Re: [hlds] Re: unannounced updates

2005-12-25 Thread Dagok
mistakes, and I'm guessing you've made plenty of your own wherever you work. Do people act like this when you fuck up? I sure as hell hope so, just so you can be on the receiving end of the crap you seem so readilly willing to dish out. Dagok - Original Message - From: [EMAIL PROTECTED

Re: [hlds] Console Crashing Hacks

2005-12-15 Thread Dagok
Would this have anything to do with players getting No Steam Logon and Steam ID in use at another location disconnect messages? I dont knoe if those player actually get these errors, but people still playing see these messages when people get disconnected from a server for no reason. Dagok

Re: [hlds] Auto Assingn

2005-12-08 Thread Dagok
It is mp_autoteambalance 1however...the valve method takes a full round to go into effect after the imbalance being detected. If you run Mani Admin or Beattlemod, they have a team balance function that balances the team immediately at the end of each round. Dagok - Original Message

Re: [hlds] remove custom sprays

2005-11-16 Thread Dagok
Strangely enough Ive always had sv_allowdownloads set to 0 (client side), yet every now and then I still can see the occasional custom spray...and my cstrike/downloads folder is empty. Dagok - Original Message - From: James Tucker [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent

Re: [hlds] remove custom sprays

2005-11-16 Thread Dagok
I meant cl_, which was obvious since I said my downloads folder was emptyit wouldnt be empty if I used sv_ Dagok - Original Message - From: sKel [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Wednesday, November 16, 2005 8:25 AM Subject: Re: [hlds] remove custom sprays

Re: [hlds] remove custom sprays

2005-11-16 Thread Dagok
note I said custom spray. Dagok - Original Message - From: James Tucker [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Wednesday, November 16, 2005 10:42 AM Subject: RE: [hlds] remove custom sprays You will still get sprays that are built-in as no cvar rules are broken

[hlds] What happened to the pre-announce and announcement of patches?

2005-11-10 Thread Dagok
of these patches. thanks, Dagok -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] question for alfred

2005-11-06 Thread Dagok
should be ready to go in a few weeks, and the new player models will show up shortly after Nuke is made available. Dagok - Original Message - From: sprout [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Sunday, November 06, 2005 7:32 PM Subject: Re: [hlds] question for alfred

Re: [hlds] question for alfred

2005-11-05 Thread Dagok
See I thought it was pretty obvious when the news update said: The map should be ready to go in a few weeks, and the new player models will show up shortly after Nuke is made available. Dagok - Original Message - From: sprout [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent

[hlds] Losing net connection when I refresh the server list

2005-10-28 Thread Dagok
the problem before, but I rarely play on anyone elses server but my own, so I usually just goto Favorites and join my server. Any help would be appreciated. Dagok -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http

Re: [hlds] Losing net connection when I refresh the server list

2005-10-28 Thread Dagok
It's a D-Link router, and I havent had a problem with any other applications, games or server browsers. Dagok - Original Message - From: sKel [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Friday, October 28, 2005 3:13 PM Subject: Re: [hlds] Losing net connection when I refresh

Re: [hlds] Losing net connection when I refresh the server list

2005-10-28 Thread Dagok
WinXP install) I was browsing server for custom maps to play. So I really doubt its the router. Dagok - Original Message - From: sKel [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Friday, October 28, 2005 3:35 PM Subject: Re: [hlds] Losing net connection when I refresh

Re: [hlds] Enforcing Cvars

2005-10-27 Thread Dagok
I tried CSP back when it was first released and removed it with the hour because of the chat spam. Have they given an option for it to run silent yet? If not, then Im not interested. Dagok - Original Message - From: #Rtb.uk | N*E*R*D* [EMAIL PROTECTED] To: hlds

Re: [hlds] Enforcing Cvars

2005-10-27 Thread Dagok
Yea, and that occurs everytime someone connects...which on a popular server, is alot. I'd rather it be silent and only announce players that failed the check. Dagok - Original Message - From: #Rtb.uk | N*E*R*D* [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Thursday, October

Re: [hlds] HudMsg's

2005-10-27 Thread Dagok
Nothing to see anyways. It opens to a reply window for the forum with someones reply to a post, but you can't see the original post...so who knows. Dagok - Original Message - From: Alfred Reynolds [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Thursday, October 27, 2005 3:28

Re: [hlds] Bots not vacating immediately?

2005-10-19 Thread Dagok
. The problem is bots are just waiting until the round is over to auto vacate instead of doing it immediately like they used to. Thus the round is completing and being counted towards the mp_winlimit instead of starting the rounds over when human players join. Dagok - Original Message - From

[hlds] Bots not vacating immediately?

2005-10-18 Thread Dagok
anymore? thanks, Dagok ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] Bots not vacating immediately?

2005-10-18 Thread Dagok
Source. - Original Message - From: James Tucker [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Tuesday, October 18, 2005 5:49 AM Subject: Re: [hlds] Bots not vacating immediately? Source or HL? On 10/18/05, Dagok [EMAIL PROTECTED] wrote: This has been occuring for awhile

Re: [hlds] Bots not vacating immediately?

2005-10-18 Thread Dagok
changed the bots.cfg file. Dagok - Original Message - From: James Tucker [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Tuesday, October 18, 2005 8:33 AM Subject: Re: [hlds] Bots not vacating immediately? I think what you are looking for is bot_quota_mode fill On 10/18/05

[hlds] No splash video variable?

2005-10-12 Thread Dagok
Anyone know of a variable that can be used to prevent the Valve splash screens from coming up everytime I start DoD Source? ie: -nosplash or something? thanks. Dagok ___ To unsubscribe, edit your list preferences, or view the list archives, please

Re: [hlds] DoDs mp_autokick 1 is dropping players after just 50secs idle

2005-10-07 Thread Dagok
. Can we get this changed in CSS please Alfred? And what is the max value? thanks, Dagok - Original Message - From: CAIN [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Thursday, October 06, 2005 10:41 PM Subject: Re: [hlds] DoDs mp_autokick 1 is dropping players after just 50secs

Re: [hlds] DoDs mp_autokick 1 is dropping players after just 50secs idle

2005-10-07 Thread Dagok
In CSS, It's 10 or 15min with mp_autokick 1. I tested it last week just to see if it was kicking after 1min and it wasn't, but I havent tested the full duration. However, I havent tested since the minor Source Engine patch the other day. Dagok - Original Message - From: Yup [EMAIL

Re: [hlds] DoDs mp_autokick 1 is dropping players after just 50secs idle

2005-10-07 Thread Dagok
And if you read anyones replies to this thread...you'd have figured out that you are wrong. Hell it was just posted last night that mp_autokick 1 = 60secs, 2 = 120secs, 3 = 180secs, etc. It does not work in conjunction with sv_timeout. Dagok - Original Message - From: [EMAIL

Re: [hlds] DoDs mp_autokick 1 is dropping players after just 50secs idle

2005-10-06 Thread Dagok
amount of time. I believe it's supposed to be 10 or 15min. Dagok - Original Message - From: Ricardo Mota [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Thursday, October 06, 2005 1:40 AM Subject: Re: [hlds] DoDs mp_autokick 1 is dropping players after just 50secs idle

Re: [hlds] DoDs mp_autokick 1 is dropping players after just 50secs idle

2005-10-06 Thread Dagok
Sorry, but what does this have to do with autokick? Start your own topic and don't derail this one. Dagok - Original Message - From: Aaron L. [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Thursday, October 06, 2005 4:29 PM Subject: RE: [hlds] DoDs mp_autokick 1 is dropping

Re: [hlds] DoDs mp_autokick 1 is dropping players after just 50secs idle

2005-10-06 Thread Dagok
. But if that connection stops sending packets to the server, this is when sv_timeout would kick in and drop the player after the specified amount of time. Dagok - Original Message - From: [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Thursday, October 06, 2005 4:32 PM Subject

Re: [hlds] Various issues with DoD:S

2005-10-04 Thread Dagok
Alfred, at least give admins the option of using mp_fadetoblack with DoDs. As I understand it, this cvar doesnt work in DoDs (haven't checked myself), and would be a decent alternative to the default camera behavior. thanks, Dagok - Original Message - From: Alfred Reynolds [EMAIL

[hlds] DoDs mp_autokick 1 is dropping players after just 50secs idle

2005-10-03 Thread Dagok
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Alfred, can you please pass this along to the appropriate people? Only in DoD Source (CSS is fine), mp_autokick 1 is dropping players that are only idle for 50 seconds. thanks, Dagok

Re: [hlds] DoDs mp_autokick 1 is dropping players after just 50secs idle

2005-10-03 Thread Dagok
Thanks for that smart-ass. We use weapon class limits on our server. With autokick off, people go AFK indefinitely, blocking others from using those weapon classes. Dagok - Original Message - From: emtpy [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Monday, October 03, 2005

Re: [hlds] DOD:Source Bots

2005-09-30 Thread Dagok
If nothing more, it gives people sitting on empty servers, waiting for more players to join, something to kill in the meantime. Also gives people without internet connections something to do. And there are times when people may have their computer and not have internet, ie: travelling or their

Re: [hlds] cs:s is full of cheaters

2005-09-29 Thread Dagok
Prior to VAC2 beta I saw tons of cheaters...and banned lots too. Since then I havent seen any...well the odd one or two, but they are using hlh and Mani Plugin takes care of them pretty quick. Dagok - Original Message - From: Brian M Frain (eternal) [EMAIL PROTECTED] To: hlds

Re: [hlds] DOD:Source Bots

2005-09-29 Thread Dagok
for the sniper rifles in CSS, like the ones in DoDs? Force snipers to finally have some skill other than point and click. Also in the August 5th Steam News Update the SAS models were stated as almost being ready...and what ever happened to de_nuke and cs_militia? thanks, Dagok - Original

Re: [hlds] DOD:Source Bots

2005-09-29 Thread Dagok
I guess this means, no comment. - Original Message - From: Dagok [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Thursday, September 29, 2005 3:31 PM Subject: Re: [hlds] DOD:Source Bots Alfred, now that DoD Source is out... What timeframe can we expect the some other maps

Re: [hlds] DOD:Source Bots

2005-09-29 Thread Dagok
people dislike the game (css) already. Don't make it worse :) - Original Message - From: Dagok [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: 30 September, 2005 11:46 AM Subject: Re: [hlds] DOD:Source Bots I guess this means, no comment. - Original Message - From: Dagok

Re: [hlds] Re: DoD:D Server Files?

2005-09-28 Thread Dagok
mp_winlimit does not end the game based on flag captures. It ends the game based on ROUNDS won. Maybe that is what you meant by full caps, but I've seen alot of people saying it's flag captures, which it isnt. I have my server set to 7 round wins, or 45min, whichever comes first. Dagok

Re: [hlds] Random Kicking, but not for me

2005-09-28 Thread Dagok
have you checked: the various autokick and tk protection options in the server.cfg and mani_admin.cfg? Also disable antiidle as it seemed to be a bit short when I first started up the DoD Source server. Dagok - Original Message - From: Zachary Doherty [EMAIL PROTECTED] To: hlds

Re: [hlds] Complete dod:s cvarlist

2005-09-27 Thread Dagok
Thats great and all, but personally (and I think others too) are curious as to what the new cvars are specific to DoDs and what they do ie: mp_warmup_time seems to do nothing, or at least does not seem to do what the description would indicate. Dagok - Original Message - From: K2

Re: [hlds] Re: [hlds_linux] suicide with world crash

2005-09-26 Thread Dagok
Just pulled them all out and left Mani Plugin in. Server still hasnt crashed. Dagok - Original Message - From: Jim B [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Monday, September 26, 2005 7:46 AM Subject: Re: [hlds] Re: [hlds_linux] suicide with world crash -- [ Picked

Re: [hlds] RE: hlds digest, Vol 1 #4029 - 12 msgs

2005-09-26 Thread Dagok
Ever heard of Bots? Dagok - Original Message - From: Dustin [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Monday, September 26, 2005 12:50 PM Subject: Re: [hlds] RE: hlds digest, Vol 1 #4029 - 12 msgs DOD has never been a single player MOD, please tell me there not adding

Re: [hlds] Files are out serverside

2005-09-26 Thread Dagok
We can all read Alfreds emails, stop sending out more emails saying its out. Dagok - Original Message - From: Bobby [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Monday, September 26, 2005 1:39 PM Subject: [hlds] Files are out serverside Get new update tool!! Dods -Bobby

[hlds] Re: [hlds_linux] suicide with world crash

2005-09-25 Thread Dagok
An update to this... I removed Mattie's EventScripts, LastManStanding, Counter-Bet-Menu and Vweegit's Pickpocket and the server hasn't crashed since. Dagok - Original Message - From: Dagok [EMAIL PROTECTED] To: hlds@list.valvesoftware.com; hlds_linux@list.valvesoftware.com Sent

[hlds] suicide with world crash

2005-09-24 Thread Dagok
The crash does not retain logs from the game in the logs folder when this is occuring. I luckilly had HLSW running and it automatically saves the console to a log file. There are no error messages, the last line on both logs is a - suicide with world. Has anyone else experienced this? I can't

Re: [hlds] Ack, new update doesn't like Mani

2005-09-23 Thread Dagok
There are some of us over Mani Admin Forums troubleshooting the problem. There is also a problem with the mani_logs folder/function but we aren't entirely sure what yet, just that it crashes the server with the mani_logs folder being uploaded, but if there is none the server starts fine. Dagok

Re: [hlds] Ack, new update doesn't like Mani

2005-09-23 Thread Dagok
You dont need to disable Mani Stats, it works fine after you delete the old files. Dagok - Original Message - From: ironchef [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Friday, September 23, 2005 2:04 PM Subject: RE: [hlds] Ack, new update doesn't like Mani Dagok wrote

Re: [hlds] Ack, new update doesn't like Mani

2005-09-23 Thread Dagok
Doesnt matter at this point, even getting the server to run with the plugin...using most admin functions in-game crashes the server. We have to wait for a plugin update. Dagok - Original Message - From: Rick Payton [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Friday

Re: [hlds] RE: Mandatory Source engine update later today...

2005-09-22 Thread Dagok
Then be excited that they found the problem before they did the update instead of after it was released. Things happen, bugs get discovered at the 12th hour. The patch will happen when its ready. Dagok - Original Message - From: Genocidal [EMAIL PROTECTED] To: hlds

Re: [hlds] Alfred, first person bug fix?

2005-07-07 Thread Dagok
with the big update on Wednesday...and unfortunately it was not. thanks, Dagok - Original Message - From: Alfred Reynolds [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Thursday, July 07, 2005 10:40 AM Subject: RE: [hlds] Alfred, first person bug fix? I haven't heard of this bug before

Re: [hlds] Counter-Strike: Source update soon

2005-07-05 Thread Dagok
He gave an estimated time...Within the next couple of hours. Sean - Original Message - From: sprout [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Tuesday, July 05, 2005 6:39 PM Subject: Re: [hlds] Counter-Strike: Source update soon fuck yeah dude excuse the language but

Re: [hlds] Counter-Strike: Source update soon

2005-07-05 Thread Dagok
Bummer, what happened? Dagok - Original Message - From: Alfred Reynolds [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com; hlds@list.valvesoftware.com; [EMAIL PROTECTED] Sent: Tuesday, July 05, 2005 9:08 PM Subject: [hlds] Counter-Strike: Source update soon This has been moved

Re: [hlds] VAC2 threads on Steampowered...

2005-06-23 Thread Dagok
Sandy, everytime you post, do you really need to give us all this extra spam crap? Dagok - Original Message - From: SANDY LEBLANC [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Thursday, June 23, 2005 4:25 PM Subject: RE: [hlds] VAC2 threads on Steampowered... [ Converted

Re: [hlds] VAC2 threads on Steampowered...

2005-06-23 Thread Dagok
Hotmail. Dagok - Original Message - From: SANDY LEBLANC [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Thursday, June 23, 2005 4:43 PM Subject: Re: [hlds] VAC2 threads on Steampowered... [ Converted text/html to text/plain ] Like what? if anything is added, blame hotmail. I

Re: [hlds] VAC2 threads on Steampowered...

2005-06-23 Thread Dagok
Fact is, Valve has said numerous times there will be no more warnings before they begin issuing bans with VAC2. But no, people don't listen, then whine when they get banned. Dagok - Original Message - From: [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Thursday, June 23, 2005

Re: [hlds] Status of VAC2 Beta

2005-06-13 Thread Dagok
installed and then based on the setting it can ban them automatically. So its really nothing to worry about. Dagok - Original Message - From: James Tucker [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Monday, June 13, 2005 4:46 AM Subject: Re: [hlds] Status of VAC2 Beta I

[hlds] Point of View problems...

2005-06-07 Thread Dagok
/forums/showthread.php?s=threadid=299634 thanks, Dagok -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

[hlds] VALVe hide our sv_downloadurl paths!

2005-06-06 Thread Dagok
** like sv_password and rcon_password do. Can you please pass this along Alfred? thanks, Dagok -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] VALVe hide our sv_downloadurl paths!

