Re: [hlds] VALVe wants advertisements in CS 1.6

2006-12-08 Thread Richard Fennell
Then someone referred to EA and BF. No comparison to CS or CSS. BF2 and BF2142 ROCK, PERIOD!!! They fix their bugs and issues way faster and actually test stuff or appears they do. Try stand-up, you'd make a fortune, while back in the real world... CSS is not a big hit as they thought

Re: [hlds] VAC in CSS. Not Conclusive

2006-08-12 Thread Richard Fennell
Roman Hatsiev wrote: For such cases there is always a demo at hand while I'm speaking about obvious cheaters like those who track a target through the wall - very attractive movie for the public! Like this one - http://public.otstrel.ru/otstrel/private/demo3.avi (6MB) Regards. This is not

Re: [hlds] Tickrate question

2006-04-24 Thread Richard Fennell
Adam Sando wrote: You are getting FPS and tickrate confused Kyle. See Frazers previous post for more details on the difference. I would have thought all SRCDS instances (whether HL2MP, CSS or DODS) would be 33 tick by default?? Guess not :( I was under the impression that hl2dm ran at a

Re: [hlds] Alfred, people are exploiting your steamid 'mixup'

2005-12-16 Thread Richard Fennell
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Graham Robinson wrote: The site that we believe released the hack in the first place ( http://www.icthacks.com ) no longer allows activation of new users. My guess is that they don't want server

Re: [hlds] Server Release, SrcTV problems

2005-09-23 Thread Richard Fennell
Erik Johnson wrote: This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] The release will be happening in the next 10 minutes or so, we promise this time it is for real. Thanks for bearing with us as we've been trying to get this release out the

Re: [hlds] Dod Source

2005-09-18 Thread Richard Fennell
Alfred Reynolds wrote: Yes, a day or two before hand (details will be sent out then). - Alfred Hi Alfred Will linux binaries be available at the same time as win32? Also, will the default tick rate be 33/66 or other? Sorry to add yet more questions to the mountain that you probably

[hlds] Engine update [64bit]?

2005-08-08 Thread Richard Fennell
Alfred Reynolds wrote: We have released an update to Counter-Strike and the Half-Life 1: Engine. Run the hldsupdatetool to get this update. If you run ANY server that uses the Half-Life 1: Engine (i.e TFC, DMC, NS, DoD, etc) then you should get this update. Hi Alfred, Thanks for the update,

Re: [hlds] HL1 update?

2005-08-03 Thread Richard Fennell
Alfred Reynolds wrote: No, the 64-bit port is a ways off yet. - Alfred This is terrible news for us companies with 175+ AMD64 bit Counterstrike 1.6 Servers. /me cries Its not just a recompile on 64bit compiler then? Richy ___ To unsubscribe,

Re: [hlds] Re: Questions about Tic rate

2005-06-02 Thread Richard Fennell
Martin Otten wrote: The default tickrate for CS:S is 33, for HL2 HL2DM 66. With tickrate 100, a CS:S server runs 3 times more simulation steps then a 33 tickrate server, which may cause a 3 times higher CPU usage. Also the client to server bandwidth increases by 300% since the client samples

Re: [hlds] sv_cheats

2005-05-29 Thread Richard Fennell
Cream wrote: Clayton Macleod wrote: uh, stopping environmental sounds that everyone is supposed to hear definitely gives that person an unfair advantage. You're supposed to hear the same things everyone hears. Yea, but the rain on aztec drives alot of people nuts.. its just TOO loud.

Re: [hlds] L7 patterns (Alfred?)

2005-05-15 Thread Richard Fennell
I've got this in place via Sveasoft's Alchemy replacement firmware for my Linksys WRT54GS wireless router. At the moment I've got to add these custom patterns manually, but they seem keen on replacing their current patterns with ones that are currently working properly in their next release, so

Re: [hlds] mp_showhitboxes

2005-05-11 Thread Richard Fennell
Simon Garner wrote: On 12/05/2005 7:16 a.m., Ben wrote: The command shows the server side hitboxes which is the position of the player (in this case a bot) on the server. Due to the latency, the position on the client is always trailing behind. That is why the hitboxes (server side position of

Re: [hlds] 1000fps bug in SRCDS still exists

2005-03-22 Thread Richard Fennell
lol, thats so weird i picture Alfred exactly the same. Ha Ha! You are funny sometimes AlfredI always picture you as Alfred the butler on Batman episodes. - Original Message - From: Alfred Reynolds [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Tuesday, March 22, 2005 1:53 PM

[hlds] Windows Source platform, best?

2005-03-13 Thread Richard Fennell
Hi :D I am thinking of moving one of my servers over from linux to windows and am wondering what the best version is for CS Source? I have AMD64 3.4Ghz machine with 1GB DDR. Is there still a timer issue with windows where u have to open a graphic to get higher FPS? Also is there an issue with XP