Re: [hlds_linux] Server update hanging

2011-04-14 Thread Christoffer Pedersen
I normally open a new terminal session On the unix-server and open up iptraf. When you run the tool, iptraf will show the address of the server, just note that you will have to guess your way through. All i can say is that the port on the peer address is mostly the same as the usual hlds-ports

[hlds_linux] Server not on master list

2011-04-14 Thread Jacob Juul
Hello all, i have mentioned this problem before. Now i mailed valve about the problem, and they just send me to the forums, where i've already have posted the problem. I realised when i posted the problem that many people have been complaining about this.. So what should we do? New servers

Re: [hlds_linux] No ContentServers are online

2011-04-14 Thread Aaron A. Maricic
I have tried the update as root for the heck of it, and get the same results. I run the network that the server is on, so it would have to be something that the ISP (Level3) blocked I guess. Is there a way I can know which servers / IP addresses it wants to connect to and possibly the ports so

Re: [hlds_linux] No ContentServers are online

2011-04-14 Thread Simon Gunton - INX-Gaming.co.uk
Aaron, I asked a similar thing yesterday and this is a copy of what Chris said: I normally open a new terminal session On the unix-server and open up iptraf. When you run the tool, iptraf will show the address of the server, just note that you will have to guess your way through. All i can say is

Re: [hlds_linux] Server not on master list

2011-04-14 Thread Christoffer Pedersen
Have you tried to execute the heartbeat-command in the server console? /Chris Sendt fra min iPhone 4 Den 14/04/2011 kl. 10.04 skrev Jacob Juul dimitri6...@hotmail.com: Hello all, i have mentioned this problem before. Now i mailed valve about the problem, and they just send me to the

Re: [hlds_linux] Server not on master list

2011-04-14 Thread Claudio Beretta
which game? if it is a hlds server, it seems you are in good company. If it is a orangebox or l4d server, or any new mod, there must be something wrong in your network setup. On Thu, Apr 14, 2011 at 10:04 AM, Jacob Juul dimitri6...@hotmail.comwrote: Hello all, i have mentioned this problem

Re: [hlds_linux] Server not on master list

2011-04-14 Thread Mark T
I have tried the heartbeat command, it has no effect. I have sniffed the traffic and the master server responds to the heartbeat but the severs still never show in the list. I have to run a really old server version to get them to show in the list. Its a bug that needs fixing. -Original

Re: [hlds_linux] Server not on master list

2011-04-14 Thread Mark T
There is nothing wrong with his or my network setup. I can run an old server instance and it works perfectly, I update to the newest version and it fails to show in the server list. You can, however, play on the server so it is registering with the master, the master is just not displaying the

Re: [hlds_linux] No ContentServers are online

2011-04-14 Thread Christoffer Pedersen
This can be helpful for you, i had a similar problem some months ago. I were told to try using a Steam.cfg file, which would tell the tool which content servers it should use. That worked fine for me. /Chris Sendt fra min iPhone 4 Den 14/04/2011 kl. 13.11 skrev Simon Gunton - INX-Gaming.co.uk

Re: [hlds_linux] Server not on master list

2011-04-14 Thread Claudio Beretta
so you are talking about a orangebox game? if so, which is the output of setmaster? On Thu, Apr 14, 2011 at 7:08 PM, Mark T m-thor...@msn.com wrote: There is nothing wrong with his or my network setup. I can run an old server instance and it works perfectly, I update to the newest version and

Re: [hlds_linux] Server not on master list

2011-04-14 Thread Mark T
DMC I'll have to get that for you later but I have tried forcing the master servers to the new ones and still the same results. -Original Message- From: Claudio Beretta Sent: Thursday, April 14, 2011 10:17 AM To: Half-Life dedicated Linux server mailing list Cc: Mark T Subject: Re:

Re: [hlds_linux] Server not on master list

2011-04-14 Thread Tony Paloma
Generally these My server isn't on the list problems turn out to be you not seeing the whole list. The most common issue is your home router's NAT table filling up and preventing UDP traffic from other IPs. Another possibility is your server is behind a NAT and you didn't forward ports correctly.

Re: [hlds_linux] Server not on master list

2011-04-14 Thread Christoffer Pedersen
When using setmaster, just set it to hl2master.steampowered.com /Chris Sent from my iPhone 4 Den 14/04/2011 kl. 19.42 skrev Mark T m-thor...@msn.com: DMC I'll have to get that for you later but I have tried forcing the master servers to the new ones and still the same results.

Re: [hlds_linux] Server not on master list

2011-04-14 Thread Mark T
Nope. I can run the old version and everything is happy. Upgrade and run from the same directory with the same command line options and plugins and it never shows in the list. If i run a new install totally generic it does not show either, if i replace the binaries in the new generic install

Re: [hlds_linux] Server not on master list

2011-04-14 Thread Jacob Juul
The server has been heartbeated, or should I say the servers? as I was saying to hosts who hosts many servers has never got any problems with this. It's after some update this bug came. We have even tried to open all ports, still same problem. As for the forums, more and more people complain

Re: [hlds_linux] Server not on master list

2011-04-14 Thread Claudio Beretta
just a wild guess: is sv_master_legacy_mode set to 0? maybe they dropped support for it are you using a query cache plugin? On Thu, Apr 14, 2011 at 11:26 PM, Jacob Juul dimitri6...@hotmail.comwrote: The server has been heartbeated, or should I say the servers? as I was saying to hosts who

Re: [hlds_linux] Server not on master list

2011-04-14 Thread Jacob Juul
23:47:27 sv_master_legacy_mode = 0 - Use old (outside-of-Steam) code to communicate with master servers. it is 0 yes From: beretta.clau...@gmail.com Date: Thu, 14 Apr 2011 23:46:34 +0200 Subject: Re: [hlds_linux] Server not on master list To: hlds_linux@list.valvesoftware.com CC:

Re: [hlds_linux] Server not on master list

2011-04-14 Thread Tony Paloma
What is this old version and upgrade version? Can you check the steam.inf for each and look for differences? It may also help to give out the IP/port for your unlisted server so that we can verify. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com

[hlds_linux] Mandatory updates coming this afternoon

2011-04-14 Thread Eric Smith
We're getting ready to release mandatory updates for TF2, CS:S, DoD:S, and HL2:DM this afternoon. It'll be another hour or two before they're ready. This is just an early warning of what's coming later today. -Eric ___ To unsubscribe, edit your

[hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-04-14 Thread Jason Ruymen
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch are now available. Please run hldsupdatetool to receive the updates. The specific changes include: Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM) - Fixed a packet injection exploit in the

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-04-14 Thread Tom Grant
Wow, Big one! Thanks a lot for the initial heads up! On Thu, Apr 14, 2011 at 9:47 PM, Jason Ruymen jas...@valvesoftware.comwrote: Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch are now available. Please run hldsupdatetool to receive the

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-04-14 Thread Jonah Hirsch
So, what's the point of linking a Steam ID to a server? I can't seem to figure it out. --- Jonah Hirsch On Thu, Apr 14, 2011 at 6:56 PM, Tom Grant aksu...@gmail.com wrote: Wow, Big one! Thanks a lot for the initial heads up! On Thu, Apr 14, 2011 at 9:47 PM, Jason Ruymen

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-04-14 Thread msleeper
Obviously to give server admins SPECIAL HATS, obviously. Valve, are you listening? Just give me a gold plated Backburner with sweet specularity maps. I don't want no hat. On Thu, 2011-04-14 at 19:13 -0700, Jonah Hirsch wrote: So, what's the point of linking a Steam ID to a server? I can't seem

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-04-14 Thread DontWannaName!
I hope its to ban bad admins from running servers. Im looking at you bot servers... On Thu, Apr 14, 2011 at 7:17 PM, msleeper mslee...@ismsleeperwrong.comwrote: Obviously to give server admins SPECIAL HATS, obviously. Valve, are you listening? Just give me a gold plated Backburner with sweet

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-04-14 Thread DontWannaName!
Looks like MetaMod is broken on Windows. :( On Thu, Apr 14, 2011 at 7:22 PM, DontWannaName! ad...@topnotchclan.comwrote: I hope its to ban bad admins from running servers. Im looking at you bot servers... On Thu, Apr 14, 2011 at 7:17 PM, msleeper mslee...@ismsleeperwrong.comwrote:

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-04-14 Thread Chris Oryschak
And Linux. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of DontWannaName! Sent: Thursday, April 14, 2011 10:38 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Team Fortress

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-04-14 Thread DarthNinja
Gee, that's almost surprising. On Thu, Apr 14, 2011 at 10:37 PM, DontWannaName! ad...@topnotchclan.comwrote: Looks like MetaMod is broken on Windows. :( On Thu, Apr 14, 2011 at 7:22 PM, DontWannaName! ad...@topnotchclan.com wrote: I hope its to ban bad admins from running servers. Im

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-04-14 Thread Reuben Morais
Uh, it generated a identity token with quotes in it, how am I supposed to use it? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-04-14 Thread DontWannaName!
If you are crashing before a map changes, set sv_vote_issue_nextlevel_choicesmode to 0 On Thu, Apr 14, 2011 at 7:56 PM, Reuben Morais reuben.mor...@gmail.comwrote: Uh, it generated a identity token with quotes in it, how am I supposed to use it?

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-04-14 Thread ics
Players on a server are tracked now through clients on them. So, if a real client connects to a server that runs fake players, guess whar happens. The difference is seen by valves system and the server gets a bad score aka eventually wont even show up in master server list. -ics -