[hlds_linux] CS 1.6 Beta updated

2008-09-12 Thread Jason Ruymen
The Counter-Strike 1.6 Beta has been updated. Please run hldsupdatetool to receive it. The specific changes include: - Enabled crosshair selection - Got hltv running with the beta - Fixed A2S_RULES not returning data Jason ___ To unsubscribe, edit

Re: [hlds_linux] [hlds] CS 1.6 Beta updated

2008-09-12 Thread Alfred Reynolds
I am still trying to track down the leak in the player list where it reports people playing on the server that are no longer connected, if someone finds a way to reproduce this (I suspect its to do with how the player disconnects from the server) then please drop me an email off list. - Alfred

Re: [hlds_linux] [hlds] CS 1.6 Beta updated

2008-09-12 Thread Pawel
So if you are doing something with cs 1.6 now, maybe you can find solution for sv_bad errors? On Fri, Sep 12, 2008 at 8:42 PM, Alfred Reynolds [EMAIL PROTECTED]wrote: I am still trying to track down the leak in the player list where it reports people playing on the server that are no longer

[hlds_linux] strange server crash

2008-09-12 Thread FREEZE
Hi, I'm getting strange server crashes at the moment. The strange thing about that is, that the crash causes the file steam to have a different owner (before css.css and after16777218.16777216). ls -la -rwxr-xr-x 1 16777218 16777216 6067624 2008-08-30 02:28 steam The automatic restart

Re: [hlds_linux] strange server crash

2008-09-12 Thread FREEZE
I just recognised that this happens everytime i start the server, no need for a crash. It's on all of my servers the same, they have strange owners. Also without a crash. Is this normal? FREEZE wrote: Hi, I'm getting strange server crashes at the moment. The strange thing about that is,

Re: [hlds_linux] [hlds] CS 1.6 Beta updated

2008-09-12 Thread Alfred Reynolds
sv_bad is generic catch all for the network stream de-synchronising between the client and server, the are millions of reasons for this happening (from network issues to 3rd party plugins to code bugs). - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:hlds_linux- [EMAIL

Re: [hlds_linux] [hlds] CS 1.6 Beta updated

2008-09-12 Thread Roman Hatsiev
Any chance to fix win32 hlds using only first core? We almost used to changing affinity with external tool but still it would be nice to see it fixed. Best regards, Roman On 9/13/08, Alfred Reynolds [EMAIL PROTECTED] wrote: sv_bad is generic catch all for the network stream de-synchronising

Re: [hlds_linux] [hlds] CS 1.6 Beta updated

2008-09-12 Thread Pawel
Alfred so maybe you can do something with choke? I have serwer with 1000hz kernel core, server has 500 FPS, and while server has 20 players playing or more there is big choke ;] Hardware is very powerfull, internet connection also. I've noticed it after some update 1 or 2 years ago. On Fri, Sep

Re: [hlds_linux] [hlds] CS 1.6 Beta updated

2008-09-12 Thread Alfred Reynolds
That is in there because of certain AMD cpu's having dodgy timing when switching between cores, those bad CPU's are still in the field so unfortunately no. I can wrap a bit of code around it so you can disable that functionality when you know you are running on a good CPU. - Alfred

Re: [hlds_linux] [hlds] CS 1.6 Beta updated

2008-09-12 Thread bl4nkeh
Have you configured your rates properly? Pawel wrote: Alfred so maybe you can do something with choke? I have serwer with 1000hz kernel core, server has 500 FPS, and while server has 20 players playing or more there is big choke ;] Hardware is very powerfull, internet connection also. I've

Re: [hlds_linux] [hlds] CS 1.6 Beta updated

2008-09-12 Thread Pawel
@bl4nkeh rates everybody says about rates etc. 25000/101/101 If i don't want choke i need to use and other players cl_updaterate 40-50 on a lot of good servers with huge FPS. @Alfred i have Quad Core. Maybe there is the same could you explain the topic more? If it is possible to do something with

Re: [hlds_linux] strange server crash

2008-09-12 Thread Erik Southworth
On Fri, Sep 12, 2008 at 4:28 PM, FREEZE [EMAIL PROTECTED] wrote: I just recognised that this happens everytime i start the server, no need for a crash. It's on all of my servers the same, they have strange owners. Also without a crash. Is this normal? FREEZE wrote: Hi, I'm getting