[hlds] DoD v1.2 release

2004-05-19 Thread Alfred Reynolds
We have just released DoD v1.2 via Steam. This update requires a server restart. You can get the update by running the hldsupdatetool (hldsupdatetool.exe under win32 and steam under linux). The list of changes for this update can be viewed at:

RE: [hlds] CZ 1.2

2004-05-31 Thread Alfred Reynolds
It should be around 6pm PDT on Wednesday. - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Brian McAlpine Sent: Monday, May 31, 2004 6:18 PM To: [EMAIL PROTECTED] Subject: [hlds] CZ 1.2 What time are we expecting the CZ 1.2 release? It would be

[hlds] Counter-Strike:Condition Zero release

2004-06-02 Thread Alfred Reynolds
We have just released Counter-Strike:Condition Zero v1.2 via Steam. To get this update for your server run the hldsupdatetool (steam under linux and hldsupdatetool under win32). The changes for this update are: COUNTER-STRIKE: CONDITION ZERO ADDITIONS: Added new hostage models and animations

RE: [hlds] HLDS64 For Windows ???

2004-06-12 Thread Alfred Reynolds
We have no plans for a 64-bit version of the windows server at this time. - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: Saturday, June 12, 2004 1:33 PM To: [EMAIL PROTECTED] Subject: [hlds] HLDS64 For Windows ??? I

[hlds] Counter-Strike release

2004-06-14 Thread Alfred Reynolds
We have released an update for Counter-Strike. To get this update you need to run the hldsupdatetool (via steam under linux or hldsupdatetool under win32). The changes for this release are: - Added crosshair customization (color, size, opacity) - Corpses fade out with cl_corpse_stay - Improved

[hlds] CS lag fix

2004-06-23 Thread Alfred Reynolds
We have identified the cause of the lag and have created a fix for it. Updated game dlls will be released via Steam next week. In the meantime we have a hotfix available, the updated game dlls can be downloaded from: http://www.steampowered.com/drop/06232004_cstrike_gamedlls.zip Unzip this file

RE: [hlds] [OT] Why the sudden HTML emails?

2004-06-25 Thread Alfred Reynolds
This is a multi-part message in MIME format. -- Pong. Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Napier, Kevin Sent: Tuesday, February 17, 2004 2:29 PM To: '[EMAIL PROTECTED]' Subject: RE: [hlds] [OT] Why the sudden HTML emails? Noticed the hlcoders

RE: [hlds] [OT] Why the sudden HTML emails?

2004-06-25 Thread Alfred Reynolds
Looks like the Mailman config db for this list got corrupted somehow, reseting the config parameter fixed it. - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds Sent: Friday, June 25, 2004 12:38 PM To: [EMAIL PROTECTED] Subject: RE

[hlds] Counter-Strike update

2004-06-28 Thread Alfred Reynolds
We have released an update for Counter-Strike via Steam. This update includes a fix for the lag introduced by the recent hitbox fixes and we corrected the printing of say messages to the server console. To get this update you need to run the hldsupdatetool (steam under linux and

RE: [hlds] Steam Release

2004-07-08 Thread Alfred Reynolds
occur, etc. ? - Original Message - From: Alfred Reynolds [EMAIL PROTECTED] To: [EMAIL PROTECTED]; [EMAIL PROTECTED]; [EMAIL PROTECTED] Sent: Wednesday, July 07, 2004 6:10 PM Subject: [hlds] Steam Release We have released DoD 1.3 and new engine binaries via Steam. To get this update

RE: [hlds] Steam Release

2004-07-08 Thread Alfred Reynolds
We have some machines in the lobby that are being sent to some EU based rack space (in the UK and Amsterdam ), we should be spooling up more bandwidth in the next week or two. - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Steven Hartland Sent:

RE: [hlds] is WON being switch off end of this month ?

2004-07-13 Thread Alfred Reynolds
the ability to run unofficial WON servers or keeping 1.5 running? Quoting Alfred Reynolds [EMAIL PROTECTED]: WON will be shut down by the end of the month. We are currently using a variety of delivery mechanisms to inform people, and have more messages on the way (with more details). - Alfred

RE: [hlds] HTTP download referer

2004-07-15 Thread Alfred Reynolds
This has been passed on to the guys who implemented it, they are looking into it. I have no ETA on a fix (as we don't know what is causing the problem yet). - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Maarten van der Zwaart Sent: Thursday,

RE: [hlds] is WON being switch off end of this month ?

2004-07-15 Thread Alfred Reynolds
? Thanks Alfred - is there any official response about the ability to run unofficial WON servers or keeping 1.5 running? Quoting Alfred Reynolds [EMAIL PROTECTED]: WON will be shut down by the end of the month. We are currently using a variety of delivery mechanisms to inform people

RE: [hlds] Memory Can't be Read (and Linux equivalent)

2004-07-23 Thread Alfred Reynolds
I have been unable to reproduce the crash locally but I have a couple suspects based on various reports. I have built a new game server binary for cstrike (and cstrike only!), if you want to test it get it from: http://www.steampowered.com/mp.zip This is for windows only (the problem I suspect is

RE: [hlds] New CSS Beta Server Patch = Mad Lag !!

2004-08-20 Thread Alfred Reynolds
Could you email me offlist your server.cfg please. Does this happen as soon as people are on your server or is it more random than that? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Les Nagy Sent: Friday, August 20, 2004 5:42 AM To: [EMAIL PROTECTED]

[hlds] Counter-Strike: Source Beta update

2004-08-20 Thread Alfred Reynolds
We have released an update to Counter-Strike: Source Beta. You need to run the hldsupdatetool to get this update. This release include fixes for a c4 buying issue and a problem with downloading sprays. Full details of the changes can be read here:

RE: [hlds] Long Time CS Admin request to Valve, please change CSS Default Port

2004-08-21 Thread Alfred Reynolds
The port is runs on doesn't matter (the master server reports the full port, and the LAN tab also works with any port from 27015-27020). - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of CAIN Sent: Saturday, August 21, 2004 8:35 AM To: [EMAIL

RE: [SPAM] - RE: [hlds] Long Time CS Admin request to Valve, please change CSS Default Port - Bayesian Filter detected spam

2004-08-21 Thread Alfred Reynolds
it to 27035, with rcon address, but it seems to instantly forget. Is anyone else experiencing this? Thanks, Mike From: [EMAIL PROTECTED] on behalf of Alfred Reynolds Sent: Sat 8/21/2004 2:51 PM To: [EMAIL PROTECTED] Subject: [SPAM] - RE: [hlds] Long Time CS Admin

[hlds] Counter-Strike: Source Beta release

2004-08-31 Thread Alfred Reynolds
We have released an update to Counter-Strike: Source Beta. You need to run hldsupdatetool to get this update. The update includes fixes for mismatched hitboxes between the server and client as well as enabling sv_password. Full details of the changes can be viewed at:

[hlds] ServerBrowser Update

2004-09-03 Thread Alfred Reynolds
We will be releasing an update to the ServerBrowser in the next couple of weeks. This update will add the ability to view both Source and HL1 games in the same server list. We released an update for HL1 game servers on August 11th to support this new serverbrowser (in particular we added a new

[hlds] Counter-Strike: Source Beta release

2004-09-07 Thread Alfred Reynolds
We have just released an update to Counter-Strike: Source Beta. You need to run hldsupdatetool to get this update. This release fixes a problem with long commands causing the server to generate an error and exit. - Alfred ___ To unsubscribe, edit your

[hlds] Server Update

2004-09-23 Thread Alfred Reynolds
An update to the server browser was released yesterday that enabled both Source and HL1 games to be displayed in the same list. This update makes use of the server updated released 2 months ago. Make sure you have updated to this version via the hldsupdatetool. - Alfred

[hlds] Counter-Strike: Source Beta Release

2004-09-23 Thread Alfred Reynolds
We have released an update to Counter-Strike: Source Beta. You need to run hldsupdatetool to update your server, this is a required update. This version fixes several server exploits, full details can be read at: http://www.steampowered.com/index.php?area=newsid=322 - Alfred

RE: [hlds] NAT transparency with listenservers

2004-10-11 Thread Alfred Reynolds
I am not sure what NAT transparency is but HL2 doesn't implement it. Check that your router isn't port forwarding or that WinXP isn't using UPnP to request an open port. - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of David Fencik Sent: Sunday,

RE: [hlds] NAT transparency with listenservers

2004-10-11 Thread Alfred Reynolds
://www.cisco.com/warp/customer/556/nat-cisco.shtml Cheers On Mon, 11 Oct 2004 10:51:00 -0700, Alfred Reynolds [EMAIL PROTECTED] wrote: I am not sure what NAT transparency is but HL2 doesn't implement it. Check that your router isn't port forwarding or that WinXP isn't using UPnP to request

RE: [hlds] CS:S freezing a lot, HELP US Valve!!

2004-10-11 Thread Alfred Reynolds
We are working on it. - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Bobby Sent: Monday, October 11, 2004 8:13 PM To: [EMAIL PROTECTED] Subject: [hlds] CS:S freezing a lot, HELP US Valve!! Ok, Now its not fun, The CS:S servers are freezing at

RE: [hlds] Mass client dump (Illegible server message - svc_bad)

2004-10-14 Thread Alfred Reynolds
The cause has yet to be found, no one has provided a useful reproduction case for this yet to help track it down. - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of vit Sent: Thursday, October 14, 2004 12:56 AM To: [EMAIL PROTECTED] Subject: [hlds]

[hlds] Counter-Strike: Source Beta update

2004-09-29 Thread Alfred Reynolds
We have released an update to Counter-Strike: Source Beta. It is a required update, you need to run hldsupdatetool to get it. This update fixed voice comms not working on some servers, it also includes phase 5 of preloading. More information can be found at:

RE: [hlds] Friends Network down?

2004-10-17 Thread Alfred Reynolds
It should be back up again, one of the db servers decided to stop working. - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Stephen Micheals Sent: Saturday, October 16, 2004 1:32 AM To: [EMAIL PROTECTED] Subject: Re: [hlds] Friends Network down?

RE: [hlds] Number of allowed bans too small?

2004-10-20 Thread Alfred Reynolds
There is a fixed buffer in the command parsing code (8192 bytes I believe), a command (or an executed file) can't be larger than this right now. We are working on removing this limitation. - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Bruce

[hlds] Counter-Strike: Source update released

2004-10-22 Thread Alfred Reynolds
We have released an update to Counter-Strike: Source. Run the hldsupdatetool to get this update. This update fixes several crashes related to player names, more details can be found on: http://www.steampowered.com/index.php?area=newsid=331 - Alfred

[hlds] Counter-Strike: Source update

2004-10-25 Thread Alfred Reynolds
We have released an update to Counter-Strike: Source. To get this update run the hldsupdatetool. This update addresses the server crashes caused by changeteam spamming and fixes a couple other related bugs. More details of this update can be read at:

RE: [hlds] Comment please on metamod

2004-10-28 Thread Alfred Reynolds
The SDK will ship with a plugin API similar to MetaMod. We are working on it right now. - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mike Donahue Sent: Thursday, October 28, 2004 5:37 PM To: [EMAIL PROTECTED] Subject: [hlds] Comment please on

RE: [hlds] CS:S Nov. 2nd Update attempted to create directory with invalid name

2004-11-03 Thread Alfred Reynolds
Okay, I have reproduced the problem and we are working on a fix. - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds Sent: Wednesday, November 03, 2004 10:31 AM To: [EMAIL PROTECTED] Subject: RE: [hlds] CS:S Nov. 2nd Update attempted

RE: [hlds] CS:S Nov. 2nd Update attempted to create directory with invalid name

2004-11-03 Thread Alfred Reynolds
We just released an update via steam that should fix this problem, just run the update command again. - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds Sent: Wednesday, November 03, 2004 12:37 PM To: [EMAIL PROTECTED] Subject: RE

RE: [hlds] CS:S Nov. 2nd Update attempted to create directory with invalid name

2004-11-03 Thread Alfred Reynolds
=) ~ -Original Message- From: [EMAIL PROTECTED] [mailto:hlds- [EMAIL PROTECTED] On Behalf Of Alfred Reynolds Sent: Wednesday, November 03, 2004 6:08 PM To: [EMAIL PROTECTED] Subject: RE: [hlds] CS:S Nov. 2nd Update attempted to create directory with invalid name We just

[hlds] Counter-Strike: Source update

2004-11-04 Thread Alfred Reynolds
We have released an update to Counter-Strike: Source. To get this update run the hldsupdatetool. This update cheat protects a few debugging cvars and protects against client join floods. More details can be found at: http://www.steampowered.com/index.php?area=newsid=337 - Alfred

RE: [hlds] Counter-Strike: Source update

2004-11-04 Thread Alfred Reynolds
been down for 2h now and i cant start them again, then I get this error in server console: Failed to load server.dll Failed to load server binary Can't start game, no valid server.dll loaded - Original Message - From: Alfred Reynolds [EMAIL PROTECTED] To: [EMAIL PROTECTED]; [EMAIL

RE: [hlds] Counter-Strike: Source update

2004-11-04 Thread Alfred Reynolds
Failed to load server binary Can't start game, no valid server.dll loaded - Original Message - From: Alfred Reynolds [EMAIL PROTECTED] To: [EMAIL PROTECTED]; [EMAIL PROTECTED]; [EMAIL PROTECTED] Sent: Thursday, November 04, 2004 9:51 PM Subject: [hlds] Counter

RE: [hlds] Counter-Strike: Source update

2004-11-04 Thread Alfred Reynolds
Run hldsupdatetool to pick up the fix to this problem ( Failed to load the launcher DLL ). This is a win32, hldsupdatetool specific fix. - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds Sent: Thursday, November 04, 2004 2:00 PM

RE: [hlds] Counter-Strike: Source update

2004-11-04 Thread Alfred Reynolds
PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds Sent: Thursday, November 04, 2004 2:40 PM To: [EMAIL PROTECTED] Subject: RE: [hlds] Counter-Strike: Source update Run hldsupdatetool to pick up the fix to this problem ( Failed to load the launcher DLL ). This is a win32

RE: [hlds] Counter-Strike: Source update

2004-11-04 Thread Alfred Reynolds
the gun here? - K2 -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds Sent: Thursday, November 04, 2004 4:40 PM To: [EMAIL PROTECTED] Subject: RE: [hlds] Counter-Strike: Source update Run hldsupdatetool to pick up the fix

RE: [hlds] AMD64 CS Source..

2004-11-08 Thread Alfred Reynolds
There is no timeline on a 64-bit version right now but it is something we are investigating. - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Benjamin Brandes Sent: Monday, November 08, 2004 12:21 PM To: [EMAIL PROTECTED] Subject: AW: [hlds] AMD64

RE: [hlds] [OT] Who has pre-ordered HL2

2004-11-11 Thread Alfred Reynolds
http://www.steampowered.com/status/status.html Right now we have 9Gb/sec of wiggle room. - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Kevin Gerry Sent: Thursday, November 11, 2004 7:22 PM To: [EMAIL PROTECTED] Subject: RE: [hlds] [OT] Who has

RE: [hlds] [OT] Valve releasing SDK and a surprise

2004-11-24 Thread Alfred Reynolds
http://www.valve-erc.com/srcsdk/ - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Napier, Kevin Sent: Wednesday, November 24, 2004 10:25 PM To: [EMAIL PROTECTED] Subject: RE: [hlds] [OT] Valve releasing SDK and a surprise This is a multi-part

RE: [hlds] Auth server down?

2004-11-28 Thread Alfred Reynolds
What is the exact text of the error you are seeing? - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of MAB's Fighting Arena [CH] Sent: Sunday, November 28, 2004 9:08 PM To: [EMAIL PROTECTED] Subject: RE: [hlds] Auth server down? Hi I've been

RE: [hlds] CS:Source Dedicated Server Memory Dumps

2004-11-28 Thread Alfred Reynolds
You can send them to me along with a log snippet around the time of the crash please. - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of List Keeper Sent: Sunday, November 28, 2004 10:05 PM To: [EMAIL PROTECTED] Subject: [hlds] CS:Source Dedicated

[hlds] HL2MP release, Counter-Strike: Source update.

2004-11-30 Thread Alfred Reynolds
We have released HL2MP and an update to Counter-Strike: Source. To get hl2mp run hldsupdatetool with hl2mp as the game parameter (i.e hldsupdatetool.exe -command update -game hl2mp ). The total download size is around 300MB. The update for Counter-Strike: Source is around a 200Mb download (this

RE: [hlds] [hlds_announce] HL2MP release, Counter-Strike: Source update.

2004-11-30 Thread Alfred Reynolds
- Original Message - From: Alfred Reynolds [EMAIL PROTECTED] To: [EMAIL PROTECTED]; [EMAIL PROTECTED]; [EMAIL PROTECTED] Sent: Tuesday, November 30, 2004 9:04 PM Subject: [hlds] [hlds_announce] HL2MP release, Counter-Strike: Source update. We have released HL2MP and an update

RE: [hlds] [hlds_announce] HL2MP release, Counter-Strike: Source update.

2004-11-30 Thread Alfred Reynolds
to run it in team death match mode using the server gui tool. Alfred Reynolds wrote: We have released HL2MP and an update to Counter-Strike: Source. To get hl2mp run hldsupdatetool with hl2mp as the game parameter (i.e hldsupdatetool.exe -command update -game hl2mp ). The total

RE: [hlds] [hlds_announce] HL2MP release, Counter-Strike: Source update.

2004-12-01 Thread Alfred Reynolds
A fix for it has been released, restart Steam to pick it up. - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds Sent: Tuesday, November 30, 2004 11:33 PM To: [EMAIL PROTECTED] Subject: RE: [hlds] [hlds_announce] HL2MP release, Counter

[hlds] Source Engine update (Counter-Strike: Source and Half-Life 2: Deathmatch)

2004-12-01 Thread Alfred Reynolds
We have just released an update to the Source engine. To get this update run the hldsupdatetool. This release addresses the kick problem (clients being able to kick other clients). More details can be found at: http://www.steampowered.com/index.php?area=newsid=366 - Alfred

[hlds] [hlds_announce] Source Engine/HL2MP release

2004-12-02 Thread Alfred Reynolds
We have just released an update to the Source engine (for Counter-Strike: Source and Half-Life 2: Deathmatch) and HL2MP. Run the hldsupdatetool to get this update. This update improves weapon respawn behavior in HL2MP, allows linux servers to run in directories with capitals in their name and

RE: [hlds] [hlds_announce] Source Engine/HL2MP release

2004-12-02 Thread Alfred Reynolds
] Subject: Re: [hlds] [hlds_announce] Source Engine/HL2MP release Alfred: HL2MP does not appear to support the ip cvar, and this is preventing me from offering it as a service, since all our machines are multihomed. Is this bug being worked on? -John - Original Message - From: Alfred

RE: [hlds] MOTD specification var ETA

2004-12-03 Thread Alfred Reynolds
I don't have an ETA on this feature request. - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Steven Hartland Sent: Friday, December 03, 2004 12:54 AM To: [EMAIL PROTECTED]; [EMAIL PROTECTED] Subject: [hlds] MOTD specification var ETA I don't

RE: [hlds] Mr. Reynolds - .RES or .LST?

2004-12-03 Thread Alfred Reynolds
For custom maps that have new resources (such as models or sounds) you need a file in the maps directory called map name.res that lists all the custom resources required by that map. It should contain the list of files that a client will download when they get the custom map from the server. The

RE: [hlds] HL2DM player limit

2004-12-03 Thread Alfred Reynolds
Yes. Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of TooL Sent: Friday, December 03, 2004 2:24 PM To: [EMAIL PROTECTED] Subject: [hlds] HL2DM player limit Is the player limit hard coded at 16 since the latest Steam Update? Thanks, Scott

RE: [hlds] Server can't contact auth server continued

2004-12-07 Thread Alfred Reynolds
Error number 35 means the TCP/IP connection between the server and our authentication server stalled (i.e packets stopped being transmitted between the two). It could have a router/route glitch, have you seen it more than once? - Alfred Original Message From: [EMAIL PROTECTED]

[hlds] Counter-Strike Source update

2004-12-16 Thread Alfred Reynolds
We have released an update to Counter-Strike Source. To get this update run the hldsupdatetool. This update adds a new map, one of the classics, de_prodigy to Counter-Strike Source. The update also has numerous bug fixes and should solve the crashing problems of linux users running with certain

RE: [hlds] Counter-Strike Source update

2004-12-16 Thread Alfred Reynolds
Of Alfred Reynolds Sent: Thursday, December 16, 2004 2:57 PM To: [EMAIL PROTECTED]; [EMAIL PROTECTED]; [EMAIL PROTECTED] Subject: [hlds] Counter-Strike Source update We have released an update to Counter-Strike Source. To get this update run the hldsupdatetool. This update adds a new map, one

RE: [hlds] +ip issue..

