When I make a request for players to a server, I get returned a
bunch of coded information. I figured out how to parse out the player
names into an array, but I'm having a problem decoding the scores for
each player, and the time connected...how do I do this? (I'm using
Visual Basic 6.0)
The spec for the rcon protocol was posted by alfred a while back to this list. Google
for it.
Chris
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Alex
Wasserman
Sent: 12 October 2004 14:51
To: [EMAIL PROTECTED]
Subject: [hlcoders] Parsing Player
McCormack, Chris wrote:
The spec for the rcon protocol was posted by alfred a while back to
this list. Google for it.
No need to google it, here's the thread you want...
http://www.mail-archive.com/hlcoders%40list.valvesoftware.com/msg07640.html
--
Jeffrey botman Broome
Hello,
I remember someone stating that the HL2 engine will have built-in metamod
like functionality a while back. Is this actually true? Or is it only a
myth?
Thanks
PM
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It will be true (just as soon as I write it). Details will be sent to
the list when something is available.
- Alfred
Original Message
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Pavol Marko
Sent: Tuesday, October 12, 2004 10:34 AM To:
[EMAIL PROTECTED] Subject:
Alfred Reynolds wrote:
It will be true (just as soon as I write it). Details will be sent to
the list when something is available.
Now that Half-Life2 is done, poor Alfred is the only one at Valve who
still has work to do! :)
--
Jeffrey botman Broome
Using SET_VIEW to change the player's perspective to that of a
non-player entity, the mouse movements seem to reverse themselves.
Normally pushing up on the mouse makes a player look up. After a
SET_VIEW to a non player entity pushing up on the mouse makes the
player's view look down.
Anyone know
Is it me, or did Alfred's reply before the original mail get in? I see his
reply at 1:50 PM, while Pavol's mail got in at 1:54.
Alfred is hiding something from us...
;)
- Spencer voogru MacDonald
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Hello!
It will be true (just as soon as I write it).
Since it is not written yet, then may I make a small request? :)
Our modification uses its own modular system and we routed metamod
functionality to plugins directly from metamod (we didn't want to do
SERVER_COMMAND(meta load plugin)).
It will
voogru wrote:
Is it me, or did Alfred's reply before the original mail get in? I see his
reply at 1:50 PM, while Pavol's mail got in at 1:54.
When you send email, the time on the client's machine is used for the
timestamp (not the sending email server's time, the recipient's email
server's time or
mm no you didn't =S maybe its the time from the server? =?
Juan Fernando
- Original Message -
From: Jeffrey botman Broome [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Saturday, December 25, 2004 2:59 PM
Subject: Re: [hlcoders] Does HL2 have built-in metamod-like functionality?
voogru
Deadman Standing wrote:
Using SET_VIEW to change the player's perspective to that of a
non-player entity, the mouse movements seem to reverse themselves.
Normally pushing up on the mouse makes a player look up. After a
SET_VIEW to a non player entity pushing up on the mouse makes the
player's view
Thx for the reply. I am already doing the two entity method (mentioned
in your link). The dual entities allow the models to point in the
correct direction, otherwise the models point up when moving down and
down when moving up.
The problem I am trying to solve is to get the mouse view movements
Yes he did, read the date, dec. 25
Sent: Saturday, December 25, 2004 2:59 PM
mm no you didn't =S maybe its the time from the server? =?
Juan Fernando
- Original Message -
From: Jeffrey botman Broome [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Saturday, December 25, 2004
Andrew Foss wrote:
Yes he did, read the date, dec. 25
Sent: Saturday, December 25, 2004 2:59 PM
mm no you didn't =S maybe its the time from the server? =?
Juan Fernando
No, I think Juan is correct. It might depend on the email client you
are using. Notice that the hlcoders archive post...
heh, I swapped over to using Mozilla Thunderbird, and emails seem to be
arriving out of sequence now too. For instance, I received all the
replies to this email before this email itself... :/
Happens with other mailing lists too, so I guess it's just downloading
them in a weird order o.O
- Bruce
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