Re: [hlds] TF2 Hacker

2008-11-21 Thread tgnwells
Well I am someone who happens to be VAC banned on the HL1 engine, on the same account I keep all my Source engine games no less. FYI, I have never used hacks, so if you're going to ban me from your dedicated servers (which I probably won't even notice or care) you should at least know your

Re: [hlds] TF2 Hacker

2008-11-21 Thread Craig Collinson
innocent till proven guilty tbfh, if you cant be arsed to manage your servers and ban cheaters as they join they you should be running servers. 2008/11/21 tgnwells [EMAIL PROTECTED] Well I am someone who happens to be VAC banned on the HL1 engine, on the same account I keep all my Source

Re: [hlds] TF2 Hacker

2008-11-21 Thread Craig Collinson
ignore my poor typing aswell its early here in the UK :) (shouldnt be running servers) 2008/11/21 Craig Collinson [EMAIL PROTECTED] innocent till proven guilty tbfh, if you cant be arsed to manage your servers and ban cheaters as they join they you should be running servers. 2008/11/21

Re: [hlds] Steam Group Server woes

2008-11-21 Thread William Stillwell
Its only effects L4D, with sv_steamgroup_exclusive = 1 - Dedicated servers behind NAT/router with local LAN IPs are unconnectable via direct 'connect'-command through console, or Steam Group Servers-list. These NATted servers can be connected via the normal matchmaking lobby. Checking the console

Re: [hlds] Steam Group Server woes

2008-11-21 Thread Marc Sutherland
Would a work around be to put a password on your server instead of setting exclusive to 1? -Marc Sutherland On Fri, Nov 21, 2008 at 7:32 AM, William Stillwell [EMAIL PROTECTED]wrote: Its only effects L4D, with sv_steamgroup_exclusive = 1 - Dedicated servers behind NAT/router with local LAN

Re: [hlds] Steam Group Server woes

2008-11-21 Thread William Stillwell
I don't like the idea of Passwords might was well do -nomaster, and tell people to use connect @ cmd window. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Marc Sutherland Sent: Friday, November 21, 2008 8:15 AM To: Half-Life dedicated Win32 server

Re: [hlds] TF2 Hacker

2008-11-21 Thread Donnie Newlove
Being VAC banned is not proven guilty? Use performance-enhancing drugs to cheat in sports and you might not be allowed to participate in any games or competitions for many years or never again at all in your life. This is because a person with a cheating mentality will cheat when given the

Re: [hlds] TF2 Hacker

2008-11-21 Thread Dustin Wyatt
What did you say besides what boils down to I don't agree to prove that the logic is bullshit? On Fri, Nov 21, 2008 at 3:04 AM, tgnwells [EMAIL PROTECTED] wrote: Well I am someone who happens to be VAC banned on the HL1 engine, on the same account I keep all my Source engine games no less.

Re: [hlds] Steam Group Server woes

2008-11-21 Thread Robert Whelan
A simple password is the easiest way to run a private or test server.. hands down From: William Stillwell [EMAIL PROTECTED] To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Friday, November 21, 2008 7:50:16 AM Subject: Re:

Re: [hlds] TF2 Hacker

2008-11-21 Thread Philip Bembridge
please bear in mind that there are a lot of false positives with vac ^^ Being VAC banned is not proven guilty? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] TF2 Hacker

2008-11-21 Thread Scott Highland
I have a VAC ban on my record (hl1).I am not a hacker. Banning me because I'm banned on a different system would be unjustified, and accomplish absolutely nothing other than having 1 less player on your server. Like someone said, if you want to stop hackers from playing on your servers, either

Re: [hlds] TF2 Hacker

2008-11-21 Thread Leonard L. Church
By your logic, if someone robs a bank and goes to prison, then they should get life as it's impossible to change. Or if you get caught with pot or push someone or anything that can land you in jail for a few months or so (contempt of court even), they should never be let loose since they will

Re: [hlds] TF2 Hacker

2008-11-21 Thread Dustin Wyatt
That is not my line of reasoning at all. Could you please point out where I addressed the length of bans? I merely said that cross-game banning would be a greater deterrent than single game banning. If it was technically feasible, I could fully support a system that allowed for bans to be

Re: [hlds] TF2 Hacker

2008-11-21 Thread Olly
You obviously have proof to backup that statement? 2008/11/21 Philip Bembridge [EMAIL PROTECTED] please bear in mind that there are a lot of false positives with vac ^^ Being VAC banned is not proven guilty? ___ To unsubscribe, edit your list

Re: [hlds] TF2 Hacker

2008-11-21 Thread Ronny Schedel
How many are false positives? How many are positives? I am very interested. please bear in mind that there are a lot of false positives with vac ^^ Being VAC banned is not proven guilty? ___ To unsubscribe, edit your list preferences, or view the

Re: [hlds] TF2 Hacker

2008-11-21 Thread Gregory Matherne
The logic does hold, the VAC ban is only 1 year, so if you rob a bank you are sent to jail for some amount of time. Durring that time you are banned from all other activities. Sounds like a fairly good analog to me. Now to address Scott, how did you get HL1 VAC banned if you didn't use a cheat?

Re: [hlds] TF2 Hacker

2008-11-21 Thread Leonard L. Church
Gregory Matherne wrote: The logic does hold, the VAC ban is only 1 year, so if you rob a bank you are sent to jail for some amount of time. Durring that time you are banned from all other activities. Sounds like a fairly good analog to me. Actually, VAC bans never go away. Not sure why you

Re: [hlds] TF2 Hacker

2008-11-21 Thread Tom Leighton
They are permanant now, they haven't been 1 year for ages Leonard L. Church wrote: Gregory Matherne wrote: The logic does hold, the VAC ban is only 1 year, so if you rob a bank you are sent to jail for some amount of time. Durring that time you are banned from all other activities.

Re: [hlds] TF2 Hacker

2008-11-21 Thread Gregory Matherne
Missed the update on that... Anyway if they are permanant then I agree banning for all games might be a bit over the top. On 11/21/08, Tom Leighton [EMAIL PROTECTED] wrote: They are permanant now, they haven't been 1 year for ages Leonard L. Church wrote: Gregory Matherne wrote: The

Re: [hlds] TF2 Hacker

2008-11-21 Thread -xL-Trinidad
= death penalty - Original Message - From: Tom Leighton [EMAIL PROTECTED] To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Friday, November 21, 2008 5:53 PM Subject: Re: [hlds] TF2 Hacker They are permanant now, they haven't been 1 year for ages

Re: [hlds] TF2 Hacker

2008-11-21 Thread P1cwh0r3
It doesn't ban you from your games. Just from playing on secure servers. The old argument goes that Valve gave them a chance, banned cheaters for a year, that didn't work so they increased it further.. then permanent. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On

Re: [hlds] TF2 Hacker

2008-11-21 Thread Donnie Newlove
The length of the bans does not matter because cheaters are never banned, only their account is. It's like taking the robbers shotgun away and put it in jail for a year, five years or forever, it does not matter, because the robber is still free and will just buy or steal a new shotgun. Next day

Re: [hlds] TF2 Hacker

2008-11-21 Thread Blood Letter
Yeah, but your analogy falls apart. Cheaters don't get money from cheating, so having to buy a new copy of a game is a deterrent. Stealing accounts can get you into serious trouble, and the more often you have to do it, the more likely you are to get caught. VAC and sv_pure go a long way to

Re: [hlds] Hacker

2008-11-21 Thread Chris | FatPipeServer.com
Thankfully alot of these hackers are little kids who can't afford a new TF2 account every time they want to hack. -- Message: 1 Date: Fri, 21 Nov 2008 19:39:32 +0100 From: Donnie Newlove [EMAIL PROTECTED] Subject: Re:

Re: [hlds] TF2 Hacker

2008-11-21 Thread 1nsane
In the end, neither I nor most of the other admins care what the hell you all say. We'll do what we want with our servers. I will definitely think about implementing this vac ban plugin as long as it has a white-list. If someone bothers to post on my site saying they were banned but would like

Re: [hlds] TF2 Hacker

2008-11-21 Thread DontWannaName!
For the plugin, it would be nice to restrict bans to 1 engine. Im pretty sure the bans in the database arent all known yet or active to ban from servers for VAC. ___ To unsubscribe, edit your list

[hlds] Windows 2008

2008-11-21 Thread [EMAIL PROTECTED]
Hey Guys I am renting a Ded box and choose to have 2008 installed instead of 2003 I have noticed that the games run great however the OS seems to be very resource hungry. Does any one have any good infomation or resources about how to trim down 2008. Core2Duo E6600 (2 x 2.4Ghz) 2048MB DDR2

Re: [hlds] Windows 2008

2008-11-21 Thread Gary Stanley
At 05:14 PM 11/21/2008, [EMAIL PROTECTED] wrote: Hey Guys I am renting a Ded box and choose to have 2008 installed instead of 2003 I have noticed that the games run great however the OS seems to be very resource hungry. Does any one have any good infomation or resources about how to trim down

Re: [hlds] Windows 2008

2008-11-21 Thread [ЯтR] The-/iller
Use srvstart.exe with config file to run servers as windows services... then no overhead of being logged in. [EMAIL PROTECTED] wrote: Hey Guys I am renting a Ded box and choose to have 2008 installed instead of 2003 I have noticed that the games run great however the OS seems to be very

Re: [hlds] Windows 2008

2008-11-21 Thread Rick Payton
A base 2008 install with no graphics options eats about 4-500 megabytes of ram just sitting there, logged in. If you're used to command line access, try getting the server installed in core mode. If I'm not mistaken, that should free up some more resources as well. Just make sure you're

Re: [hlds] Windows 2008

2008-11-21 Thread [EMAIL PROTECTED]
No more then 4 Servers 2 L2D 1 ZPS(16 slots) and 1 server running a source mod (20slots) I would like to run 5 but I don't think it would be a real good idea right now. With these 4 servers running total Ram usage is at %64. I am not running these servers as services which sounds like a great

Re: [hlds] Windows 2008

2008-11-21 Thread Midnight
I fail to see the problem. [EMAIL PROTECTED] wrote: With these 4 servers running total Ram usage is at %64. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: