Re: [hlds_linux] Team Fortress 2 Update Released

2011-10-27 Thread Rick Payton
Just checked my install ... looks like he mistyped instead of copy paste, unless it was cp and his truly is named that. Fwiw. --mauirixxx -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Aaron DJ

Re: [hlds_linux] High ping on LAN server?

2011-10-27 Thread Craig H
Having run more servers on LAN than not I can say I've seen this before. Why it behaves that way I haven't the slightest idea, but I've seen similar results on a network with 8 clients connected to a local CS:S server with a total of 26 computers, including the server, on the network. In my case

Re: [hlds_linux] High ping on LAN server?

2011-10-27 Thread Michael Johansen
I've got no idea, i just tried to run a CS:S server on LAN, without sv_lan 1, i got 1 - 2 in ping all the time. Date: Wed, 26 Oct 2011 23:38:21 -0700 From: robolea...@gmail.com To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] High ping on LAN server? Having run more

Re: [hlds_linux] High ping on LAN server?

2011-10-27 Thread dmex
I've seen this occour on low-end machines that can't handle X players and also all their rate settings. The specs of the machine your using to run the server would help ;) On Thu, Oct 27, 2011 at 12:31 PM, Harry Strongburg harry.h...@harry.luwrote: I am getting high ping reported on a LAN

Re: [hlds_linux] High ping on LAN server?

2011-10-27 Thread Oskar Levin
I would also like to know why the ping differs depending on where you look. Regards /Oskar -Ursprungligt meddelande- Från: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] För dmex Skickat: den 27 oktober 2011 09:57 Till: Half-Life dedicated

Re: [hlds_linux] High ping on LAN server?

2011-10-27 Thread Drogen Viech
Ping on the netgraph takes the client-fps into Account Am 27.10.2011 10:12 schrieb Oskar Levin os...@dataviruset.com: I would also like to know why the ping differs depending on where you look. Regards /Oskar -Ursprungligt meddelande- Från:

Re: [hlds_linux] Team Fortress 2 Update Released

2011-10-27 Thread ics
Check again. I'm seeing sodlier instead of soldier whenever i start my game so it should be same on server console too. -ics - Alkuperäinen viesti - Just checked my install ... looks like he mistyped instead of copy paste, unless it was cp and his truly is named that. Fwiw.

[hlds_linux] Killing Floor Halloween Event Coming Soon

2011-10-27 Thread John Gibson
Everyone, I wanted to give you all a heads up that we've doing a special event for Killing Floor for Halloween. This will be a required server update. I can't give out any details just yet, but expect to see lots of people playing and full servers :) Cheers, John

Re: [hlds_linux] Killing Floor Halloween Event Coming Soon

2011-10-27 Thread James Puckett
KF Free weekend? On Thu, Oct 27, 2011 at 7:35 AM, John Gibson j...@tripwireinteractive.comwrote: Everyone, I wanted to give you all a heads up that we've doing a special event for Killing Floor for Halloween. This will be a required server update. I can't give out any details just yet, but

[hlds_linux] Killing Floor Halloween Event Launched

2011-10-27 Thread Dayle Flowers
The Killing Floor Halloween event has just launched. You will have to update your servers to remain compatible with the updated clients. Cheers, Dayle Flowers Senior Programmer Tripwire Interactive, LLC. ___ To unsubscribe, edit your list

[hlds_linux] Killing Floor Halloween Sideshow Event Starts Now - Required Update for Killing Floor released

2011-10-27 Thread John Gibson
A required update for Killing Floor has just been released. This update launches the Killing Floor Halloween Sideshow event which runs from today until November 3rd. The event brings back the summer sideshow freaks but now in Halloween attire. Additionally it brings new Halloween achievements, and

Re: [hlds_linux] Killing Floor Halloween Sideshow Event Starts Now - Required Update for Killing Floor released

2011-10-27 Thread John Gibson
We've discovered an issue with the Killing Floor Halloween event server files. We're working on a fix and will release an update shortly. Regards, John On Thu, Oct 27, 2011 at 1:15 PM, John Gibson j...@tripwireinteractive.comwrote: A required update for Killing Floor has just been released.

Re: [hlds_linux] Killing Floor Halloween Sideshow Event Starts Now - Required Update for Killing Floor released

2011-10-27 Thread John Gibson
Ok another update for the Killing Floor server files has been released that addresses the texture mismatch issue. Please update your servers, and you should be good to go. Regards, John On Thu, Oct 27, 2011 at 1:49 PM, John Gibson j...@tripwireinteractive.comwrote: We've discovered an issue

Re: [hlds_linux] Is your TF2 standing trending downward fast?

2011-10-27 Thread Daniel G
I wonder if the constant mass client kicks for No Steam logon will affect a server reputation? My server currently lost 2000 server score just because of the unreliable steam service and its No Steam logon kicks that are currently going on the whole damn day. 2011/10/26 w4rezz w4r...@gmail.com

Re: [hlds_linux] Team Fortress 2 Update Released

2011-10-27 Thread Rick Payton
Ah. Shoot, I see what he means now. File is named correctly on the server, but the server is looking for the misnamed file ... I was tired? So couldn't we just cp the file to the misnamed file being called until Valve runs a spell check? :P --mauirixxx -Original Message- From:

Re: [hlds_linux] Team Fortress 2 Update Released

2011-10-27 Thread Rick Payton
And to answer my own question ... yes. Just copy all the skull_soldier.* to skull_sodlier.* (effectively) and the error goes away at least. If this affects anything else, I don't know yet. But that's the easy fix to at least stop the error. --mauirixxx -Original Message- From:

Re: [hlds_linux] Team Fortress 2 Update Released

2011-10-27 Thread Fletcher Dunn
This will be fixed in the next update. Your humble servant, Fletch -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Rick Payton Sent: Thursday, October 27, 2011 12:04 PM To: Half-Life dedicated Linux

Re: [hlds_linux] Team Fortress 2 Update Released

2011-10-27 Thread Mart-Jan Reeuwijk
might solve that, but then maybe a difference exist between server and client might cause more probs then solve.. We'll have to wait till valve renames all stuff to sodlier...  ;) From: Rick Payton r...@mai-hawaii.com To: ics i...@ics-base.net; Half-Life

Re: [hlds_linux] Team Fortress 2 Update Released

2011-10-27 Thread Fletcher Dunn
The files won't be renamed. We just had to recompile the model so it referenced the correctly-spelled name. - Fletch -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Mart-Jan Reeuwijk Sent: Thursday,

Re: [hlds_linux] Killing Floor Halloween Sideshow Event Starts Now - Required Update for Killing Floor released

2011-10-27 Thread clad iron
Excellent.. Thanks for keeping the admins informed on updates. On Thu, Oct 27, 2011 at 2:29 PM, John Gibson j...@tripwireinteractive.comwrote: Ok another update for the Killing Floor server files has been released that addresses the texture mismatch issue. Please update your servers, and you

Re: [hlds_linux] Team Fortress 2 Update Released

2011-10-27 Thread clad iron
lol @ Mart-Jan :-D On Thu, Oct 27, 2011 at 3:16 PM, Fletcher Dunn fletch...@valvesoftware.comwrote: The files won't be renamed. We just had to recompile the model so it referenced the correctly-spelled name. - Fletch -Original Message- From:

Re: [hlds_linux] Is your TF2 standing trending downward fast?

2011-10-27 Thread msleeper
Assuming it does affect the score, it shouldn't be a big problem since it affected everyone. On Thu, Oct 27, 2011 at 2:48 PM, Daniel G srcdsl...@googlemail.com wrote: I wonder if the constant mass client kicks for No Steam logon will affect a server reputation? My server currently lost 2000

Re: [hlds_linux] Killing Floor Halloween Event Launched

2011-10-27 Thread msleeper
There's no new maps or anything for this right? The event maps are just kf-abusementpark and kf-bedlam correct? On Thu, Oct 27, 2011 at 1:14 PM, Dayle Flowers da...@tripwireinteractive.com wrote: The Killing Floor Halloween event has just launched.  You will have to update your servers to

Re: [hlds_linux] Team Fortress 2 Update Released

2011-10-27 Thread Hugo R .
So, what's the server.cfg and maps requiered to be listed on Halloween Event ? --- Hugo From: cladi...@gmail.com Date: Thu, 27 Oct 2011 15:27:20 -0400 To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Team Fortress 2 Update Released lol @ Mart-Jan :-D On Thu, Oct 27,

Re: [hlds_linux] Killing Floor Halloween Sideshow Event Starts Now - Required Update for Killing Floor released

2011-10-27 Thread John Gibson
It looks like another issue has popped up and we're looking into it. We believe that it only affects Windows servers. Are there any Linux server admins out there that can confirm that the Halloween update is working fine on your server? Thanks, John On Thu, Oct 27, 2011 at 2:29 PM, John Gibson

[hlds_linux] Team Fortress 2 required update coming this afternoon

2011-10-27 Thread Fletcher Dunn
Heads up. Insanity is upon us. We'll include the Halloween map cycle file that we're going to be using on about 70% of our Valve servers, so you can have an example for how you might want to configure your servers. Your humble servant, Fletch ___ To

Re: [hlds_linux] Team Fortress 2 required update coming this afternoon

2011-10-27 Thread Andrew
Thanks Fletch, Your warnings, as always, are greatly appreciated! On Thu, Oct 27, 2011 at 2:37 PM, Fletcher Dunn fletch...@valvesoftware.com wrote: Heads up. Insanity is upon us. We'll include the Halloween map cycle file that we're going to be using on about 70% of our Valve servers, so

Re: [hlds_linux] Team Fortress 2 required update coming this afternoon

2011-10-27 Thread Loïc PERY
yes thanks what are ips of valve servers please ? 2011/10/27 Andrew thew...@thewaveserver.com Thanks Fletch, Your warnings, as always, are greatly appreciated! On Thu, Oct 27, 2011 at 2:37 PM, Fletcher Dunn fletch...@valvesoftware.com wrote: Heads up. Insanity is upon us. We'll

Re: [hlds_linux] [TWI Serveradmins] Killing Floor Halloween Sideshow Event Starts Now - Required Update for Killing Floor released

2011-10-27 Thread John Gibson
Just to clarify, when you say they are working fine you have more than 1 person connected and everything is working? On Thu, Oct 27, 2011 at 3:49 PM, John Sonnen json...@san.rr.com wrote: Mine appear to be working (All four of them). The logs are showing some pretty strange things like:

Re: [hlds_linux] [TWI Serveradmins] Killing Floor Halloween Sideshow Event Starts Now - Required Update for Killing Floor released

2011-10-27 Thread Markus Glanz
It is working fine on our servers (linux). No issues so far. dexi -Ursprüngliche Nachricht- Von: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] Im Auftrag von John Gibson Gesendet: Donnerstag, 27. Oktober 2011 21:57 An:

[hlds_linux] Killing Floor Update Issue - Windows Dedicated Servers

2011-10-27 Thread John Gibson
We've found a serious issue in the Windows dedicated server build for the Killing Floor Halloween update released today. We're working feverishly to nail down the issue. But in the meantime I would advise and request that anyone running a Killing Floor Windows dedicated server please take the

Re: [hlds_linux] Killing Floor Update Issue - Windows Dedicated Servers

2011-10-27 Thread Harry Strongburg
On Thu, Oct 27, 2011 at 05:07:40PM -0400, John Gibson wrote: We've found a serious issue in the Windows dedicated server build for the Killing Floor Halloween update released today. We're working feverishly to nail down the issue. But in the meantime I would advise and request that anyone

Re: [hlds_linux] Killing Floor Update Issue - Windows Dedicated Servers

2011-10-27 Thread Dayle Flowers
Yep, it's all Windows Servers and no matter what we've done, we can't seem to find the cause. We're still searching, but this is a crazy one for sure. Cheers, Dayle Flowers Senior Programmer Tripwire Interactive, LLC. On 10/27/2011 5:30 PM, Harry Strongburg wrote: On Thu, Oct 27, 2011 at

Re: [hlds_linux] Team Fortress 2 required update coming this afternoon

2011-10-27 Thread coffee problem
Hey Fletch, any chance of this update addressing fake clients / misreported bots that seem to be so common nowadays? -CP On Thu, Oct 27, 2011 at 3:39 PM, Andrew thew...@thewaveserver.com wrote: Thanks Fletch, Your warnings, as always, are greatly appreciated! On Thu, Oct 27, 2011 at 2:37

Re: [hlds_linux] Is your TF2 standing trending downward fast?

