Re: [hlds] Timeout issues since 07/04/08 patch

2008-07-07 Thread Matthew Crain
Has anyone heard if Valve is looking into fixing this TF2 lag/choke/timeout issue? I'm getting hundreds of complaints nightly and I'm becoming a little frustrating. In a perfect world, a patch would be released this afternoon, but then again, that's in a perfect world.

Re: [hlds] Timeout issues since 07/04/08 patch

2008-07-07 Thread steve grout
i dont know of anything.. however i must agree its very frustrating.. Regards Steve Matthew Crain wrote: Has anyone heard if Valve is looking into fixing this TF2 lag/choke/timeout issue? I'm getting hundreds of complaints nightly and I'm becoming a little frustrating. In a perfect world,

Re: [hlds] Timeout issues since 07/04/08 patch

2008-07-07 Thread Blood Letter
I have yet to see it BREAK a game. All I've seen is the omg it's frozen...omg connection problem...oh, there it goes crap between round switching. Date: Mon, 7 Jul 2008 15:17:32 -0700 From: [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Subject: Re: [hlds] Timeout issues since 07/04/08

Re: [hlds] Timeout issues since 07/04/08 patch

2008-07-07 Thread Timothy Sadleir
I'm having a feeling/prediction that they will release a fix to it tomorrow. I hope... On Mon, Jul 7, 2008 at 3:17 PM, Matthew Crain [EMAIL PROTECTED] wrote: Has anyone heard if Valve is looking into fixing this TF2 lag/choke/timeout issue? I'm getting hundreds of complaints nightly and I'm

Re: [hlds] Timeout issues since 07/04/08 patch

2008-07-07 Thread Olly
If this was a perfect world, there would be no problem =) We are not having any such complaints on our TF2 servers. 2008/7/7 Matthew Crain [EMAIL PROTECTED]: Has anyone heard if Valve is looking into fixing this TF2 lag/choke/timeout issue? I'm getting hundreds of complaints nightly and I'm

Re: [hlds] Timeout issues since 07/04/08 patch

2008-07-07 Thread [??R] The-/iller
This is really weird, just reinstalled two servers vanilla, both had memory issues before now the one does and the other doesn't. One starts at 40-60MB memory usage, other starts at 200MB. This makes absolutely no sense, as i also have another tf2 server and a dods server that both haven't had

Re: [hlds] Team Fortress 2 Update

2008-07-07 Thread Aaron Rapp
Wait..you're fixing it or there is an update right now that will fix it? Aaron Rapp -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Eric Smith Sent: Monday, July 07, 2008 4:59 PM To: Half-Life dedicated Linux server mailing list; Half-Life dedicated

Re: [hlds] Team Fortress 2 Update

2008-07-07 Thread Eric Smith
We're working on a fix... -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Aaron Rapp Sent: Monday, July 07, 2008 5:13 PM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] Team Fortress 2 Update Wait..you're fixing it or there

Re: [hlds] Team Fortress 2 Update

2008-07-07 Thread Eric Smith
Tomorrow... -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma Sent: Monday, July 07, 2008 5:18 PM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] Team Fortress 2 Update I read it as We're fixing the rcon crash bug and

Re: [hlds] Team Fortress 2 Update

2008-07-07 Thread Tony Paloma
Awesome 3 -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Eric Smith Sent: Monday, July 07, 2008 5:20 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Update We're working on a fix... -Original Message-

Re: [hlds] Team Fortress 2 Update

2008-07-07 Thread Shawn Zipay
Also something for the Pyro flare gun exploit? On Mon, Jul 7, 2008 at 8:20 PM, Eric Smith [EMAIL PROTECTED] wrote: We're working on a fix... -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Aaron Rapp Sent: Monday, July 07, 2008 5:13 PM To:

Re: [hlds] Team Fortress 2 Update

2008-07-07 Thread Eric Smith
yup -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Shawn Zipay Sent: Monday, July 07, 2008 5:31 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Update Also something for the Pyro flare gun exploit? On Mon, Jul

Re: [hlds] Team Fortress 2 Update

2008-07-07 Thread Spencer 'voogru' MacDonald
Awww. I enjoyed trapping would be crashers into permanent bans. - voogru. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Eric Smith Sent: Monday, July 07, 2008 8:37 PM To: [EMAIL PROTECTED]; Half-Life dedicated Win32 server mailing list Subject: Re:

Re: [hlds] Team Fortress 2 Update

2008-07-07 Thread Tom Leighton
You mean At 10:00 Pacific Eric Smith wrote: Tomorrow... -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma Sent: Monday, July 07, 2008 5:18 PM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] Team Fortress 2

Re: [hlds] Team Fortress 2 Update

2008-07-07 Thread Craig Collinson
Will the key slots or what ever its called be in this update so source mod menus work again ? On 7/8/08, Tom Leighton [EMAIL PROTECTED] wrote: You mean At 10:00 Pacific Eric Smith wrote: Tomorrow... -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of

Re: [hlds] Team Fortress 2 Update

2008-07-07 Thread Eric Smith
yup -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Craig Collinson Sent: Monday, July 07, 2008 6:44 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Update Will the key slots or what ever its called be in this

Re: [hlds] Team Fortress 2 Update

2008-07-07 Thread Mike Stiehm
Hay Eric thank you for your timely replies we all know you are a busy man... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] Team Fortress 2 Update

2008-07-07 Thread DontWannaName!
Will the Goldrush spawn issue be fixed too? People are getting caught on it when they walk out. :P http://topnotchclan.com/bug.jpg ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds] Team Fortress 2 Update

2008-07-07 Thread Nephyrin Zey
What of linux CPU usage/framerate issues? Are those slated to be looked at any time soon? They're killing me :( Also on my Xeon 3210 (and seemingly any) linux server: r_sse2 SSE2 code is disabled - Nephers Eric Smith wrote: yup -Original Message- From: [EMAIL PROTECTED]

Re: [hlds] Team Fortress 2 Update

2008-07-07 Thread Cc2iscooL
yup Mike Stiehm wrote: Hay Eric thank you for your timely replies we all know you are a busy man... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds