Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-04-16 Thread ics
IIf you have different maps in mapcycle.txt and maplist.txt and the players vote a map that is on maplist but not on mapcycle, our servers went boom. We also use randomcycle plugin on sourcemod which overrides the valve vote anyway. However, our servers aren't the only ones that stopped

[hlds_linux] OB server browser simplified internet list

2011-04-16 Thread Ronny Schedel
Hello, I can see, that after a refresh of the simplified Internet list, the same servers are shown in this list. This simplified list makes it a top list of all servers. What qualifies a server to become ranked 1 in this top list? Best regards Ronny

Re: [hlds_linux] OB server browser simplified internet list

2011-04-16 Thread C Szabo
The servers shown after your own IP. So if your IP is starting with 81.xx then serverns that starts with 81.xx will show first in the list for you. :P From: i...@ronny-schedel.de To: hlds_linux@list.valvesoftware.com Date: Sat, 16 Apr 2011 10:22:13 +0200 Subject: [hlds_linux] OB server

Re: [hlds_linux] OB server browser simplified internet list

2011-04-16 Thread Saul Rennison
Really? I thought it was just the servers with the lowest ping and most players :o On Saturday, 16 April 2011, C Szabo sza...@hotmail.com wrote: The servers shown after your own IP. So if your IP is starting with 81.xx then serverns that starts with 81.xx will show first in the list for you.

Re: [hlds_linux] OB server browser simplified internet list

2011-04-16 Thread ics
He's wrong, it has nothing to do with IP-address. Also it doesn't seem to be listed under lowest ping either. However it does list the same servers all the time. First one for me is Swedish, 2nd German. -ics 16.4.2011 13:34, Saul Rennison kirjoitti: Really? I thought it was just the servers

Re: [hlds_linux] OB server browser simplified internet list

2011-04-16 Thread Christoffer Pedersen
I thought they changed the listing style so the servers most close to your location would be shown first. /Chris Den 16/04/2011 kl. 10.56 skrev C Szabo: The servers shown after your own IP. So if your IP is starting with 81.xx then serverns that starts with 81.xx will show first in the

[hlds_linux] my server don't show on list

2011-04-16 Thread Marcos Mazza S2 Jéssica Mazza
Good evening, I have a company that rents servers @ steam and come facing a serious problem. my server is no longer appearing on the list. initially all the servers show up, after turning around 50 servers all disappeared from the list, and can no longer put on the list. I need help. Can

Re: [hlds_linux] my server don't show on list

2011-04-16 Thread Christoffer Pedersen
There have already been a lot of discussions on this.. Try to look in the other mails. /Chris Den 16/04/2011 kl. 15.06 skrev Marcos Mazza S2 Jéssica Mazza: Good evening, I have a company that rents servers @ steam and come facing a serious problem. my server is no longer appearing

Re: [hlds_linux] OB server browser simplified internet list

2011-04-16 Thread Reuben Morais
I'm pretty sure it uses the score system they introduced a few months ago, where a server will gain points if the clients stay connected for a long time, but will lose points if they leave quickly, and sorts them by map and game style. That system is for TF2, I don't know if this system is also

[hlds_linux] hlds-op4 segfaults and just sits there, won't restart

2011-04-16 Thread Ook
I'm running op4 linux, and I'm using hlds_run, which is supposed to auto start the server after a crash. When it segfaults, it just sits there with Segmentation fault on the console, and does not restart. Running hlds under linux is new to me, and I'm not quite sure what to do about this. How

Re: [hlds_linux] hlds-op4 segfaults and just sits there, won't restart

2011-04-16 Thread Anthony Stoyanov
sv_allowdownload 0 or http://forums.alliedmods.net/showthread.php?t=129450 On 4/16/2011 7:35 PM, Ook wrote: I'm running op4 linux, and I'm using hlds_run, which is supposed to auto start the server after a crash. When it segfaults, it just sits there with Segmentation fault on the console, and

Re: [hlds_linux] hlds-op4 segfaults and just sits there, won't restart

2011-04-16 Thread Ook
How would that stop it from just sitting there on segfault, instead of restarting? Also, I run custom maps, and the maps and resources are located on a remote download site, wouldn't sv_allowdownload 0 prevent them from being able to download from my download site when connecting to server?

Re: [hlds_linux] Server update hanging

2011-04-16 Thread Marco Padovan
Having the same problem here... lately we are also getting update updates looping -_-' Il 13/04/2011 11:20, Simon Gunton - INX-Gaming.co.uk ha scritto: Has anyone else for the last week or more been having issues with the steam update command hanging or running very slowly? Normally a full