[hlds] hldsupdatetool failure

2007-09-20 Thread Edward Luna
I get a connection reset by peer error every time. It downloads numerous directories and files but then pops that error. Last run I made it to 93.86%. Any ideas? ___ To unsubscribe, edit your list preferences, or view the list archives, please

RE: [hlds] hldsupdatetool failure

2007-09-20 Thread Edward Luna
Sorry, but I didn't spam for updates. I ran the hldsupdatetool approx 6 times yesterday and as many times today. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Sent: Thursday, September 20, 2007 9:10 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds]

RE: [hlds] [Fwd: [Fwd: NO GAS ON 15TH]]

2007-05-09 Thread Edward Luna
Now James... we're not allowed to say those kinds of things in today's world... remember, others in the world may be offended if crass American's defend themselves against rhe irrational, unfounded, and fallacious accusations hurled at us on a regular basis. We are just supposed to take it

RE: [hlds] [Fwd: [Fwd: NO GAS ON 15TH]]

2007-05-08 Thread Edward Luna
Bitching about three bucks per gallon just makes the ludicrously wealthy nation and its citizens look piss poor. And cheap. Actually it's called maximizing value received for value extended but if you enjoy paying more for something than it's worth, you are free (I assume) to do so. And

RE: [hlds] Lag with Bots on 100 Tick CSS ?

2007-04-13 Thread Edward Luna
I don't know if it works the same way on Src servers and hld servers but on my hlds any setting of sys_ticrate (not ticrate) above 66 causes strange behavior like slow motion bots and bots that won't fall when they die. I know Src and HLds are two different animals but the common thread is the

RE: [hlds] Is it worth playing anymore?

2007-04-11 Thread Edward Luna
If 2 people with the same hacks are playing each other, won't the best player still win? -Original Message- From: Jason O. Washburn [mailto:[EMAIL PROTECTED] Sent: Wednesday, April 11, 2007 2:32 AM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Is it worth playing anymore? I sure

RE: [hlds] Is it worth playing anymore?

2007-04-10 Thread Edward Luna
Search for msx... it's there. -Original Message- From: Whisper [mailto:[EMAIL PROTECTED] Sent: Tuesday, April 10, 2007 8:52 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Is it worth playing anymore? -- [ Picked text/plain from multipart/alternative ] About as useful as tits on

RE: [hlds] Is it worth playing anymore?

2007-04-10 Thread Edward Luna
Oh... that's how it works? No wonder I've never been able to use a search engine. :) -Original Message- From: Ronny Schedel [mailto:[EMAIL PROTECTED] Sent: Tuesday, April 10, 2007 11:02 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Is it worth playing anymore? You are right,

RE: [hlds] Source Multiplayer Update Released

2007-03-14 Thread Edward Luna
. Its not an encouraging thing to read. - [Me109] PenDragon -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Edward Luna Sent: Tuesday, March 13, 2007 12:26 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Source Multiplayer Update Released What Valve

RE: [hlds] Source Multiplayer Update Released

2007-03-14 Thread Edward Luna
and the sheer number of servers running these plugins. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Edward Luna Sent: Wednesday, March 14, 2007 10:28 AM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Source Multiplayer Update Released Hmmm

RE: [hlds] Source Multiplayer Update Released

2007-03-13 Thread Edward Luna
What Valve is trying to do is simply not doable. You cannot make updates required but not have tested them on every platform they run on. We have all seen this over and over again... Valve issues updates and working servers crash. I'm no trashing Valve... they are exceptionally good at being

RE: [hlds] HLDM:Source Clients not working (topic change)

2007-03-09 Thread Edward Luna
Good job... nice find. -Original Message- From: Kevin Ottalini [mailto:[EMAIL PROTECTED] Sent: Friday, March 09, 2007 12:44 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] HLDM:Source Clients not working (topic change) Ahhh that was the clue I needed, VAC is causing the clients

RE: [hlds] Ingame adds, who will remove them?

2007-03-09 Thread Edward Luna
If Valve were pre-disposed to taking punitive action against dissenters on this list they would have done so a long ago. Server admins can belly ache all they want about ads... if they are in fact client side, there is nothing that can be done about them anyway other than express your

RE: [hlds] Ingame adds, who will remove them?