2011-10-27 Thread 1nsane
Not really. The servers of mine where I disabled all hats are doing super awesome now. The ones I left with hats aren't doing as good. Disabling people from equipping hats stopped the client crashes. So I'm sure it affects the score. On Thu, Oct 27, 2011 at 3:29 PM, msleeper

Re: [hlds_linux] Killing Floor Update Issue - Windows Dedicated Servers

2011-10-27 Thread John Gibson
Everyone, We now have this issue sorted. It will require an update on all servers including Linux and Windows to stay compatible, as we have to also ship a client update to fix the issue. This update will be rolling out shortly. Regards, John On Thu, Oct 27, 2011 at 5:07 PM, John Gibson

[hlds_linux] Required Update For Killing Floor Released - Halloween Update Hotfix

2011-10-27 Thread John Gibson
A required update for killing floor has just been released. All servers must update to remain compatible. This update fixes issues with the Halloween event update released earlier today. ___ To unsubscribe, edit your list preferences, or view the list

[hlds_linux] Team Fortress 2 Update Released

2011-10-27 Thread Jason Ruymen
Required updates for Team Fortress 2 are now available. The specific changes include: - Halloween 2011 Event - Viaduct has been haunted and is now... Eyeaduct! - One full multi-piece costume set has been added for each class - Random gifts containing costume pieces drop in Eyeaduct on

[hlds_linux] Regarding TF2 random crashes

2011-10-27 Thread clad iron
I'm unsure if the update tonight will address my issue or not, but has anyone else getting the random crashes still ? This just started with in the past couple updates. I have have 2 of our servers crash randomly, and both are in separate locations. Both are on Ubuntu. 1 is 64bit, the other is

Re: [hlds_linux] Regarding TF2 random crashes

2011-10-27 Thread doc
Mine crashes on startup before it even loads metamod or anything. Might be that the update didn't finish? On Thu, Oct 27, 2011 at 6:47 PM, clad iron cladi...@gmail.com wrote: I'm unsure if the update tonight will address my issue or not, but has anyone else getting the random crashes still ?

Re: [hlds_linux] Regarding TF2 random crashes

2011-10-27 Thread Frank
I'm still waiting on two servers to update - Servers really need to have priority for updates vs Clients as without them Clients can't even play. I had one computer update for my client really quick, another is taking a very long time. I would request in the future something be added/done to give

Re: [hlds_linux] Regarding TF2 random crashes

2011-10-27 Thread Ross Bemrose
This, this, 1000 times this. Not only that, but SourceMod or MetaMod: Source crashes on map change to koth_harvest_event since today's update. Either that or one of my server's SourceMod plugins/extensions is causing it to crash. On 10/27/2011 9:52 PM, Frank wrote: I'm still waiting on two

Re: [hlds_linux] Regarding TF2 random crashes

2011-10-27 Thread clad iron
Both post non-related to the topic. Stick to the topic plz. On Thu, Oct 27, 2011 at 9:52 PM, Frank ad...@gamerscrib.net wrote: I'm still waiting on two servers to update - Servers really need to have priority for updates vs Clients as without them Clients can't even play. I had one computer

Re: [hlds_linux] Regarding TF2 random crashes

2011-10-27 Thread Ross Bemrose
Heaven forbid we talk about SERVERS on the Half-Life Dedicated SERVER mailing lists. On 10/27/2011 9:54 PM, clad iron wrote: Both post non-related to the topic. Stick to the topic plz. On Thu, Oct 27, 2011 at 9:52 PM, Frankad...@gamerscrib.net wrote: I'm still waiting on two servers to

Re: [hlds_linux] Regarding TF2 random crashes

2011-10-27 Thread Frank
I meant to reply to the original TF2 update email for tonight... my mistake, but the suggestion still sticks. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of clad iron Sent: Thursday, October 27, 2011 9:54

Re: [hlds_linux] Regarding TF2 random crashes

2011-10-27 Thread gameadmin
Mine are fine, and have been rock-solid, but then I took off sourcemod after the _LAST_ update and haven't stuck it back on yet. Uptime on our idle/trade server (the only one that doesn't restart daily) was 4 days By contrast, our windows server was crashing constantly until we took sourcemod

Re: [hlds_linux] Regarding TF2 random crashes

2011-10-27 Thread AnAkIn .
My 3 servers crash on koth_viaduct_event when they are full, even with all plugins removed. 2011/10/28 gamead...@127001.org Mine are fine, and have been rock-solid, but then I took off sourcemod after the _LAST_ update and haven't stuck it back on yet. Uptime on our idle/trade server (the

Re: [hlds_linux] Regarding TF2 random crashes

2011-10-27 Thread Russell Smith
Yep, mine crashed as soon as I changed it to koth_viaduct_event as well. On 10/27/2011 7:08 PM, AnAkIn . wrote: My 3 servers crash on koth_viaduct_event when they are full, even with all plugins removed. 2011/10/28gamead...@127001.org Mine are fine, and have been rock-solid, but then I took

Re: [hlds_linux] Is your TF2 standing trending downward fast?

