Someone just posted they get garbage in the console.
here is how I solved a simliar issue, but not sure if
it's the same as the other guy.
I have ran into a problem with 1 custom map that I
wrote.
whenever I load that map, all I see is garbage in the
console screen. but restart with a
DODS is the game name
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Can someone confirm.
game = DOD:Source
I set up a rcon password and a sv_password
then entered the game and after a while tried to clear
the sv_password out.
rcon sv_password
all I got was a message about what the password is.
rcon sv_password 1 reset the password to 1
rcon sv_password 2
We need them!!
/yes it's a dumplicate post
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We need them!!
/yes it's a dumplicate post
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I had version R installed, and it didn't work,
so I upgraded to Z, and it didn't work either.
Also I had to remove mattie Event scrips. but I am not
sure which version I had of that.
Perhaps one of the old versions of Manni will work??/
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Thanks for the info Eric,
Mani and the other Mod guys, know they Hack your code,
and push the limit, I don't get bent out of shape
when the mods break due to your updates. I hope
others don't either.
We are having users in our forums (clan forums) report
only 10-15 frames per second.
I might
normally, when mani releases an update, I just
download the patch
make backups of my cfg folder,
then overwrite my existing files.
but TODAY, I did the same thing for revision R
He also recomended a model pak, so I downloaded it and
overwrote my /cstrike folder.
but now EVERYONE who joins the
I seem to having some luck restarting the game servers
on a daily basis.
Saturday morning one of our guys complained that he
was the only person playing yet was warping all over
the place.
I rebooted the Source game servers, and three of us
jumped on and things felt fairly good to me.
I know
I have been noticing several issues after last nights
update. I can't put my finger on any one of them so I
will just list them and see if others notice the same
thing. I have been checking the list and wonder why
more people have not said anything. so I guess I will
start.
My computer at home
I have two servers
1 with Matties event script and the BET mod/ and Mani
mod
the other with only Mani mod
the one with the event script would not fire up. so I
took the files out of the /addons folder and now its
working again.
thought I would pass it along in case anyone else has
the same
Once again this mailing list has turned into a copy of
the steampowered forums.
The reason we get good information from valve in this
list is because they don't have to put up with the
piddly crap. but lately that is all I see (crap) talk
Could people who post remember that this is a list
used
WOW ALfred, Good Informationb, I didn't know this,
and I consider myself Very Technical ( 8 years as sys
admin)
People always come to me for CS troublshooting, and
the first thing I tell them is to set there internet
speed to LAN/T1 and reset there rates to default.
because most everyone has DSL
I checked the logs on servedoc, and both my source
servers ran fine tonight after the update!
I have had reports in our forums about Manimod not
working though.(I am running version i.) I
think(updated mani monday)
I Hope it's not Mani mod causing the crash, has anyone
with out it had problems?
hmmm, Mondays would be a horible time for updates
Leagues usually play on Mondays and fall over to
tuesdays sometimes.
The fact is, there is never a good time for updates,
and no one will every be happy.
My vote would be Wed. if I had a choice, it's kinda
middle ground for everyone.
I am getting ready to upgrade to Service Pack 1 for
Windows 2003 Server.
I just want to double check and make sure there are no
problems with SRCDS.
???
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I was playing around with the IP's that always show up
in the console that have the bad challenge message.
I was under the impression that these were probably
people that have an old version of HLSW.
BUT
as a test, I set up a new Source server(password
protected so no one would join) using a NEW
I don't believe its programs like gamespy, I have
used nslookup on MANY MANY of the IP's,, at least 20
All of them appear to be home PC's , Below is a
nslookup on just one of the ip's I listed.
Name:pcp0011791344pcs.hamden01.ct.comcast.net
Address: 69.247.4.250
Name:
Correction, SOME of the packets are from ASE If you
look at the list I provided The bad challenge error
was port 27243
here is a yahoo search result for port 27243
http://www.wokkel.net:3000/showPortTraffic.html?port=27243
If you google port 27243 you will see all kinds of
references for
Alfred, can you explain why when I turn on net_showudp
that a wide range of ports that are obviosly NOT
serverbrowsers are turning up.
Remember I did these tests on a server that had a
brand new IP address never used for anything. so no
one would have this in there programs. Of course
ASE/gamespy
Since we are on the topic. I would like to ask a
question for anyone willing to help.
On our server (Dual 1ghz CPU's,2.5gb ram) I keep two
Source servers running 1 @ 20 slot 1 @ 12 slot.
I also run the srcdsbooster and fps_max 300
sv_minrate 5000
sv_maxrate
sv_minupdaterate 13
Whoops, I forgot, I run a tickrate of 45 on the 20
slot server and default tickrate on the 12 man.
--- [DinoBot]Sidmind [EMAIL PROTECTED] wrote:
Since we are on the topic. I would like to ask a
question for anyone willing to help.
On our server (Dual 1ghz CPU's,2.5gb ram) I keep
two
I don't believe it's possible but I am asking anyway.
Is it possible to restrict weapons with this?
If not, how about you add that to a future update.
It would be so much nicer to have this inbeded from
valve, than to use a MOD.
that way map makers could inbed(bspzip) custom map
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf
Of [DinoBot]Sidmind
Sent: Friday, May 13, 2005 10:24 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] mapname.cfg
I don't believe it's possible but I am asking
anyway.
Is it possible to restrict weapons
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