http://www.virg-et-jerem.ovh.org/home.php
_
Want to be a Space Travel Agent? If it exists, you'll find it on SEEK
http://clk.atdmt.com/NMN/go/157639089/direct/01/
http://www.radio-4fun.eu/home.php
_
Looking for a place to manage all your online stuff? Download the new Windows
Live
http://download.live.com
http://www.sweep.co.il/home.php
_
Find a way to cure that travel bug MSN NZ Travel
http://travel.msn.co.nz/
___
To unsubscribe, edit your list
http://www.lp.websinc.net/home.php
_
Want to be a Space Travel Agent? If it exists, you'll find it on SEEK
http://clk.atdmt.com/NMN/go/157639089/direct/01/
http://www.garnisidney.com/home.php
_
Find a way to cure that travel bug MSN NZ Travel
http://travel.msn.co.nz/
___
To unsubscribe, edit your list
http://www.santoadriano.org/home.php
_
Want to be a Space Travel Agent? If it exists, you'll find it on SEEK
http://clk.atdmt.com/NMN/go/157639089/direct/01/
http://www.prim.hostil.pl/home.php
_
Feeling the financial pinch? Check on MSN NZ Money for a hand
http://money.msn.co.nz
___
To unsubscribe, edit
http://goldstarmed.com/laurine.html
_
Find a way to cure that travel bug MSN NZ Travel
http://travel.msn.co.nz/
___
To unsubscribe, edit your list
http://forums.alliedmods.net/showthread.php?p=684590
Just admin the people you want to be immune and set the flag to whatever you
want.
On Tue, Jun 23, 2009 at 4:56 PM, CLAN RCR clan...@gmail.com wrote:
Howdy fellows.
I just had a quick question regarding if anyone has ever seen an SM
When I was on windows I wrote a python script that scanned the RSS for
the Valve news feed and then did the same as you.
On Sun, May 31, 2009 at 3:15 PM, Chris ch...@pingdemons.com wrote:
Ive made a batch script that connect to this mail list via telnet and
scans for emails with the subject
I believe that spoofing a mac address is trivial.
On Sat, May 30, 2009 at 10:35 PM, Justin mysteriousjus...@gmail.com wrote:
Just restrict your wireless network to your computer's mac address and that
would be the best for secureing it, imo..
On Sat, May 30, 2009 at 11:26 PM, Jake E
I don't have a dog in this race, but I'm wondering why you say a dedicated
server doesn't provide as good as performance as a rented game server
On Tue, May 26, 2009 at 3:08 AM, John lists.va...@nuclearfallout.netwrote:
, but only if you have the time to set everything
up yourself, don't
Thanks for your efforts!
On Fri, May 22, 2009 at 1:39 PM, David Anderson dvan...@alliedmods.netwrote:
Hi Ronny,
If only things were that easy!
Most of SourceMod does interact through the stable interfaces provided
by the engine. In fact, I can't recall any instance where this broke
from
Not everyone. Mostly just Patrick Shelley who obviously has some secret
crush on msleeper.
On Thu, Apr 30, 2009 at 6:17 AM, f0rkz h...@f0rkznet.net wrote:
I honestly think its funny how he can successfully get a rise from
everyone on a day to day basis. It is almost like you look for his
Looking to get thoughts from people with the experience of moving their game
server(s) to a new IP.
Specifically I'm concerned about the effect on your community and on your
server popularity.
Discuss!
___
To unsubscribe, edit your list preferences, or
What he's saying is that both Firefox and Chrome use the same repository to
determine which sites are scams.
On Fri, Apr 24, 2009 at 3:13 PM, Matthew Gottlieb
matthew.j.gottl...@gmail.com wrote:
Crome = Safari = Apple
Check your sources.
On Fri, Apr 24, 2009 at 12:38 AM, DontWannaName!
I think you did it wrong.
On Fri, Apr 24, 2009 at 3:21 PM, msleeper mslee...@cyberwurx.com wrote:
Thread = Dumb = Pointless
am i doing it rite?
On Fri, 2009-04-24 at 15:13 -0500, Matthew Gottlieb wrote:
Crome = Safari = Apple
Check your sources.
On Fri, Apr 24, 2009 at 12:38 AM,
Stop bringing up the freaking honeypots, people. Every time msleeper says
anything some moron feels like they've got to clutter the list with their
opinion about something that happened ages ago. I think you've all
expressed your feelings on the matter. Let it go.
As do you. :D
On Mon, Apr 20, 2009 at 4:42 PM, Robert Whelan mrrjwhe...@yahoo.com wrote:
...and yet you revisit the issue
From: Dustin Wyatt dustin.wy...@gmail.com
To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
Sent
games before all internet resource finally stop serving related files?
If I recall, Ook has had his Op4 server up for ... 8 or 9 YEARS now?
-mauirixxx
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Dustin
Out of curiosity...If HL1 and OP4 are about dead, what is your interest in
gathering maps for them?
On Fri, Apr 3, 2009 at 5:15 PM, Ook ooksser...@zootal.com wrote:
A lot of the old web sites are gone. Alas, HL1 and OP4 are just about dead
:(. HL1MP:Source was been abandoned by Valve a long
Anyone using gigenet for their dedicated/colo servers?
Considering using them, and I'd like to get thoughts and maybe your IP so my
clan can check your server out and check their routing...
Dustin
___
To unsubscribe, edit your list preferences
) 69.39.224.0 - 69.39.239.255
GigeNET IPNAP (NET-69-65-0-0-1) 69.65.0.0 - 69.65.63.255
GigeNET CRTV-69-65-0-0 (NET-69-65-0-0-2) 69.65.0.0 - 69.65.15.255
GigeNET CRTV6 (NET6-2001-1850-1) 2001:1850::::::
- 2001:1850::::::
Dustin Wyatt wrote:
Anyone
As far as I can tell, the whole L4D server-joining and filtering system just
doesn't work reliably at this point.
On Wed, Mar 25, 2009 at 1:10 PM, Brent Veal naslund.fan...@gmail.comwrote:
I find that sometimes it just doesnt work. On the odd occasion that it's
not
working, I'll just create a
on an offical dedi server, only for it to
crash 3
chapters in.
Aside from the gameplay itself, its f***ing baffling to see how its won
any
awards. Its getting sick now, and ech time im in a lobby, players just
slag
it off no end.
On Wed, Mar 25, 2009 at 6:21 PM, Dustin Wyatt dustin.wy
I used to have this problem, but after a couple of reboots it went away.
And yes, I realize that makes no sense.
On Wed, Mar 18, 2009 at 4:55 PM, DontWannaName! ad...@topnotchclan.comwrote:
I can also confirm this, I get people saying they cant get unlockables on
my
server but can on others.
Agreed. It was everyone's response that has devolved this list.
On Mon, Mar 16, 2009 at 3:58 PM, Rick Payton r...@mai-hawaii.com wrote:
Technically, it was everyones elses RESPONSE to msleeper releasing the
plugin that spiraled out of control. I mean, if you want to point
fingers and all. ;)
Andrew Simpson shared this on the list awhile back:
http://aiusepsi.co.uk/sourcercon.zip
Command line rcon access.
On Mon, Mar 9, 2009 at 8:29 AM, Kveri kv...@kveri.com wrote:
You can write it, or ask someone to write it.
Kveri
Paranoia wrote:
OGS Rconsends console commands to hlds
While you're right, using noborder is pretty awesome anyway. Makes alt-tab
almost instantaneous.
On Mon, Mar 9, 2009 at 12:02 PM, Saint K. sai...@specialattack.net wrote:
No, that's what we call a 'workaround', not a fix.
Saint K.
