Re: [hlds] Team Fortress 2/Day of Defeat: Source Update

2010-04-29 Thread DontWannaName!
If you are on windows you can try my fix for now, gamedata should be updated tomorrow I believe. http://forums.alliedmods.net/showpost.php?p=1164096postcount=38 On Wed, Apr 28, 2010 at 10:11 PM, Robert Whelan mrrjwhe...@yahoo.comwrote: Windows, SM 1.2.4 dead in the water upon player connection

Re: [hlds] Team Fortress 2/Day of Defeat: Source Update

2010-04-29 Thread -xL-Trinidad
There was an issue on the last L4D2 Update with MM and SM but it was fixed in the last nightly or beta. Get the latest Version of MM and SM 1.3.4 and try again. - Original Message - From: Jason Ruymen To: 'hlds@list.valvesoftware.com' ; 'hlds_annou...@list.valvesoftware.com'

Re: [hlds] Team Fortress 2/Day of Defeat: Source Update

2010-04-29 Thread Shawn Somers
Only problem with that, is that it doesn't encourage m2, it just eliminates the penalty for using the BB. I would have understood it if this was a drop weapon, but instead, it penalizes every pyro and reduces them to medics assistant to put out fires and a juggling clown. Shawn Max S wrote:

Re: [hlds] Team Fortress 2/Day of Defeat: Source Update

2010-04-29 Thread Max S
Eliminates the penalty? It still exists. The nerf affects both weapons equally, and you underestimate the power of more frequent airblasts for 4/5 of the ammo. You could compare the weapons to the scout's FaN and scattergun. The former is good for/against your average pubber, but the latter is the

Re: [hlds] Team Fortress 2/Day of Defeat: Source Update

2010-04-29 Thread Max S
Just look at any airblast reflection video on YouTube. The pyro's skill ceiling has increased. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] Team Fortress 2/Day of Defeat: Source Update

2010-04-29 Thread msleeper
Skill ceiling (this phrase doesn't have any meaning, btw) is relevant to server administration. On Thu, 2010-04-29 at 11:22 -0700, Max S wrote: Just look at any airblast reflection video on YouTube. The pyro's skill ceiling has increased. ___ To

Re: [hlds] Team Fortress 2/Day of Defeat: Source Update

2010-04-29 Thread steve grout
lol @ engineers being able to build multiple SG's... don't build too many else your crash your client ;) msleeper wrote: Skill ceiling (this phrase doesn't have any meaning, btw) is relevant to server administration. On Thu, 2010-04-29 at 11:22 -0700, Max S wrote: Just look at any

Re: [hlds] Team Fortress 2/Day of Defeat: Source Update

2010-04-29 Thread ics
It's beginning to look a lot like Dustbowl... sntries everywhere... http://www.youtube.com/watch?v=c2pL44uOKWk -ics 29.4.2010 22:01, steve grout kirjoitti: lol @ engineers being able to build multiple SG's... don't build too many else your crash your client ;) msleeper wrote:

Re: [hlds] Team Fortress 2/Day of Defeat: Source Update

2010-04-29 Thread Shawn Somers
Ahh.. Did not know that the BB was nerfed as well. Guess I'll quit playing pyro altogether and switch to engineer and build 4 sentries at a time. Shawn Max S wrote: Eliminates the penalty? It still exists. The nerf affects both weapons equally, and you underestimate the power of more

[hlds] TF2 multiple sentries exploit fix

2010-04-29 Thread Dave Kellaway
For the benefit of people not on the hlds_linux list: there's an exploit in the new TF2 update that lets Engineers build multiple sentries/dispensers. It also brings back the bug that lets Spies build Dispensers. I have written a Sourcemod plugin that blocks those things from happening (source

Re: [hlds] Team Fortress 2/Day of Defeat: Source Update

2010-04-29 Thread Noel
Yeah, all talk of pyro skill etc. blah blah aside, what's the latest word on MM/SM? Still borked due to update or what? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds] Team Fortress 2/Day of Defeat: Source Update

2010-04-29 Thread msleeper
I bet the SourceMod website/forum would be the best place to find that out. On Thu, 2010-04-29 at 14:01 -0700, Noel wrote: Yeah, all talk of pyro skill etc. blah blah aside, what's the latest word on MM/SM? Still borked due to update or what? ___

Re: [hlds] Team Fortress 2/Day of Defeat: Source Update

2010-04-29 Thread 1nsane
I've been running it crash free with all of my plugins loaded since this morning. So yeah it works fine. On Thu, Apr 29, 2010 at 5:01 PM, Noel phre...@gmail.com wrote: MM/SM? Still borked due to update or what? ___ To unsubscribe, edit your list

Re: [hlds] TF2 multiple sentries exploit fix

2010-04-29 Thread DontWannaName!
Could it be assumed that Valve chose to release everything on Wednesday because it allows them to fix any bugs on Thursday or Friday. My guess, there will be an update today or tomorrow, whether required or not required who knows. Hopefully it includes this fix. : ) On Thu, Apr 29, 2010 at 1:55

Re: [hlds] TF2 multiple sentries exploit fix

2010-04-29 Thread msleeper
As a follow-up, I made a very simple edit to your source to automatically ban people who perform these exploits. http://www.msleeper.com/files/ms.tf2.buildingban.zip Enjoy! On Thu, 2010-04-29 at 21:55 +0100, Dave Kellaway wrote: For the benefit of people not on the hlds_linux list: there's an

Re: [hlds] TF2 multiple sentries exploit fix

2010-04-29 Thread DontWannaName!
lol... you and banning people. Must be the thrill. This is not a bannable offense in my eyes. On Thu, Apr 29, 2010 at 3:14 PM, msleeper mslee...@ismsleeperwrong.comwrote: As a follow-up, I made a very simple edit to your source to automatically ban people who perform these exploits.

Re: [hlds] TF2 multiple sentries exploit fix

2010-04-29 Thread Phillip Vector
Still doing that game, eh? I thought you quit. :) On Thu, Apr 29, 2010 at 3:14 PM, msleeper mslee...@ismsleeperwrong.com wrote: As a follow-up, I made a very simple edit to your source to automatically ban people who perform these exploits. http://www.msleeper.com/files/ms.tf2.buildingban.zip

Re: [hlds] TF2 multiple sentries exploit fix

2010-04-29 Thread DarthNinja
Yeah, a kick at most, since probably everyone is doing it at this point. On Thu, Apr 29, 2010 at 6:14 PM, DontWannaName! ad...@topnotchclan.comwrote: lol... you and banning people. Must be the thrill. This is not a bannable offense in my eyes. On Thu, Apr 29, 2010 at 3:14 PM, msleeper

Re: [hlds] TF2 multiple sentries exploit fix

2010-04-29 Thread msleeper
Actually this time around I'm doing it mostly because people like you give me so much hype, it's hard not to. That and, I'm sorry, but engine/game exploits are bannable offenses to the rest of the sane population. On Thu, 2010-04-29 at 15:14 -0700, DontWannaName! wrote: lol... you and banning

Re: [hlds] TF2 multiple sentries exploit fix

2010-04-29 Thread msleeper
Phillip, please do not come crying to me when your autistic son throws a hissy fit because he Engineer glitched. Thank you in advance. On Thu, 2010-04-29 at 15:16 -0700, Phillip Vector wrote: Still doing that game, eh? I thought you quit. :) On Thu, Apr 29, 2010 at 3:14 PM, msleeper

Re: [hlds] TF2 multiple sentries exploit fix

2010-04-29 Thread Cc2iscooL
I would ban for it. :) On Apr 29, 2010 5:19 PM, msleeper mslee...@ismsleeperwrong.com wrote: Actually this time around I'm doing it mostly because people like you give me so much hype, it's hard not to. That and, I'm sorry, but engine/game exploits are bannable offenses to the rest of the sane

Re: [hlds] TF2 multiple sentries exploit fix

2010-04-29 Thread Phillip Vector
Huh? I don't have a son. Nice try though. :) On Thu, Apr 29, 2010 at 3:22 PM, msleeper mslee...@ismsleeperwrong.com wrote: Phillip, please do not come crying to me when your autistic son throws a hissy fit because he Engineer glitched. Thank you in advance. On Thu, 2010-04-29 at 15:16 -0700,

Re: [hlds] TF2 multiple sentries exploit fix

2010-04-29 Thread syates20
Are you kidding? Ban'm baby! Sent via BlackBerry from T-Mobile -Original Message- From: DontWannaName! ad...@topnotchclan.com Date: Thu, 29 Apr 2010 15:14:34 To: Half-Life dedicated Win32 server mailing listhlds@list.valvesoftware.com Subject: Re: [hlds] TF2 multiple sentries exploit

Re: [hlds] TF2 multiple sentries exploit fix

2010-04-29 Thread Rick Payton
how long is msleeper going to live rent free inside your head? give it a rest already, he's just contributing to the community. And it's not like anyone is FORCING you to run his modification - why can't you just let it go .. ? --mauirixxx -Original Message- From:

