Re: [hlds] free sound list is full

2005-10-12 Thread Jason L. Schwab
I have seen this exact same issue when settings my maxplayers to 64. Although at 48 and less it doesn't happen. I have not tried inbetween 48 and 64 though, those are just some number's i messed around with month or ago, but it would be nice to know what causes it and how to stop it from

Re: [hlds] Dedicated server problems

2005-10-01 Thread Jason L. Schwab
wont start, can you give us some real details? Stefan Johansson wrote: This is a multi-part message in MIME format. -- -- [ Picked text/plain from multipart/alternative ] Is there anybody else that been having problems with css standalone server since the last update? (9/27) I can't get it to

Re: [hlds] Random Kicking, but not for me

2005-09-29 Thread Jason L. Schwab
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] I tried connecting to your server, to check into this problem your having, just for the heck of it.. I could not connect though, got this immediate disconnection notice: LAN servers are restricted

Re: [hlds] Server Lag Choke/Loss

2005-09-29 Thread Jason L. Schwab
, Jason L. Schwab [EMAIL PROTECTED] wrote: This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] How many players, what OS, and how much memory did u specify on the heapsize? Thanks. Tyler Cook wrote: -- [ Picked text/plain from multipart/alternative ] hmm

Re: [hlds] Installing DoD:S Server?

2005-09-28 Thread Jason L. Schwab
./steam -command update -game dods -dir /path/to/whatever Matt Bengston wrote: -- [ Picked text/plain from multipart/alternative ] How do you install a DoD:S Server? Do you put Day of Defeat Source for game when creating the files with hlds update tool? --

Re: [hlds] Installing DoD:S Server?

2005-09-28 Thread Jason L. Schwab
-command update -game dods -dir c:\gameservers\DODS -verify_all -retry Then c:\gameservers\dods\scrds.exe -console -game dod +map dod_anzio +maxplayers 24 +ip XX.XX.XX.XX -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jason L. Schwab Sent: Wednesday

Re: [hlds] Re: DoD:D Server Files?

2005-09-27 Thread Jason L. Schwab
Wolvie wrote: Anybody have a list of rcon cmd's for DOD Source or a link to a site that has them? -Original Message- From: Rafael Lopez [mailto:[EMAIL PROTECTED] Sent: Sunday, September 25, 2005 9:59 AM To: hlds@list.valvesoftware.com Subject: [hlds] Re: DoD:D Server Files? I think we

Re: [hlds] Server Lag Choke/Loss

2005-09-27 Thread Jason L. Schwab
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] How many players, what OS, and how much memory did u specify on the heapsize? Thanks. Tyler Cook wrote: -- [ Picked text/plain from multipart/alternative ] hmm, dunno... i added the -heapsize

RE: [hlds] omg guys...

2005-09-26 Thread Jason L. Schwab
, graphical or pure text. Right? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jason L. Schwab Sent: 26. september 2005 06:10 To: hlds@list.valvesoftware.com Subject: RE: [hlds] omg guys... Well jeez, your completely wrong. Ever heard of hldsupdate tool? Even

RE: [hlds] RE: hlds digest, Vol 1 #4029 - 12 msgs

2005-09-26 Thread Jason L. Schwab
Yeap, I agree, You look into your server folder, under your steam files, and there's a dod folder with some corrupt looking gameinfo.txt file, and that's all that's in there, nothing else, also the gameinfo.txt complains as being invalid file format when u try to start a DOD:S server via steam.

Re: [hlds] Day of Defeat: Source server preload

2005-09-26 Thread Jason L. Schwab
./srcds_run +ip 1.2.3.4 -port 27015 +map dod_flash +maxplayers 32 -tickrate 100 -game dod That's what i'm using on my linux machines. Seing about 35% cpu usage with 2 full 32 player servers. (Dual Xeon's) 2.8ghz HT Themmes, Kent wrote: This is a multi-part message in MIME format. -- I need

Re: [hlds] DOD rcon console bug?

2005-09-26 Thread Jason L. Schwab
rcon sv_password If you pust just a space, it will set it to nothing and remove it. [DinoBot]Sidmind wrote: Can someone confirm. game = DOD:Source I set up a rcon password and a sv_password then entered the game and after a while tried to clear the sv_password out. rcon sv_password

RE: [hlds] Dod Source

2005-09-25 Thread Jason L. Schwab
Yeah its available in my steam's dedicated source server as well, although if I try to start one just to try it out, I get an error with invalid file format for the dod\gameinfo.txt or whatever the file is. I hope we hear something soon from valve, specially on the non-steam requirements side,

RE: [hlds] Dod Source

2005-09-25 Thread Jason L. Schwab
You can can just make a new one right with the steam software, on a win32 platform, the dedicated server stuff is included with every steam account automatically and for free. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of dexion Sent: Sunday,

RE: [hlds] omg guys...

2005-09-25 Thread Jason L. Schwab
Well jeez, your completely wrong. Ever heard of hldsupdate tool? Even the newest engine updates and server changes where available via the non-steam command line tool. So far the command line (non-gui, non steam) tool, has not been updated by valve in order to support dod:source's server stuff.