Re: [hlds_linux] L4D server - anyone got their running?

2010-10-06 Thread oGre
The servers finally updated this morning, almost eight hours later. MetaMod and SourceMod are broken since the patch and needs to be disabled or updated to the latest snapshots. 2010/10/6 Zoid Kirsch z...@valvesoftware.com: We have fixed this. Update your servers to get the correct files. This

Re: [hlds_linux] hlds_linux Digest, Vol 32, Issue 13

2010-10-06 Thread molnár lászló
Hello to all who read this mail list. Recently i had discovered some Source TV bug in Counter Srike Source(but it could affect all games wich uses OB engine and have TV).I had made a forum topic in the games froum, heres the link:

Re: [hlds_linux] hlds_linux Digest, Vol 32, Issue 13

2010-10-06 Thread Daniel Vogel
Those bugs are pretty old, but I don't think they're worth fixing. Also, STV always takes a player slot, it's not a bug, it's a feature. On a sidenote: next time you write a forum post, please drink less coffee. It' sreallyha rd to reedw hat youw ere writting tehre. On 6 October 2010 10:49,

Re: [hlds_linux] endround

2010-10-06 Thread Daniel Vogel
Enable sourcemod, put .smx file in addons/sourcemod/plugins, done. On 6 October 2010 06:25, tom nikitopoulos screwtop...@gmail.com wrote: Insane where do i put this file? No mention on the thread u linked me. mani/wcs-eventscripts/jb maps/smod(disabled) On Tue, Oct 5, 2010 at 11:18 PM,

[hlds_linux] Source TV bug

2010-10-06 Thread molnár lászló
The problem is not that if the Source Tv takes 1 slot from the player slots. (cause now it adds an extra slot for it if enabled)The problem is that if the source TV is filled up whit spec their slots count in the server overal avaible slots. For example: I make aa 10 slot server, enable the TV

Re: [hlds_linux] SourceOP Plugin for Orangebox

2010-10-06 Thread Richard GrosJean
I like the sound of those features a lot, will have to give it at try. Richard On Wed, Oct 6, 2010 at 1:14 AM, Ryan Lewis r...@omgwtflol.org wrote: I'm all good if it's obvious theres a mod on the server. I think you can all see where I was going with this. On 5 Oct 2010, at 20:24, Daniel

[hlds_linux] L4D2 steam community server doesnt work

2010-10-06 Thread zeevs86
Hi. Few months ago valve added an option to connect to steam server (when you pick dedicated, local, community). It worked well until recent updates. Now, when I click on my community servers, the L4D2 icon refreshes for few seconds, and then nothing happens. How do I fix the problem?

Re: [hlds_linux] hlds_linux Digest, Vol 32, Issue 13

2010-10-06 Thread Oleg Koshmeliuk
try set sv_master_legacy_mode 1 2010/10/6 Daniel Vogel dan...@codefreak.net Those bugs are pretty old, but I don't think they're worth fixing. Also, STV always takes a player slot, it's not a bug, it's a feature. On a sidenote: next time you write a forum post, please drink less coffee.

Re: [hlds_linux] L4D2 steam community server doesnt work

2010-10-06 Thread Nikolay Shopik
On 06.10.2010 16:26, zeev...@bezeqint.net wrote: Hi. Few months ago valve added an option to connect to steam server (when you pick dedicated, local, community). It worked well until recent updates. Now, when I click on my community servers, the L4D2 icon refreshes for few seconds, and then

Re: [hlds_linux] L4D2 steam community server doesnt work

2010-10-06 Thread Richard GrosJean
So this is instead of typing something in console to force the matchmaking to connect to your server? On Wed, Oct 6, 2010 at 3:32 PM, Nikolay Shopik sho...@inblock.ru wrote: On 06.10.2010 16:26, zeev...@bezeqint.net wrote: Hi. Few months ago valve added an option to connect to steam server

Re: [hlds_linux] L4D2 steam community server doesnt work

2010-10-06 Thread Nikolay Shopik
On 06.10.2010 16:36, Richard GrosJean wrote: So this is instead of typing something in console to force the matchmaking to connect to your server? Exactly, it just set it for you, when you press join. ___ To unsubscribe, edit your list preferences,

Re: [hlds_linux] endround

2010-10-06 Thread tom nikitopoulos
Thats where i figured since other smx files reside there. Unfortunatly smod is still crashing two windows servers. Thanks for the help On Wed, Oct 6, 2010 at 4:03 AM, Daniel Vogel dan...@codefreak.net wrote: Enable sourcemod, put .smx file in addons/sourcemod/plugins, done. On 6 October

Re: [hlds_linux] endround

2010-10-06 Thread Kyle Sanderson
Update to the latest SourceMod Snapshots (or update your GameData files). Cheers, Kyle. On Wed, Oct 6, 2010 at 7:39 AM, tom nikitopoulos screwtop...@gmail.com wrote: Thats where i figured since other smx files reside there. Unfortunatly smod is still crashing two windows servers. Thanks for