Re: [hlds] TF2 multiple sentries exploit fix

2010-04-29 Thread msleeper
Hop in IRC, I'll tell you about it. It's he-liarious. On Thu, 2010-04-29 at 12:43 -1000, Rick Payton wrote: how long is msleeper going to live rent free inside your head? give it a rest already, he's just contributing to the community. And it's not like anyone is FORCING you to run his

[hlds] tf2 hit boxes

2010-04-29 Thread hotmail
I summit this video not done by me but some one at valve really needs to see what you guys have done this time. http://www.youtube.com/watch?v=ZfK6tKPYXvI ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds] tf2 hit boxes

2010-04-29 Thread Jonah Hirsch
He's in a listen server messing around with cheats? I see no indication that that's an internet server. Jonah Hirsch --- On Thu, Apr 29, 2010 at 5:16 PM, hotmail t8z...@hotmail.com wrote: I summit this video not done by me but some one at valve really needs to see what you

Re: [hlds] tf2 hit boxes

2010-04-29 Thread Jonah Hirsch
D'oh. That's what I get for not reading the subject. Ignore me. Jonah Hirsch --- On Thu, Apr 29, 2010 at 5:26 PM, Jonah Hirsch crazydog...@gmail.com wrote: He's in a listen server messing around with cheats? I see no indication that that's an internet server. Jonah Hirsch

Re: [hlds] Team Fortress 2/Day of Defeat: Source Update

2010-04-29 Thread k e
if it could get worse, I have a ghost player on my #6 server.. On Thu, Apr 29, 2010 at 5:23 PM, 1nsane 1nsane...@gmail.com wrote: I've been running it crash free with all of my plugins loaded since this morning. So yeah it works fine. On Thu, Apr 29, 2010 at 5:01 PM, Noel phre...@gmail.com

Re: [hlds] Team Fortress 2/Day of Defeat: Source Update

2010-04-29 Thread k e
Lasted 5 minutes and now it's gone. Guess it's ok. On Thu, Apr 29, 2010 at 8:52 PM, k e mfnt...@gmail.com wrote: if it could get worse, I have a ghost player on my #6 server.. On Thu, Apr 29, 2010 at 5:23 PM, 1nsane 1nsane...@gmail.com wrote: I've been running it crash free with all of my

Re: [hlds] tf2 hit boxes

2010-04-29 Thread Matt Lyons
On 30/04/2010, at 9:46 AM, hotmail wrote: I summit this video not done by me but some one at valve really needs to see what you guys have done this time. http://www.youtube.com/watch?v=ZfK6tKPYXvI Looks like the run sideways animation and run forwards animations have been switched. --

[hlds] Team Fortress 2 Update Available

2010-04-29 Thread Jason Ruymen
A required update for Team Fortress 2 is now available. Please run hldsupdatetool to receive the update. The specific changes include: - Added new items to commemorate our 119th (or so) update. - Fixed several issues with the Source SDK - Scout's Retire the Runner achievement updated to be:

Re: [hlds] Team Fortress 2 Update Available

2010-04-29 Thread Nathan Wong
Thank you :) On 30 April 2010 03:46, Jason Ruymen jas...@valvesoftware.com wrote: A required update for Team Fortress 2 is now available.  Please run hldsupdatetool to receive the update.  The specific changes include: - Added new items to commemorate our 119th (or so) update. - Fixed

Re: [hlds] Team Fortress 2 Update Available

2010-04-29 Thread Brian Simon
Try testing your updates first, Valve. You've screwed up far too many times. You've even made it so the server doesn't even start! On Thu, Apr 29, 2010 at 10:50 PM, Nathan Wong nathan.ran...@gmail.comwrote: Thank you :) On 30 April 2010 03:46, Jason Ruymen jas...@valvesoftware.com wrote: A

Re: [hlds] Team Fortress 2 Update Available

2010-04-29 Thread Shizzle Nizzle
think the update is already out :P On Thu, Apr 29, 2010 at 9:50 PM, Nathan Wong nathan.ran...@gmail.comwrote: Thank you :) On 30 April 2010 03:46, Jason Ruymen jas...@valvesoftware.com wrote: A required update for Team Fortress 2 is now available. Please run hldsupdatetool to receive the

Re: [hlds] Team Fortress 2 Update Available

2010-04-29 Thread Shizzle Nizzle
ya servers are crashing. disabled soucemod. seemed to stop the crashing for now. On Thu, Apr 29, 2010 at 9:54 PM, Brian Simon bluebriansi...@gmail.comwrote: Try testing your updates first, Valve. You've screwed up far too many times. You've even made it so the server doesn't even start! On

Re: [hlds] Team Fortress 2 Update Available

2010-04-29 Thread Tom Grant
Wish the engy exploit was saved as a cheat. Had a lot of fun with that (on a LAN!!). On Thu, Apr 29, 2010 at 10:59 PM, Shizzle Nizzle infl...@gmail.com wrote: ya servers are crashing. disabled soucemod. seemed to stop the crashing for now. On Thu, Apr 29, 2010 at 9:54 PM, Brian Simon

Re: [hlds] Team Fortress 2 Update Available

2010-04-29 Thread DarthNinja
You could always get a mod to add it back On Thu, Apr 29, 2010 at 11:03 PM, Tom Grant aksu...@gmail.com wrote: Wish the engy exploit was saved as a cheat. Had a lot of fun with that (on a LAN!!). On Thu, Apr 29, 2010 at 10:59 PM, Shizzle Nizzle infl...@gmail.com wrote: ya servers are

Re: [hlds] Team Fortress 2 Update Available

2010-04-29 Thread mfan
I wish the soldier badges worked. Got weekend warrior, playing since beta. Tom Grant wrote: Wish the engy exploit was saved as a cheat. Had a lot of fun with that (on a LAN!!). On Thu, Apr 29, 2010 at 10:59 PM, Shizzle Nizzle infl...@gmail.com wrote: ya servers are crashing. disabled

Re: [hlds] Team Fortress 2 Update Available

2010-04-29 Thread Matt Hoffman
As far as I know, everyone did. They are looking into it right now. On Thu, Apr 29, 2010 at 8:06 PM, mfan michael.fan...@gmail.com wrote: I wish the soldier badges worked. Got weekend warrior, playing since beta. Tom Grant wrote: Wish the engy exploit was saved as a cheat. Had a lot of fun

[hlds] Team Fortress 2 Update Available

2010-04-29 Thread G. Hutchinson
Win 2008 servers crashing... Also noticed... Have dump file if anyone wants... hutch ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] Team Fortress 2 Update Available

2010-04-29 Thread Eric Pan
You got my hopes up. On Thu, Apr 29, 2010 at 10:48 PM, G. Hutchinson hu...@halsplayground.comwrote: Win 2008 servers crashing... Also noticed... Have dump file if anyone wants... hutch ___ To unsubscribe, edit your list preferences, or view the

Re: [hlds] Team Fortress 2 Update Available

2010-04-29 Thread 1nsane
Disable plugins. On Thu, Apr 29, 2010 at 11:48 PM, G. Hutchinson hu...@halsplayground.comwrote: Win 2008 servers crashing... Also noticed... Have dump file if anyone wants... hutch ___ To unsubscribe, edit your list preferences, or view the list

Re: [hlds] Team Fortress 2 Update Available

2010-04-29 Thread Max S
Might as well post the dump file now - saves people time asking for it. On Thu, Apr 29, 2010 at 8:48 PM, G. Hutchinson hu...@halsplayground.comwrote: Win 2008 servers crashing... Also noticed... Have dump file if anyone wants... hutch ___ To

Re: [hlds] Team Fortress 2 Update Available

2010-04-29 Thread DarthNinja
D-FENS has been causing crashes, pull it if you still have it in: https://bugs.alliedmods.net/show_bug.cgi?id=4373 On Thu, Apr 29, 2010 at 11:52 PM, 1nsane 1nsane...@gmail.com wrote: Disable plugins. On Thu, Apr 29, 2010 at 11:48 PM, G. Hutchinson hu...@halsplayground.com wrote: Win 2008

Re: [hlds] Team Fortress 2 Update Available

2010-04-29 Thread Violent Crimes
sourcemod-1.3.2-hg2952 No crashes. On 4/29/2010 10:59 PM, Shizzle Nizzle wrote: ya servers are crashing. disabled soucemod. seemed to stop the crashing for now. On Thu, Apr 29, 2010 at 9:54 PM, Brian Simonbluebriansi...@gmail.comwrote: Try testing your updates first, Valve. You've

Re: [hlds] Team Fortress 2 Update Available

2010-04-29 Thread DarthNinja
What MM are you using Crimes? On Thu, Apr 29, 2010 at 11:55 PM, Violent Crimes violentcri...@convictgaming.com wrote: sourcemod-1.3.2-hg2952 No crashes. On 4/29/2010 10:59 PM, Shizzle Nizzle wrote: ya servers are crashing. disabled soucemod. seemed to stop the crashing for now. On

Re: [hlds] Team Fortress 2 Update Available

2010-04-29 Thread Violent Crimes
1.8 On 4/29/2010 11:58 PM, DarthNinja wrote: What MM are you using Crimes? On Thu, Apr 29, 2010 at 11:55 PM, Violent Crimes violentcri...@convictgaming.com wrote: sourcemod-1.3.2-hg2952 No crashes. On 4/29/2010 10:59 PM, Shizzle Nizzle wrote: ya servers are crashing.

Re: [hlds] Team Fortress 2 Update Available

2010-04-29 Thread DarthNinja
Alright, just dropped in 1.81 here, going to update some exts now... On Fri, Apr 30, 2010 at 12:04 AM, Violent Crimes violentcri...@convictgaming.com wrote: 1.8 On 4/29/2010 11:58 PM, DarthNinja wrote: What MM are you using Crimes? On Thu, Apr 29, 2010 at 11:55 PM, Violent Crimes

Re: [hlds] Team Fortress 2 Update Available

2010-04-29 Thread Kaspars
probably something from here: http://www.metamodsource.net/mmsdrop/ 2010/4/30 DarthNinja darthni...@darthninja.com What MM are you using Crimes? On Thu, Apr 29, 2010 at 11:55 PM, Violent Crimes violentcri...@convictgaming.com wrote: sourcemod-1.3.2-hg2952 No crashes. On 4/29/2010

Re: [hlds] Team Fortress 2 Update Available

2010-04-29 Thread DarthNinja
Yeah, hg-702 here On Fri, Apr 30, 2010 at 12:09 AM, Kaspars kasp...@micro.lv wrote: probably something from here: http://www.metamodsource.net/mmsdrop/ 2010/4/30 DarthNinja darthni...@darthninja.com What MM are you using Crimes? On Thu, Apr 29, 2010 at 11:55 PM, Violent Crimes

Re: [hlds] Team Fortress 2 Update Available

2010-04-29 Thread 1nsane
Building exploit not fixed, just built 20 sentries + dispensers. Won't say how entirely, but same command, last number prefixed by something. On Fri, Apr 30, 2010 at 12:18 AM, DarthNinja darthni...@darthninja.comwrote: Yeah, hg-702 here On Fri, Apr 30, 2010 at 12:09 AM, Kaspars

Re: [hlds] Team Fortress 2 Update Available

2010-04-29 Thread RagingCow
New SM snapshot 1.3.2-2953 that was just pushed seems to have done the trick on my servers. Running: MM:S 1.8.1-hg702 SM 1.3.2-hg2953 -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of DarthNinja Sent: Thursday, April

Re: [hlds] Team Fortress 2 Update Available

2010-04-29 Thread Shizzle Nizzle
new sm update out. seems like it fixed the crashing. On Thu, Apr 29, 2010 at 11:30 PM, 1nsane 1nsane...@gmail.com wrote: Building exploit not fixed, just built 20 sentries + dispensers. Won't say how entirely, but same command, last number prefixed by something. On Fri, Apr 30, 2010 at

Re: [hlds] Team Fortress 2 Update Available

2010-04-29 Thread DarthNinja
Great... that means there's another patch coming at us shortly On Fri, Apr 30, 2010 at 12:30 AM, 1nsane 1nsane...@gmail.com wrote: Building exploit not fixed, just built 20 sentries + dispensers. Won't say how entirely, but same command, last number prefixed by something. On Fri, Apr 30,

Re: [hlds] Team Fortress 2 Update Available

2010-04-29 Thread Mike Kurfis
Ditto on that, same versions, Windows server. All good so far. On Thu, Apr 29, 2010 at 9:32 PM, RagingCow c...@xpgaming.net wrote: New SM snapshot 1.3.2-2953 that was just pushed seems to have done the trick on my servers. Running: MM:S 1.8.1-hg702 SM 1.3.2-hg2953 -Original

Re: [hlds] Team Fortress 2 Update Available

2010-04-29 Thread Matt Stanton
Engy exploit still works, they only actually fixed the spy build exploit. Also, crashing involving recent snapshots of SM is tied, as far as I can tell, to a plugin's use of the ChangeClientTeam() function, which means that the simple team balancer plugin, and likely teamswitch and gscramble

Re: [hlds] Team Fortress 2 Update Available

2010-04-29 Thread Shawn Somers
repeatable, and insanely easy to figure out. Shawn 1nsane wrote: Building exploit not fixed, just built 20 sentries + dispensers. Won't say how entirely, but same command, last number prefixed by something. ___ To unsubscribe, edit your list

Re: [hlds] Team Fortress 2 Update Available

2010-04-29 Thread Jeff Sugar
For what it's worth, a new snapshot of SM dropped 30-ish minutes ago that is working for everyone so far in #hlserveradmins ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: