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Not running Beetlemod, but running Mani v1.1.0za with 14 bots continuously with
17 slots. Bots refer to humans and not a problem with the official maps (30%)
or Custom (70%) maps crashing. If I do have a crash it is usually a memory
module
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I host an SRCDS - Windows64 Server and experencing the same problems... what
makes it more intresting is the Counter Strike Source Client will not even
launch without crashing...
Alfred - Please Help again... This has definetley affected the
Cook [EMAIL PROTECTED] wrote:
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they cant roll back - it would affect the DoD: S launch on monday
On 9/24/05, Jim B wrote:
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I host an SRCDS - Windows64 Server and experencing the same problems
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I have after this last update had to remove the de_inferno (which my users love
this map) out of the rotation. Ever since this latest updates the system goes
off to lag land, recycles and reloads causing all the players to have to
re-connect.
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