2005-06-06 Thread Dagok
be nice if sv_downloadurl showed ** instead of the URL to the public. Dagok - Original Message - From: Alfred Reynolds [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Monday, June 06, 2005 5:41 PM Subject: RE: [hlds] VALVe hide our sv_downloadurl paths! And bam, already done

Re: [hlds] Re: Questions about Tic rate

2005-06-03 Thread Dagok
for people as low as 2500 and as high as 3. I have Client Commands setup in Mani Admin Plugin to change their rates for those people and once I do they stop lagging. It would be nice if these settings actually worked in the server.cfg. Dagok - Original Message - From: Whisper

Re: [hlds] Re: Questions about Tic rate

2005-06-03 Thread Dagok
commands worked the way they should then I wouldnt need to use the Client Commands at all. Dagok - Original Message - From: WayneH [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Thursday, June 02, 2005 11:23 PM Subject: RE: [hlds] Re: Questions about Tic rate This is why I have

Re: [hlds] Force demo playback?

2005-05-30 Thread Dagok
You want constructive? STFU and make AVI files out of the demo's before CSS is patched. You've already been told this but obviously don't care to listen. You probably won't listen to this either, so I'm probably wasting my time. I think everyone is getting tired of your whiney BS. We are all

Re: [hlds] r_3dsky

2005-05-30 Thread Dagok
This was already discussed this past weekend, look back at older threads. r_3dsky affects more than just the sky. - Original Message - From: m1kest4r [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Monday, May 30, 2005 8:18 AM Subject: [hlds] r_3dsky failing anyone having a

Re: [hlds] r_3dsky

2005-05-30 Thread Dagok
Subject: Re: [hlds] r_3dsky Thanks clayton, im well aware it turns the 3d sky off. but why is this a cheat. Thanks dagok but you see i wasnt satisified with the replies of the older thread (which i started) so im asking again, solely on this. can you tell me what 3dsky affects more than the sky

Re: [hlds] myg0t on my server

2005-05-28 Thread Dagok
Use Mani admin plugin to auto kick anyone using that tag. Dagok - Original Message - From: ironchef [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Saturday, May 28, 2005 9:21 AM Subject: RE: [hlds] myg0t on my server Ook wrote: What do you do when you see myg0t tags

Re: [hlds] Re: E3 interviews missing 1 question...

2005-05-27 Thread Dagok
That was asked and answered in the Planet Half Life interview. This Summer. Dagok - Original Message - From: Pawel Dabrowski [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Friday, May 27, 2005 5:25 AM Subject: RE: [hlds] Re: E3 interviews missing 1 question

[hlds] Re: E3 interviews missing 1 question...

2005-05-26 Thread Dagok
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Though I'd pass this along since Doug didn't CC the hlds list. Dagok - Original Message - From: Doug Lombardi To: [EMAIL PROTECTED] Sent: Thursday, May 26, 2005 2:34 PM Subject: RE

Re: [hlds] FAO VALVE: No autoswitch?

2005-05-25 Thread Dagok
OptionsMultiplayer tab Advanced Automatically switch to picked up weapon (if more powerfull) Dagok - Original Message - From: [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Wednesday, May 25, 2005 6:07 PM Subject: [hlds] FAO VALVE: No autoswitch? Why is there no way

Re: [hlds] Counter-Strike: Source update

2005-05-23 Thread Dagok
After downloading the patch I get told my Graphics drivers are out of date. BFG 6800 Ultra OC and using the newest drivers 71.84 Dagok - Original Message - From: Alfred Reynolds [EMAIL PROTECTED] To: hlds@list.valvesoftware.com; hlds_linux@list.valvesoftware.com; [EMAIL PROTECTED

Re: [hlds] Counter-Strike: Source update

2005-05-23 Thread Dagok
This is a multi-part message in MIME format. -- I realize I can stop it, but it's still a bug and just letting you know about it. Also, I like leaving it enabled for the off chance that I do miss driver updates. Screenshot attached. Dagok - Original Message - From: Alfred Reynolds

Re: [hlds] Counter-Strike: Source update

2005-05-23 Thread Dagok
Subject: Re: [hlds] Counter-Strike: Source update -- [ Picked text/plain from multipart/alternative ] me too. Just hit don't show me again and contenue. On 5/23/05, Dagok [EMAIL PROTECTED] wrote: After downloading the patch I get told my Graphics drivers are out of date. BFG 6800 Ultra OC