[hlds_linux] [TF2] Ghost Player Bug still there...

2011-08-09 Thread n0name
Hello, I just want to report that the Ghost Player Bug is still unfixed. Just had 3 Ghosts in the past 2 days, everytime I had to restart my Servers. Anyone else having that Problem too? And when Valve thinks to fix that? The Server just worked fine before Valve released one Update 2 Months ago

Re: [hlds_linux] stutter issue

2011-08-09 Thread AnAkIn .
The default values have never been good unless you play on a 56k modem. 2011/8/9 Chris Oryschak ch...@oryschak.com You hit the nail on the head with your 'Additional blasphemous opinion sure to cause butthurt and sniveling'. I too am a witness of the exact same thing weekly by the same people

Re: [hlds_linux] [TF2] Ghost Player Bug still there...

2011-08-09 Thread mimirs-b...@t-online.de
Have the same problems. Everytime a banned player tries to connect leaves a ghost player on the server. -Original-Nachricht- Subject: [hlds_linux] [TF2] Ghost Player Bug still there... Date: Tue, 09 Aug 2011 10:24:59 +0200 From: n0name n0n...@f-o-g.net To: 'Half-Life dedicated Linux

Re: [hlds_linux] [TF2] Ghost Player Bug still there...

2011-08-09 Thread Steven Paterson
Yes, I am still getting this bug. Luckily I found a fix:     sv_master_legacy_mode 1 setmaster remove hl2master.steampowered.com:27011 setmaster remove hl2master.steampowered.com:27015 setmaster add hl2master.steampowered.com:27011 setmaster add hl2master.steampowered.com:27015 heartbeat    

Re: [hlds_linux] [TF2] Ghost Player Bug still there...

2011-08-09 Thread AnAkIn .
Using sv_master_legacy_mode will make quickplay not work with your server. 2011/8/9 Steven Paterson stevenpater...@steveh.org.uk Yes, I am still getting this bug. Luckily I found a fix: sv_master_legacy_mode 1 setmaster remove hl2master.steampowered.com:27011 setmaster remove

Re: [hlds_linux] [TF2] Ghost Player Bug still there...

2011-08-09 Thread Steven Paterson
:o I never knew that! Well, I hope an actual fix happens soon.   Steveh  On 09 August 2011 at 09:48 AnAkIn . anakin...@gmail.com wrote: Using sv_master_legacy_mode will make quickplay not work with your server. 2011/8/9 Steven Paterson stevenpater...@steveh.org.uk Yes, I am still getting

[hlds_linux] CSS Beta update released

2011-08-09 Thread molnár lászló
Hy all! I don#39;t know why hasn#39;t it been anounced here yet but there was a CSS beta update latley. It conatined this: Counter-Strike: Source Beta Weapons now have separate penalties for jumping and landing, allowing better weapon control after landing (and greatly reduced penalties for

Re: [hlds_linux] [TF2] Ghost Player Bug still there...

2011-08-09 Thread ics
3 ghosts on cs source server, 2 on one tf2 server, 1 on other tf2 server and 1 on another tf2 server - this morning alone. So yeah, it still happens and must be related to steam itself instead of srcds. Otherwise it would be already fixed. -ics - Alkuperäinen viesti - :o I never knew

Re: [hlds_linux] [TF2] Ghost Player Bug still there...

2011-08-09 Thread clad iron
valve has info now on how to create the ghost bug and is working on a fix. On Tue, Aug 9, 2011 at 6:39 AM, ics i...@ics-base.net wrote: 3 ghosts on cs source server, 2 on one tf2 server, 1 on other tf2 server and 1 on another tf2 server - this morning alone. So yeah, it still happens and must

Re: [hlds_linux] [TF2] Ghost Player Bug still there...

2011-08-09 Thread Loïc PERY
i hope because i need to restart all my server twice per day now! hakers now how to do it and they create 10/15 ghost on all my servers every days very *** 2011/8/9 clad iron cladi...@gmail.com valve has info now on how to create the ghost bug and is working on a fix. On Tue,

[hlds_linux] Team Fortress 2 Update Released

2011-08-09 Thread Jason Ruymen
An optional update for Team Fortress 2 is now available. The specific changes include: - Renamed The Tamrielic Relic to The Dragonborn Helmet - Updated The Original, The Dragonborn Helmet, The Anger, The Pip-Boy, and The Wingstick so they can be purchased/crafted/traded/found - Updated the

Re: [hlds_linux] Team Fortress 2 Update Released

2011-08-09 Thread Bajdechi Nightbox Alexandru
sounds good, but any news about crashes ? 2011/8/10 Jason Ruymen jas...@valvesoftware.com An optional update for Team Fortress 2 is now available. The specific changes include: - Renamed The Tamrielic Relic to The Dragonborn Helmet - Updated The Original, The Dragonborn Helmet, The Anger,

Re: [hlds_linux] Team Fortress 2 Update Released

2011-08-09 Thread Harry Strongburg
On Wed, Aug 10, 2011 at 01:00:53AM +0300, Bajdechi Nightbox Alexandru wrote: sounds good, but any news about crashes ? And ghosts. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds_linux] Team Fortress 2 Update Released

2011-08-09 Thread James Puckett
Yay! Maybe they fixed some cra oh more promotional hats to fund Gabe Newells money pool. On Tue, Aug 9, 2011 at 3:39 PM, Harry Strongburg harry.h...@harry.luwrote: On Wed, Aug 10, 2011 at 01:00:53AM +0300, Bajdechi Nightbox Alexandru wrote: sounds good, but any news about crashes ? And

Re: [hlds_linux] Team Fortress 2 Update Released

2011-08-09 Thread Mart-Jan Reeuwijk
They did, you need the new items equipped to prevent the crashes. From: James Puckett jamesrichardpuck...@gmail.com To: Half-Life dedicated Linux server mailing list hlds_linux@list.valvesoftware.com Sent: Wednesday, 10 August 2011, 1:00 Subject: Re:

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2011-08-09 Thread Saul Rennison
The game's free, of course they need that kind of money now. On Wednesday, 10 August 2011, James Puckett jamesrichardpuck...@gmail.com wrote: Yay! Maybe they fixed some cra oh more promotional hats to fund Gabe Newells money pool. On Tue, Aug 9, 2011 at 3:39 PM, Harry Strongburg

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2011-08-09 Thread James Puckett
They made 500 million off Steam in the first quarter of 2011 so says the news.. they must use that money to fund TF2 hat development or something. On Tue, Aug 9, 2011 at 5:23 PM, Saul Rennison saul.renni...@gmail.comwrote: The game's free, of course they need that kind of money now. On

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2011-08-09 Thread Ross Bemrose
Yup, cause they'd never use it to add new technology to Steam, such as Steam Guard or cross-game item trading (which went into Beta today). On 8/9/2011 10:06 PM, James Puckett wrote: They made 500 million off Steam in the first quarter of 2011 so says the news.. they must use that money to

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2011-08-09 Thread James Puckett
Steam guard is useless and annoying, what the hell is cross-game trading. On Tue, Aug 9, 2011 at 7:07 PM, Ross Bemrose rbemr...@vgmusic.com wrote: Yup, cause they'd never use it to add new technology to Steam, such as Steam Guard or cross-game item trading (which went into Beta today). On

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2011-08-09 Thread Nicholas Hastings
See? You and Steam Guard already have something in common! On 8/9/2011 10:10 PM, James Puckett wrote: Steam guard is useless and annoying, what the hell is cross-game trading. On Tue, Aug 9, 2011 at 7:07 PM, Ross Bemroserbemr...@vgmusic.com wrote: Yup, cause they'd never use it to add new

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2011-08-09 Thread Ross Bemrose
Steam Trading: https://support.steampowered.com/kb_article.php?ref=6748-ETSG-5417 Of course, Team Fortress 2 is the only game that supports it now, although Portal 2 is supposed to gain it shortly. On 8/9/2011 10:10 PM, James Puckett wrote: Steam guard is useless and annoying, what the hell

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2011-08-09 Thread James Puckett
Micro transactions are for idiots... who would purchase a hat model for $20... On Tue, Aug 9, 2011 at 7:12 PM, Ross Bemrose rbemr...@vgmusic.com wrote: Steam Trading: https://support.steampowered.**com/kb_article.php?ref=6748-

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2011-08-09 Thread msleeper
You're on the wrong list, you're looking for whiningnobodycaresab...@list.valvesoftware.com On Tue, Aug 9, 2011 at 10:20 PM, James Puckett jamesrichardpuck...@gmail.com wrote: Micro transactions are for idiots... who would purchase a hat model for $20... On Tue, Aug 9, 2011 at 7:12 PM, Ross

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2011-08-09 Thread Yuki
Get back to SPUF. On 10 August 2011 03:20, James Puckett jamesrichardpuck...@gmail.comwrote: Micro transactions are for idiots... who would purchase a hat model for $20... On Tue, Aug 9, 2011 at 7:12 PM, Ross Bemrose rbemr...@vgmusic.com wrote: Steam Trading: https://support.steampowered.

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2011-08-09 Thread James Puckett
no, im complaining about how instead of fixing crashes they waste time on hats. On Tue, Aug 9, 2011 at 8:08 PM, Yuki d...@dazzozo.com wrote: Get back to SPUF. On 10 August 2011 03:20, James Puckett jamesrichardpuck...@gmail.com wrote: Micro transactions are for idiots... who would

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2011-08-09 Thread Det
Did you stop to think that it might be different people/teams designing/drawing hats than those that code on SRCDS? HERP On 10/08/2011 3:55 p.m., James Puckett wrote: no, im complaining about how instead of fixing crashes they waste time on hats. On Tue, Aug 9, 2011 at 8:08 PM,

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2011-08-09 Thread James Puckett
I don't know, does the TF2 team not work on the TF2 for srcds or is there one seperate team for all games using srcds. Can you show me where you got your information from so I know you're not just bullshitting. On Tue, Aug 9, 2011 at 9:00 PM, Det deton...@helix.net.nz wrote: Did you stop to

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2011-08-09 Thread Det
You're right. I'm purely guessing that the artists that design the hats are also not the coders for the srcds engine and TF2. I could be wrong. On 10/08/2011 4:25 p.m., James Puckett wrote: I don't know, does the TF2 team not work on the TF2 for srcds or is there one seperate team for all

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2011-08-09 Thread Ross Bemrose
Even different parts of srcds have different programmers or teams. For example, just from the Valve employees email on this list I can conclude: Jon Lippincott is responsible for replays. Fletcher Dunn is in charge of physics-related things (and possibly all new weapon behavior). Milton

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2011-08-09 Thread James Puckett
meh okay. I'd still like to see more fixes and less promotional items. On Tue, Aug 9, 2011 at 9:36 PM, Ross Bemrose rbemr...@vgmusic.com wrote: Even different parts of srcds have different programmers or teams. For example, just from the Valve employees email on this list I can conclude: Jon