Re: [hlds] Quick question about sv_search_key

2009-04-28 Thread Robert Whelan
They still havn't adressed alltalk, you'd think it would be a priority or at least get a nod Mar 22 14:44:30 PDT 2009 [hlds] l4d sv_alltalk convar From: Jonah Hirsch crazydog...@gmail.com To: Half-Life dedicated Win32 server mailing list

[hlds] L4D server get down on direct connect in survival mode

2009-04-28 Thread Hyphon
Hi! I have a problem with our L4D dedicated server. It crashes everytime when I connect to lighthouse in survival mode. I do the settings in HLSW (map, gamemode) and the connect via L4D mainscreen entry (server is assigned Aas groupserver). When I connect, seems to load then I fall back to

Re: [hlds] L4D servers sitting empty for ages, restart and fill instantly?

2009-04-28 Thread Philip Bembridge
Yeah, changing map removes the bots and they also fill ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] L4D server get down on direct connect in survival mode

2009-04-28 Thread Zach Tate
I would try deleting the lighthouse map and downloading it again via hldsupdatetool.exe. Good Luck, Zach Tate -Original Message- From: Hyphon [mailto:hyp...@arcor.de] Sent: Tuesday, April 28, 2009 9:18 AM To: Half-Life dedicated Win32 server mailing list Subject: [hlds] L4D server get

[hlds] L4D bots after hibernation

2009-04-28 Thread Adam Nowacki
Dropped xes1986(PL) from server (Disconnect by user.) Dropped Gardenian from server (Disconnect by user.) Dropped Wulfgar from server (Disconnect by user.) Entity 207 (class 'inferno') reported ENTITY_CHANGE_NONE but 'm_hOwnerEntity' changed. Dropped ;-) from server (Disconnect by user.) Dropped

Re: [hlds] L4D bots after hibernation

2009-04-28 Thread -xL-Trinidad
happens 1-3 times a day since the last big update. It's very annoying cause the server shows full and no human palyers can join anymore. Hope Valve will fix this soon... - Original Message - From: Adam Nowacki To: hlds@list.valvesoftware.com Sent: Tuesday, April 28, 2009 6:46

Re: [hlds] L4D Exploit/Grief Command

2009-04-28 Thread msleeper
The command was holdout_start. It induced a Survival start, presumably for testing before they had any dedicated Survival maps working and so they didn't have to build one in Hammer. It would start the clock if the round hadn't begun, or it would reset the clock to 0 if it was used mid-game. In

Re: [hlds] Harddrives which to choose

2009-04-28 Thread msleeper
Frankly I don't know why you would want to have a RAID setup for your game server anyway. Maybe you do something differently than I do but I don't keep any sensitive or un-backed up data on mine, and even then it can all be replaced pretty easily. Plugins can be redownloaded, maps can be

Re: [hlds] Harddrives which to choose

2009-04-28 Thread Alec Sanger
striped to improve read/write times is the only reason to raid on a server box Thank you, Alec Sanger P: 248.941.3813 F: 313.286.8945 From: mslee...@cyberwurx.com To: hlds@list.valvesoftware.com Date: Tue, 28 Apr 2009 15:25:29 -0400 Subject: Re: [hlds] Harddrives which to choose

Re: [hlds] Harddrives which to choose

2009-04-28 Thread CLAN RCR
Oh you. 3 -Matt On Tue, Apr 28, 2009 at 2:25 PM, msleeper mslee...@cyberwurx.com wrote: Frankly I don't know why you would want to have a RAID setup for your game server anyway. Maybe you do something differently than I do but I don't keep any sensitive or un-backed up data on mine, and

Re: [hlds] Harddrives which to choose

2009-04-28 Thread msleeper
Yeah but as someone else pointed out, they do barely any read/write traffic. If you're game server is slow, the last thing to worry about is the drive read times. On Tue, 2009-04-28 at 15:30 -0400, Alec Sanger wrote: striped to improve read/write times is the only reason to raid on a server box

Re: [hlds] Harddrives which to choose

2009-04-28 Thread Adam Nowacki
msleeper wrote: Frankly I don't know why you would want to have a RAID setup for your game server anyway. Maybe you do something differently than I do but I don't keep any sensitive or un-backed up data on mine, and even then it can all be replaced pretty easily. Plugins can be redownloaded,

Re: [hlds] Harddrives which to choose

2009-04-28 Thread SmOoThEm
Also, if you colo your servers like we do then a hd failure costs a lot of time and money to get the os reloaded vs replacing one disk and having no downtime. ;) -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Adam

Re: [hlds] Possible Quick Connect button?

2009-04-28 Thread Philip Bembridge
Hey! Sorry to resurrect the dead [thread] but just got back from holiday (and forgot to send this draft) and this may be useful to some A friend created an update to the TF2 layout and added a bunch of stuff including a connect to favourite server button, you could perhaps see how he did it and

Re: [hlds] Possible Quick Connect button?

2009-04-28 Thread msleeper
I read everything. On Tue, 2009-04-28 at 21:34 +0100, Philip Bembridge wrote: Hey! Sorry to resurrect the dead [thread] but just got back from holiday (and forgot to send this draft) and this may be useful to some A friend created an update to the TF2 layout and added a bunch of stuff

Re: [hlds] Harddrives which to choose

2009-04-28 Thread Zach Tate
That is why I use RAID, especially on servers in other states. Also remember don't go cheap on a RAID controller, make sure you get a hardware controller with built on memory. You will notice a performance increase. A built in battery is always a good idea as well. This might be a bit more

Re: [hlds] Possible Quick Connect button?

2009-04-28 Thread Saint K.
Hi, We're about to release our online generator for this file. It allows you to enter the servers you wish to have in your quick connect list and generate the res file along with it. In the future we'll also add an option to save your file so you can easy edit it later on and re-download it.

Re: [hlds] Possible Quick Connect button?

2009-04-28 Thread Philip Bembridge
wow that sounds amazing! =D 2009/4/28 Saint K. sai...@specialattack.net Hi, We're about to release our online generator for this file. It allows you to enter the servers you wish to have in your quick connect list and generate the res file along with it. In the future we'll also add an

Re: [hlds] L4D Exploit/Grief Command

2009-04-28 Thread CLAN RCR
;-) -Matt On Tue, Apr 28, 2009 at 2:23 PM, msleeper mslee...@cyberwurx.com wrote: The command was holdout_start. It induced a Survival start, presumably for testing before they had any dedicated Survival maps working and so they didn't have to build one in Hammer. It would start the clock if

Re: [hlds] Harddrives which to choose

2009-04-28 Thread Mike Stiehm
One month after I sent my server to my colo I had a hd fail on me. Thank god for raid 5 Kenny Loggins ClanAO.com On Apr 28, 2009, at 3:22 PM, SmOoThEm ad...@righttorule.com wrote: Also, if you colo your servers like we do then a hd failure costs a lot of time and money to get the os

Re: [hlds] Possible Quick Connect button?

2009-04-28 Thread Patrick Shelley
Saint K - You're an asset to the community! Wish we had more like you! I've always enjoyed SA's tutorials! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds