Re: [hlds] L4D bots after hibernation

2009-04-29 Thread Johan Andersson
@list.valvesoftware.com Subject: Re: [hlds] L4D bots after hibernation happens 1-3 times a day since the last big update. It's very annoying cause the server shows full and no human palyers can join anymore. Hope Valve will fix this soon... - Original Message - From: Adam Nowacki To: hlds

Re: [hlds] L4D bots after hibernation

2009-04-29 Thread Cc2iscooL
every few hours now. -- From: -xL-Trinidad trini...@extreme-losers.org Sent: Tuesday, April 28, 2009 7:31 PM To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Subject: Re: [hlds] L4D bots after hibernation happens 1-3

Re: [hlds] L4D bots after hibernation

2009-04-29 Thread Aaron Rapp
: Wednesday, April 29, 2009 2:10 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] L4D bots after hibernation Agreed. I took Sourcemod off my servers because I thought it might have been causing issues. Even on vanilla servers it does this. Fix pl0x. On Wed, Apr 29, 2009

Re: [hlds] L4D bots after hibernation

2009-04-29 Thread Munra
Sent: Wednesday, April 29, 2009 2:10 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] L4D bots after hibernation Agreed. I took Sourcemod off my servers because I thought it might have been causing issues. Even on vanilla servers it does this. Fix pl0x. On Wed

Re: [hlds] L4D bots after hibernation

2009-04-29 Thread msleeper
Message - From: Aaron Rapp r...@iz3d.com To: 'Half-Life dedicated Win32 server mailing list' hlds@list.valvesoftware.com Sent: Wednesday, April 29, 2009 5:16 PM Subject: Re: [hlds] L4D bots after hibernation I know this is being looked into at Valve. There's no ETA yet, though

Re: [hlds] L4D bots after hibernation

2009-04-29 Thread Aaron Rapp
: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of msleeper Sent: Wednesday, April 29, 2009 3:02 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] L4D bots after hibernation And here we go. It's the TF2 mapchange bug all over again

Re: [hlds] L4D bots after hibernation

2009-04-29 Thread Yaakov Smith
: Re: [hlds] L4D bots after hibernation It be nicer If they did some testing before releasing Don't you think? - Original Message - From: Aaron Rapp r...@iz3d.com To: 'Half-Life dedicated Win32 server mailing list' hlds@list.valvesoftware.com Sent: Wednesday, April 29, 2009 5:16 PM Subject

Re: [hlds] L4D bots after hibernation

2009-04-29 Thread Philip Bembridge
This is a strange one that I just got: L 04/29/2009 - 22:43:27: XBullitt68310STEAM_1:1:106*5023Infected disconnected (reason Disconnect by user.) L 04/29/2009 - 22:43:37: World triggered (Infected 0) (Survivor 0) L 04/29/2009 - 22:43:37: Team Infected scored 0 with 1 players L 04/29/2009 -

[hlds] L4D bots after hibernation

2009-04-28 Thread Adam Nowacki
Dropped xes1986(PL) from server (Disconnect by user.) Dropped Gardenian from server (Disconnect by user.) Dropped Wulfgar from server (Disconnect by user.) Entity 207 (class 'inferno') reported ENTITY_CHANGE_NONE but 'm_hOwnerEntity' changed. Dropped ;-) from server (Disconnect by user.) Dropped

Re: [hlds] L4D bots after hibernation

2009-04-28 Thread -xL-Trinidad
PM Subject: [hlds] L4D bots after hibernation Dropped xes1986(PL) from server (Disconnect by user.) Dropped Gardenian from server (Disconnect by user.) Dropped Wulfgar from server (Disconnect by user.) Entity 207 (class 'inferno') reported ENTITY_CHANGE_NONE but 'm_hOwnerEntity