I get a connection reset by peer error every time.
It downloads numerous directories and files but then pops that error.
Last run I made it to 93.86%. Any ideas?
___
To unsubscribe, edit your list preferences, or view the list archives, please
Sorry, but I didn't spam for updates. I ran the hldsupdatetool approx 6 times
yesterday and as many times today.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
Sent: Thursday, September 20, 2007 9:10 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds]
Now James... we're not allowed to say those kinds of things in today's world...
remember, others in the world may be offended if crass American's defend
themselves against rhe irrational, unfounded, and fallacious accusations hurled
at us on a regular basis. We are just supposed to take it
Bitching about three bucks per gallon just makes the ludicrously wealthy
nation and its citizens look piss poor. And cheap.
Actually it's called maximizing value received for value extended but if you
enjoy paying more for something than it's worth, you are free (I assume) to do
so. And
I don't know if it works the same way on Src servers and hld servers but on my
hlds any setting of sys_ticrate (not ticrate) above 66 causes strange behavior
like slow motion bots and bots that won't fall when they die. I know Src and
HLds are two different animals but the common thread is the
If 2 people with the same hacks are playing each other, won't the best player
still win?
-Original Message-
From: Jason O. Washburn [mailto:[EMAIL PROTECTED]
Sent: Wednesday, April 11, 2007 2:32 AM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Is it worth playing anymore?
I sure
Search for msx... it's there.
-Original Message-
From: Whisper [mailto:[EMAIL PROTECTED]
Sent: Tuesday, April 10, 2007 8:52 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Is it worth playing anymore?
--
[ Picked text/plain from multipart/alternative ]
About as useful as tits on
Oh... that's how it works? No wonder I've never been able to use a search
engine. :)
-Original Message-
From: Ronny Schedel [mailto:[EMAIL PROTECTED]
Sent: Tuesday, April 10, 2007 11:02 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Is it worth playing anymore?
You are right,
. Its not
an encouraging thing to read.
- [Me109] PenDragon
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Edward Luna
Sent: Tuesday, March 13, 2007 12:26 PM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Source Multiplayer Update Released
What Valve
and the sheer number of servers running
these plugins.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Edward Luna
Sent: Wednesday, March 14, 2007 10:28 AM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Source Multiplayer Update Released
Hmmm
What Valve is trying to do is simply not doable. You cannot make updates
required but not have tested them on every platform they run on. We have all
seen this over and over again... Valve issues updates and working servers
crash. I'm no trashing Valve... they are exceptionally good at being
Good job... nice find.
-Original Message-
From: Kevin Ottalini [mailto:[EMAIL PROTECTED]
Sent: Friday, March 09, 2007 12:44 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] HLDM:Source Clients not working (topic change)
Ahhh that was the clue I needed, VAC is causing the clients
If Valve were pre-disposed to taking punitive action against dissenters on this
list they would have done so a long ago.
Server admins can belly ache all they want about ads... if they are in fact
client side, there is nothing that can be done about them anyway other than
express your
Commercials in movie theaters have nothing to do with the movie theater,
they're built into the film (client side). Without the movie theaters
Hollywood has no outlet for their films and without the servers Valve has no
outlet for their MP games.
Bottom line... your server is the equivalent
Apples and oranges. ... Another metaphor. lol.
Valve could make the argument that we are running their server side software,
which they provided for free, and if you don't like the arrangement... you are
free to write your own. Maybe we should cut the guys from Valve a break every
now and
After many years of being an enthusiastic server admin running Valve games,
I've reluctantly thrown in the towel on hosting SRC games. I probably just
don't know enough to be able to keep up with all the nonsense and as much help
as most guys are on this list... I just don't have the time to
(except abandoning Half-Life to move on to greener pastures)
Nah, just SRC... HL1 works great. I love the eye candy of HL2 SRC, just too
many issues for the average Joe to deal with.
-Original Message-
From: Ook [mailto:[EMAIL PROTECTED]
Sent: Tuesday, March 06, 2007 2:37 PM
To:
Nough said? I don't see your point... please explain.
-Original Message-
From: Jason [mailto:[EMAIL PROTECTED]
Sent: Wednesday, February 21, 2007 6:06 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Voice causes high ping
Oops... sry, I should have read ahead.
