Hi,
after last update content of directory orangebox was moved to css. Is it
possible to block this and stay in orangebox (old directory structure).
This update screwed up all my servers, its crazy idea to change file
location now!
Does anyone have solution ?
KN
Why don't you just rename your folder from orangebox to css? Update are
faster
2011/10/22 Kacper Nowak kno...@gameranger.pl
Hi,
after last update content of directory orangebox was moved to css. Is it
possible to block this and stay in orangebox (old directory structure). This
update
Yes, simple and true sugestion. Finally I will do so, but then i have to
change my panel and scripts. Easiest way would be staying with old
structure. Now other games are in orangebox dir, and only css is in css :)
What a consistent development, my congratulations to valve developers :D
This will prevent crash of CSS because of TF2 update. Like the kill bug
(who crashed css server) when replay cames to TF2
So it's fine now
2011/10/22 Kacper Nowak kno...@gameranger.pl
Yes, simple and true sugestion. Finally I will do so, but then i have to
change my panel and scripts.
Could just create a symlink?
On 22/10/2011 9:12 PM, Zaretti Steve kosso...@gmail.com wrote:
This will prevent crash of CSS because of TF2 update. Like the kill bug
(who crashed css server) when replay cames to TF2
So it's fine now
2011/10/22 Kacper Nowak kno...@gameranger.pl
Yes, simple
oh nice idea,
I'm doing that for materials, models, and sounds files; so it's should
work
2011/10/22 brendan halley king0goi...@gmail.com
Could just create a symlink?
On 22/10/2011 9:12 PM, Zaretti Steve kosso...@gmail.com wrote:
This will prevent crash of CSS because of TF2 update. Like
Yeah, it will just make a symlink linking the new css folder to your old
orange one
On 22/10/2011 10:14 PM, Zaretti Steve kosso...@gmail.com wrote:
oh nice idea,
I'm doing that for materials, models, and sounds files; so it's should
work
2011/10/22 brendan halley king0goi...@gmail.com
Since you are on this list, read the conversation between Kyle and Henry
(from Valve) on this list. It will explain why css is on it's old
folder. It should be within your mailboxes. The topic was The Premature
Death of Counter-Strike Source
-ics
22.10.2011 14:18, brendan halley kirjoitti:
It seemed to die instantly when I asked if Valve was going to be taking an
active role.
Oh well.
Kyle.
On Sat, Oct 22, 2011 at 5:00 AM, ics i...@ics-base.net wrote:
Since you are on this list, read the conversation between Kyle and Henry
(from Valve) on this list. It will explain why css is
Yes it did, but we propably know the answer already to that.
-ics
22.10.2011 15:15, Kyle Sanderson kirjoitti:
It seemed to die instantly when I asked if Valve was going to be taking an
active role.
Oh well.
Kyle.
On Sat, Oct 22, 2011 at 5:00 AM, icsi...@ics-base.net wrote:
Since you are
ok Now everything is clear. I hope it will have good effect on css
stability.
Since you are on this list, read the conversation between Kyle and
Henry (from Valve) on this list. It will explain why css is on it's
old folder. It should be within your mailboxes. The topic was The
Premature Death
http://pastie.org/private/mea6pgkyiahtvgbxkevbkq
CUtlLinkedList overflow! (exhausted memory allocator)
Program received signal SIGSEGV, Segmentation fault.
0xf7da6af8 in ?? () from /lib32/libc.so.6
(gdb) backtrace
#0 0xf7da6af8 in ?? () from /lib32/libc.so.6
#1 0xf78fcb77 in
Can we have a guideline as to what constitutes as cheating or abusing
the gift drop system?
I have opened several private 12 slot servers for my community to farm
gifts. Some of the players are also using wireframe mode and material
mods for the gift. Will my servers be penalized for this?
On
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