Re: [hlcoders] Adding other languages .. (localization)

2005-02-04 Thread Hasan Aljudy
04, 2004 12:46 AM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Adding other languages .. (localization) Thanks! Does anybody of any resoures on the internet about coding unicode stuff and the like? On Fri, 3 Dec 2004 21:54:32 -0800, Alfred Reynolds [EMAIL PROTECTED

RE: [hlcoders] Adding other languages .. (localization)

2005-02-04 Thread Alfred Reynolds
@list.valvesoftware.com Subject: Re: [hlcoders] Adding other languages .. (localization) Thanks! Does anybody of any resoures on the internet about coding unicode stuff and the like? On Fri, 3 Dec 2004 21:54:32 -0800, Alfred Reynolds [EMAIL PROTECTED] wrote: The Source engine fully

Re: [hlcoders] Adding other languages .. (localization)

2005-02-01 Thread Hasan Aljudy
Layout) help docs to the SDK at some point soon. Yahn Valve -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Hasan Aljudy Sent: Saturday, December 04, 2004 12:46 AM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Adding other languages

Re: [hlcoders] Adding other languages .. (localization)

2004-12-04 Thread Hasan Aljudy
Thanks! Does anybody of any resoures on the internet about coding unicode stuff and the like? On Fri, 3 Dec 2004 21:54:32 -0800, Alfred Reynolds [EMAIL PROTECTED] wrote: The Source engine fully supports the unicode character set. We do not currently support right to left text entry. Mods can

RE: [hlcoders] Adding other languages .. (localization)

2004-12-04 Thread Yahn Bernier
) help docs to the SDK at some point soon. Yahn Valve -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Hasan Aljudy Sent: Saturday, December 04, 2004 12:46 AM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] Adding other languages .. (localization) Thanks

RE: [hlcoders] Adding other languages .. (localization)

2004-12-03 Thread Alfred Reynolds
The Source engine fully supports the unicode character set. We do not currently support right to left text entry. Mods can define the fonts used to render their game, you would need to use one that includes the Arabic character set. You could use the vgui controls source code as a base to