We've identified a problem that can crash clients when displaying HTML pages
with certain Javascript files. We'll continue to look into it.
Thanks,
Tony
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of
Dear other System administrators,
I am having an issue with my server install. I have installed a Garry's Mod
server with OpenAura, all the modules and everything. (The same install
works on Windows...) But it does not want to load.
For a time, it is choking on missing files. I got all the files
Has anyone else seen SRCDS try to load maps over and over again? We had a
TF2 server that was constantly opening/reading tc_hydro. We were seeing
significant IO load from this, which didn't stop until we killed the server
(after a few hours).
Strace just showed this over and over:
On 27/04/2012 16:57, Frank wrote:
I know students that are majoring in Engineering degrees or Law that play
this game (TF2) and have told me just today that when they started they
would click the Start Playing for Quickplay as they didn't know otherwise.
You need to one, stop acting like you
One of my admins today reported to me this issue that came from his
console on his client which is shown below:
Netchannel: failed reading message svc_VoiceData from ip
Disconnect: Buffer overflow in net message.
Host_EndGame: Buffer overflow in net message
I did a quick search on
You probably just want to increase sv_minrate. Increasing it to 2
should work well enough (or even just 15000 if you feel really conserative).
On Mon, Apr 30, 2012 at 4:09 PM, Cameron Munroe
cmun...@cameronmunroe.comwrote:
One of my admins today reported to me this issue that came from his
On 27/04/2012 17:29, Robert Paulson wrote:
You know this because every post on spuf has the hours people play next to
it?
You didn't know people put their profiles on SPUF? Shows how much you know.
A few people do. It's a fairly recent feature though.
But that wasn't the question I asked. I
Thanks for the heads up.
I noticed also SSL resources can cause sudden crashes (like html page
with a css hosted on and https:// url)
Il 30/04/2012 08:55, Tony Paloma ha scritto:
We've identified a problem that can crash clients when displaying HTML pages
with certain Javascript files. We'll
I've been saying this before and i say it again. Others think that it's
just some packet got lost over internet that mutes people on the server
but whenever someone speaks longer or starts talking and is suddenly cut
off, he thinks the sound is going out to others but actually no one can
hear
While you're at it, could you possible perhaps enable the use of
steam://connect/url type of links within the MOTD window? We have a
server list within our MOTD, and it would be neat if we could make users
join a server by just clicking on it within the list (unfortunately it does
not work right
So are you suggesting I revert to the old codec because if it is packet
loss the old codec wont matter either.
On 2012-04-30 08:25, ics wrote:
I've been saying this before and i say it again. Others think that
it's just some packet got lost over internet that mutes people on the
server but
No. There is a flaw on the new codec system that mutes your voice for
reason uknown occasionally. Old codec voice quality sucks deeply vs the new.
-ics
30.4.2012 18:53, Cameron Munroe kirjoitti:
So are you suggesting I revert to the old codec because if it is
packet loss the old codec wont
The mute issue is very easy to reproduce. Simply hold down your voice key
and begin talking, then let go to the key momentarily and press it again.
After this point nothing will be broadcasted.
On Mon, Apr 30, 2012 at 12:21 PM, ics i...@ics-base.net wrote:
No. There is a flaw on the new codec
Yes I know about that issue and have experienced it multiple times, but
it is an easy fix. However, this is not the issue I described. The issue
is where the client is fully disconnected. I said this:
One of my admins today reported to me this issue that came from
his
console on his client
14 matches
Mail list logo