Re: [hlds] Someone took over server

2015-01-22 Thread Tom Weir
+1 on using source mod where possible If you set the rcon password on the command line, it cannot be changed at runtime. On Jan 22, 2015, at 7:06 PM, Korrey Moore ajac...@gmail.com wrote: You should not be using RCON when other alternatives for server administration exist like Source Mod.

Re: [hlds] [hlds_linux] Mann Co Servers?

2012-08-15 Thread Tom Weir
So, just to be clear, EA Valve has introduced Ranked Mann Up servers that are unavailable to the heathens game server operators who have years of time/experience invested in providing subsidized infrastructure for said games in the past. Awesome, that. From:

Re: [hlds] New feature in TF2 Beta dedicated server update

2012-03-16 Thread Tom Weir
I think this comment really nails it - any system that attempts to block a 'player' by blocking a steamid is doomed to failure. The only way this could work, and only Valve has the info to make this happen, is to assume a (mostly) 1:1 relationship between players and their PCs, and then enable

Re: [hlds] New feature in TF2 Beta dedicated server update

2012-03-16 Thread Tom Weir
I'm not suggesting that steam ids:machine relationship be changed from *:*, but rather valve bake some knowledge (that only they have) into identifying steam_id 'clusters'. I.e. if a machine has 20 F2P accounts associated with it, and 10 of those are identified as nuisance accounts, it could

Re: [hlds] Mandatory TF2 update coming

2012-02-09 Thread Tom Weir
Hlsdupdate is always the first step to get the new bits. After that, there are a variety of techniques you can use to patch multiple servers at once. We manage our systems w/ TCAdmin, and usually have our 10 servers patched and updated within 5 minutes of hldsupdate completing. -Original

Re: [hlds] Dealing with persistent cheaters

2012-02-02 Thread Tom Weir
One of our server admins wrote a sm plugin that counts name changes per player over a short period of time. If they exceed a threshold, they're kicked automatically. Also, sourcemod's sm_who is very helpful for determining who to kick/ban, as it will give you a unique number per player, rather

Re: [hlds] TF2: rcon stops working

2011-12-10 Thread Tom Weir
It's also our policy to set rcon on the command line. Makes things much more secure. On Dec 10, 2011 4:37 PM, Team BOOM! teamb...@comcast.net wrote: I no longer use the rcon_password setting in any server-side cfg files. A while back there was an exploit that was released where people could

Re: [hlds] [hlds_linux] No halloween gift drops on viaduct_event

2011-10-28 Thread Tom Weir
Shortly after the update, one of our servers had a similar problem. Restarting the server seemed to clear the issue. On 10/28/2011 10:19 AM, Fletcher Dunn wrote: I'll be investigating this today. It's very important to us that if you register your server, you get the benefits. Your humble

Re: [hlds] Subject: Re: Max FPS

2011-10-16 Thread Tom Weir
On 10/16/2011 10:07 PM, G. Hutchinson wrote: I wish Valve would issue a recommended server.cfg with a future release of TF2. They could call it RecommendedServer.cfg or such so that it would not overwrite those who want to keep their cfg's, and those of us that would be happy with the

Re: [hlds] RO2 Customer Service Tactics

2011-10-13 Thread Tom Weir
Who said anything about not liking it. The majority of ppl subscribed to this list run public servers...trolls douchebags are just part of any given day. You started off by crying about how John (politely) told you to piss off. Given your recent posts, I don't think anyone else on the list