Re: [hlcoders] Vehicle Prediction

2005-07-13 Thread Andrew (British_Bomber)
so in conclusion, not too many people have succesfully gotten vehicle prediction on to the client, and those who have, or have made significant progress are keeping to them selves. Sorry we couldn't help you more krenzo ___ To unsubscribe, edit your

Re: [hlcoders] Vehicle Prediction

2005-07-12 Thread SB Childe Roland
How does that not make sense?? Name one new feature that CS:S had when it was released that was not related to making it LOOK better? On 7/11/05, Tom Edwards [EMAIL PROTECTED] wrote: One of the reasons I like mailing lists is that you need at least some degree of sense to find and sign up to

Re: [hlcoders] Vehicle Prediction

2005-07-12 Thread SB Childe Roland
If Valve doesn't make serious changes to the Source engine it is going to be even more obsolete by the time TF2 comes out. On 7/9/05, Tom Edwards [EMAIL PROTECTED] wrote: TF2...TF2...hang on in there... ;-) SB Childe Roland wrote: Noone has done it?? On 6/30/05, [EMAIL PROTECTED] [EMAIL

RE: [hlcoders] Vehicle Prediction

2005-07-12 Thread McCormack, Chris
Havok -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of SB Childe Roland Sent: 12 July 2005 12:51 To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Vehicle Prediction How does that not make sense?? Name one new feature that CS:S had when

Re: [hlcoders] Vehicle Prediction

2005-07-12 Thread Kamran
. From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of SB Childe Roland Sent: Tuesday, July 12, 2005 4:51 AM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Vehicle Prediction How does that not make sense?? Name one new feature that CS:S had when

Re: [hlcoders] Vehicle Prediction

2005-07-12 Thread SB Childe Roland
: [hlcoders] Vehicle Prediction How does that not make sense?? Name one new feature that CS:S had when it was released that was not related to making it LOOK better? * This e-mail and its attachments are confidential

Re: [hlcoders] Vehicle Prediction

2005-07-12 Thread Kamran
Roland Sent: 12 July 2005 12:51 To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Vehicle Prediction How does that not make sense?? Name one new feature that CS:S had when it was released that was not related to making it LOOK better

Re: [hlcoders] Vehicle Prediction

2005-07-12 Thread SB Childe Roland
, Chris [EMAIL PROTECTED] wrote: Havok -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of SB Childe Roland Sent: 12 July 2005 12:51 To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Vehicle Prediction How does that not make sense?? Name

Re: [hlcoders] Vehicle Prediction

2005-07-12 Thread David Kiger
-- [ Picked text/plain from multipart/alternative ] Anyone from Valve is more than welcome to correct me, but as I understand it, CS:S was meant to be Counter-Strike on the Source engine. Not CS2, not some huge revamping of the wildly popular game, but a port with some tweaks. Interestingly

Re: [hlcoders] Vehicle Prediction

2005-07-12 Thread Kamran
@list.valvesoftware.com Subject: Re: [hlcoders] Vehicle Prediction How does that not make sense?? Name one new feature that CS:S had when it was released that was not related to making it LOOK better? * This e-mail and its

Re: [hlcoders] Vehicle Prediction

2005-07-11 Thread SB Childe Roland
It's just that I was looking forward to HL2 so much. Valve really let us down with not having sooo many features that were included in engines released 2 years before Source. On top of that they released it late, and it still didn't have that shit. Now they are trying to take away our

Re: [hlcoders] Vehicle Prediction

2005-07-11 Thread Tom Edwards
One of the reasons I like mailing lists is that you need at least some degree of sense to find and sign up to them. A theory that doesn't always hold true, unfortunately. It's the same old shit with a new spit shine. Sounds like someone I know, minus the shine. SB Childe Roland wrote: It's

Re: [hlcoders] Vehicle Prediction

2005-07-11 Thread Ben Davison
-- [ Picked text/plain from multipart/alternative ] Look! I'm playing the worlds smallest violin. On 7/11/05, Tom Edwards [EMAIL PROTECTED] wrote: One of the reasons I like mailing lists is that you need at least some degree of sense to find and sign up to them. A theory that doesn't always

Re: [hlcoders] Vehicle Prediction

2005-07-11 Thread Andrew (British_Bomber)
lol, to some extent you have good points SB. however CSS did come free with HL2. The CS team was mainly 2 people, Gooseman and Cliffe, so I say Kudos to them for getting to Valve, and since it was free with HL2, I don't think it's too bad at all. now DoD:S is not free, it has a charge of some

Re: [hlcoders] Vehicle Prediction

2005-07-11 Thread Tom Edwards
Enjoy it while you can, I don't act like that very often. ;-) Ben Davison wrote: -- [ Picked text/plain from multipart/alternative ] Look! I'm playing the worlds smallest violin. On 7/11/05, Tom Edwards [EMAIL PROTECTED] wrote: One of the reasons I like mailing lists is that you need at