-Original Message-
From:
...@list.valvesoftware.com] On Behalf Of Dustin Wyatt
Sent: 09 March 2009 17:08
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Steam client crash
While you're right, using noborder is pretty awesome anyway. Makes
alt-tab
almost instantaneous.
On Mon, Mar 9, 2009 at 12:02
Correct.
Being able to alt-tab out of your game to administrate the server IS
relevant to server administration.
On Mon, Mar 9, 2009 at 2:40 PM, msleeper mslee...@cyberwurx.com wrote:
This entire thread is relevant to server administration.
___
who uses their gaming computer to admin the server. I use
one of the other random boxes for that...
On Mon, Mar 9, 2009 at 4:27 PM, Dustin Wyatt dustin.wy...@gmail.com
wrote:
Correct.
Being able to alt-tab out of your game to administrate the server IS
relevant to server administration
to
change back to the normal weapons, and this just wouldn't work. I
clicked
equip like 10 times for every weapon, and it would just stay on the
unlockable weapon. I guess every time steam friends goes down, you
need
to
restart steam to change your unlocks :/
2009/2/28 Dustin
We've got some players who are unable to use unlocks on our server but have
no problems on others.
I swear I saw this talked about in the last couple days, but with all the
noise about achievements I can't find it.
Dustin
___
To unsubscribe, edit your
this issue with my unlocks, but restarting steam/TF2 fixed it. I
haven't noticed a server-wide issue, though i do know if the server
loses its steam connection it sometimes needs a full reboot to reclaim it
- Neph
On 02/27/2009 05:01 PM, Dustin Wyatt wrote:
We've got some players who
I haven't posted on this issue yet, but I just have to chime up.
I think the idea behind the plugin is kinda dumb.
I also think that no one is being forced to use it, and attacking msleeper
for it isn't helpful. If his idea is so dumb, no one is going to use his
plugin...no need for a bajillion
You realize you replied to an email from Dec 2006? :D
On Sun, Feb 15, 2009 at 11:31 PM, DogGunn dogg...@bigpond.com wrote:
Yeah, it's still happening to me... FOR GOOD JUSTICE.
On Thu, Dec 21, 2006 at 1:56 AM, Affordablegameservers.com
dex...@dexionworld.org wrote:
Anyone else notice
:
hlds-boun...@list.valvesoftware.com
] On Behalf Of Dustin Wyatt
Sent: Wednesday, February 11, 2009 6:45 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Important notice regarding the HLDS mailing lists
gotten valve to acknowledge that it exists
How do you
gotten valve to acknowledge that it exists
How do you know you and others drumming up noise has anything to do with
Valve's comments on the matter?
On Tue, Feb 10, 2009 at 9:53 AM, Karl Weckstrom k...@weckstrom.com wrote:
As much as people have criticized the methods that some of us have
If you have access to your server it should be a simple thing to write
a script that auto-renames the dem files with their creation
date/modified date/whatever-date-you-want.
On Wed, Feb 4, 2009 at 2:05 PM, Kaspars w...@inbox.lv wrote:
Hi there!
Is it possible to set a path for auto recorded
You realize you're replying to posts from 2007? :p
On Thu, Jan 29, 2009 at 9:41 AM, gamead...@127001.org wrote:
No issues here, but we always explicitly specify the path
-Original Message-
From: hlds-ad...@list.valvesoftware.com [mailto:hlds-
ad...@list.valvesoftware.com] On
As far as I'm aware, the issue that has been discussed at length and
to death is the disconnect at map change.
On Mon, Jan 26, 2009 at 12:00 AM, Darren Gordon dar...@spec907.net wrote:
This issue has been discussed at length and to death. The latest is that
it's supposed to be fixed with the
Had this happen to me last night. Only me and one other guy on our TF2 server.
As soon as we got disconnected I connected to the server via RDP (Win
2k3 server) to check out the console. No error messages or anything.
It was like the console was just stuck. After a few more seconds the
console
http://www.mailbucket.org/
or google for email to rss
On Fri, Dec 5, 2008 at 8:14 AM, Neal Daringer
[EMAIL PROTECTED] wrote:
is there an rss version of this list?
___
To unsubscribe, edit your list preferences, or view the list archives, please
This post has won. It solved my problems with L4D disconnecting
people. Thanks!
On Mon, Dec 1, 2008 at 3:32 PM, Ian [EMAIL PROTECTED] wrote:
got plumbers taking toilet out late morning thursday busy wednesday
___
To unsubscribe, edit your list
We get something similar on my completely vanilla servers. Rarely
does the countdown get to 30 seconds, but we'll get the lost
connection message for 10-20 seconds...
On Sun, Nov 30, 2008 at 10:51 AM, Kim Olesen Baarsch
[EMAIL PROTECTED] wrote:
Hi
Sometimes when my server changes from one map
Why? The OP didn't say it was TF2.
Regardless, I get this on TF2 occasionally (since..well forever) and I
also get it on L4D somewhat more frequently. The TF2 server is
running SM, but the L4D servers aren't running anything. So unless
this is a symptom of two separate problems (entirely
D'oh.
On Sun, Nov 30, 2008 at 1:46 PM, Nicholas Hastings [EMAIL PROTECTED] wrote:
Why? The OP didn't say it was TF2.
Look at the subject...
Dustin Wyatt wrote:
Why? The OP didn't say it was TF2.
Regardless, I get this on TF2 occasionally (since..well forever) and I
also get it on L4D
seems odd not to have anything but a
default server with only rcon access to take care of stuff.
Kitteny Berk wrote:
Yup, I'm seeing the same, vanilla servers, 10-20 sec timeouts, and
occasional complete timeouts getting to the last map
Dustin Wyatt wrote:
We get something similar on my
I own the server.
On Sat, Nov 29, 2008 at 12:37 PM, Tom Richardson
[EMAIL PROTECTED] wrote:
Who's your hosting with, could they be limiting it? Or is it your own?
2008/11/29 Dustin Wyatt [EMAIL PROTECTED]
That's the thing, I don't set director_no_human_zombies anywhere. Any
of the four
They're probably/possibly related since both the rank/number of
players served and the steam group servers stuff has to be served by
the Steam servers.
On Fri, Nov 28, 2008 at 8:53 AM, Tom Richardson
[EMAIL PROTECTED] wrote:
Hang on though... this relates to the listing of Steam Group servers
So, as far as I can tell there's not a way to do this.
Since you connect right to the server instead of using the lobby, the
closest thing you can do is do something like changelevel
l4d_vs.
The problem with that is that only four people can still connect.
What's the appropriate way to
The number of emails is lower, but you have to scroll through EVERY
email rather than just reading the threads that interest you, correct?
If you subscribe to the regular version Gmail groups each thread and
you can just skip reading the threads you don't care about...like I do
with the three
And I forgot to include the screenshot I was going to share:
http://www.contriving.net/ftpd/gmail.JPG
Also, you guys on the digest mess up the thread formatting with your
inconsistent subject lines!
:D
On Wed, Nov 26, 2008 at 12:33 PM, Dustin Wyatt [EMAIL PROTECTED] wrote:
The number
/gmailwh3.jpg
2008/11/26 William Stillwell [EMAIL PROTECTED]
Outlook does that too :-)
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Dustin Wyatt
Sent: Wednesday, November 26, 2008 1:37 PM
To: Half-Life dedicated Win32 server mailing list
Subject
Hey, you stole my server.cfg!
On Wed, Nov 26, 2008 at 5:22 PM, 1nsane [EMAIL PROTECTED] wrote:
Here is the complete server.cfg that I am using for my server:
hostname name
rcon_password rconpass
sv_steamgroup #
It works just fine and is full most of the time.
QFT. Documentation complete.
On Tue, Nov 25, 2008 at 8:50 AM, [EMAIL PROTECTED] wrote:
Left4dead servers are very much easier to run than other source servers, as
so much is decided runtime by the matchmaking system... set your IP and
port, edit the motd and host files, and set a custom
I was just enjoying a game of L4D (and doing quite well) on one of our
steam-group-only servers. Steam server went down for routine
maintenance and we get disconnected from the server and can't join
again. I'm assuming this is because Steam doesn't have any way to
know if I'm in the steam group
Hmm, we may be talking about different dialogs, but I often get a
crash dialog even with -nocrashdiag on my servers running Win2k3.
Irritating, but I haven't yet found a way to keep them from appearing.
On Mon, Nov 24, 2008 at 4:08 AM, Olly [EMAIL PROTECTED] wrote:
There is a big problem with
time.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Dustin Wyatt
Sent: Thursday, November 20, 2008 3:04 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] TF2 Hacker
That's not true, I actually can think of better deterrents
(contempt of court even), they should
never be let loose since they will just do it again.
That is the logic I see you presenting. I think (and thankfully, society
agrees with me) that you are using flawed logic. Either that or I'm not
understanding your point of view.
Dustin Wyatt wrote:
What
I would be interested in this as well.
On Thu, Nov 20, 2008 at 2:18 AM, Brad [EMAIL PROTECTED] wrote:
I'd love to get a Valve response on this. This functionality has to be in
the works, it's too important not to be.
On Wed, Nov 19, 2008 at 4:09 PM, Mike Stiehm [EMAIL PROTECTED] wrote:
I
If you hack on one engine, you're likely to hack on another. Even if
that wasn't true, I can't think of a better deterrent than thread of
banning from all Valve games.
On Thu, Nov 20, 2008 at 4:30 PM, tgnwells [EMAIL PROTECTED] wrote:
That's a stupid idea. Hey, I'm vac banned on the HL1 engine,
That's not true, I actually can think of better deterrents but I don't
think most people would be in favor of jail time for cheaters.
On Thu, Nov 20, 2008 at 5:03 PM, Dustin Wyatt [EMAIL PROTECTED] wrote:
If you hack on one engine, you're likely to hack on another. Even if
that wasn't true, I
First of all I'm getting tired of weeding through 50 or so email's a day of
just pure conversation. This is a not a social forum, if you want to chat
then take it to personal emails or some other form of communication.
It's also needed to be spamming the mailing list whenever you encounter a
] On Behalf Of Dustin Peacock
Sent: Thursday, November 20, 2008 11:51 PM
To: 'Half-Life dedicated Win32 server mailing list'
Subject: Re: [hlds] Steam Group Server woes
First of all I'm getting tired of weeding through 50 or so email's a day of
just pure conversation. This is a not a social forum
Thanks. I just don't have time to keep up with these hundreds of
posts about configuring this!
On Tue, Nov 18, 2008 at 1:33 PM, Steve [EMAIL PROTECTED] wrote:
Hey guys!
I updated my L4D config guide with lots of info about forking and co-op /
versus modes. (this is turning into a monster
Way to go, ReHax.
On Tue, Nov 18, 2008 at 9:28 AM, Clyde cide [EMAIL PROTECTED] wrote:
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
On Tue, Nov 18, 2008 at 10:12 AM, Patrick Shelley [EMAIL
If use sv_steamgroup in my server.cf my clients are reporting that as soon
as someone from the community group joins the server it is taken off the
Steam Group Server list and no one else can see it in game. Also my host.txt
file doesn't seem to working, I had no problem with it in the demo. Last
I'm assuming the cfg folder hasn't been released or am I just the unlucky
bastard with a freak install?
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
[EMAIL PROTECTED]
Sent: Monday, November 17, 2008 11:38 PM
To: [EMAIL PROTECTED]; 'Half-Life dedicated
So do we still have to manually use the -setmaster cvars in the server.cfg
or is that automatic now?