2011-10-27 Thread doc
Just crashed when someone tried to go to the new map. On Thu, Oct 27, 2011 at 4:49 PM, 1nsane 1nsane...@gmail.com wrote: Not really. The servers of mine where I disabled all hats are doing super awesome now. The ones I left with hats aren't doing as good. Disabling people from equipping

[hlds_linux] thoughts of how to release some stress off master servers

2011-10-27 Thread clad iron
I just wanted to throw this out there for some thought. This would actually help the admin's that have lots of servers, and also allow everyone to keep there servers running till the updates are ready. First of all i know there are ways now to do this now such as rsync, but something built with

Re: [hlds_linux] thoughts of how to release some stress off master servers

2011-10-27 Thread Jeff Sugar
Yeah, being able to point hldsupdatetool at a directory that was freshly updated as if it were the master servers would be amazing On Oct 27, 2011 7:35 PM, clad iron cladi...@gmail.com wrote: I just wanted to throw this out there for some thought. This would actually help the admin's that have

Re: [hlds_linux] thoughts of how to release some stress off master servers

2011-10-27 Thread Sir Jake
This would be a nice idea, having 6+ servers to update is never fun however I've got a simple script thats half from nemrun which works pretty good for updates making me only have to update twice not 6 times however it could be better still.

Re: [hlds_linux] Regarding TF2 random crashes

2011-10-27 Thread Alan Kennedy
Just updated 1 server out of 6. It was online for about 10 minutes and crashed. First time my servers crash...damn. -- 3DGames Argentina http://www.3dgames.com.ar Libertad 41, 5to Piso - Capital Federal Tel: 4-332-4709 - Mensaje original -

Re: [hlds_linux] Regarding TF2 random crashes

2011-10-27 Thread gameadmin
Uptime on ours is 2 hours 30 for the lowest, and 2 hours 48 for the highest... ie they haven't crashed since the update. We aren't running metamod, sourcemod, or using the replay system. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-

Re: [hlds_linux] Regarding TF2 random crashes

2011-10-27 Thread Andrew DeMerse
If you're running Sourcemod, update to the latest gamedata. It solved the crashes I was having. On Fri, Oct 28, 2011 at 12:20 AM, gamead...@127001.org wrote: Uptime on ours is 2 hours 30 for the lowest, and 2 hours 48 for the highest... ie they haven't crashed since the update. We aren't

Re: [hlds_linux] Regarding TF2 random crashes

2011-10-27 Thread Alan Kennedy
By that you mean update to latest Sourcemod snapshot or just the gamedata contents of the latest snapshot? Thx, Best Regards, Alan // -- 3DGames Argentina http://www.3dgames.com.ar Libertad 41, 5to Piso - Capital Federal Tel: 4-332-4709 -

[hlds_linux] No halloween gift drops on viaduct_event

2011-10-27 Thread ics
Is there a reason why no halloween gifts would not drop? I've regged the servers months ago. Servers do show up on server browser too. -ics ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds_linux] No halloween gift drops on viaduct_event

2011-10-27 Thread Alex Kowald
I assumed your servers are registered? On Fri, Oct 28, 2011 at 1:46 AM, ics i...@ics-base.net wrote: Is there a reason why no halloween gifts would not drop? I've regged the servers months ago. Servers do show up on server browser too. -ics __**_

Re: [hlds_linux] No halloween gift drops on viaduct_event

2011-10-27 Thread Russell Smith
He said as much in the second sentence. On 10/27/2011 10:48 PM, Alex Kowald wrote: I assumed your servers are registered? On Fri, Oct 28, 2011 at 1:46 AM, icsi...@ics-base.net wrote: Is there a reason why no halloween gifts would not drop? I've regged the servers months ago. Servers do show