Re: [hlds] Quickplay settings for TF2 Halloween

2012-10-26 Thread Team BOOM!
Awesome Info Fletcher! THANKS! Will the achievements from years past also be available on the servers running the mix? I have people asking if they will be able to receive the Bombonicon item that they never got last year. Please forgive me if this has already been answered. I just changed my

[hlds] Ghost Player Issue in TF2 Since Last Update

2012-08-26 Thread Team BOOM!
All my TF2 PvP Windows servers are getting ghost players AGAIN since the last update. One server will get as many as 4 in 24 hours. Does anyone know how to prevent this and how to kick the ghosts without restarting a server full of people? Thanks in advance...

Re: [hlds] Engine Error: Host_Error: Overflow... still present

2012-08-19 Thread Team BOOM!
Hi guys, I'm first want to say I'm terribly sorry so many of you are having trouble with your servers. Usually it's me dealing with the stuff you guys are and I've lost a slot of sleep and hair over the messes created from Valve Game updates. I'm writing this to you because for some weird

Re: [hlds] Netchannel: failed reading message net_SetConVar

2012-08-19 Thread Team BOOM!
I haven't played MvM since it came out. I've been too busy. I did actually try to play yesterday and found I had to wait a minimum of 12 minutes justt o get into a server here in California. I starting to wonder if the Steam server network is simply overwhelmed and causing all the problems for

Re: [hlds] TF2 Engine Error: Host_Error: Overflow ...

2012-08-16 Thread Team BOOM!
I actually wish mine would crash once in a while. At least it would keep them from filling with ghost clients that eventually take up all 32 slots and don't let people join after a few hours! Embrace the chaos guys. LMAO! At least SourceMod is stable again with the latest snapshot. Have a good

Re: [hlds] Server Delisting, does it need some changes?

2012-08-10 Thread Team BOOM!
Can someone post the IPs of some servers using the fake clients or spoofing bots like you speak of? I'd like to see what they look like and don't see any in the server list under SV_REGION 255. By the amount of discussion on the topic over the past few weeks, I just thought there would be a bunch

Re: [hlds] OB Servers Don't Appear On Server List

2012-07-26 Thread Team BOOM!
I feel your pain. If I notice my Steam client is offline on my PC due to something going on with Steam, even if it's just for a few minutes, I can almost guarantee that many if not all of my Windows 2008 TF2 servers, along with TF2 servers hosted by others, will stop showing on the list. I also

[hlds] Phantom Clients in Game Servers Since Last TF2 Update

2012-07-05 Thread Team BOOM!
I was wondering if anyone is seeing phantom clients in their servers since the last update. I see two via HLSW in my 24/7 Dustbowl server (64.120.99.43:27015 if you wanna look) and can't kick figure out how why they are their and how to kick them. One of these phantoms has the same exact

Re: [hlds] Phantom Clients in Game Servers Since Last TF2 Update

2012-07-05 Thread Team BOOM!
that you mention it, I think the same thing happened here D: -Mensaje original- From: Team BOOM! Sent: Thursday, July 05, 2012 7:03 PM To: 'Half-Life dedicated Win32 server mailing list' Subject: [hlds] Phantom Clients in Game Servers Since Last TF2 Update I was wondering if anyone

Re: [hlds] [hlds_linux] Mandatory Counter-Strike: Source UpdateReleased

2012-07-02 Thread Team BOOM!
Happens every single time if you have a Windows Server. Get in line. It will finally eventually connect, but you could be waiting a while. I usually wait up to 30 minutes for just one server to update successfully. I believe Linux servers update much more quickly because they can be done

Re: [hlds] Mandatory TF2 update - Map Cycle File Overwritten

2012-06-28 Thread Team BOOM!
Fell Server Admin, Just an FYI... Check your Mapcycle files. This last update overwrote the mapcycle files on all our servers and I had to reset them on all them all. GRRR! Mike -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On

Re: [hlds] Mandatory TF2 update - Map Cycle File Overwritten

2012-06-28 Thread Team BOOM!
Dear Lord I can't type tonight! My last should read... Just an FYI... Check your Mapcycle files. This last TF2 update overwrote the mapcycle files on all our servers and I had to reset them all. ___ To unsubscribe, edit your list preferences, or view

Re: [hlds] Mandatory TF2 update - Map Cycle File Overwritten

2012-06-28 Thread Team BOOM!
update - Map Cycle File Overwritten +mapcyclefile custom mapcycle file here as parameter at launch for the win. On Thu, Jun 28, 2012 at 9:08 PM, Team BOOM! teamb...@comcast.net wrote: Fell Server Admin, Just an FYI... Check your Mapcycle files. This last update overwrote the mapcycle files on all

[hlds] Servers Missing From Server List

2012-06-26 Thread Team BOOM!
As some of you know from my previous messages here, My TF2 servers are frequently disappearing off the master server list requiring them to be restarted so they appear again. I'm very curious how many of you are experiencing this problem as well. During the past 3 days I've had to restart them

[hlds] Servers Missing From Server List

2012-06-26 Thread Team BOOM!
UPDATE 6/26/12 @ 5:35 PM PST I just refreshed my server list here on the west coast of the US. At 2:45 PM PST today, my server list showed 4403 TF2 servers. This was with no filters set at all. I just refreshed my list and now only see 3881 servers. I also noticed that 2 of the 5 servers I had

Re: [hlds] Servers Missing From Server List

2012-06-26 Thread Team BOOM!
Missing From Server List Valve's guys reported Steam maintenance finishing literally 3 minutes before you sent that. Maybe it's related? On 6/26/2012 8:46 PM, Team BOOM! wrote: UPDATE 6/26/12 @ 5:35 PM PST I just refreshed my server list here on the west coast of the US. At 2:45 PM PST today, my

Re: [hlds] New Exploit to crash a server [Console flooding]

2012-06-20 Thread Team BOOM!
. _ From: Team BOOM! teamb...@comcast.net To: 'Half-Life dedicated Win32 server mailing list' hlds@list.valvesoftware.com Sent: Tuesday, 19 June 2012, 21:41 Subject: Re: [hlds] New Exploit to crash a server [Console flooding] Just got this update notice for SMAC. I believe it addresses this issue

Re: [hlds] SRCDS memory leak?

2012-06-19 Thread Team BOOM!
I run 5 TF2 servers and 2 CSS servers on my Windows 2008 RC2 Box. None of these servers ever climb higher than 450 MB each. When I saw yours were climbing to over well twice that much I was floored! I don't blame you for being concerned. I'd be very curious to see the reason for them climbing so

Re: [hlds] New Exploit to crash a server [Console flooding]

2012-06-19 Thread Team BOOM!
Just got this update notice for SMAC. I believe it addresses this issue for us until Valve releases their update: GoD-Tony has just replied to a thread you have subscribed to entitled - SMAC Download Thread - in the SourceMod Anti-Cheat forum of AlliedModders. This thread is located at:

Re: [hlds] TF2 Servers Disappearing from Steam Servers List - AGAIN!

2012-06-19 Thread Team BOOM!
for something, it starts sleeping/don't tell it's there. 2012/6/17 Team BOOM! teamb...@comcast.net: Thank you very much for the reply Peter…. I’ll check it out.. Have a great weekend, Mike From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun

Re: [hlds] TF2 Servers Disappearing from Steam Servers List - AGAIN!

2012-06-17 Thread Team BOOM!
. SteamTools Main Thread http://forums.alliedmods.net/showthread.php?t=170630 SteamTools Include File (reference) http://hg.limetech.org/projects/steamtools/raw-file/tip/plugin/steamtools.in c On Wed, Jun 13, 2012 at 12:15 AM, Team BOOM! teamb...@comcast.net wrote: So here we go again

[hlds] TF2 Servers Disappearing from Steam Servers List - AGAIN!

2012-06-12 Thread Team BOOM!
So here we go again. All, my TF2 servers are once again randomly dropping from the Steam Master server list. One minute I see all my servers full of players. An hour later I see them nearly empty. When I see this happen, I look at the server list and the servers are not listed again!!! The

Re: [hlds] Mandatory Team Fortress 2 Update Released

2012-05-31 Thread Team BOOM!
These updates take longer and longer and time out more and more. Here I am an hour and a half later and still can't get my servers to update without timing out. I thought the new update system released a couple months ago was suppose to improve things. Instead, it's 100 times worse on the west

Re: [hlds] Mandatory Team Fortress 2 Update Released

2012-05-31 Thread Team BOOM!
list Subject: Re: [hlds] Mandatory Team Fortress 2 Update Released My first server updated in about 3 minutes, and my second in about 5 which is considerably better than it used to be. I'm also on the west coast. On 05/31/2012 07:04 PM, Team BOOM! wrote: These updates take longer and longer

Re: [hlds] Mandatory Counter-Strike: Source Update Released

2012-05-22 Thread Team BOOM!
DM and GG broken after update. Here we go again. I sure don't miss the CSS updates. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Eric Smith Sent: Tuesday, May 22, 2012 1:31 PM To: Half-Life dedicated Win32 server

Re: [hlds] Mandatory Counter-Strike: Source Update Released

2012-05-22 Thread Team BOOM!
Released Server crash fixes as well as bug fixes are awesome. Totally worth it. On Tue, May 22, 2012 at 4:56 PM, Team BOOM! teamb...@comcast.net wrote: DM and GG broken after update. Here we go again. I sure don't miss the CSS updates. -Original Message- From: hlds-boun

Re: [hlds] Mandatory Counter-Strike: Source Update Released

2012-05-22 Thread Team BOOM!
: Source Update Released Here is a current one: http://pfiles.saigns.de/cssoffsets.txt From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Team BOOM! Sent: Tuesday, May 22, 2012 11:16 PM To: 'Half-Life dedicated Win32 server mailing list' Subject

[hlds] Steam Servers Offline?

2012-05-16 Thread Team BOOM!
Anyone know what's going on with the Steam system? Mike ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

Re: [hlds] Steam Servers Offline?

2012-05-16 Thread Team BOOM!
in an effort to make the seal mask gift-wrappable. On Wed, May 16, 2012 at 9:09 PM, wickedplayer494 . wickedplayer...@gmail.com wrote: +1 confirm. On Wed, May 16, 2012 at 8:08 PM, byteframe bytefr...@gmail.com wrote: Wanton debauchery. On Wed, May 16, 2012 at 9:08 PM, Team BOOM! teamb

Re: [hlds] Mandatory Team Fortress 2 Update Released

2012-05-10 Thread Team BOOM!
I sure wish the updates would run the first time I try. I'm constantly getting messages like this and have to restart them after 10 mins of waiting, over and over again: Starting the Steam Update... Don't close this window. If you close this window the update will still be executed on the

Re: [hlds] Mandatory Team Fortress 2 Update Released

2012-05-10 Thread Team BOOM!
I wonder if I can do that with TCAdmin. I'll have to check that out. Thanks for the idea. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of shawn Sent: Thursday, May 10, 2012 4:28 PM To: Half-Life dedicated Win32

[hlds] Restoring A TF2 Server's Connection to Server List Without a Restart

2012-05-09 Thread Team BOOM!
Other than without restarting and kicking people who are in the server, does anyone know if there's a way to reconnect a TF2 server to the Steam servers so it will show up in the server list again when it disappears? My do this once in a while and I hate to boot the people who are in there to get

Re: [hlds] Policy of Truth??

2012-05-04 Thread Team BOOM!
Since we're all taking about Quickplay and the Policy of Truth, I wanted to hear your guys' thoughts about getting your own server populated and how it's our responsibility to fill our own servers. While I don't disagree with that statement, this is now more difficult for custom server

Re: [hlds] Policy of Truth??

2012-05-04 Thread Team BOOM!
invites, launching with connect on the command line, etc.) On Fri, May 4, 2012 at 8:13 PM, Team BOOM! teamb...@comcast.net wrote: Since we're all taking about Quickplay and the Policy of Truth, I wanted to hear your guys' thoughts about getting your own server populated and how it's our

Re: [hlds] Game hosting

2012-04-29 Thread Team BOOM!
My Friends, We shouldn't even bother discussing this on the list. He's asking about using illegal software practices. He can go elsewhere to search for this information. This is an Official Valve server list. I can't believe you guys are even replying to him. All he wants to know is if he will

Re: [hlds] Game hosting

2012-04-29 Thread Team BOOM!
on an illegitimate level. You are making assumptions on very little knowladge.. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Team BOOM! Sent: Monday, 30 April 2012 3:47 AM To: 'Half-Life dedicated Win32 server mailing

Re: [hlds] Mandatory TF2 update coming

2012-04-18 Thread Team BOOM!
Is anyone else having trouble with the win32 hldsupdatetool hanging up and needing to be restarted while updates. I need to run it 3 times for it too complete and updates can take up to 45 minutes now instead of the 10 or so minutes it took before. Very frustrating. This started after the new

Re: [hlds] Counter Strike Dedicated server problem

2012-04-10 Thread Team BOOM!
I have found that when my servers are out of date, they won't show up in the server list. The two problems you are having are probably tied together. Once your update issue is resolved, the server will probably show up again. As for it not updating, if you still haven't resolved that, try

Re: [hlds] Someones taking my server down

2012-03-29 Thread Team BOOM!
Aerolite, how do you know it's this guy? What have you done to isolate it to him? Just curious... -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of AeroliteGaming.com Sent: Thursday, March 29, 2012 1:07 PM To: Half-Life

Re: [hlds] Someones taking my server down

2012-03-29 Thread Team BOOM!
, Team BOOM! wrote: Aerolite, how do you know it's this guy? What have you done to isolate it to him? Just curious... -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of AeroliteGaming.com Sent: Thursday, March 29, 2012 1:07

Re: [hlds] Mandatory TF2 update coming

2012-03-28 Thread Team BOOM!
Eric you're the man. These notices really, really appreciated! Mike _ From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of gamead...@127001.org Sent: Wednesday, March 28, 2012 11:48 AM To: Half-Life dedicated Win32 server mailing

Re: [hlds] Crit hacking + VAC?

2012-03-25 Thread Team BOOM!
How sweet would it be to have Kigen and the authors of SMAC work directly with Valve to integrate their anticheat features into VAC? If SMAC and Kigen's AC can do it effectively, why not? I've been told that Valve is already working with the Gungame authors for CS:GO, and in my opinion, dealing

Re: [hlds] User Has Lost Connection To Steam

2012-03-22 Thread Team BOOM!
Leandro, one of the things that causes this is by having a Steam Client on the box that is out-of-date. If this is the case, either delete the Steam client from the box or make sure it's up to date by starting it every so often. Doing this fixed your issue for most people. Good Luck! Mike

[hlds] Crash Dump File Analysis of Valve Game .dmp Files

2012-03-18 Thread Team BOOM!
Can any of you fellow server Admins recommend someone that can analyze server crash dump files for me that one of my CSS servers has created? From time to time I need this done and would like someone who understands Valve games (CSS and TF2) to review the files for a possible source of the

Re: [hlds] Crash Dump File Analysis of Valve Game .dmp Files

2012-03-18 Thread Team BOOM!
me an email with them and i'll take a look for you. On 18/03/2012 22:09, Team BOOM! wrote: Can any of you fellow server Admins recommend someone that can analyze server crash dump files for me that one of my CSS servers has created? From time to time I need this done and would like someone who

Re: [hlds] Mandatory Team Fortress 2 Update Released

2012-02-18 Thread Team BOOM!
I had two hl2.exe crashes today as well. Though the crashes are less frequent than prior to the previous update, they're is still and issue for sure. - Mike -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Spencer

Re: [hlds] HL2 Client Crashes in TF2 Since Last Update

2012-02-16 Thread Team BOOM!
to be calculated in. For the item servers, I guess steam trading in-game hammers them even more. ppl retrying and retrying etc. _ From: Team BOOM! teamb...@comcast.net To: 'Half-Life dedicated Win32 server mailing list' hlds@list.valvesoftware.com Sent: Thursday, 16 February 2012, 1:10 Subject

Re: [hlds] HL2 Client Crashes in TF2 Since Last Update

2012-02-16 Thread Team BOOM!
At least my suspicions are confirmed I mean. Man, I can't type these days. Sorry. _ From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Team BOOM! Sent: Thursday, February 16, 2012 1:37 AM To: 'Half-Life dedicated Win32 server mailing

[hlds] HL2 Client Crashes in TF2 Since Last Update

2012-02-15 Thread Team BOOM!
Players in our community are porting an significant increase in HL2.exe crashes since the last update. I've personally had 3 crashes in the past 25 minutes while playing TF2. I've also noticed the item servers have been down more. I'm not sure if the two are related. Anyone else seeing this or

Re: [hlds] Item server, Steam Community, etc... down

2012-02-12 Thread Team BOOM!
Interesting, I'm not seeing any of that at all on our servers. Our server's in Los Angeles, CA. USA - Regional issue perhaps? Mike _ From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of dmex Sent: Sunday, February 12, 2012 7:49 PM

[hlds] TF2 Servers Crashing More Since Last Valve Update

2012-01-13 Thread Team BOOM!
Has anyone else noticed their TF2 servers crashing more often since the last update? My servers never crashed before, but with yesterday's update, all of them are and I have no idea why. I've had at least 6 crashes since last night, most often when the servers are full. Before I spend all my night

Re: [hlds] TF2 Servers Crashing More Since Last Valve Update

2012-01-13 Thread Team BOOM!
-Life dedicated Win32 server mailing list Subject: Re: [hlds] TF2 Servers Crashing More Since Last Valve Update I'm running MM:S 1.8.7 and SM 1.4.2-dev on Ubuntu just fine. Are you getting any kind of special error messages or dump logs? On Sat, Jan 14, 2012 at 2:33 AM, Team BOOM! teamb

Re: [hlds] hldsupdatetool problem

2012-01-04 Thread Team BOOM!
Here's mine and it works fine. C:\GameInstalls\HldsUpdateTool.exe -command update -game Counter-Strike Source -dir C:\gameinstalls\CSS -verify_all Good Luck Mike _ From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of jarett ambrosat

Re: [hlds] Cheat Engine Report

2011-12-24 Thread Team BOOM!
I think is Valve should make TF2 $3.99 or something very cheap. Free is ridiculous. Serious players would obviously still buy the game and the free-2-play issue would be greatly reduced if not eliminated if this was done. At least charge something, even if it's just a couple bucks. Then you can

[hlds] Huge TF2 Player Drop Issue Also? ( L4D2 Steamgroups Borked?)

2011-12-19 Thread Team BOOM!
Sorry to go slightly off-topic on an L4D2 issue, but I was thinking these topics might be related. Our 8 TF2 servers have been running virtually empty since the last update as well. Before they ran full nost of the day and into the night. All the servers show registered. Has anyone else seen TF2

Re: [hlds] Huge TF2 Player Drop Issue Also? ( L4D2 SteamgroupsBorked?)

2011-12-19 Thread Team BOOM!
. And this pattern has happened several times now. I wouldn't worry too much. Just seed on your servers and stick through it and you'll eventually get that traffic back. On , Team BOOM! teamb...@comcast.net wrote: Sorry to go slightly off-topic on an L4D2 issue, but I was thinking

Re: [hlds] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-12-15 Thread Team BOOM!
The update changed all my servers' mapcycles back to their defaults. You may wish to check yours as well in case you didn't notice. Mike _ From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Scott Sent: Thursday, December 15, 2011 10:40

Re: [hlds] TF2: rcon stops working

2011-12-10 Thread Team BOOM!
I no longer use the rcon_password setting in any server-side cfg files. A while back there was an exploit that was released where people could take over a server when it was done this way. I'm not exactly sure how and don't know if this is still an issue, but somehow they were able to grab the

[hlds] Recent Update for Alt-Tabbing in TF2

2011-12-01 Thread Team BOOM!
I just wanted to say thanks to the folks at Valve for fixing TF2 when Alt-tabbing issues that have been going on forever! This was a freaking nightmare until this update and now it works absoultely awesome! Alt-tabbing from full-screen TF2 to other apps is no longer a show-stopper! THANK YOU!

[hlds] Server In rate affected by recent updates

2011-11-18 Thread Team BOOM!
Fellow Admins, I've noticed that recently my IN rate on my client's net_graph will drop to 20 at certain times while playing on our 66-tick TF2 Dustbowl server. This appears to have started within the past month or so. Before my client's IN and OUT readings never fell below 63 on this or any of

Re: [hlds] Mandatory Team Fortress 2 update released

2011-11-10 Thread Team BOOM!
Thanks for the heads up about the map issue Jeff. My KOTH server wouldn't start because its start map is koth_harvest_event. Changed it to koth_badlands and BOOM! It started fine. Good call, Mike _ From: hlds-boun...@list.valvesoftware.com

Re: [hlds] Server Not Registered Anymore

2011-11-09 Thread Team BOOM!
All 7 of my Windows 2008 TF2 servers are no longer registered either. I restarted them again and no change. I'll bet this is the same thing that happened right after Halloween when we mysteriously lost all our players, and then it fixed itself a few days later. Hu. _ From:

Re: [hlds] Server Not Registered Anymore

2011-11-09 Thread Team BOOM!
-boun...@list.valvesoftware.com] On Behalf Of Team BOOM! Sent: Wednesday, November 09, 2011 8:01 AM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] Server Not Registered Anymore All 7 of my Windows 2008 TF2 servers are no longer registered either. I restarted them again

Re: [hlds] TF2 Player Count Drop After Halloween

2011-11-04 Thread Team BOOM!
keeps them full all day and night. I don't like saying there is something wrong but I think there is something wrong. On Fri, Nov 4, 2011 at 1:12 AM, Team BOOM! teamb...@comcast.net wrote: I'm seeing the same thing as msleeper. I have 7 TF2 servers and all of them were running totally full

Re: [hlds] TF2 Player Count Drop After Halloween

2011-11-04 Thread Team BOOM!
person in for more than 45 minutes yet quickplay keeps them full all day and night. I don't like saying there is something wrong but I think there is something wrong. On Fri, Nov 4, 2011 at 1:12 AM, Team BOOM! teamb...@comcast.net wrote: I'm seeing the same thing as msleeper. I have 7 TF2

Re: [hlds] TF2 Player Count Drop After Halloween

2011-11-03 Thread Team BOOM!
I'm seeing the same thing as msleeper. I have 7 TF2 servers and all of them were running totally full of players until the day after Halloween. In fact they've been running full for months. Now all but one or two usually sit empty. It's like quickplay is not directing traffic to them anymore.

[hlds] Halloween Update Question

2011-11-02 Thread Team BOOM!
drops and almost no one is connecting. Maybe people are just done playing now that Halloween is over? Thanks in advance - Mike _ From: Team BOOM! [mailto:teamb...@comcast.net] Sent: Sunday, October 30, 2011 6:15 PM To: 'Half-Life dedicated Win32 server mailing list' Subject: RE

Re: [hlds] Halloween Update Question

2011-11-02 Thread Team BOOM!
no one is connecting. Maybe people are just done playing now that Halloween is over? Thanks in advance - Mike _ From: Team BOOM! [mailto:teamb...@comcast.net] Sent: Sunday, October 30, 2011 6:15 PM To: 'Half-Life dedicated Win32 server mailing list' Subject: RE: [hlds] TF2 registered

Re: [hlds] TF2 registered servers: check for rogue '=' in the convarsettings

2011-10-30 Thread Team BOOM!
I'm sorry fellas, I know this has been discussed already but I'm still not clear on the convar syntax with the = sign. I have 7 registered TF2 servers. Some have an = sign inside the quoted identity section of the convar and some do not. My problem is I don't know where the = Fletch is

Re: [hlds] TF2 registered servers: check for rogue '=' in theconvarsettings

2011-10-30 Thread Team BOOM!
that helps. On 31 Oct 2011, at 00:50, Team BOOM! teamb...@comcast.net wrote: I'm sorry fellas, I know this has been discussed already but I'm still not clear on the convar syntax with the = sign. I have 7 registered TF2 servers. Some have an = sign inside the quoted identity section of the convar

[hlds] SM Crash Info Related to the TF2 Patch on 10/20/11

2011-10-20 Thread Team BOOM!
Fellow Admins and Sys-ops, The client crashes related to player class selection that appeared with today's update appears to have resolved itself for our players. Hopefully that's behind us. I did however discover another problem you may not be aware of. We were running a 1-2 week old Snapshot

Re: [hlds] SM Crash Info Related to the TF2 Patch on 10/20/11

2011-10-20 Thread Team BOOM!
updated SM you updated to the new gamedata. Gamedata updates are only automatic on release builds of SM, not the snapshot branches including 1.4. On Thu, Oct 20, 2011 at 8:44 PM, Team BOOM! teamb...@comcast.net wrote: Fellow Admins and Sys-ops, The client crashes related to player class selection

Re: [hlds] Team Fortress 2 Update Released

2011-10-20 Thread Team BOOM!
Additional info: I re-ran the update tool on one of our servers that was experiencing the client crashes for some clients. I just saw the following update came down evn thought I already updated the server to the latest version Updating 'Team Fortress 2 Content' from version 285 to version

Re: [hlds] The Premature Death of Counter-Strike Source.

2011-10-18 Thread Team BOOM!
I'm sorry Kyle, I have to disagree with you one point. This is not the premature death of CSS. Sadly, most die-hard CSS players would tell you that CSS officially died for most of the people who loved it when it was ported to the new engine in May 2010. Until that day, I could have never imagined

[hlds] Additional Info for the 10/13/11 Game Update

2011-10-15 Thread Team BOOM!
Hello all, I just learned a couple things about the big Valve update we just got. The update broke the SteamBans Metamod: Source plugin. If you're running the SteamBans plugin, comment out the SteamBans line in your metaplugins.ini file and Metamod should work fine again. The SteamBans folks are

Re: [hlds] Latest Update Issues

2011-10-13 Thread Team BOOM!
All, I disabled Metamod on all my Windows 2008 TF2 Servers and they are up, running and full. Of course SourceMod won't work, but at least you will have running servers again if this is your problem. Mike -Original Message- From: hlds-boun...@list.valvesoftware.com

Re: [hlds] DOD:S Voice-chat Icon Question

2011-10-01 Thread Team BOOM!
Jake, I spent a few days researching this and I believe the answer is no, there seems to be no way to turn off this feature. I guess one option would be to change the graphic for the icon and make it transparent, but that would most likely require significant work for the game and a forced

Re: [hlds] Server crashes (E. Olsen) (E. Olsen)

2011-08-23 Thread Team BOOM!
One thing I'm curious about with regard to this issue. I was wondering if the people having problems with these lockups are using shared game server files for multiple servers? In other words, are they using one directory of core game files to run multiple game server instances. Just a thought...

Re: [hlds] Mandatory TF2 update released

2011-08-23 Thread Team BOOM!
The update won't run on any of our servers. The Hldsupdatetool just aborts and the server restarts under the same version.. sigh... -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Eric Smith Sent: Tuesday, August 23,

Re: [hlds] Mandatory TF2 update released

2011-08-23 Thread Team BOOM!
correctly to all the content servers.. kind of getting annoyed with having to run a -verify_all on server when we update quickly.. it may not be that of course it may be that the content servers can't cope.. either way it needs fixing On 24/08/2011 02:01, Team BOOM! wrote: The update won't run

Re: [hlds] Latest Updated fail?

2011-08-18 Thread Team BOOM!
Jake, Because you weren't getting emails, you missed a bunch related directly to this problem. Bad timing LOL... The resolution posted by the users here is as follows: The problem appears to have only affected game servers that have an out of date older Steam Client on them. To fix the issue,

Re: [hlds] Unable to load steam support library..

2011-08-17 Thread Team BOOM!
Dear Jon, I just wanted to confirm you're using the correct syntax for the verify option in the command line, which should be -verify_all If that is correct and the files are still out of wack, perhaps you should try the following: 1. Force an version check on the server by deleting the

Re: [hlds] Unable to load steam support library..

2011-08-17 Thread Team BOOM!
where it is Unble to load steam support libraries. Thanks for the help, Jon On 17 Aug 2011, at 15:59, Team BOOM! wrote: Dear Jon, I just wanted to confirm you're using the correct syntax for the verify option in the command line, which should be -verify_all If that is correct

Re: [hlds] TF2 server memory usage - need some answers

2011-08-15 Thread Team BOOM!
We're running seven (7) 24-slot TF2 servers and 2 CSS servers on a Windows 2008 RS SP1 dual Quad Core Xeon box with 16 GB of RAM. We use RAID 5 for disk management with 3 drives. The TF2 servers are busy and many remain full most of the day, the CSS ones are not so much any more. On rare

Re: [hlds] 2008 R2 Timer Resolution

2011-03-10 Thread Team BOOM!
Below a link to the one I use on my Windows 2008 64-bit dedicated server. http://www.boomgaming.net/downloads/HiResTimer.zip This timer requires the Microsoft .net 1.1 framework package be loaded on your box first. It can be found here:

Re: [hlds] 2008 R2 Timer Resolution

2011-03-10 Thread Team BOOM!
FPS do you guys actually get with this thing? Up to 512? At least thats what I've always been getting on all my 2003 servers, without running a booster. I tried it once and it didnt make a difference. On 2011/03/10 12:14, Team BOOM! wrote: Below a link to the one I use on my Windows 2008 64-bit