What surprises me that they aren't involving people here or even asking
to test out the beta servers. The people who are running active
communities and more or less capable of doing some testing.
-ics
16.4.2012 8:01, dan kirjoitti:
On 16/04/2012 05:17, Kip Kinnunen wrote:
Yeah and I
I don't think its at that stage yet. They do intend on releasing it to a
broader audience soon.
Sent via BlackBerry® from Vodafone
-Original Message-
From: ics i...@ics-base.net
Sender: hlds_linux-boun...@list.valvesoftware.com
Date: Mon, 16 Apr 2012 09:21:37
To: Half-Life dedicated
On 16/04/2012 07:21, ics wrote:
What surprises me that they aren't involving people here or even
asking to test out the beta servers.
Really? Most of the time I'm surprised they even bother replying :)
But, presumably, initially, they wanted people who already provide lots
of CS servers - no
The point is to get better and not die so quickly. Being the last guy alive
is a rush.
---
Jonah Hirsch
On Sun, Apr 15, 2012 at 11:51 PM, dan needa...@ntlworld.com wrote:
I just never got into the whole 'live for 20 seconds, sit and watch others
play for 5 minutes CS
Agree with ics here. I know people who received beta keys from valve and have
no interest in it or are not even remotely interested in playing it. The better
way to approach this beta testing phase is to actually give it to communities
that have active CS:S or 1.6 servers so we can test running
How did people running 20-30 servers with fake clients on TF2 got the
CS GO dedicated server access...? :/
Le 16 avril 2012 10:57, Collin Howard my_azz...@yahoo.com a écrit :
Agree with ics here. I know people who received beta keys from valve and have
no interest in it or are not even
Drop us a ticket with your details Kip and we'll see is we can't get
a location which gives you good latency: http://support.multiplay.co.uk
Regards
Steve
- Original Message -
From: Kip Kinnunen kinnunen...@gmail.com
To: Half-Life dedicated Linux server mailing list
On 16/04/2012 08:00, Jonah Hirsch wrote:
The point is to get better and not die so quickly. Being the last guy alive
is a rush.
But you don't get better in 20 second chunks with 5+ minutes in between.
At least I don't, I just play something else that I find fun to do :)
It's the same thing
On 16/04/2012 09:57, Collin Howard wrote:
Agree with ics here. I know people who received beta keys from valve and have
no interest in it or are not even remotely interested in playing it. The better
way to approach this beta testing phase is to actually give it to communities
that have
On 16/04/2012 08:41, ics wrote:
Now i see bunch of servers, a lot with no players whatsoever. Looks to
me like testing with little effort.
Well, you know, it's called bedtime :)
There's always going to be empty servers because it's always bedtime
somewhere :)
--
Dan.
To be fair, Valve is appealing to different userbases with diffrent games.
Sure there is a lot of overlaps as I play both Dota, TF2, L4D and even dip
into Counter-strike now and then (still looking forward to CS:GO since it
seems to breathe some fresh air into the CS series). If something is left
We were told soon when we asked a couple weeks ago. It's still the big
guys, though.
Thanks,
Kyle.
On Sun, Apr 15, 2012 at 10:01 PM, dan needa...@ntlworld.com wrote:
On 16/04/2012 05:17, Kip Kinnunen wrote:
Yeah and I wouldn't have a problem with that, but most of the providers
have VERY
Does anyone have the appropiate email where i should contact Valve on this
matter? We do hold a big gaming community and would like to host some Beta
Servers as well in Argentina to do some testing for our users since we plan on
hosting CS:GO dedicated servers when it launches.
Thx!.
Best
On Mon, Apr 16, 2012 at 11:14:08AM +0200, AnAkIn wrote:
How did people running 20-30 servers with fake clients on TF2 got the
CS GO dedicated server access...? :/
This. It's funny how one of the worst communities is allowed to run
CS:GO servers.
Hopefully Valve will just release the dedicated
BrutalCS.nu (Biggest Swedish publicserver-community) should get access for
hosting CS:GO Servers.. :P
Who decides who gets to host servers?
Date: Mon, 16 Apr 2012 16:50:44 +
From: harry.h...@harry.lu
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Running a CS:GO Dedi
Saigns removed all fake clients/plugins 4-5 months ago.
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Harry
Strongburg
Sent: Monday, April 16, 2012 6:51 PM
To: hlds_linux@list.valvesoftware.com
Subject:
I thought they were currently testing out the game itself and making
tweaks, that seems like a more important thing to concentrate on before
dealing with the servers, as important as they are. If the game is no fun
then who cares how many servers you can host on your current machine?
The thing is the game itself is gonna be played no matter what, but the
matchmaking system is shit and doesn't give very reliable feedback
considering you can't actually ~choose~ what map you want to be on, you
have to make a mapvote, and even then it's unlikely it'll be changed.
If we as players
On Mon, Apr 16, 2012 at 07:07:53PM +0200, Andreas Grimm wrote:
Saigns removed all fake clients/plugins 4-5 months ago.
You sure about that? I've seen some sneaky stuff of them. Regardless,
they still are scum even if they stopped using those plugins.
I honestly see no point in not giving
Server binaries will be released during the beta at some point.
On Mon, Apr 16, 2012 at 12:51 PM, Harry Strongburg harry.h...@harry.luwrote:
On Mon, Apr 16, 2012 at 07:07:53PM +0200, Andreas Grimm wrote:
Saigns removed all fake clients/plugins 4-5 months ago.
You sure about that? I've seen
Dan, the point of being able test dedicated servers is to see how they can be
tweaked and what kind of hardware is required. Dont tell me about the
recommended hardware without testing the recommended hardware its useless
info for those of us looking towards the future for our communities. I
On 16/04/2012 20:18, Collin Howard wrote:
Dan, the point of being able test dedicated servers is to see how they can be tweaked and what kind of
hardware is required. Dont tell me about the recommended hardware without testing the
recommended hardware its useless info for those of us looking
It's MY counter-strike and I want it NOW!
On Mon, Apr 16, 2012 at 1:57 PM, dan needa...@ntlworld.com wrote:
Everyone will get the software at some point in the future.
___
To unsubscribe, edit your list preferences, or view the list archives, please
Pretty sure you can just hook IServerGameDLL::ShouldHideServer to make it
return false and you'd appear on the master list.
That's assuming HPE have been as lazy with the server browser checks as I
think they have. Maybe someone from SM/MM:S could back me up here.
Kind regards,
*Saul Rennison*
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