Re: [hlds_linux] L4D2 steam community server doesnt work

2010-10-06 Thread Eric Riemers
It used to work without a workaround, i praised valve that day.. but only regulars know the work around. People in our steamgroup dont know that. On Wed, 6 Oct 2010 15:36:06 +0300, Richard GrosJean richard.grosj...@gmail.com wrote: So this is instead of typing something in console to force the

Re: [hlds_linux] L4D2 steam community server doesnt work

2010-10-06 Thread ics
Yes, they changed that method so community servers can be picked. However, best bet is just to define all the servers to: mm_dedicated_force_servers ip1:port1,ip2:port2,ip3:port3 When search is initiated, it will search first among free servers on the ones defined. Note that the ip must be

Re: [hlds_linux] endround

2010-10-06 Thread tom nikitopoulos
I updated to the latest unstable release of smod. Still same problem,clients get disconnected upon arriving to the server.I dunno if it is some other problem with mani/eventscripts or the maps.Still trying to hash it out. I also update gametxt file in Mani but I dont know any other gamadata files

[hlds_linux] l4d

2010-10-06 Thread tom n
Lol My left4dead server with -fork 2 just went berzerkers with a crapload of failed to load VMT files errors. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds_linux] l4d

2010-10-06 Thread D4rKr0W
Il 06/10/2010 18:43, tom n ha scritto: Lol My left4dead server with -fork 2 just went berzerkers with a crapload of failed to load VMT files errors. The servers i run are fine, maybe unload all plugins/custom maps and try updating with a -verify_all ? -- dpi.D4rKr0W http://dpi-clan.org

Re: [hlds_linux] L4D server - anyone got their running?

2010-10-06 Thread ics
There still seems to be something wrong with either the L4D server software or it's the new Sacrifice campaign. I have random crashes on our 3 L4D servers, which reside on 2 separate machines especially with the new sacrifice campaign when maps change from 1 to 2 or 2 to 3. I managed to see

[hlds_linux] TF2/CSS/DODS/HL2DM Updates Available

2010-10-06 Thread Jason Ruymen
Required updates for Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch are now available. The specific changes include: Shared changes (CS:S, DoD:S, HL2:DM, and TF2) * ServerBrowser now sorts by ping by default once again. * Fixed Mac crash on launch

Re: [hlds_linux] [hlds_announce] TF2/CSS/DODS/HL2DM Updates Available

2010-10-06 Thread Kyle Sanderson
Too Cool! Thanks, Kyle. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Re: [hlds_linux] TF2/CSS/DODS/HL2DM Updates Available

2010-10-06 Thread David A. Parker
My TF2 and CS:S servers have been stuck at Updating Installation for about 10 minutes now. Is anyone having any luck downloading these updates? On 10/06/2010 06:02 PM, Jason Ruymen wrote: Required updates for Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2:

Re: [hlds_linux] TF2/CSS/DODS/HL2DM Updates Available

2010-10-06 Thread Tony Paloma
No luck, but my tf2 servers were crashing repeatedly without the update so I had to take them down until the update is finally received. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of David A. Parker Sent:

Re: [hlds_linux] TF2/CSS/DODS/HL2DM Updates Available

2010-10-06 Thread DontWannaName!
Mines re-re-re-re-trying for the past 10 minutes. On Wed, Oct 6, 2010 at 3:13 PM, David A. Parker dpar...@utica.edu wrote: My TF2 and CS:S servers have been stuck at Updating Installation for about 10 minutes now. Is anyone having any luck downloading these updates? On 10/06/2010 06:02 PM,

Re: [hlds_linux] TF2/CSS/DODS/HL2DM Updates Available

2010-10-06 Thread CShadowRun
Nothing here either :( On 06/10/10 23:15, Tony Paloma wrote: No luck, but my tf2 servers were crashing repeatedly without the update so I had to take them down until the update is finally received. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com

Re: [hlds_linux] TF2/CSS/DODS/HL2DM Updates Available

2010-10-06 Thread 1nsane
Only my Windows TF2 servers are updating... Linux seems to be stuck in trying for now. On Wed, Oct 6, 2010 at 6:15 PM, Tony Paloma drunkenf...@hotmail.com wrote: No luck, but my tf2 servers were crashing repeatedly without the update so I had to take them down until the update is finally

Re: [hlds_linux] TF2/CSS/DODS/HL2DM Updates Available

2010-10-06 Thread Eric Riemers
Some windows did update, linux grinded to a halt.. At least the update didn't came out during rush hour. And we did get a mail (although no heads up) but I can imagine there swamped now with this and that don't work people -Original Message- From:

Re: [hlds_linux] TF2/CSS/DODS/HL2DM Updates Available

2010-10-06 Thread Ryan Lewis
Got 2 servers up here. Working fine for now. Cant tell you how many retries were required as did a killall and went and made a cup of tea leaving nemrun to do all the hard work. On 6 Oct 2010, at 23:13, David A. Parker dpar...@utica.edu wrote: My TF2 and CS:S servers have been stuck at

Re: [hlds_linux] TF2/CSS/DODS/HL2DM Updates Available

2010-10-06 Thread Eric Riemers
For some odd reason, all my Linux server which I had running with nemrun, kept saying that the master server said I was out of date. So it kept updating.. didn't work (endless loop) I stopped that and did a verify all, that fixed it (first time i saw that) -Original Message- From:

Re: [hlds_linux] TF2/CSS/DODS/HL2DM Updates Available

2010-10-06 Thread Ross Bemrose
Since this update, my loadout/backpack has been randomly going out on me, despite everyone else on the same server (MY server) still having theirs. A moment ago, my backpack was showing up as completely empty. Is anyone else experiencing this problem? On 10/6/2010 6:02 PM, Jason Ruymen

Re: [hlds_linux] TF2/CSS/DODS/HL2DM Updates Available

2010-10-06 Thread clad iron
Ross Bemrose ✆ to Half-Life show details 8:11 PM (4 minutes ago) Since this update, my loadout/backpack has been randomly going out on me, despite everyone else on the same server (MY server) still having theirs. A moment ago, my backpack was showing up as completely empty. Ya, i had

Re: [hlds_linux] TF2/CSS/DODS/HL2DM Updates Available

2010-10-06 Thread Lane Eckley
In case anyone still needs CSS - http://www.gamerslifeline.com/download-counter-strike-source-windows-server-files-v95-1-01gb/ -Lane On Wed, Oct 6, 2010 at 8:21 PM, clad iron cladi...@gmail.com wrote: Ross Bemrose ✆ to Half-Life show details 8:11 PM (4 minutes ago) Since this update,

[hlds_linux] L4D update 10/6 broke uppercase usernames again

2010-10-06 Thread Joshua Smith
The update today seems to have broken any servers owned by a linux user with a uppercase username. User joe launches fine, while user Joe on the same machine crashes on launch with: Model models/props_c17/lamppost03a_off.mdl not found and models/error.mdl couldn't be loadedModel

Re: [hlds_linux] L4D update 10/6 broke uppercase usernames again

2010-10-06 Thread Kyle Sanderson
I thought *nix didn't support uppercase usernames. The last distro install that I did said I would have compatibility issues when I made the user Pumpernickel. Kyle. On Wed, Oct 6, 2010 at 6:03 PM, Joshua Smith bgcl...@gmail.com wrote: The update today seems to have broken any servers owned by

Re: [hlds_linux] L4D update 10/6 broke uppercase usernames again

2010-10-06 Thread Jake Eisenman
I have no experience with distros like RedHat, but I use Debian on all my servers and it works fine. TehZomB W: www.tehzomb.us P: 1 (443) 805-6313 E: tehz...@hushmail.com On 10/6/2010 9:10 PM, Kyle Sanderson wrote: I thought *nix didn't support uppercase usernames. The last distro install that

Re: [hlds_linux] L4D update 10/6 broke uppercase usernames again

2010-10-06 Thread Jake Eisenman
It being uppercase usernames, not the new update ;) sorry for double email. TehZomB W: www.tehzomb.us P: 1 (443) 805-6313 E: tehz...@hushmail.com On 10/6/2010 9:21 PM, Jake Eisenman wrote: I have no experience with distros like RedHat, but I use Debian on all my servers and it works fine.

Re: [hlds_linux] [hlds] TF2/CSS/DODS/HL2DM Updates Available

2010-10-06 Thread Kyle Sanderson
Actually, *whining* is what we all should be doing. It's rather asinine that we have to wait at least a half an hour (per pushed update) just to get the required update files. TF2 was horrendous before CS:S was added to the update list, and now there's HL2:DM added onto the load. If no *whining*

Re: [hlds_linux] L4D update 10/6 broke uppercase usernames again

2010-10-06 Thread ics
Joe is Joe on Linux and if there would be a username joe, it would be joe. There could be also JOE which would be then again different username. Windows does not care if if's lowercase, uppercase or something between but linux does. Personally i'd say everything should be lowercase, just to

[hlds_linux] TF2 Update?

2010-10-06 Thread Ross Bemrose
I just had a TF2 client update, and it appears that there has also been an update to the 'Team Fortress 2 Content' package on the server side that updates the following files: 26.95% downloading /home/ocremix/highlander/orangebox/tf/bin/server.dll 68.78% downloading

[hlds_linux] Counter-Strike: Source Update Released

2010-10-06 Thread Jason Ruymen
A required update for Counter-Strike: Source is now available. The specific changes are: - Fixed incorrect distance on flashbang effect. - Reverted changes to de_inferno and de_nuke. Jason ___ To unsubscribe, edit your list preferences, or view the

[hlds_linux] the amazing race

2010-10-06 Thread tom n
Isnt it fun playing the great update game? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Re: [hlds_linux] the amazing race

2010-10-06 Thread Michael K.
It's always fun when the content server are overloaded. -Oprindelig meddelelse- Fra: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] På vegne af tom n Sendt: 7. oktober 2010 05:20 Til: Half-Life dedicated Linux server mailing list Emne: