so in conclusion, not too many people have succesfully gotten vehicle
prediction on to the client, and those who have, or have made
significant progress are keeping to them selves. Sorry we couldn't
help you more krenzo
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How does that not make sense?? Name one new feature that CS:S had
when it was released that was not related to making it LOOK better?
On 7/11/05, Tom Edwards [EMAIL PROTECTED] wrote:
One of the reasons I like mailing lists is that you need at least some
degree of sense to find and sign up to
If Valve doesn't make serious changes to the Source engine it is going
to be even more obsolete by the time TF2 comes out.
On 7/9/05, Tom Edwards [EMAIL PROTECTED] wrote:
TF2...TF2...hang on in there... ;-)
SB Childe Roland wrote:
Noone has done it??
On 6/30/05, [EMAIL PROTECTED] [EMAIL
Havok
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of SB Childe
Roland
Sent: 12 July 2005 12:51
To: hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] Vehicle Prediction
How does that not make sense?? Name one new feature that CS:S had
when
.
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of SB Childe
Roland
Sent: Tuesday, July 12, 2005 4:51 AM
To: hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] Vehicle Prediction
How does that not make sense?? Name one new feature that CS:S had
when
: [hlcoders] Vehicle Prediction
How does that not make sense?? Name one new feature that CS:S had
when it was released that was not related to making it LOOK better?
*
This e-mail and its attachments are confidential
Roland
Sent: 12 July 2005 12:51
To: hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] Vehicle Prediction
How does that not make sense?? Name one new feature that CS:S had
when it was released that was not related to making it LOOK better
, Chris [EMAIL PROTECTED] wrote:
Havok
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of SB Childe
Roland
Sent: 12 July 2005 12:51
To: hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] Vehicle Prediction
How does that not make sense?? Name
--
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Anyone from Valve is more than welcome to correct me, but as I understand
it, CS:S was meant to be Counter-Strike on the Source engine. Not CS2, not
some huge revamping of the wildly popular game, but a port with some tweaks.
Interestingly
@list.valvesoftware.com
Subject: Re: [hlcoders] Vehicle Prediction
How does that not make sense?? Name one new feature that CS:S had
when it was released that was not related to making it LOOK better?
*
This e-mail and its
It's just that I was looking forward to HL2 so much. Valve really let
us down with not having sooo many features that were included in
engines released 2 years before Source. On top of that they released
it late, and it still didn't have that shit. Now they are trying to
take away our
One of the reasons I like mailing lists is that you need at least some
degree of sense to find and sign up to them. A theory that doesn't
always hold true, unfortunately.
It's the same old shit with a new spit shine.
Sounds like someone I know, minus the shine.
SB Childe Roland wrote:
It's
--
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Look! I'm playing the worlds smallest violin.
On 7/11/05, Tom Edwards [EMAIL PROTECTED] wrote:
One of the reasons I like mailing lists is that you need at least some
degree of sense to find and sign up to them. A theory that doesn't
always
lol, to some extent you have good points SB. however CSS did come
free with HL2. The CS team was mainly 2 people, Gooseman and Cliffe,
so I say Kudos to them for getting to Valve, and since it was free
with HL2, I don't think it's too bad at all. now DoD:S is not free,
it has a charge of some
Enjoy it while you can, I don't act like that very often. ;-)
Ben Davison wrote:
--
[ Picked text/plain from multipart/alternative ]
Look! I'm playing the worlds smallest violin.
On 7/11/05, Tom Edwards [EMAIL PROTECTED] wrote:
One of the reasons I like mailing lists is that you need at
From: SB Childe Roland [EMAIL PROTECTED]
I'm kinda
starting to wish that the CS and DoD teams hadn't sold out to Valve.
In the first time I thought:
Woohoo, now we coders get what we want. These closed source games are now
under the control of a company, this means we will get much more
lol, to some extent you have good points SB. however CSS did come
free with HL2. The CS team was mainly 2 people, Gooseman and Cliffe,
so I say Kudos to them for getting to Valve, and since it was free
with HL2, I don't think it's too bad at all.
Yes, CSS comes with HL2, but it wasnt free,
Ronny Schedel wrote:
...
But the completly opposite happens, now we have much lesser control than
ever a coding interface can provide us. The old coders have to do what the
company wants. Very bad situation. We need a new MOD without control of a
company.
I wrote this program to solve the
--
[ Picked text/plain from multipart/alternative ]
Ronny, how goes your game thats going to be the exact same as CS:S?
On 7/11/05, tei [EMAIL PROTECTED] wrote:
Ronny Schedel wrote:
...
But the completly opposite happens, now we have much lesser control than
ever a coding interface can
Then CS1 wasn't free either. Neither was DOD or insert mod here, you still
had to pay to get half-life. Then download them.
-Original Message-
From: Ronny Schedel [mailto:[EMAIL PROTECTED]
Sent: July 11, 2005 11:35 AM
To: hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] Vehicle
. Then download them.
-Original Message-
From: Ronny Schedel [mailto:[EMAIL PROTECTED]
Sent: July 11, 2005 11:35 AM
To: hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] Vehicle Prediction
lol, to some extent you have good points SB. however CSS did come
free with HL2. The CS team
Valve have given excellent support to developers, and i'll not have
you saying otherwise.
Perhaps they give more support to TC mods than they do to server-side
metamods, but can you blame them?
On 7/12/05, SB Childe Roland [EMAIL PROTECTED] wrote:
And the support for developers (while probably
I'm pretty sure they'll wait till they've screwed enough people out of
their money by selling them HL2 without promised features, then theyll
throw those features into a new product and sell the same shit to the
same people again
On 7/9/05, Andrew (British_Bomber) [EMAIL PROTECTED] wrote:
--
[ Picked text/plain from multipart/alternative ]
Wrong side of bed?
On 7/10/05, Childe Roland [EMAIL PROTECTED] wrote:
I'm pretty sure they'll wait till they've screwed enough people out of
their money by selling them HL2 without promised features, then theyll
throw those features into a
Bunk beds probably, it's a bit more of a drop, and will definatly not
put you in a good mood
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TF2...TF2...hang on in there... ;-)
SB Childe Roland wrote:
Noone has done it??
On 6/30/05, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote:
I've recently tried to tackle adding prediction to vehicles and wound up
finding it was a more difficult task than I realized. I've heard the
issue
lol :D Those TF2 quotes are a conspiracy.. They are just there to
give you that tiny glimmer of hope that it will some day release :P :P
:D
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Noone has done it??
On 6/30/05, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote:
I've recently tried to tackle adding prediction to vehicles and wound up
finding it was a more difficult task than I realized. I've heard the
issue discussed several times before so I'm hoping someone has
accomplished
I've recently tried to tackle adding prediction to vehicles and wound up
finding it was a more difficult task than I realized. I've heard the
issue discussed several times before so I'm hoping someone has
accomplished it by now and can provide some wisdom on my problem.
I ported the four wheel
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