Re: [hlds] SourceTV

2008-05-25 Thread GZ Coldorak
Yep, my TF2 servers are 25 slots since I've enabled SourceTV. It's like this since a month or two weeks at least. On Fri, May 23, 2008 at 4:15 PM, Kris Byer [EMAIL PROTECTED] wrote: After last update, SourceTV adds an extra slot again. Anybody else having this problem? -- Kris

Re: [hlds] Scrap the custome server tab

2008-05-25 Thread Thomas Morton
Well it seems that the few of you still commenting on this are in a severe minority.. I'm not worried by the custom tab at all.. if it comes to CSS so be it.. I for one can work with it and dont expect to lose peeps from my servers. ---

Re: [hlds] Scrap the custome server tab

2008-05-25 Thread Nephyrin Zey
Impeccable logic. Sure people may SEEM to be 10/1 against it, but look at how that internet petition failed! You're not suggesting any solutions or even arguments for why it's still a good or feasible idea. The only impression i get from reading your posts is that you run a vanilla server and

Re: [hlds] Scrap the custome server tab

2008-05-25 Thread Steven Hartland
Actually there have been some perfectly good suggestions on how to fix the problem some less drastic than others but I'm sure no one will disagree that even the basic naming of the tabs is confusing. We are not looking at LAN, Internet, Favourites here which everyone understands. We have Internet

Re: [hlds] Scrap the custome server tab

2008-05-25 Thread JDoc0512
the problem is that valve couldn't come up with a better system they should have put all servers in the same tab and place several buttons in the search window for players convenience to separate vanilla servers from the custom servers with a simple click, not going back and forth between

Re: [hlds] Scrap the custome server tab

2008-05-25 Thread Roman Hatsiev
The idea behind Custom tab is to separate classic servers from modded ones. The idea is nice, I really love it. But the problem is that you cannot clearly distinguish those servers. How drastic changes to gameplay should be to classify server as modded? This leads to endless disputes. Also, as

Re: [hlds] Scrap the custome server tab

2008-05-25 Thread Thomas Morton
@Neph: FYI I run 15 CSS servers for a couple of communities (of various types - Gungame 5, Deathmatch, vanilla and one glassfun 24/7 [that one is HELL to manage believe me :P]) and 2 TF2 servers (a normal and a custom map one) all of which are fairly busy to full. The custom tab barely

Re: [hlds] Scrap the custome server tab

2008-05-25 Thread Thomas Morton
In Roman's idea, since everyone is listed to start, if it is done properly, I think you wouldn't need to worry about server admins lying about their server, and the whole 'force custom' issue is solved. It becomes beneficial to properly label your server so players can find it. That never

Re: [hlds] Scrap the custome server tab

2008-05-25 Thread Spencer 'voogru' MacDonald
Yeah, I wanted to do the same. The entire idea is flawed, there is no way for valve to be aware of plug-ins or modifications installed on a server, any system they do try and come up with will be ruthlessly countered before they can say custom tab, and I seriously doubt they are going to hire

[hlds] server hacked ?

2008-05-25 Thread -xL-Trinidad
hi, since my server didot respond anymore I checked it and the console was visible but didnt react and didnt take any inputs. The funny thing was, that in the srcds console behind the server name in the window title there stood '-ftp -i -t -v' and the firewall reported that .../system32/ftp.exe

Re: [hlds] Scrap the custome server tab

2008-05-25 Thread JDoc0512
I agree that's exactly what should be done Andreas Grimm [EMAIL PROTECTED] wrote: all i can say is: - remove the custom tab - create one list with one good filter for all servers - give vanilla-server-admins the possibility to use sv_tags to advert/describe their servers, too please valve,

Re: [hlds] Scrap the custome server tab

2008-05-25 Thread Duod enum
 I'm sure everyone on the list agrees that the custom tab doesn't work.  We're running this plugin http://forums.alliedmods.net/showthread.php?p=630058 on our servers.  It's much better than modifying the sv_tags convar repeatedly.  It should work on any orangebox game.  - Duodenum  

Re: [hlds] server hacked ?

2008-05-25 Thread Kitteny Berk
/system32/ftp.exe is part of windows, but i'd be concerned if it's trying to connect to stuff and you haven't told it to. -xL-Trinidad wrote: hi, since my server didot respond anymore I checked it and the console was visible but didnt react and didnt take any inputs. The funny thing was,

Re: [hlds] Scrap the custome server tab

2008-05-25 Thread JDoc0512
much better in what way? I don't see anything wrong with traditional way of doing it Duod enum [EMAIL PROTECTED] wrote:  I'm sure everyone on the list agrees that the custom tab doesn't work.? We're running this plugin http://forums.alliedmods.net/showthread.php?p=630058 on our

Re: [hlds] Scrap the custome server tab

2008-05-25 Thread bl4nkeh
There's also a lot of people using my SM plugin as well ( http://forums.alliedmods.net/showthread.php?t=67899 ). It's probably not as efficient as the MM:S one Duodenum just posted, but it's an alternative for those who want it. Duod enum wrote: I'm sure everyone on the list agrees that the

Re: [hlds] server hacked ?

2008-05-25 Thread Tony Paloma
There used to be a VNC vulnerability a long time ago and hackers that exploited it would connect to vulnerable VNC servers and then execute commands such as FTP to download trojans and such. If you have VNC or other remote software, make sure it is up to date and lock it down by limiting the IP