2004-12-17 Thread Alfred Reynolds
A fix is due later today. - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ruiner Sent: Friday, December 17, 2004 2:07 PM To: [EMAIL PROTECTED] Subject: [hlds] +ip issue.. I've not read anything official from valve yet, this has been quite some

[hlds] Source Dedicated Server update

2004-12-17 Thread Alfred Reynolds
We have released an update to the Source Dedicated server. To get this update run the hldsupdatetool. This update fixes the +ip command line parameter not working. More details can be found here: http://www.steampowered.com/index.php?area=newsid=378 - Alfred

RE: [hlds] Source Dedicated Server update

2004-12-17 Thread Alfred Reynolds
: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds Sent: Friday, December 17, 2004 5:20 PM To: [EMAIL PROTECTED]; [EMAIL PROTECTED]; [EMAIL PROTECTED] Subject: [hlds] Source Dedicated Server update We have released an update to the Source Dedicated server. To get this update

[hlds] VAC on Source

2004-12-17 Thread Alfred Reynolds
VAC is coming to Source, and it will be an updated VAC with additional anti-cheat functionality. We're working on this now. - Alfred ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

[hlds] Half-Life 2: Deathmatch update released

2004-12-10 Thread Alfred Reynolds
We have released an update to Half-Life 2: Deathmatch and the dedicated server. You need to run hldsupdatetool to get this update. This update tweaks several gameplay issues with Half-Life 2: Deathmatch and fixes a couple dedicated server problems. Details of the update can be found here:

RE: [hlds] HL1 dedicated server update

2005-01-07 Thread Alfred Reynolds
If you run czero using the hldsupdate tool then edit czero\steam.inf and add a newline to the end of the file. This will stop out-of-date error. - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Robert Dodd Sent: Friday, January 07, 2005 7:00 PM To:

RE: [hlds] Counter-Strike: Source update

2005-01-17 Thread Alfred Reynolds
: Re: [hlds] Counter-Strike: Source update Any Elses update Freezing??? It logs in and Freezes at Updateing ' Counter-Strike Source Shared Content' from version 21 to version 22 - Original Message - From: Alfred Reynolds [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com; hlds

RE: [hlds] OT: Steampowered forums?

2005-01-20 Thread Alfred Reynolds
Our web server host had a major network/power outage and when the power came back the database server didn't (they were testing a backup generator, guess what didn't work...). We are working with the vbulletin people to try to recover what we can of the database (and doing some long needed

RE: [hlds] Possible to permanently disable htlv in css?

2005-02-13 Thread Alfred Reynolds
The next engine release will include a -nohltv flag to permanently disable during a srcds session. Note that if you give rcon access it means remote console, anything you can do in the console they can do remotely (say, for example, exiting the server). - Alfred Original Message From:

RE: [hlds] Server update for HL2-DM update at 4pm PST?

2005-02-17 Thread Alfred Reynolds
Yup, details at 4! - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mikee Sent: Thursday, February 17, 2005 3:35 PM To: hlds@list.valvesoftware.com Subject: [hlds] Server update for HL2-DM update at 4pm PST? Wondering if there will be a

[hlds] Steam Update released

2005-02-17 Thread Alfred Reynolds
An update has been released for HL2MP and the Source engine. You need to run the hldsupdatetool to get this update. This update adds a new map to HL2MP and fixes a few bugs in the game engine (in particular a disconnect crash and a rcon lockup). More details can be found here:

[hlds] FW: patch today - might be a problem

2005-02-17 Thread Alfred Reynolds
Foreman [mailto:[EMAIL PROTECTED] Sent: Thursday, February 17, 2005 5:42 PM To: Alfred Reynolds Subject: Re: patch today - might be a problem we are getting a few people reporting Disconnect: Error verifying STEAM UserID Ticker (server was unable to contact the autentication serveer, 35) 1 person

[hlds] RE: [hlds_linux] Steam Update released

2005-02-17 Thread Alfred Reynolds
Of Alfred Reynolds Sent: Thursday, February 17, 2005 4:18 PM To: hlds_linux@list.valvesoftware.com; hlds@list.valvesoftware.com; [EMAIL PROTECTED] Subject: [hlds_linux] Steam Update released An update has been released for HL2MP and the Source engine. You need to run the hldsupdatetool to get this update

[hlds] RE: [hlds_linux] FW: patch today - might be a problem

2005-02-17 Thread Alfred Reynolds
This should be fixed now, the offending router has been taken out the back and shot. - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds Sent: Thursday, February 17, 2005 5:44 PM To: hlds_linux@list.valvesoftware.com; hlds

RE: [hlds] Source: Custom map configs...in which folder now? (Alfred ;)

2005-02-17 Thread Alfred Reynolds
The mod\cfg directory. - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of List Keeper Sent: Thursday, February 17, 2005 8:28 PM To: hlds@list.valvesoftware.com; hlds_linux@list.valvesoftware.com Subject: [hlds] Source: Custom map configs...in which

RE: [hlds] RE: [hlds_linux] FW: patch today - might be a problem

2005-02-17 Thread Alfred Reynolds
a completely new version into a clean directory so i can see if running a server with defaults on a totally clean install will work. the servers that wont start just flash and exit. or is it that someone forgot we need to run the ds in dos console mode or something like that Alfred Reynolds wrote

RE: [hlds] RE: [hlds_linux] FW: patch today - might be a problem

2005-02-17 Thread Alfred Reynolds
] [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds Sent: Thursday, February 17, 2005 10:32 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] RE: [hlds_linux] FW: patch today - might be a problem I cannot reproduce this problem. Run the hldsupdatetool with the -verify_all command line flag

RE: [hlds] Source: Custom map configs...in which folder now? (Alfred ;)

2005-02-18 Thread Alfred Reynolds
? That is KOOL Hey.. I know I am shouting in the dark here, but is any of this stuff documented anywhere? Alfred Reynolds wrote: The mod\cfg directory. - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of List Keeper Sent: Thursday, February 17

[hlds] Source engine update released

2005-02-18 Thread Alfred Reynolds
We have released an update to the Source engine. You need to run hldsupdatetool to get this update. The changes for this release are: - Added Half-Life 2: Deathmatch back to the dedicated server UI - Temporarily disabled SourceTV beta for backend changes - Alfred

RE: [hlds] HL2MP - new exception and crash after the update, in vphysics.dll

2005-02-21 Thread Alfred Reynolds
I will forward this info onto the HL2MP team. - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Spencer 'voogru' MacDonald Sent: Monday, February 21, 2005 10:22 AM To: hlds@list.valvesoftware.com Subject: RE: [hlds] HL2MP - new exception and crash

[hlds] Counter-Strike: Source, Half-Life 2: Deathmatch and Source engine update

2005-02-24 Thread Alfred Reynolds
We have released an update to Counter-Strike: Source, Half-Life 2: Deathmatch and the Source engine. Run hldsupdatetool to apply the update. Two new maps (de_train and cs_compound) have been added to Counter-Strike: Source and the model bug in Half-Life 2: Deathmatch has been fixed. A more

[hlds] RE: [hlds_linux] Counter-Strike: Source, Half-Life 2: Deathmatch and Source engine update

2005-02-24 Thread Alfred Reynolds
PROTECTED] On Behalf Of Alfred Reynolds Sent: Thursday, February 24, 2005 5:25 PM To: hlds_linux@list.valvesoftware.com; hlds@list.valvesoftware.com Subject: [hlds_linux] Counter-Strike: Source, Half-Life 2: Deathmatch and Source engine update We have released an update to Counter-Strike: Source, Half

RE: [hlds] Source Update

2005-02-24 Thread Alfred Reynolds
You can also add -retry on the command line to make it keep retrying content server connections when the system is busy. - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of wArgOd Sent: Thursday, February 24, 2005 7:56 PM To:

RE: [hlds] new command, -tickrate.

2005-02-24 Thread Alfred Reynolds
-tickrate hz So you want -tickrate 85 Note that the raw FPS value displayed by the dedicated server is decoupled from the tickrate (one frame may not equal one tick). - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Team Pfeffer Sent: Thursday,

RE: [hlds] new command, -tickrate.

2005-02-24 Thread Alfred Reynolds
: Re: [hlds] new command, -tickrate. Thanks! Can you tweak it while the game is running in the console? We use the GUI version, not the command line. -Tech On Thu, 24 Feb 2005 21:51:47 -0800, Alfred Reynolds [EMAIL PROTECTED] wrote: -tickrate hz So you want -tickrate 85 Note that the raw

RE: [hlds] new command, -tickrate.

2005-02-24 Thread Alfred Reynolds
@list.valvesoftware.com Subject: Re: [hlds] new command, -tickrate. So how does -tickrate compare or relate to +fps_max? - Original Message - From: Alfred Reynolds [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Thursday, February 24, 2005 11:51 PM Subject: RE: [hlds] new command, -tickrate

RE: [hlds] new command, -tickrate.

2005-02-24 Thread Alfred Reynolds
, with this update HL2-DM tonight both my 16 person [K-9] Kibbles and Bits servers are running really well. Thanks again! - Original Message - From: Alfred Reynolds [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Friday, February 25, 2005 1:16 AM Subject: RE: [hlds] new command

RE: [hlds] new command, -tickrate.

2005-02-24 Thread Alfred Reynolds
, -tickrate. Alfred Reynolds wrote: The default tick rate for HL2DM is 66, for Counter-Strike: Source its 33. I would try 66 and 100. The higher the value the more CPU usage. Extreme values (less than 33 or more than 128) may cause simulation errors. Dude, Alfred. It's after 11pm. Go home, grab a beer

RE: [hlds] Switching from Linux to Windows

2005-03-02 Thread Alfred Reynolds
That language is not appropriate on this list. - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Philipp G. Sent: Wednesday, March 02, 2005 12:21 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Switching from Linux to Windows Why don't you

RE: [hlds] Alfred: Does HL2 have the timeleft command?

2005-03-03 Thread Alfred Reynolds
There is a timeleft command but it is a player command, not a console one. - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mikee Sent: Thursday, March 03, 2005 8:48 AM To: hlds@list.valvesoftware.com Subject: [hlds] Alfred: Does HL2 have the

RE: [OT] [hlds] Re: Can anyone tell me how i can activate Stats

2005-03-03 Thread Alfred Reynolds
Could you send me (off list) a sample application that demonstrates the request-id problem you are referring to please. As others have pointed out we already have a well defined log format. Adding more data sources to the TCP/IP connection you make to the server is on the TODO list, I have no

RE: [hlds] Alfred: Does HL2 have the timeleft command?

2005-03-03 Thread Alfred Reynolds
is not enabled or working. You can see what I mean in any server. Thanks again! - Original Message - From: Alfred Reynolds [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Thursday, March 03, 2005 2:18 PM Subject: RE: [hlds] Alfred: Does HL2 have the timeleft command? There is a timeleft

RE: [hlds] FPS / C++ Abnormal Termination

2005-03-03 Thread Alfred Reynolds
We are trying to reproduce the FPS problem reliably (we can do it, it just takes a while slowing down the debugging loop). I would also point out that FPS and tick count are decoupled, a lower FPS (that is still above the tick rate) will not effect the game (so dropping to 250 from 500 is not a

RE: [hlds] Zero or negative gravity crashes SRCDS

2005-03-03 Thread Alfred Reynolds
Don't do that then. - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of List Keeper Sent: Thursday, March 03, 2005 5:09 PM To: hlds@list.valvesoftware.com Subject: [hlds] Zero or negative gravity crashes SRCDS I am experiencing crashes when

RE: [hlds] CreateFragmentsFromFile - doesn't exist...

2005-03-09 Thread Alfred Reynolds
Those files are custom client content (sprays), they will always be downloaded from the server (and cannot use http). - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Bud Ingram Sent: Wednesday, March 09, 2005 2:06 PM To:

[hlds] Counter-Strike: Source update

2005-03-09 Thread Alfred Reynolds
We will be releasing an update to Counter-Strike: Source in the next couple of hours. This email is a heads up for people to be prepared. This email is being sent at the request of a few people to give them a larger lead time to help them manage server updates. Note that all release times are

[hlds] Counter-Strike: Source update released

2005-03-09 Thread Alfred Reynolds
We have released an update to Counter-Strike: Source. Run the hldsupdatetool to get the it. This update increases the number of spawn points in de_dust2 to 40 (20 per side), fixes the crouching bug in Counter-Strike: Source, adds the stats command to the game server and adds connectionless query

[hlds] RE: [hlds_linux] CLI Steam account creation

2005-03-09 Thread Alfred Reynolds
Yes it has, you no longer need to provide a username or password when using hldsupdatetool (so there is no need to create accounts). - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tim Sent: Wednesday, March 09, 2005 6:09 PM To:

RE: [hlds] stats command?

2005-03-09 Thread Alfred Reynolds
I will look into it, it doesn't appear to be exposed in the win32 engine build. - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of List Keeper Sent: Wednesday, March 09, 2005 7:36 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] stats

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