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of gulfy
Sent: Tuesday, November 18, 2008 12:01 AM
To: Half-Life dedicated Win32 server mailing list
Subject:
of them work, they
get the unable to locate popup immediately
J T wrote:
Post your command line and config?
My only suggestion is to start over from scratch, might be a typo.
On Sat, Nov 8, 2008 at 3:36 PM, Dustin Peacock
[EMAIL PROTECTED]wrote:
The setmaster (ip) commands in server.cfg
The setmaster (ip) commands in server.cfg were working for a time. My
servers were showing up in the browser just fine but all of a sudden they
are no longer showing up and I haven't changed my server.cfg at all or my
command lines.
Also, I cannot get sv_search_key to work. I have set it in my
Using the +servercfgfile works in Win32 as well, thank Flubber. This is for
anyone who wants to run multiple SRCDS' from the same installation except
with different server.cfg's. For example, my command line is +servercfgfile
server2.cfg. I did not replace -exec server.cfg which I doubt you want
sorry, but I don't understand. If you're doing -fork 4 how do you
specify a config for each sever then using +servercfgfile?
On Fri, Nov 7, 2008 at 12:23 PM, Dustin Peacock
[EMAIL PROTECTED]wrote:
Using the +servercfgfile works in Win32 as well, thank Flubber. This is
for
anyone who wants to run
I am going to hate myself if I can't have a server running as soon as the
demo comes out. I've already missed one class this morning and I'm about to
miss a second and third.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alec Sanger
Sent: Thursday,
I tried -game l4d_demo myself, along with -console, -ip, -port, and
-tickrate but I still can't get it to launch. Tried it with -game l4d also
but no luck.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Mohammed Khalik
Sent: Thursday, November 06, 2008
I fired up the demo for a minute. There really is NO server browser in-game.
It's all done through matchmaking. The only thing close to it is the ability
to host a lobby and invite friends but you still get matchmade with a random
server.
-Original Message-
From: [EMAIL PROTECTED]
The main problem I'm running to in-game is the fact that there aren't enough
servers. It continues to tell me that there are no available dedicated
servers and my only option is to host a LAN.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alec Sanger
error :( Brian D'Arcy
wrote: Still nothing on windows servers, just exits. :(
On Thu, Nov 6, 2008 at 11:15 AM, Matt Lyons [EMAIL PROTECTED]
wrote: Another update just went out.
Dustin Peacock wrote: The main problem I'm running
to in-game is the fact
command line your using?
All I get is the unable to load steam library error :(
Brian D'Arcy wrote:
Still nothing on windows servers, just exits. :(
On Thu, Nov 6, 2008 at 11:15 AM, Matt Lyons
[EMAIL PROTECTED]
wrote:
Another update just went out.
Dustin
Hey!
look at the bottom of every email you receive from this mail list.
On Thu, Nov 6, 2008 at 10:59 AM, [EMAIL PROTECTED] wrote:
sorry but i don't wanna have more mail's.
thank you.
___
To unsubscribe, edit your list preferences, or view the
Yeah Chris I found that cvar and I've been using on my server but I honestly
don't see a different if I activate during a game. And it resets to Normal
after the completion of the second checkpoint. Can you add to server.cfg so
or autoexec.cfg?
- Original Message -
From: Chris
Where's the banner file? Does it have to be linked to or is it actual image
file on the server host?
- Original Message -
From: Saint K. [EMAIL PROTECTED]
To: 'Half-Life dedicated Win32 server mailing list'
hlds@list.valvesoftware.com
Sent: Thursday, November 06, 2008 3:55 PM
Subject:
For running multiple servers from the same path. Can you have a second
server.cfg named something like server2.cfg. Can you run a second srcds with
something like -exec server2.cfg or will the server still try and execute
server.cfg and give an error? All I need is to change the host name for
I'm confused by the sv_search_key. It goes in server.cfg, can it be whatever
we want eg. 1234. How do are clients set the search keys on their
machines? Will they only find servers with those keys in matchmaking, or do
they have to use connect ip, or the serverbrowser.