2007-03-08 Thread Edward Luna
Commercials in movie theaters have nothing to do with the movie theater, they're built into the film (client side). Without the movie theaters Hollywood has no outlet for their films and without the servers Valve has no outlet for their MP games. Bottom line... your server is the equivalent

RE: [hlds] Ingame adds, who will remove them?

2007-03-08 Thread Edward Luna
Apples and oranges. ... Another metaphor. lol. Valve could make the argument that we are running their server side software, which they provided for free, and if you don't like the arrangement... you are free to write your own. Maybe we should cut the guys from Valve a break every now and

RE: [hlds] Ingame adds, who will remove them?

2007-03-06 Thread Edward Luna
After many years of being an enthusiastic server admin running Valve games, I've reluctantly thrown in the towel on hosting SRC games. I probably just don't know enough to be able to keep up with all the nonsense and as much help as most guys are on this list... I just don't have the time to

RE: [hlds] Ingame adds, who will remove them?

2007-03-06 Thread Edward Luna
(except abandoning Half-Life to move on to greener pastures) Nah, just SRC... HL1 works great. I love the eye candy of HL2 SRC, just too many issues for the average Joe to deal with. -Original Message- From: Ook [mailto:[EMAIL PROTECTED] Sent: Tuesday, March 06, 2007 2:37 PM To:

RE: [hlds] Voice causes high ping

2007-02-21 Thread Edward Luna
Nough said? I don't see your point... please explain. -Original Message- From: Jason [mailto:[EMAIL PROTECTED] Sent: Wednesday, February 21, 2007 6:06 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Voice causes high ping

RE: [hlds] Voice causes high ping

2007-02-21 Thread Edward Luna
Oops... sry, I should have read ahead. -Original Message- From: Gigabit Nick [mailto:[EMAIL PROTECTED] Sent: Wednesday, February 21, 2007 6:55 AM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Voice causes high ping -- [ Picked text/plain from multipart/alternative ] Nough said

RE: [hlds] Voice causes high ping

2007-02-21 Thread Edward Luna
Like going to the barber shop and looking into the mirrors on opposite walls. I'm sure my hair is already cut in that thousandth barber shop I see way in the back. -Original Message- From: Adam Sando [mailto:[EMAIL PROTECTED] Sent: Wednesday, February 21, 2007 3:49 PM To:

RE: [hlds] DOD:S Bots

2007-02-11 Thread Edward Luna
@list.valvesoftware.com Subject: RE: [hlds] DOD:S Bots sweet! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Edward Luna Sent: Saturday, February 03, 2007 5:17 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] DOD:S Bots I'm not ignoring your question... a fellow

RE: [hlds] DOD:S Bots

2007-02-11 Thread Edward Luna
Here's another place to look, but still just a dumb Bot (no AI)... http://www.dayofdefeat.net/forums/showthre...threadid=70829 -Original Message- From: Jason O. Washburn [mailto:[EMAIL PROTECTED] Sent: Saturday, February 03, 2007 6:35 PM To: hlds@list.valvesoftware.com Subject: RE:

RE: [hlds] Antic heat

2007-02-11 Thread Edward Luna
Don't be so sure... there's no statute of limitations on a woman scorned... they've even been known to strike back from the grave. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Sent: Sunday, February 11, 2007 11:43 AM To: hlds@list.valvesoftware.com Subject: Re:

RE: [hlds] Problem with server listing

2007-02-09 Thread Edward Luna
I believe there is a distinction between port and the protocol allowed on that port. It may be that opening the port, with no additional qualifiers, opens the port to all protocols. I too have only opened my port to the TCP protocol and my servers are listed fine... but I did not explicitly

RE: [hlds] DOD:S Bots

2007-02-03 Thread Edward Luna
PROTECTED] Sent: Saturday, February 03, 2007 2:35 AM To: hlds@list.valvesoftware.com Subject: RE: [hlds] DOD:S Bots Edward what bot's are you using? Jason -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Edward Luna Sent: Friday, February 02, 2007 9:40 PM

RE: [hlds] DOD:S Bots

2007-02-02 Thread Edward Luna
Yup. However, in my DOD:S server I have bots that are in the game and can shoot at you.. well, shoot at something... okay, randomly shoot, but at least they're in the game and you can shoot them. My understanding is, no real Bots in DOD:S until Valve releases the source code... I may be

RE: [hlds] Service Software for Windows

2007-02-01 Thread Edward Luna
I use it... works great. Very customizable indeed. -Original Message- From: Adam Sando [mailto:[EMAIL PROTECTED] Sent: Wednesday, January 31, 2007 11:10 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Service Software for Windows Frazer's application is still the best available

RE: [hlds] Counter-Strike 1.6 Vista sound issues

2007-02-01 Thread Edward Luna
And it might work... well done Micro$loth. :) -Original Message- From: Whisper [mailto:[EMAIL PROTECTED] Sent: Wednesday, January 31, 2007 9:09 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Counter-Strike 1.6 Vista sound issues -- [ Picked text/plain from multipart/alternative

RE: [hlds] Number of players advertised on server.

2007-01-27 Thread Edward Luna
more as the server becomes more popular later on in the evening, isn't exactly going to mark us down as being dishonest. Cheers! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Edward Luna Sent: 26 January 2007 15:28 To: hlds@list.valvesoftware.com

RE: [hlds] Number of players advertised on server.

2007-01-26 Thread Edward Luna
So you want to build a base of loyal regulars by misleading them? Sounds like your a politician. -Original Message- From: Chris Barnett [mailto:[EMAIL PROTECTED] Sent: Friday, January 26, 2007 9:48 AM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Number of players advertised on

RE: [hlds] [OT]Savvis Metwork

2007-01-24 Thread Edward Luna
I wouldn't put too much faith in trace routes for troubleshooting lag issues. Not that it can't be an indicator mind you, but I'm pretty sure a trace route is a low priority item for routers. -Original Message- From: J. Laws - Hi-Definition Gaming [mailto:[EMAIL PROTECTED] Sent:

RE: [hlds] [OT]Savvis Metwork

2007-01-24 Thread Edward Luna
Uh oh! Now we need reply police? Can't we just read what we want to read and ignore what we don't want to read? My rating for my current reply is -5. :) -Original Message- From: Scott Tuttle [mailto:[EMAIL PROTECTED] Sent: Wednesday, January 24, 2007 12:58 AM To:

RE: [hlds] Feature request: sv_serverdomain

2007-01-24 Thread Edward Luna
Damn... and I was just about to tell you about the time I had an appendectomy and I stayed awake so I could give the surgeon direction during the operation. Oh well. -Original Message- From: [GS]Admin [mailto:[EMAIL PROTECTED] Sent: Wednesday, January 24, 2007 4:25 AM To:

RE: [hlds] Feature request: sv_serverdomain

2007-01-23 Thread Edward Luna
/29? subnet shorthand... 6 hosts? What's the significance? -Original Message- From: -Mike- [mailto:[EMAIL PROTECTED] Sent: Tuesday, January 23, 2007 3:29 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Feature request: sv_serverdomain I don't know, Nick...

RE: [hlds] Feature request: sv_serverdomain

2007-01-23 Thread Edward Luna
Hey... you can't fault people for trying. Velcro shoes ROFL. -Original Message- From: -Mike- [mailto:[EMAIL PROTECTED] Sent: Tuesday, January 23, 2007 3:46 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Feature request: sv_serverdomain I don't know... there should be a

RE: [hlds] Feature request: sv_serverdomain

2007-01-23 Thread Edward Luna
ROFL... I thought the same thing, but then I noticed the lack of profanities and said... nah! :) -Original Message- From: Roman Hatsiev [mailto:[EMAIL PROTECTED] Sent: Tuesday, January 23, 2007 4:34 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Feature request: sv_serverdomain

RE: [hlds] Follow-up: srcds.exe application error

2007-01-22 Thread Edward Luna
If for some reason you wish to do this off list, I understand, and ask that you please post your email once more for me. Isn't mutual problem solving precisely what this list is for? -Original Message- From: RMaioroff [mailto:[EMAIL PROTECTED] Sent: Monday, January 22, 2007 9:29 AM To:

RE: [hlds] port value changes

2007-01-08 Thread Edward Luna
Absolutely true. Well... that is, if you're using the default port. Forward only the port you are using but turn off any firewalls until you know it's working. -Original Message- From: Scott Tuttle [mailto:[EMAIL PROTECTED] Sent: Monday, January 08, 2007 9:46 AM To:

RE: [hlds] i need maps

2007-01-07 Thread Edward Luna
hehehe :) -Original Message- From: Whisper [mailto:[EMAIL PROTECTED] Sent: Saturday, January 06, 2007 9:43 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] i need maps -- [ Picked text/plain from multipart/alternative ] Please go here:

RE: [hlds] Happy New Year!

2007-01-01 Thread Edward Luna
:) -Original Message- From: Ook [mailto:[EMAIL PROTECTED] Sent: Monday, January 01, 2007 2:46 AM To: hlds@list.valvesoftware.com Subject: [hlds] Happy New Year! Happy New Year from Ooks Steaming Pile of Crap (hl1mp and op4) :-) ___ To

RE: [hlds] Merry Christmas

2006-12-27 Thread Edward Luna
also, look at what Kwanzaa is about, it has racist beginnings like it was about black supremacy, google it, so I do not support people wishing happy kwanzaa. we don't celebrate KKK holidays, why should we support anti-white ones? Edward Luna wrote: Happy invention of the capitalist military

RE: [hlds] Merry Christmas

2006-12-27 Thread Edward Luna
much love, [Mmmm]stuttering.john .gc On 12/26/06, Roland E Burgess [EMAIL PROTECTED] wrote: Pierre Smolarek wrote: Edward Luna wrote: True... Christ was most likely born in the spring... The Christians chose to celebrate the birth in late December so their celebration would coincide

RE: [hlds] Post-outage thoughts

2006-12-21 Thread Edward Luna
I agree that switches are a technical leap forward from hubs but to say hubs suck is to say networks sucked before switches were prevalent and that simply is not true. Although there are numerous differences between switches and hubs (especially managed switches) the most striking performance

RE: [hlds] Valve...can we get the connect command for redirect in SCRDS?

2006-12-20 Thread Edward Luna
Yup. -Original Message- From: Roman Hatsiev [mailto:[EMAIL PROTECTED] Sent: Wednesday, December 20, 2006 1:02 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Valve...can we get the connect command for redirect in SCRDS? Everyone hate being kicked or banned. I suggest removing

RE: [hlds] Valve...can we get the connect command for redirect in SCRDS?

2006-12-20 Thread Edward Luna
Obviously both sides have valid points however, there still remains the question of how much control a server operator should have and I don't really think any of you actually believe server operator abuse is rampant and causing a major problem for the gamming community and therefore must be

RE: RE: RE: Re: [hlds] Post-outage thoughts

2006-12-19 Thread Edward Luna
Very well said Frazer, as always. However, I'm obligated to point out, whatever fault tolerance Valve may or may not have built in... it was insufficient for this event. Until we are informed to the contrary by Valve, we must conclude that they were not geographically redundant...

RE: Re: [hlds] Post-outage thoughts

2006-12-18 Thread Edward Luna
Last I checked Winter hasn't begun yet. :)~ Obviously people are not complaining about loss of service as being equivalent to loss of life or livelihood... I think you may have gone a bit overboard with that one. The majority of complaints are centered around an apparent lack of

RE: RE: Re: [hlds] Post-outage thoughts

2006-12-18 Thread Edward Luna
I'm sorry my friend... I think you are missing the point entirely. There is not a single person on this list who would want his access to a CS server restored before essential services were restored to people in need due to a sever storm... that's not the issue. Of course we want real human

RE: RE: RE: RE: Re: [hlds] Post-outage thoughts

2006-12-18 Thread Edward Luna
I can see from your final post that we are like two ships passing in the night with the one glaring exception that we understand your point of view but I fear you are missing ours entirely. The human interest situation and the network design problems are two distinct and different issues. The

RE: [hlds] Valve...can we get the connect command for redirect in SCRDS?

2006-12-17 Thread Edward Luna
But if you actually connect to a different server from the one you wanted to connect to... can't you just leave? The redirection is taking place for a reason... so without it, wouldn't you be entering a server with potential performance problems (if server balancing were the reason for

RE: [hlds] Valve...can we get the connect command for redirect in SCRDS?

2006-12-17 Thread Edward Luna
Excellent ideas... how long before we see them in ogsWatcher? :)~ -Original Message- From: Frazer [mailto:[EMAIL PROTECTED] Sent: Sunday, December 17, 2006 8:23 AM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Valve...can we get the connect command for redirect in SCRDS? I think

RE: [hlds] Post-outage thoughts

2006-12-17 Thread Edward Luna
Not so long winded... maybe not even long winded enough considering the importance of the topic. I'm an IT director by trade and I can tell you for sure, if what just happened to the Steam network happened to one of the networks I managed... I'd have been out of a job as soon as the network

RE: [hlds] RE valve guest passes

2006-12-16 Thread Edward Luna
Has something happened to Steam? I haven't been able to connect to the Steam servers for a few hours now. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

RE: [hlds] Problems with Steam

2006-12-16 Thread Edward Luna
Some Steam services were working and some were not... apparently due to wide-spread power outages in the area. While I can certainly understand circumstances beyond Valve's control causing authentication and connection problems relative to Steam servers... what I can't understand is why my

RE: [hlds] RE valve guest passes

2006-12-14 Thread Edward Luna
and yes im conceited. Among other things... :) -Original Message- From: kyle [mailto:[EMAIL PROTECTED] Sent: Thursday, December 14, 2006 8:18 AM To: hlds@list.valvesoftware.com Subject: RE: [hlds] RE valve guest passes -- [ Picked text/plain from multipart/alternative ] roflcakes.

RE: [hlds] RE valve guest passes

2006-12-14 Thread Edward Luna
Old man? I've got a hangnail that's older than him. :)~ -Original Message- From: Chorizo Omelet [mailto:[EMAIL PROTECTED] Sent: Thursday, December 14, 2006 10:50 AM To: hlds@list.valvesoftware.com Subject: RE: [hlds] RE valve guest passes Not to be too conceited myself, but for an old

RE: [hlds] RE valve guest passes

2006-12-14 Thread Edward Luna
Message--- From: Edward Luna Date: 12/14/2006 9:24:01 AM To: hlds@list.valvesoftware.com Subject: RE: [hlds] RE valve guest passes Old man? I've got a hangnail that's older than him. :)~ -Original Message- From: Chorizo Omelet [mailto:[EMAIL PROTECTED] Sent: Thursday, December 14

RE: [hlds] VALVe wants advertisements in CS 1.6

2006-12-12 Thread Edward Luna
watching the first moon landing on our black white tube TV. But I think you might have me beat by a few years LOL. - Original Message - From: Edward Luna [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Monday, December 11, 2006 7:34 AM Subject: RE: [hlds] VALVe wants advertisements

RE: [hlds] VALVe wants advertisements in CS 1.6

2006-12-11 Thread Edward Luna
: [hlds] VALVe wants advertisements in CS 1.6 Can ya beat 42?? :) From: Edward Luna [EMAIL PROTECTED] Date: 2006/12/09 Sat AM 06:28:24 CST To: hlds@list.valvesoftware.com Subject: RE: Re: [hlds] VALVe wants advertisements in CS 1.6 ... waffling more than John Kerry. ROFL! Okay... seriously

RE: [hlds] VALVe wants advertisements in CS 1.6

2006-12-11 Thread Edward Luna
I know it's way off topic... and I'm running the risk of offending some people... but I can't resist. :)~ Here goes... I bought a house when I was 35 and took out a 15 year mortgage. I can remember at the time thinking to myself Wow! By the time I pay this off I'll be 50 years old... I'll

RE: Re: [hlds] VALVe wants advertisements in CS 1.6

2006-12-09 Thread Edward Luna
... waffling more than John Kerry. ROFL! Okay... seriously now. I've seen this all before and you guys are 100% correct to be concerned but you're also spitting into the wind. The times they are a changin and in-game adds are comin. To quote a phrase oft used by one incredibly sexy

[hlds] Dodsrc server problem

2006-11-27 Thread Edward Luna
I just installed the latest Mani update on my Dodsrc server. After the install the server wouldn't start... a message something like runtime error requested to terminate in an unusual way. I ran the updatetool but was still getting the same error. So I removed Mani and tried to start the

RE: [hlds] Re: Release: plugin to reset cl_restrict_server_commands

2006-11-22 Thread Edward Luna
Agreed. -Original Message- From: artiecs [mailto:[EMAIL PROTECTED] Sent: Tuesday, November 21, 2006 4:03 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Re: Release: plugin to reset cl_restrict_server_commands It's only useless with respect to players who want to exploit stuff.

RE: [hlds] Steam Client Crash after Updates with IE7

2006-11-22 Thread Edward Luna
Damn... What chance does the average person have? You do everything your supposed to do, indeed... forced to do, and your reward is that your systems no longer work. I wish I had something helpful to say buddy... is there any way to uninstall the updates? Did you try reinstalling Steam?

RE: [hlds] Better now or then?

2006-11-22 Thread Edward Luna
We were better off before... Valve is better off now. -Original Message- From: Chad [mailto:[EMAIL PROTECTED] Sent: Tuesday, November 21, 2006 11:25 PM To: hlds@list.valvesoftware.com Subject: [hlds] Better now or then? I am trying to figure out whether or not we are better off now,

RE: [hlds] c1a4i rcbot metamod svencoop crash

2006-11-22 Thread Edward Luna
I don't know if this is any help but I've had oddball problems with my HL1dm server running Metamod and Bots when the server sys_ticrate was greater than 66. Maybe someone else here knows why the sys_ticrate can do weird things to severs with Bots. Good luck. -Original Message-

RE: [hlds] help!

2006-11-22 Thread Edward Luna
Uh oh Look 5 lines below your question... and I'd duck if I were you. -Original Message- From: ALi cook [mailto:[EMAIL PROTECTED] Sent: Wednesday, November 22, 2006 4:29 AM To: hlds@list.valvesoftware.com Subject: [hlds] help! how to i un-subscribe to this??

RE: [hlds] help!

2006-11-22 Thread Edward Luna
ROFL... -Original Message- From: kyle [mailto:[EMAIL PROTECTED] Sent: Wednesday, November 22, 2006 4:37 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] help! -- [ Picked text/plain from multipart/alternative ] You must be blind or a total moron. ---Original Message---

RE: [hlds] Server counterpart for cl_restrict_server_commands

2006-11-22 Thread Edward Luna
I really don't see why they waste time and money even trying to change their old software at all. Just what is the goal? Can I assume your not in sales or advertising? New... Improved... even more effective... and 20% off. -Original Message- From: James Tucker [mailto:[EMAIL

RE: [hlds] Server counterpart for cl_restrict_server_commands

2006-11-22 Thread Edward Luna
your personal chat room. please just kill yourself. your a complete total loser at life. ---Original Message--- From: Edward Luna Date: 11/22/2006 7:30:58 AM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Server counterpart for cl_restrict_server_commands I really don't see why

RE: [hlds] Server counterpart for cl_restrict_server_commands

2006-11-22 Thread Edward Luna
total loser at life. ---Original Message--- From: Edward Luna Date: 11/22/2006 7:30:58 AM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Server counterpart for cl_restrict_server_commands I really don't see why they waste time and money even trying to change their old software

RE: [hlds] Counter-Strike: Source and Source Engine Update Released

2006-11-19 Thread Edward Luna
bankrupt for years but we dont always get what we wish for now do we. i wish gabe would just have his heart attack and be done with it, that fat slob of a loser. ---Original Message--- From: Edward Luna Date: 11/19/2006 7:54:49 AM To: hlds@list.valvesoftware.com Subject: RE: [hlds

RE: [hlds] Counter-Strike: Source and Source Engine Update Released

2006-11-19 Thread Edward Luna
. ---Original Message--- From: Edward Luna Date: 11/19/2006 7:54:49 AM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Counter-Strike: Source and Source Engine Update Released When we... the HL community... accepted the premise that Valve had the right to dictate that their mandatory

RE: [hlds] Counter-Strike: Source and Source Engine Update Released

2006-11-19 Thread Edward Luna
with it, that fat slob of a loser. ---Original Message--- From: Edward Luna Date: 11/19/2006 7:54:49 AM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Counter-Strike: Source and Source Engine Update Released When we... the HL community... accepted the premise that Valve had the right

RE: [hlds] Counter-Strike: Source and Source Engine Update Released

2006-11-19 Thread Edward Luna
have his heart attack and be done with it, that fat slob of a loser. ---Original Message--- From: Edward Luna Date: 11/19/2006 7:54:49 AM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Counter-Strike: Source and Source Engine Update Released When we... the HL community... accepted

RE: [hlds] Counter-Strike: Source update released

2006-11-02 Thread Edward Luna
Because success is almost always an accidental confluence of demand, timing, and luck. Those that succeed are often foolish enough think it had something to do with them so they try it again and again but never achieve anything close to their prior success. -Original Message- From:

RE: [hlds] Counter-Strike: Source update released

2006-11-02 Thread Edward Luna
If the Beta can do that, imagine what the finished product can do. :)~ -Original Message- From: Whisper [mailto:[EMAIL PROTECTED] Sent: Thursday, November 02, 2006 6:11 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Counter-Strike: Source update released -- [ Picked text/plain

RE: [hlds] Counter-Strike: Source update released

2006-11-02 Thread Edward Luna
I had jelly on my toast this morning instead of butter, and Mani kept working fine. :) -Original Message- From: Whisper [mailto:[EMAIL PROTECTED] Sent: Thursday, November 02, 2006 7:11 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Counter-Strike: Source update released -- [

RE: [hlds] Counter-Strike: Source update released

2006-11-02 Thread Edward Luna
How about you leave well alone and fix the broken stuff first? Because they haven't learned yet that they are not the reason for the success. They produced a fine product and they do good work... so do a million other people... but few acheive sucess. -Original Message- From: David

RE: [hlds] Counter-Strike: Source update released

2006-11-02 Thread Edward Luna
from a bunch of gamers, they didn't produce it and It has gone downhill ever since. Edward Luna wrote: How about you leave well alone and fix the broken stuff first? Because they haven't learned yet that they are not the reason for the success. They produced a fine product and they do good

RE: [hlds] IE7 and HTTP fast download issue

2006-10-24 Thread Edward Luna
on people's machine, it means they are manually going out and installing it. They should simply be smacked for using IE as their primary browser anyways. Edward Luna wrote: All things eventually come full circle. First there were real computers and every DP professional knew you never want

RE: [hlds] IE7 and HTTP fast download issue

2006-10-24 Thread Edward Luna
die already. I'm tired of getting posts that say the same damn thing but it in lamer ways then the last poster. Forum troll's all of you. STOPPP. ---Original Message--- From: Edward Luna Date: 10/24/06 04:14:12 To: hlds@list.valvesoftware.com Subject: RE: [hlds] IE7 and HTTP

RE: [hlds] IE7 and HTTP fast download issue

2006-10-23 Thread Edward Luna
All things eventually come full circle. First there were real computers and every DP professional knew you never want to be the first person to install an update... then Microsloth came along and made computers easy enough for the below average DP brain to use (okay.. ignore the fact that

RE: [hlds] CS SRCDS Map Rotations

2006-10-19 Thread Edward Luna
Works fine in my hl1ds with the map Crossfire listed as every other map in my map list. -Original Message- From: Shane Bauer [mailto:[EMAIL PROTECTED] Sent: Thursday, October 19, 2006 1:21 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] CS SRCDS Map Rotations -- [ Picked

RE: [hlds] MetaMod:Source install issues

2006-10-11 Thread Edward Luna
I think that's what he meant... in as few words as possible. lol -Original Message- From: Groove [mailto:[EMAIL PROTECTED] Sent: Wednesday, October 11, 2006 8:26 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] MetaMod:Source install issues If you mean adding the : GameBin

RE: [hlds] MetaMod:Source install issues

2006-10-11 Thread Edward Luna
Yeah... and? What was it? -Original Message- From: Groove [mailto:[EMAIL PROTECTED] Sent: Wednesday, October 11, 2006 12:11 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] MetaMod:Source install issues Okay, i found the problem.

RE: Re: [hlds] Unable to HOSt because..

2006-10-10 Thread Edward Luna
Nice post Bart. One small comment if I may. I don't believe it is necessary to forward any port other than the game port in order to create the required listen (initial connection) port for hl. This single port forwarding for TCP/IP only, has been working in my WRT54G Linksys router for

RE: Re: [hlds] Unable to HOSt because..

2006-10-07 Thread Edward Luna
If you have a LAN and your server and game puter (even if it is the same physical computer) are on that LAN, then you can/should join your server from the LAN side. Click the LAN tab, your server should list there. Others will need to join from the Internet side (through your router).

RE: Re: [hlds] Unable to HOSt because..

2006-10-07 Thread Edward Luna
:49 a.m. To: hlds@list.valvesoftware.com Subject: Re: Re: [hlds] Unable to HOSt because.. Yes, I was able to Join before but now I canNot. I do not know why I am unablr=e to join it worked before?? - Original Message - From: Edward Luna [EMAIL PROTECTED] To: hlds@list.valvesoftware.com

RE: Re: [hlds] Unable to HOSt because..

2006-10-07 Thread Edward Luna
the Netgear, doesn't work through the Linksys. - Original Message - From: Edward Luna [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Saturday, October 07, 2006 2:35 PM Subject: RE: Re: [hlds] Unable to HOSt because.. There is nothing more basic to a hl server than to be able

RE: [hlds] Unable to HOSt because..

2006-10-07 Thread Edward Luna
guess is he has one of the firewall filtering routers and isnt allowing all traffic on his lan segment. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Edward Luna Sent: Saturday, October 07, 2006 6:16 PM To: hlds@list.valvesoftware.com Subject: RE

RE: Re: [hlds] Unable to HOSt because..

2006-10-06 Thread Edward Luna
Close enough, hehehe... but your puter can have an internal and an external IP if it is multi-homed...like mine is. The rest of what you said is fairly accurate, in a down and dirty kinda way... well done. -Original Message- From: Ryan Brady [mailto:[EMAIL PROTECTED] Sent: Friday,

RE: Re: [hlds] Unable to HOSt because..

2006-10-06 Thread Edward Luna
I run several dedicated servers and the only port I have open for all the game servers is 27015 for TCP. In router jargon this is the initial connection port and must be opened so the Internet can get to it. Of course the IP addy that the Internet sees is the Public (no need to say external)

RE: [hlds] How to create a server?

2006-09-26 Thread Edward Luna
hmmm. No name router? Have you tried letting Counter Strike create the server for you? I'm no CS expert but I think it should work just like all the rest. There is an option to Create a Server. If you take that option can your friends join? If so, your problem is in your installation of CS

RE: [hlds] VAC OffLine?

2006-09-24 Thread Edward Luna
Joey... Please don't be upset... you did the right thing by posting the warning and I'm sure the vast majority of admin's appreciated your intentions. You must understand that when we communicate in an open arena like this we are talking with people we probably don't know personally and it is

RE: [hlds] How to create a server? dod bazooka ground spawns

2006-09-22 Thread Edward Luna
There are Bots, but they just run around shooting randomly. If something or someone happens to accidentally be in front of their weapon at the time... they may even hit it. No source code release = no useful bots. btw... don't even think about tanks that move. -Original Message- From:

RE: [hlds] issues (connection reset by peer errors) with latest updates

2006-09-13 Thread Edward Luna
Only Valve can know the actual reason for the error, I have a novel idea... Alfred; is it a timeout issue? If not, what is causing this? -Original Message- From: Trizik [mailto:[EMAIL PROTECTED] Sent: Wednesday, September 13, 2006 5:49 AM To: hlds@list.valvesoftware.com Subject: Re:

RE: [hlds] Re: Scum-sucking Bottom Feeders

2006-09-11 Thread Edward Luna
Any lock can be opened and any safe can be cracked... Valve is restricted by the law of the diminishing return; much like the OSHA cowboy. At some point, onerous safeguards destroy the game they were intended to protect. The servers are our homes... we need to lock the doors ourselves.

RE: [hlds] need help with setting up a server...

2006-09-05 Thread Edward Luna
passthrough, and now my friends still cannot connect. i need to know what, if nething am i doing wrong, or what else must i do before they can connect to my server. SIMPLE ENUFF FOR YA Edward Luna [EMAIL PROTECTED] wrote: So sorry Osamah.. it's was not my intention to offend you... it just

RE: [hlds] need help with setting up a server...

2006-09-05 Thread Edward Luna
the udp port so that there is an ip passthrough, and now my friends still cannot connect. i need to know what, if nething am i doing wrong, or what else must i do before they can connect to my server. SIMPLE ENUFF FOR YA Edward Luna wrote: So sorry Osamah.. it's was not my intention

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