makers can do to fix it? Quoting David Speyrer [EMAIL PROTECTED]: This is a

Re: [hlcoders] Source SDK Update Released

2006-01-17 Thread Aaron Schiff
-- [ Picked text/plain from multipart/alternative ] it's been broken for a while On 1/17/06, Tim Holt [EMAIL PROTECTED] wrote: Grr... broke mdldecompiler.exe - giving the Extra App ID set to 211, but no SteamAppID. error when you browse to the .mdl to decompiler. Dave, etc. - think you

Re: [hlcoders] Source SDK Update Released

2006-01-17 Thread Adam \amckern\ Mckern
Please give us an eta on the code, its been over 4 months after lost coast came out, and it seems to be no patch work was done on that yet, so please FOR GODS SAKE ETA! --- Aaron Schiff [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] it's been broken for a

Re: [hlcoders] Source SDK Update Released

2006-01-17 Thread Tim Holt
Worked fine for me until update. Not with the beta SDK though. Quoting Aaron Schiff [EMAIL PROTECTED]: -- [ Picked text/plain from multipart/alternative ] it's been broken for a while On 1/17/06, Tim Holt [EMAIL PROTECTED] wrote: Grr... broke mdldecompiler.exe - giving the Extra App ID