Re: [hlcoders] Vehicle Prediction

2005-07-11 Thread Ronny Schedel
From: SB Childe Roland [EMAIL PROTECTED] I'm kinda starting to wish that the CS and DoD teams hadn't sold out to Valve. In the first time I thought: Woohoo, now we coders get what we want. These closed source games are now under the control of a company, this means we will get much more

Re: [hlcoders] Vehicle Prediction

2005-07-11 Thread Ronny Schedel
lol, to some extent you have good points SB. however CSS did come free with HL2. The CS team was mainly 2 people, Gooseman and Cliffe, so I say Kudos to them for getting to Valve, and since it was free with HL2, I don't think it's too bad at all. Yes, CSS comes with HL2, but it wasnt free,

Re: [hlcoders] Vehicle Prediction

2005-07-11 Thread tei
Ronny Schedel wrote: ... But the completly opposite happens, now we have much lesser control than ever a coding interface can provide us. The old coders have to do what the company wants. Very bad situation. We need a new MOD without control of a company. I wrote this program to solve the

Re: [hlcoders] Vehicle Prediction

2005-07-11 Thread Ben Davison
-- [ Picked text/plain from multipart/alternative ] Ronny, how goes your game thats going to be the exact same as CS:S? On 7/11/05, tei [EMAIL PROTECTED] wrote: Ronny Schedel wrote: ... But the completly opposite happens, now we have much lesser control than ever a coding interface can

RE: [hlcoders] Vehicle Prediction

2005-07-11 Thread Tony \omega\ Sergi
Then CS1 wasn't free either. Neither was DOD or insert mod here, you still had to pay to get half-life. Then download them. -Original Message- From: Ronny Schedel [mailto:[EMAIL PROTECTED] Sent: July 11, 2005 11:35 AM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Vehicle

Re: [hlcoders] Vehicle Prediction

2005-07-11 Thread Ben Davison
. Then download them. -Original Message- From: Ronny Schedel [mailto:[EMAIL PROTECTED] Sent: July 11, 2005 11:35 AM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Vehicle Prediction lol, to some extent you have good points SB. however CSS did come free with HL2. The CS team

Re: [hlcoders] Vehicle Prediction

2005-07-11 Thread Teddy
Valve have given excellent support to developers, and i'll not have you saying otherwise. Perhaps they give more support to TC mods than they do to server-side metamods, but can you blame them? On 7/12/05, SB Childe Roland [EMAIL PROTECTED] wrote: And the support for developers (while probably

Re: [hlcoders] Vehicle Prediction

2005-07-10 Thread SB Childe Roland
I'm pretty sure they'll wait till they've screwed enough people out of their money by selling them HL2 without promised features, then theyll throw those features into a new product and sell the same shit to the same people again On 7/9/05, Andrew (British_Bomber) [EMAIL PROTECTED] wrote:

Re: [hlcoders] Vehicle Prediction

2005-07-10 Thread Ben Davison
-- [ Picked text/plain from multipart/alternative ] Wrong side of bed? On 7/10/05, Childe Roland [EMAIL PROTECTED] wrote: I'm pretty sure they'll wait till they've screwed enough people out of their money by selling them HL2 without promised features, then theyll throw those features into a

Re: [hlcoders] Vehicle Prediction

2005-07-10 Thread Andrew (British_Bomber)
Bunk beds probably, it's a bit more of a drop, and will definatly not put you in a good mood ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

Re: [hlcoders] Vehicle Prediction

2005-07-09 Thread Tom Edwards
TF2...TF2...hang on in there... ;-) SB Childe Roland wrote: Noone has done it?? On 6/30/05, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: I've recently tried to tackle adding prediction to vehicles and wound up finding it was a more difficult task than I realized. I've heard the issue

Re: [hlcoders] Vehicle Prediction

2005-07-09 Thread Andrew (British_Bomber)
lol :D Those TF2 quotes are a conspiracy.. They are just there to give you that tiny glimmer of hope that it will some day release :P :P :D ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlcoders] Vehicle Prediction

2005-07-08 Thread SB Childe Roland
Noone has done it?? On 6/30/05, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: I've recently tried to tackle adding prediction to vehicles and wound up finding it was a more difficult task than I realized. I've heard the issue discussed several times before so I'm hoping someone has accomplished

[hlcoders] Vehicle Prediction

2005-06-30 Thread krenzo
I've recently tried to tackle adding prediction to vehicles and wound up finding it was a more difficult task than I realized. I've heard the issue discussed several times before so I'm hoping someone has accomplished it by now and can provide some wisdom on my problem. I ported the four wheel