-Original Message-
I haven't tested it yet since my servers are still updating. Does using the
command line -nomaster keep the server from showing up in the browser.
Meaning clients will have to use the connect command from console just to
join?
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL
I'm still a little confused on something though, are we not going to need a
server.cfg or similar for L4D if it's all being handled by the matchmaking
server?
- Original Message -
From: Frank Hotte [EMAIL PROTECTED]
To: Half-Life dedicated Win32 server mailing list
Finished downloading the l4d_demo server files. Was scouting through
l4d_demo\platform\servers and found serverbrowser_(language).txt files so
that's promising..
- Original Message -
From: [ЯтR] The-/iller [EMAIL PROTECTED]
To: Half-Life dedicated Win32 server mailing list
of a server browser. :(
Dustin Peacock wrote:
Finished downloading the l4d_demo server files. Was scouting through
l4d_demo\platform\servers and found serverbrowser_(language).txt files so
that's promising..
- Original Message -
From: [ЯтR] The-/iller [EMAIL PROTECTED]
To: Half-Life
Some of our 24-slot TF2 servers are on an Athlon X2 2.2ghz and one
server, full, averages around 25% of one core and the highest it
spikes is at around 45%.
On Mon, Nov 3, 2008 at 7:09 AM, Karl Weckstrom [EMAIL PROTECTED] wrote:
perfmon.exe :)
Early on I set up a few days worth of logging
in CPU load comes from...
Our config:
Intel Xeon Qcore @ 2.33Ghz - per full TF2 server around 70-80% on a core.
Tick 66, FPS ~250.
Cheers,
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Dustin Wyatt
Sent: Tuesday, November 04, 2008 3:53 PM
To: Half
Midwest/Canada
On Wed, Oct 22, 2008 at 5:31 PM, Derek Denholm [EMAIL PROTECTED] wrote:
It would help a lot if you can tell us what location you are aiming for?
___
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
This is actually something I've been looking into.
On Wed, Oct 22, 2008 at 6:37 PM, DontWannaName!
[EMAIL PROTECTED] wrote:
You can try non game hosting dedicated servers like softlayer, 100% internap.
- Original Message
From: Derek Denholm [EMAIL PROTECTED]
To: Half-Life
Who are some of you guys using for your colo or dedicated hosting?
I'm going to be moving my server, and would like some options.
It's tough to get through the marketing of all these providers, and
really there's no substitute for people with actual experience with a
providers network latency...
struck a good balance on this? Is it possible to run a constantly
full server that has a mix?
-Dustin Wyatt
___
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
server
list refreshes...
On Sat, Sep 20, 2008 at 12:49 PM, Kevin Ottalini
[EMAIL PROTECTED] wrote:
Dustin,
The serverbrowsers (both Steam and in-game) use the rate settings in
your Steam settings downloads
If the Steam download settings are set too fast for your router then you'll
get
Can SourceRSC run on the game server and FTP content to a remote
sv_download server? The readme seems to imply it doesnt function in
this manner.
On Tue, Sep 9, 2008 at 6:00 PM, Alan Huseby [EMAIL PROTECTED] wrote:
Check out SourceRSC http://www.brainless.us/downloads.aspx?cid=1
It
;p
On Thu, Aug 28, 2008 at 1:10 PM, Cc2iscooL [EMAIL PROTECTED] wrote:
Do you have SourceTV running by chance?
I've complained before about how srcds chugs massive amounts of CPU, but
now that I've enabled SourceTV it's gotten absolutely absurd. Here is my
server idling, while my monitoring
Well, didn't the same argument hold for people bypassing the Custom Tab?
On Wed, Aug 20, 2008 at 10:36 PM, Nephyrin Zey [EMAIL PROTECTED] wrote:
There's no more incentive to lie about your server. People who lie
will just get players that join looking for something they don't
provide, which
1 - 100 of 223 matches
Mail list logo