-Original Message-
From: Gigabit Nick [mailto:[EMAIL PROTECTED]
Sent: Wednesday, February 21, 2007 6:55 AM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Voice causes high ping
--
[ Picked text/plain from multipart/alternative ]
Nough said
Like going to the barber shop and looking into the mirrors on opposite walls.
I'm sure my hair is already cut in that thousandth barber shop I see way in the
back.
-Original Message-
From: Adam Sando [mailto:[EMAIL PROTECTED]
Sent: Wednesday, February 21, 2007 3:49 PM
To:
@list.valvesoftware.com
Subject: RE: [hlds] DOD:S Bots
sweet!
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Edward Luna
Sent: Saturday, February 03, 2007 5:17 PM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] DOD:S Bots
I'm not ignoring your question... a fellow
Here's another place to look, but still just a dumb Bot (no AI)...
http://www.dayofdefeat.net/forums/showthre...threadid=70829
-Original Message-
From: Jason O. Washburn [mailto:[EMAIL PROTECTED]
Sent: Saturday, February 03, 2007 6:35 PM
To: hlds@list.valvesoftware.com
Subject: RE:
Don't be so sure... there's no statute of limitations on a woman scorned...
they've even been known to strike back from the grave.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
Sent: Sunday, February 11, 2007 11:43 AM
To: hlds@list.valvesoftware.com
Subject: Re:
I believe there is a distinction between port and the protocol allowed on
that port. It may be that opening the port, with no additional qualifiers,
opens the port to all protocols. I too have only opened my port to the TCP
protocol and my servers are listed fine... but I did not explicitly
PROTECTED]
Sent: Saturday, February 03, 2007 2:35 AM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] DOD:S Bots
Edward what bot's are you using?
Jason
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Edward Luna
Sent: Friday, February 02, 2007 9:40 PM
Yup. However, in my DOD:S server I have bots that are in the game and can
shoot at you.. well, shoot at something... okay, randomly shoot, but at least
they're in the game and you can shoot them. My understanding is, no real Bots
in DOD:S until Valve releases the source code... I may be
I use it... works great. Very customizable indeed.
-Original Message-
From: Adam Sando [mailto:[EMAIL PROTECTED]
Sent: Wednesday, January 31, 2007 11:10 PM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Service Software for Windows
Frazer's application is still the best available
And it might work... well done Micro$loth. :)
-Original Message-
From: Whisper [mailto:[EMAIL PROTECTED]
Sent: Wednesday, January 31, 2007 9:09 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Counter-Strike 1.6 Vista sound issues
--
[ Picked text/plain from multipart/alternative
more as the server becomes more popular
later on in the evening, isn't exactly going to mark us down as being
dishonest.
Cheers!
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Edward Luna
Sent: 26 January 2007 15:28
To: hlds@list.valvesoftware.com
So you want to build a base of loyal regulars by misleading them? Sounds like
your a politician.
-Original Message-
From: Chris Barnett [mailto:[EMAIL PROTECTED]
Sent: Friday, January 26, 2007 9:48 AM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Number of players advertised on
I wouldn't put too much faith in trace routes for troubleshooting lag issues.
Not that it can't be an indicator mind you, but I'm pretty sure a trace route
is a low priority item for routers.
-Original Message-
From: J. Laws - Hi-Definition Gaming [mailto:[EMAIL PROTECTED]
Sent:
Uh oh! Now we need reply police? Can't we just read what we want to read and
ignore what we don't want to read?
My rating for my current reply is -5. :)
-Original Message-
From: Scott Tuttle [mailto:[EMAIL PROTECTED]
Sent: Wednesday, January 24, 2007 12:58 AM
To:
Damn... and I was just about to tell you about the time I had an appendectomy
and I stayed awake so I could give the surgeon direction during the operation.
Oh well.
-Original Message-
From: [GS]Admin [mailto:[EMAIL PROTECTED]
Sent: Wednesday, January 24, 2007 4:25 AM
To:
/29? subnet shorthand... 6 hosts? What's the significance?
-Original Message-
From: -Mike- [mailto:[EMAIL PROTECTED]
Sent: Tuesday, January 23, 2007 3:29 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Feature request: sv_serverdomain
I don't know, Nick...
Hey... you can't fault people for trying.
Velcro shoes ROFL.
-Original Message-
From: -Mike- [mailto:[EMAIL PROTECTED]
Sent: Tuesday, January 23, 2007 3:46 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Feature request: sv_serverdomain
I don't know... there should be a
ROFL... I thought the same thing, but then I noticed the lack of profanities
and said... nah! :)
-Original Message-
From: Roman Hatsiev [mailto:[EMAIL PROTECTED]
Sent: Tuesday, January 23, 2007 4:34 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Feature request: sv_serverdomain
If for some reason you wish to do this off list, I understand, and ask that
you please post your email once more for me.
Isn't mutual problem solving precisely what this list is for?
-Original Message-
From: RMaioroff [mailto:[EMAIL PROTECTED]
Sent: Monday, January 22, 2007 9:29 AM
To:
Absolutely true. Well... that is, if you're using the default port. Forward
only the port you are using but turn off any firewalls until you know it's
working.
-Original Message-
From: Scott Tuttle [mailto:[EMAIL PROTECTED]
Sent: Monday, January 08, 2007 9:46 AM
To:
hehehe :)
-Original Message-
From: Whisper [mailto:[EMAIL PROTECTED]
Sent: Saturday, January 06, 2007 9:43 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] i need maps
--
[ Picked text/plain from multipart/alternative ]
Please go here:
:)
-Original Message-
From: Ook [mailto:[EMAIL PROTECTED]
Sent: Monday, January 01, 2007 2:46 AM
To: hlds@list.valvesoftware.com
Subject: [hlds] Happy New Year!
Happy New Year from Ooks Steaming Pile of Crap (hl1mp and op4) :-)
___
To
also, look at what Kwanzaa is about, it has racist beginnings like it
was about black supremacy, google it, so I do not support people wishing
happy kwanzaa.
we don't celebrate KKK holidays, why should we support anti-white ones?
Edward Luna wrote:
Happy invention of the capitalist military
much love,
[Mmmm]stuttering.john .gc
On 12/26/06, Roland E Burgess [EMAIL PROTECTED] wrote:
Pierre Smolarek wrote:
Edward Luna wrote:
True... Christ was most likely born in the spring... The Christians chose
to celebrate the birth in late December so their celebration would
coincide
I agree that switches are a technical leap forward from hubs but to say hubs
suck is to say networks sucked before switches were prevalent and that simply
is not true. Although there are numerous differences between switches and hubs
(especially managed switches) the most striking performance
Yup.
-Original Message-
From: Roman Hatsiev [mailto:[EMAIL PROTECTED]
Sent: Wednesday, December 20, 2006 1:02 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Valve...can we get the connect command for redirect
in SCRDS?
Everyone hate being kicked or banned. I suggest removing
Obviously both sides have valid points however, there still remains the
question of how much control a server operator should have and I don't really
think any of you actually believe server operator abuse is rampant and
causing a major problem for the gamming community and therefore must be
Very well said Frazer, as always. However, I'm obligated to point out,
whatever fault tolerance Valve may or may not have built in... it was
insufficient for this event. Until we are informed to the contrary by Valve,
we must conclude that they were not geographically redundant...
Last I checked Winter hasn't begun yet. :)~
Obviously people are not complaining about loss of service as being equivalent
to loss of life or livelihood... I think you may have gone a bit overboard with
that one. The majority of complaints are centered around an apparent lack of
I'm sorry my friend... I think you are missing the point entirely. There is
not a single person on this list who would want his access to a CS server
restored before essential services were restored to people in need due to a
sever storm... that's not the issue. Of course we want real human
I can see from your final post that we are like two ships passing in the night
with the one glaring exception that we understand your point of view but I fear
you are missing ours entirely. The human interest situation and the network
design problems are two distinct and different issues. The
But if you actually connect to a different server from the one you wanted to
connect to... can't you just leave? The redirection is taking place for a
reason... so without it, wouldn't you be entering a server with potential
performance problems (if server balancing were the reason for
Excellent ideas... how long before we see them in ogsWatcher? :)~
-Original Message-
From: Frazer [mailto:[EMAIL PROTECTED]
Sent: Sunday, December 17, 2006 8:23 AM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Valve...can we get the connect command for redirect
in SCRDS?
I think
Not so long winded... maybe not even long winded enough considering the
importance of the topic.
I'm an IT director by trade and I can tell you for sure, if what just happened
to the Steam network happened to one of the networks I managed... I'd have been
out of a job as soon as the network
Has something happened to Steam? I haven't been able to connect to the Steam
servers for a few hours now.
___
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
Some Steam services were working and some were not... apparently due to
wide-spread power outages in the area. While I can certainly understand
circumstances beyond Valve's control causing authentication and connection
problems relative to Steam servers... what I can't understand is why my
and yes im conceited.
Among other things... :)
-Original Message-
From: kyle [mailto:[EMAIL PROTECTED]
Sent: Thursday, December 14, 2006 8:18 AM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] RE valve guest passes
--
[ Picked text/plain from multipart/alternative ]
roflcakes.
Old man? I've got a hangnail that's older than him. :)~
-Original Message-
From: Chorizo Omelet [mailto:[EMAIL PROTECTED]
Sent: Thursday, December 14, 2006 10:50 AM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] RE valve guest passes
Not to be too conceited myself, but for an old
Message---
From: Edward Luna
Date: 12/14/2006 9:24:01 AM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] RE valve guest passes
Old man? I've got a hangnail that's older than him. :)~
-Original Message-
From: Chorizo Omelet [mailto:[EMAIL PROTECTED]
Sent: Thursday, December 14
watching the first moon landing on our black white
tube TV. But I think you might have me beat by a few years LOL.
- Original Message -
From: Edward Luna [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Monday, December 11, 2006 7:34 AM
Subject: RE: [hlds] VALVe wants advertisements
: [hlds] VALVe wants advertisements in CS 1.6
Can ya beat 42??
:)
From: Edward Luna [EMAIL PROTECTED]
Date: 2006/12/09 Sat AM 06:28:24 CST
To: hlds@list.valvesoftware.com
Subject: RE: Re: [hlds] VALVe wants advertisements in CS 1.6
... waffling more than John Kerry. ROFL!
Okay... seriously
I know it's way off topic... and I'm running the risk of offending some
people... but I can't resist. :)~
Here goes...
I bought a house when I was 35 and took out a 15 year mortgage. I can remember
at the time thinking to myself Wow! By the time I pay this off I'll be 50
years old... I'll
... waffling more than John Kerry. ROFL!
Okay... seriously now. I've seen this all before and you guys are 100% correct
to be concerned but you're also spitting into the wind. The times they are a
changin and in-game adds are comin. To quote a phrase oft used by one
incredibly sexy
I just installed the latest Mani update on my Dodsrc server. After the install
the server wouldn't start... a message something like runtime error requested
to terminate in an unusual way. I ran the updatetool but was still getting
the same error. So I removed Mani and tried to start the
Agreed.
-Original Message-
From: artiecs [mailto:[EMAIL PROTECTED]
Sent: Tuesday, November 21, 2006 4:03 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Re: Release: plugin to reset
cl_restrict_server_commands
It's only useless with respect to players who want to exploit stuff.
Damn... What chance does the average person have? You do everything your
supposed to do, indeed... forced to do, and your reward is that your systems no
longer work. I wish I had something helpful to say buddy... is there any way
to uninstall the updates? Did you try reinstalling Steam?
We were better off before... Valve is better off now.
-Original Message-
From: Chad [mailto:[EMAIL PROTECTED]
Sent: Tuesday, November 21, 2006 11:25 PM
To: hlds@list.valvesoftware.com
Subject: [hlds] Better now or then?
I am trying to figure out whether or not we are better off now,
I don't know if this is any help but I've had oddball problems with my HL1dm
server running Metamod and Bots when the server sys_ticrate was greater than
66. Maybe someone else here knows why the sys_ticrate can do weird things to
severs with Bots. Good luck.
-Original Message-
Uh oh
Look 5 lines below your question... and I'd duck if I were you.
-Original Message-
From: ALi cook [mailto:[EMAIL PROTECTED]
Sent: Wednesday, November 22, 2006 4:29 AM
To: hlds@list.valvesoftware.com
Subject: [hlds] help!
how to i un-subscribe to this??
ROFL...
-Original Message-
From: kyle [mailto:[EMAIL PROTECTED]
Sent: Wednesday, November 22, 2006 4:37 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] help!
--
[ Picked text/plain from multipart/alternative ]
You must be blind or a total moron.
---Original Message---
I really don't see why they waste time and money even trying to change their
old software at all. Just what is the goal?
Can I assume your not in sales or advertising? New... Improved... even more
effective... and 20% off.
-Original Message-
From: James Tucker [mailto:[EMAIL
your personal chat room.
please just kill yourself. your a complete total loser at life.
---Original Message---
From: Edward Luna
Date: 11/22/2006 7:30:58 AM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Server counterpart for cl_restrict_server_commands
I really don't see why
total loser at life.
---Original Message---
From: Edward Luna
Date: 11/22/2006 7:30:58 AM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Server counterpart for cl_restrict_server_commands
I really don't see why they waste time and money even trying to change
their old software
bankrupt for years but we dont always get what we wish for
now do we. i wish gabe would just have his heart attack and be done with
it, that fat slob of a loser.
---Original Message---
From: Edward Luna
Date: 11/19/2006 7:54:49 AM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds
.
---Original Message---
From: Edward Luna
Date: 11/19/2006 7:54:49 AM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Counter-Strike: Source and Source Engine Update
Released
When we... the HL community... accepted the premise that Valve had the
right
to dictate that their mandatory
with
it, that fat slob of a loser.
---Original Message---
From: Edward Luna
Date: 11/19/2006 7:54:49 AM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Counter-Strike: Source and Source Engine Update
Released
When we... the HL community... accepted the premise that Valve had the
right
have his heart attack and be done
with
it, that fat slob of a loser.
---Original Message---
From: Edward Luna
Date: 11/19/2006 7:54:49 AM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Counter-Strike: Source and Source Engine Update
Released
When we... the HL community... accepted
Because success is almost always an accidental confluence of demand, timing,
and luck. Those that succeed are often foolish enough think it had something
to do with them so they try it again and again but never achieve anything
close to their prior success.
-Original Message-
From:
If the Beta can do that, imagine what the finished product can do. :)~
-Original Message-
From: Whisper [mailto:[EMAIL PROTECTED]
Sent: Thursday, November 02, 2006 6:11 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Counter-Strike: Source update released
--
[ Picked text/plain
I had jelly on my toast this morning instead of butter, and Mani kept working
fine. :)
-Original Message-
From: Whisper [mailto:[EMAIL PROTECTED]
Sent: Thursday, November 02, 2006 7:11 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Counter-Strike: Source update released
--
[
How about you leave well alone and fix the broken stuff first?
Because they haven't learned yet that they are not the reason for the success.
They produced a fine product and they do good work... so do a million other
people... but few acheive sucess.
-Original Message-
From: David
from a bunch of gamers, they
didn't produce it and It has gone downhill ever since.
Edward Luna wrote:
How about you leave well alone and fix the broken stuff first?
Because they haven't learned yet that they are not the reason for the
success. They produced a fine product and they do good
on people's machine, it means they
are manually going out and installing it. They should simply be smacked
for using IE as their primary browser anyways.
Edward Luna wrote:
All things eventually come full circle. First there were real computers
and every DP professional knew you never want
die already. I'm tired of getting posts that say the
same damn thing but it in lamer ways then the last poster. Forum troll's
all of you. STOPPP.
---Original Message---
From: Edward Luna
Date: 10/24/06 04:14:12
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] IE7 and HTTP
All things eventually come full circle. First there were real computers and
every DP professional knew you never want to be the first person to install an
update... then Microsloth came along and made computers easy enough for the
below average DP brain to use (okay.. ignore the fact that
Works fine in my hl1ds with the map Crossfire listed as every other map in my
map list.
-Original Message-
From: Shane Bauer [mailto:[EMAIL PROTECTED]
Sent: Thursday, October 19, 2006 1:21 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] CS SRCDS Map Rotations
--
[ Picked
I think that's what he meant... in as few words as possible. lol
-Original Message-
From: Groove [mailto:[EMAIL PROTECTED]
Sent: Wednesday, October 11, 2006 8:26 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] MetaMod:Source install issues
If you mean adding the :
GameBin
Yeah... and? What was it?
-Original Message-
From: Groove [mailto:[EMAIL PROTECTED]
Sent: Wednesday, October 11, 2006 12:11 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] MetaMod:Source install issues
Okay, i found the problem.
Nice post Bart. One small comment if I may. I don't believe it is necessary
to forward any port other than the game port in order to create the required
listen (initial connection) port for hl. This single port forwarding for
TCP/IP only, has been working in my WRT54G Linksys router for
If you have a LAN and your server and game puter (even if it is the same
physical computer) are on that LAN, then you can/should join your server from
the LAN side. Click the LAN tab, your server should list there. Others will
need to join from the Internet side (through your router).
:49 a.m.
To: hlds@list.valvesoftware.com
Subject: Re: Re: [hlds] Unable to HOSt because..
Yes, I was able to Join before but now I canNot. I do not know why I am
unablr=e to join it worked before??
- Original Message -
From: Edward Luna [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
the Netgear, doesn't work
through the Linksys.
- Original Message -
From: Edward Luna [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Saturday, October 07, 2006 2:35 PM
Subject: RE: Re: [hlds] Unable to HOSt because..
There is nothing more basic to a hl server than to be able
guess is he has one of the firewall filtering routers and isnt
allowing
all traffic on his lan segment.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Edward Luna
Sent: Saturday, October 07, 2006 6:16 PM
To: hlds@list.valvesoftware.com
Subject: RE
Close enough, hehehe... but your puter can have an internal and an external IP
if it is multi-homed...like mine is. The rest of what you said is fairly
accurate, in a down and dirty kinda way... well done.
-Original Message-
From: Ryan Brady [mailto:[EMAIL PROTECTED]
Sent: Friday,
I run several dedicated servers and the only port I have open for all the game
servers is 27015 for TCP. In router jargon this is the initial connection
port and must be opened so the Internet can get to it. Of course the IP addy
that the Internet sees is the Public (no need to say external)
hmmm. No name router?
Have you tried letting Counter Strike create the server for you? I'm no
CS expert but I think it should work just like all the rest. There is
an option to Create a Server. If you take that option can your
friends join? If so, your problem is in your installation of CS
Joey...
Please don't be upset... you did the right thing by posting the warning
and I'm sure the vast majority of admin's appreciated your intentions.
You must understand that when we communicate in an open arena like this
we are talking with people we probably don't know personally and it is
There are Bots, but they just run around shooting randomly. If
something or someone happens to accidentally be in front of their weapon
at the time... they may even hit it.
No source code release = no useful bots.
btw... don't even think about tanks that move.
-Original Message-
From:
Only Valve can know the actual reason for the error, I have a novel
idea... Alfred; is it a timeout issue? If not, what is causing this?
-Original Message-
From: Trizik [mailto:[EMAIL PROTECTED]
Sent: Wednesday, September 13, 2006 5:49 AM
To: hlds@list.valvesoftware.com
Subject: Re:
Any lock can be opened and any safe can be cracked... Valve is
restricted by the law of the diminishing return; much like the OSHA
cowboy. At some point, onerous safeguards destroy the game they were
intended to protect. The servers are our homes... we need to lock the
doors ourselves.
passthrough, and now my friends still cannot
connect. i need to know what, if nething am i doing wrong, or what else
must i do before they can connect to my server. SIMPLE ENUFF FOR YA
Edward Luna [EMAIL PROTECTED] wrote: So sorry Osamah.. it's was not my
intention to offend you... it just
the udp port so
that
there is an ip passthrough, and now my friends still cannot connect. i
need
to know what, if nething am i doing wrong, or what else must i do
before
they can connect to my server. SIMPLE ENUFF FOR YA
Edward Luna wrote: So sorry Osamah.. it's was not my
intention
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