[hlds_linux] css directory structure change after update

2011-10-22 Thread Kacper Nowak
Hi, after last update content of directory orangebox was moved to css. Is it possible to block this and stay in orangebox (old directory structure). This update screwed up all my servers, its crazy idea to change file location now! Does anyone have solution ? KN

Re: [hlds_linux] css directory structure change after update

2011-10-22 Thread Zaretti Steve
Why don't you just rename your folder from orangebox to css? Update are faster 2011/10/22 Kacper Nowak kno...@gameranger.pl Hi, after last update content of directory orangebox was moved to css. Is it possible to block this and stay in orangebox (old directory structure). This update

Re: [hlds_linux] css directory structure change after update

2011-10-22 Thread Kacper Nowak
Yes, simple and true sugestion. Finally I will do so, but then i have to change my panel and scripts. Easiest way would be staying with old structure. Now other games are in orangebox dir, and only css is in css :) What a consistent development, my congratulations to valve developers :D

Re: [hlds_linux] css directory structure change after update

2011-10-22 Thread Zaretti Steve
This will prevent crash of CSS because of TF2 update. Like the kill bug (who crashed css server) when replay cames to TF2 So it's fine now 2011/10/22 Kacper Nowak kno...@gameranger.pl Yes, simple and true sugestion. Finally I will do so, but then i have to change my panel and scripts.

Re: [hlds_linux] css directory structure change after update

2011-10-22 Thread brendan halley
Could just create a symlink? On 22/10/2011 9:12 PM, Zaretti Steve kosso...@gmail.com wrote: This will prevent crash of CSS because of TF2 update. Like the kill bug (who crashed css server) when replay cames to TF2 So it's fine now 2011/10/22 Kacper Nowak kno...@gameranger.pl Yes, simple

Re: [hlds_linux] css directory structure change after update

2011-10-22 Thread Zaretti Steve
oh nice idea, I'm doing that for materials, models, and sounds files; so it's should work 2011/10/22 brendan halley king0goi...@gmail.com Could just create a symlink? On 22/10/2011 9:12 PM, Zaretti Steve kosso...@gmail.com wrote: This will prevent crash of CSS because of TF2 update. Like

Re: [hlds_linux] css directory structure change after update

2011-10-22 Thread brendan halley
Yeah, it will just make a symlink linking the new css folder to your old orange one On 22/10/2011 10:14 PM, Zaretti Steve kosso...@gmail.com wrote: oh nice idea, I'm doing that for materials, models, and sounds files; so it's should work 2011/10/22 brendan halley king0goi...@gmail.com

Re: [hlds_linux] css directory structure change after update

2011-10-22 Thread ics
Since you are on this list, read the conversation between Kyle and Henry (from Valve) on this list. It will explain why css is on it's old folder. It should be within your mailboxes. The topic was The Premature Death of Counter-Strike Source -ics 22.10.2011 14:18, brendan halley kirjoitti:

Re: [hlds_linux] css directory structure change after update

2011-10-22 Thread Kyle Sanderson
It seemed to die instantly when I asked if Valve was going to be taking an active role. Oh well. Kyle. On Sat, Oct 22, 2011 at 5:00 AM, ics i...@ics-base.net wrote: Since you are on this list, read the conversation between Kyle and Henry (from Valve) on this list. It will explain why css is

Re: [hlds_linux] css directory structure change after update

2011-10-22 Thread ics
Yes it did, but we propably know the answer already to that. -ics 22.10.2011 15:15, Kyle Sanderson kirjoitti: It seemed to die instantly when I asked if Valve was going to be taking an active role. Oh well. Kyle. On Sat, Oct 22, 2011 at 5:00 AM, icsi...@ics-base.net wrote: Since you are

Re: [hlds_linux] css directory structure change after update

2011-10-22 Thread Kacper Nowak
ok Now everything is clear. I hope it will have good effect on css stability. Since you are on this list, read the conversation between Kyle and Henry (from Valve) on this list. It will explain why css is on it's old folder. It should be within your mailboxes. The topic was The Premature Death

Re: [hlds_linux] Team Fortress 2 Update Released

2011-10-22 Thread Kyle Sanderson
http://pastie.org/private/mea6pgkyiahtvgbxkevbkq CUtlLinkedList overflow! (exhausted memory allocator) Program received signal SIGSEGV, Segmentation fault. 0xf7da6af8 in ?? () from /lib32/libc.so.6 (gdb) backtrace #0 0xf7da6af8 in ?? () from /lib32/libc.so.6 #1 0xf78fcb77 in

Re: [hlds_linux] Halloween 2011

2011-10-22 Thread bottige...@gmail.com
Can we have a guideline as to what constitutes as cheating or abusing the gift drop system? I have opened several private 12 slot servers for my community to farm gifts. Some of the players are also using wireframe mode and material mods for the gift. Will my servers be penalized for this? On