Are you sure that IP is a master server?
On Wednesday, February 24, 2010, Kaspars kasp...@micro.lv wrote:
There seems to be some kinda bug with the master server communication after
the last update, because I'm seeing a lot of failures like this:
A2C_PRINT from 69.28.140.246:27011 :
No
I tried various master servers and the results where the same. A few hours
ago the server list was like 30% of what I see now...
It looks like the bug is gone now, because I see my server on the list now
and there are no more 'No challenge' messages. Will let you know if anything
changes...
do you guys think that setting up a cron to send the heartbeat command to
the server would work?
On Wed, Feb 24, 2010 at 11:16 AM, Saul Rennison saul.renni...@gmail.comwrote:
Are you sure that IP is a master server?
On Wednesday, February 24, 2010, Kaspars kasp...@micro.lv wrote:
There
Not sure if you use it, but there is a sourcemod plugin to send heartbeat.
It's made for L4D, but it looks like it should work for TF2.
http://forums.alliedmods.net/showthread.php?p=917068
The source for the plugin does not hook anything L4D related.
Allan
-Original Message-
From:
Steam/config/MasterServers.vdf:
hl1
68.142.72.250:27010
72.165.61.189:27010
72.165.61.136:27010
69.28.151.162:27013
hl2
72.165.61.151:27015
72.165.61.136:27015
72.165.61.151:27012
72.165.61.151:27011
69.28.140.246:27011
69.28.140.247:27011
72.165.61.136:27011
72.165.61.151:27013
2010/2/24
Thanks AnAkIn, I was looking for that information .
Kyle.
On Wed, Feb 24, 2010 at 8:56 AM, AnAkIn . anakin...@gmail.com wrote:
Steam/config/MasterServers.vdf:
hl1
68.142.72.250:27010
72.165.61.189:27010
72.165.61.136:27010
69.28.151.162:27013
hl2
72.165.61.151:27015
Required updates for Left 4 Dead and Left 4 Dead 2 have been released. The
specific changes include:
Left 4 Dead:
- Fixed an issue where servers wouldn't relist after the master server was
bounced
Left 4 Dead 2:
- Fixed a Linux dedicated server crash
Jason
My L4D2 Server just wanted to be updated. Has there been an update released?
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Hi Jason,
fixed a Linux dedi server crash, is this the crash related to the forked
servers which me and Milton have been mailing about for a while now?
Cheers,
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jason
LOL, I was fast.
- Original Message -
From: -xL-Trinidad
To: Half-Life dedicated Win32 server mailing list
Sent: Wednesday, February 24, 2010 9:11 PM
Subject: [hlds] L4D2 Update?
My L4D2 Server just wanted to be updated. Has there been an update released?
Could be a fix for the random segmentation fault and server just shuts
down due to that. I know i have restarted our servers few times a week
due to that.
-ics
24.2.2010 22:19, Saint K. kirjoitti:
Hi Jason,
fixed a Linux dedi server crash, is this the crash related to the forked
servers
shut up
2010/2/24 -xL-Trinidad trini...@extreme-losers.org
LOL, I was fast.
- Original Message -
From: -xL-Trinidad
To: Half-Life dedicated Win32 server mailing list
Sent: Wednesday, February 24, 2010 9:11 PM
Subject: [hlds] L4D2 Update?
My L4D2 Server just wanted to be
WE all do this.
Sent from my Tandy
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Joshua
'Dislexsick' Bost
Sent: 2010-02-24 4:51 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] L4D2 Update?
An update for Team Fortress 2 is now available. The specific changes include:
Engine:
- Fixed servers with bots reporting incorrect player numbers
Team Fortress 2:
- Fixed pipebombs not colliding correctly with players
Jason
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ok, is it just our servers or our other people who are hosting TF2 match
servers experiencing sourcetv not reporting correctly. The sourcetv
'server' reports (in the browser) as a duplicate of the server it's
sitting on.
Jason Ruymen wrote:
An update for Team Fortress 2 is now available.
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