Re: [hlds_linux] Suddenly very low server population

2012-04-27 Thread Michael Ojeda
For those who are experiencing no users on your servers, do you have a local motd (hosted on the tf2 server) or are you using a remotely hosted one on a webserver? If it's remotely hosted check to see if it's over 1KB and if it is try lowering it below 1KB. I sent in an email to the newsletter and

Re: [hlds_linux] Suddenly very low server population

2012-04-27 Thread Erik-jan Riemers
Do the includes from javascripts and such count too? Because I can imagine people having analytics or something in there too and some other crap which makes it easy to be above 1kb. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com

Re: [hlds_linux] Suddenly very low server population

2012-04-27 Thread Andreas Grimm
My Motd is ~9KB and my clients don't have any crashes. I would guess it's more a specific html content, which causes the crash and not the size of the motd. Try to disable your html elements step by step to find out, which one crashes your clients. Disable javascripts, animations, flash elements

Re: [hlds_linux] Suddenly very low server population

2012-04-27 Thread Cameron Munroe
To get mine to work I had to remove most of the html structure. i.e. body head etc. On 4/26/2012 11:52 PM, Andreas Grimm wrote: My Motd is ~9KB and my clients don't have any crashes. I would guess it's more a specific html content, which causes the crash and not the size of the motd. Try to

Re: [hlds_linux] Suddenly very low server population

2012-04-27 Thread Michael Ojeda
I had to get mine under 1KB period. I tried removing everything PHP related, all javascript calls, scripts, got rid of the. On Fri, Apr 27, 2012 at 12:05 AM, Cameron Munroe cmun...@cameronmunroe.comwrote: To get mine to work I had to remove most of the html structure. i.e. body head etc. On

[hlds_linux] Steamid servers

2012-04-27 Thread Erik-jan Riemers
All, I know you can get a steamid, as we have seen on the list with f2p for instance, however these steamid's dont seem to be static. One should be able to query the server (as noted in https://developer.valvesoftware.com/wiki/Server_queries#Source_servers_2) And be able to get the steamid of

Re: [hlds_linux] Steamid servers

2012-04-27 Thread Ryan Stecker
The SteamID that most servers are assigned upon connection to the CM is an anonymous one (of type k_EAccountTypeAnonGameServer). The non-anonymous one requires an account to login to (similar to a regular user SteamID), but I personally haven't seen any instances where this is possible yet, or

Re: [hlds_linux] Suddenly very low server population

2012-04-27 Thread dan
On 27/04/2012 01:35, Cameron Munroe wrote: Thanks for completely ignoring my argument and just saying something off context. Since you decided finding a server is too difficult for mortal man, it's difficult to take anything you say seriously. But the list you were seeing was not some

Re: [hlds_linux] Suddenly very low server population

2012-04-27 Thread Cameron Munroe
Actually I don't think it is too difficult, I know that people stick with what they know, and if they know quickplay they will likely stick with it. When I came into tf2 as stated before there was no quickplay. Recently my cousin stated to play the game and the first thing he clicked on was

Re: [hlds_linux] Steamid servers

2012-04-27 Thread ics
I don't think those id's were never made to be static and i don't think they will be in the future either. Not even if you register a server, which supposedly is coming soon in other Valve games, such as CS Source, have static id. -ics 27.4.2012 17:19, Ryan Stecker kirjoitti: The SteamID

Re: [hlds_linux] Suddenly very low server population

2012-04-27 Thread Jay Singh
Date: Thu, 26 Apr 2012 16:23:47 +0200 From: nowa...@platinum.linux.pl To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Suddenly very low server population This is what I get: http://tepeserwery.pl/qpserverlist.html - only a few valve servers near the top. as for getting

Re: [hlds_linux] Suddenly very low server population

2012-04-27 Thread dan
On 26/04/2012 22:00, Robert Paulson wrote: I warned about this trend back in December and no one listened. Now that the Christmas and Policy of Truth honeymoon is over, you are all coming out of the woodwork. What trend? That people are happily playing TF2? As I said, the complaint seems to

Re: [hlds_linux] Suddenly very low server population

2012-04-27 Thread ics
I'd say that every community run server took a hit when Valve assigned all the less than 8 hours played players into their own servers once the feature that asks do you want to favorite this server (or do you want to blacklist this server if you left immediately )came. Guess which servers the

Re: [hlds_linux] Suddenly very low server population

2012-04-27 Thread Frank
I know students that are majoring in Engineering degrees or Law that play this game (TF2) and have told me just today that when they started they would click the Start Playing for Quickplay as they didn't know otherwise. You need to one, stop acting like you know everything and claim to say that

Re: [hlds_linux] Suddenly very low server population

2012-04-27 Thread dan
On 27/04/2012 15:28, Cameron Munroe wrote: So what is the global ranking, do you know of a place that it is shown, have a command that can be executed? I'm sure there isn't one. I'm fairly sure Fletcher has said the api calls to get what looks like a server score were part of the old

Re: [hlds_linux] Suddenly very low server population

2012-04-27 Thread Robert Paulson
You know this because every post on spuf has the hours people play next to it? You didn't know people put their profiles on SPUF? Shows how much you know. Do you think the country would be better if someone decided that meant they should accommodate every whinge and that would make a better

Re: [hlds_linux] Suddenly very low server population

2012-04-27 Thread Fletcher Dunn
Except for newer players, there is no scoring bonus to Valve servers *in aggregate*. We are currently introducing bias on an individual basis. Some users get a score boost for Valve servers, but a group of players of equal size gets a score boost of equal size towards community servers.

[hlds_linux] Mandatory TF2 update coming

2012-04-27 Thread Eric Smith
We're working on a mandatory update for TF2. We should have it ready soon. -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

[hlds_linux] Mandatory Team Fortress 2 Update Released

2012-04-27 Thread Eric Smith
We've released a mandatory update to Team Fortress 2. The notes for the update are below. -Eric -- Source Engine Changes (TF2, DoD:S, HL2:DM) - Fixed a problem that allowed malicious clients to disable the ping and status commands for other connected clients Team

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-04-27 Thread doc
I assume those are Australian localization files? On Fri, Apr 27, 2012 at 11:23 AM, Eric Smith er...@valvesoftware.comwrote: - sǝlıℲ uoıʇɐʇɐzılɐɔo˥ pǝʇɐpd∩ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-04-27 Thread Steven G
¡pɐǝɹ uɐɔ sǝıssnɐ sn buıɥʇǝɯos ʎןןɐuıɟ -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of doc Sent: Saturday, April 28, 2012 4:32 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux]