Thanks for the replies everyone.
Tony is correct - optional updates are not detected at all by
srcupdatecheck. The master server simply is not aware of them. To
detect them would require A: A custom repository script abusing code
deep inside hldsupdatetool (valve would not appreciate this),
Hey, would be great if we received any formal information about it.
I understand that Counter-Strike 1.6 could be over for some people and
companies, but hey.. not at all.
Most of my clients and other GSPs are CS 1.6 and they complain a lot about
their gameservers don't appear at find server list.
If you use the latest beta version this issue has been fixed.
On Aug 30, 2010, at 9:01 AM, Marlon Almeida | CGBR wrote:
Hey, would be great if we received any formal information about it.
I understand that Counter-Strike 1.6 could be over for some people and
companies, but hey.. not at all.
No it hasn't been fixed, not completely. Maybe its not the HLDS but the servers
dont always shows, its buggy.. Maybe its the list it self, or the masterservers.
From: alf...@valvesoftware.com
To: hlds_linux@list.valvesoftware.com
Date: Mon, 30 Aug 2010 09:59:42 -0700
Subject: Re:
If you can provide me offlist with concrete details I can investigate for you
(i.e RDP/ssh access to a machine with the problem).
- Alfred
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
boun...@list.valvesoftware.com] On Behalf Of Christopher
Ok i will look into it. Another thing that would be nice is if we could have a
filter Latency 30. 90% of the servers in the list is servers far away that
you never will play on anyway. The list would update faster and you would find
servers with only good latency. Or if we could chose
It ain't a machine problem, I mean that isn't a local issue. It's something
with masterservers.
Even updating with -beta cs0419 it can't be fixed. Btw that beta stills
beta for a while.
-Mensagem original-
De: hlds_linux-boun...@list.valvesoftware.com
What linux distribution and kernel would you suggest for running source
dedicated servers? Currently I use Ubuntu Server 10.04 x86
and 2.6.33.7-rt29.
By the way, is there any reason to use Ubuntu Server 10.04 x64 instead of
x86? As far as I know, srcds doesn't support 64-bit.
'-beta cs0419' is from last April. Have you tried updating with '-beta hlbeta',
which was posted about in July?
For reference:
http://list.valvesoftware.com/mailman/private/hlds_linux/2010-July/thread.html#68355
On 8/30/2010 21:15, Marlon Almeida | CGBR wrote:
It ain't a machine problem, I
At 03:17 PM 8/30/2010, Alon Gubkin wrote:
What linux distribution and kernel would you suggest for running source
dedicated servers? Currently I use Ubuntu Server 10.04 x86
and 2.6.33.7-rt29.
By the way, is there any reason to use Ubuntu Server 10.04 x64 instead of
x86? As far as I know, srcds
At 03:17 PM 8/30/2010, Alon Gubkin wrote:
What linux distribution and kernel would you suggest for running source
dedicated servers? Currently I use Ubuntu Server 10.04 x86
and 2.6.33.7-rt29.
By the way, is there any reason to use Ubuntu Server 10.04 x64 instead of
x86? As far as I know, srcds
A required update to Counter-Strike: Source is on the way. If all goes well,
it should be live in about 30 minutes.
Jason
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A required update to Counter-Strike: Source is now available. Please run
hldsupdatetool to receive the update. The specific changes include:
Source Engine ( TF2, DoD:S, CS:S )
- Fixed hang when typing map twice in the console.
Counter-Strike: Source
- Smoke Grenades:
- Made them bloom
I'm quite positive about the optional updates - the master server out
of date message means your server was denied listing for being too old
- so unless valve configured something wrong for that update, it was
definitely required (or required to stay listed at least).
For the notifications, the
+1 to Everything Gary said - RT kernels are generally a waste. They
might ensure more accurate wakeups, but the sleep(1) call really
limits how accurate those can be anyway even with hires timers, a
ld_preload to mess with sleep() could get you much more
accurate/efficient wakeups, but that's more
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