The servers finally updated this morning, almost eight hours later.
MetaMod and SourceMod are broken since the patch and needs to be
disabled or updated to the latest snapshots.
2010/10/6 Zoid Kirsch z...@valvesoftware.com:
We have fixed this. Update your servers to get the correct files. This
Hello to all who read this mail list. Recently i had discovered some Source TV
bug in Counter Srike Source(but it could affect all games wich uses OB engine
and have TV).I had made a forum topic in the games froum, heres the link:
Those bugs are pretty old, but I don't think they're worth fixing.
Also, STV always takes a player slot, it's not a bug, it's a feature.
On a sidenote: next time you write a forum post, please drink less
coffee. It' sreallyha rd to reedw hat youw ere writting tehre.
On 6 October 2010 10:49,
Enable sourcemod, put .smx file in addons/sourcemod/plugins, done.
On 6 October 2010 06:25, tom nikitopoulos screwtop...@gmail.com wrote:
Insane where do i put this file? No mention on the thread u linked me.
mani/wcs-eventscripts/jb maps/smod(disabled)
On Tue, Oct 5, 2010 at 11:18 PM,
The problem is not that if the Source Tv takes 1 slot from the player slots.
(cause now it adds an extra slot for it if enabled)The problem is that if the
source TV is filled up whit spec their slots count in the server overal avaible
slots. For example: I make aa 10 slot server, enable the TV
I like the sound of those features a lot, will have to give it at try.
Richard
On Wed, Oct 6, 2010 at 1:14 AM, Ryan Lewis r...@omgwtflol.org wrote:
I'm all good if it's obvious theres a mod on the server. I think you can all
see where I was going with this.
On 5 Oct 2010, at 20:24, Daniel
Hi. Few months ago valve added an option to connect to steam
server (when you pick dedicated, local, community). It worked
well until recent updates. Now, when I click on my community
servers, the L4D2 icon refreshes for few seconds, and then
nothing happens. How do I fix the problem?
try set sv_master_legacy_mode 1
2010/10/6 Daniel Vogel dan...@codefreak.net
Those bugs are pretty old, but I don't think they're worth fixing.
Also, STV always takes a player slot, it's not a bug, it's a feature.
On a sidenote: next time you write a forum post, please drink less
coffee.
On 06.10.2010 16:26, zeev...@bezeqint.net wrote:
Hi. Few months ago valve added an option to connect to steam
server (when you pick dedicated, local, community). It worked
well until recent updates. Now, when I click on my community
servers, the L4D2 icon refreshes for few seconds, and then
So this is instead of typing something in console to force the
matchmaking to connect to your server?
On Wed, Oct 6, 2010 at 3:32 PM, Nikolay Shopik sho...@inblock.ru wrote:
On 06.10.2010 16:26, zeev...@bezeqint.net wrote:
Hi. Few months ago valve added an option to connect to steam
server
On 06.10.2010 16:36, Richard GrosJean wrote:
So this is instead of typing something in console to force the
matchmaking to connect to your server?
Exactly, it just set it for you, when you press join.
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Thats where i figured since other smx files reside there. Unfortunatly smod
is still crashing two windows servers.
Thanks for the help
On Wed, Oct 6, 2010 at 4:03 AM, Daniel Vogel dan...@codefreak.net wrote:
Enable sourcemod, put .smx file in addons/sourcemod/plugins, done.
On 6 October
Update to the latest SourceMod Snapshots (or update your GameData files).
Cheers,
Kyle.
On Wed, Oct 6, 2010 at 7:39 AM, tom nikitopoulos screwtop...@gmail.com wrote:
Thats where i figured since other smx files reside there. Unfortunatly smod
is still crashing two windows servers.
Thanks for
It used to work without a workaround, i praised valve that day.. but only
regulars know the work around. People in our steamgroup dont know that.
On Wed, 6 Oct 2010 15:36:06 +0300, Richard GrosJean
richard.grosj...@gmail.com wrote:
So this is instead of typing something in console to force the
Yes, they changed that method so community servers can be picked.
However, best bet is just to define all the servers to:
mm_dedicated_force_servers ip1:port1,ip2:port2,ip3:port3
When search is initiated, it will search first among free servers on the
ones defined. Note that the ip must be
I updated to the latest unstable release of smod. Still same problem,clients
get disconnected upon arriving to the server.I dunno if it is some other
problem with mani/eventscripts or the maps.Still trying to hash it out.
I also update gametxt file in Mani but I dont know any other gamadata files
Lol My left4dead server with -fork 2 just went berzerkers with a crapload of
failed to load VMT files errors.
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Il 06/10/2010 18:43, tom n ha scritto:
Lol My left4dead server with -fork 2 just went berzerkers with a crapload of
failed to load VMT files errors.
The servers i run are fine, maybe unload all plugins/custom maps and try
updating with a -verify_all ?
--
dpi.D4rKr0W
http://dpi-clan.org
There still seems to be something wrong with either the L4D server
software or it's the new Sacrifice campaign. I have random crashes on
our 3 L4D servers, which reside on 2 separate machines especially with
the new sacrifice campaign when maps change from 1 to 2 or 2 to 3. I
managed to see
Required updates for Team Fortress 2, Counter-Strike: Source, Day of Defeat:
Source and Half-Life 2: Deathmatch are now available. The specific changes
include:
Shared changes (CS:S, DoD:S, HL2:DM, and TF2)
* ServerBrowser now sorts by ping by default once again.
* Fixed Mac crash on launch
Too Cool!
Thanks,
Kyle.
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My TF2 and CS:S servers have been stuck at Updating Installation for
about 10 minutes now. Is anyone having any luck downloading these updates?
On 10/06/2010 06:02 PM, Jason Ruymen wrote:
Required updates for Team Fortress 2, Counter-Strike: Source, Day of Defeat:
Source and Half-Life 2:
No luck, but my tf2 servers were crashing repeatedly without the update so I
had to take them down until the update is finally received.
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of David A.
Parker
Sent:
Mines re-re-re-re-trying for the past 10 minutes.
On Wed, Oct 6, 2010 at 3:13 PM, David A. Parker dpar...@utica.edu wrote:
My TF2 and CS:S servers have been stuck at Updating Installation for
about 10 minutes now. Is anyone having any luck downloading these updates?
On 10/06/2010 06:02 PM,
Nothing here either :(
On 06/10/10 23:15, Tony Paloma wrote:
No luck, but my tf2 servers were crashing repeatedly without the update so I
had to take them down until the update is finally received.
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
Only my Windows TF2 servers are updating... Linux seems to be stuck in
trying for now.
On Wed, Oct 6, 2010 at 6:15 PM, Tony Paloma drunkenf...@hotmail.com wrote:
No luck, but my tf2 servers were crashing repeatedly without the update so
I
had to take them down until the update is finally
Some windows did update, linux grinded to a halt..
At least the update didn't came out during rush hour. And we did get a mail
(although no heads up) but I can imagine there swamped now with this and
that don't work people
-Original Message-
From:
Got 2 servers up here. Working fine for now. Cant tell you how many retries
were required as did a killall and went and made a cup of tea leaving nemrun to
do all the hard work.
On 6 Oct 2010, at 23:13, David A. Parker dpar...@utica.edu wrote:
My TF2 and CS:S servers have been stuck at
For some odd reason, all my Linux server which I had running with nemrun,
kept saying that the master server said I was out of date. So it kept
updating.. didn't work (endless loop)
I stopped that and did a verify all, that fixed it (first time i saw that)
-Original Message-
From:
Since this update, my loadout/backpack has been randomly going out on
me, despite everyone else on the same server (MY server) still having
theirs.
A moment ago, my backpack was showing up as completely empty.
Is anyone else experiencing this problem?
On 10/6/2010 6:02 PM, Jason Ruymen
Ross Bemrose ✆ to Half-Life
show details 8:11 PM (4 minutes ago)
Since this update, my loadout/backpack has been randomly going out on me,
despite everyone else on the same server (MY server) still having theirs.
A moment ago, my backpack was showing up as completely empty.
Ya, i had
In case anyone still needs CSS -
http://www.gamerslifeline.com/download-counter-strike-source-windows-server-files-v95-1-01gb/
-Lane
On Wed, Oct 6, 2010 at 8:21 PM, clad iron cladi...@gmail.com wrote:
Ross Bemrose ✆ to Half-Life
show details 8:11 PM (4 minutes ago)
Since this update,
The update today seems to have broken any servers owned by a linux user with
a uppercase username. User joe launches fine, while user Joe on the same
machine crashes on launch with:
Model models/props_c17/lamppost03a_off.mdl not found and models/error.mdl
couldn't be loadedModel
I thought *nix didn't support uppercase usernames. The last distro
install that I did said I would have compatibility issues when I made
the user Pumpernickel.
Kyle.
On Wed, Oct 6, 2010 at 6:03 PM, Joshua Smith bgcl...@gmail.com wrote:
The update today seems to have broken any servers owned by
I have no experience with distros like RedHat, but I use Debian on all
my servers and it works fine.
TehZomB
W: www.tehzomb.us
P: 1 (443) 805-6313
E: tehz...@hushmail.com
On 10/6/2010 9:10 PM, Kyle Sanderson wrote:
I thought *nix didn't support uppercase usernames. The last distro
install that
It being uppercase usernames, not the new update ;)
sorry for double email.
TehZomB
W: www.tehzomb.us
P: 1 (443) 805-6313
E: tehz...@hushmail.com
On 10/6/2010 9:21 PM, Jake Eisenman wrote:
I have no experience with distros like RedHat, but I use Debian on all
my servers and it works fine.
Actually, *whining* is what we all should be doing. It's rather
asinine that we have to wait at least a half an hour (per pushed
update) just to get the required update files. TF2 was horrendous
before CS:S was added to the update list, and now there's HL2:DM added
onto the load. If no *whining*
Joe is Joe on Linux and if there would be a username joe, it would be
joe. There could be also JOE which would be then again different
username. Windows does not care if if's lowercase, uppercase or
something between but linux does.
Personally i'd say everything should be lowercase, just to
I just had a TF2 client update, and it appears that there has also
been an update to the 'Team Fortress 2 Content' package on the server
side that updates the following files:
26.95% downloading /home/ocremix/highlander/orangebox/tf/bin/server.dll
68.78% downloading
A required update for Counter-Strike: Source is now available. The specific
changes are:
- Fixed incorrect distance on flashbang effect.
- Reverted changes to de_inferno and de_nuke.
Jason
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Isnt it fun playing the great update game?
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It's always fun when the content server are overloaded.
-Oprindelig meddelelse-
Fra: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] På vegne af tom n
Sendt: 7. oktober 2010 05:20
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