[hlds_linux] Random CPU Spikes

2012-07-28 Thread Russell Smith
These are still a thing. They started around the time of the pyro update. The main srcds thread spikes to 100% cpu utilization and all players in game will lock in place until CPU usage goes back to normal. Users will see something like this on the net graph in the more extreme cases:

Re: [hlds_linux] Random CPU Spikes

2012-07-28 Thread doc
Is it completely random or during someone joining? On Sat, Jul 28, 2012 at 12:21 AM, Russell Smith ve...@tinylittlerobots.uswrote: These are still a thing. They started around the time of the pyro update. The main srcds thread spikes to 100% cpu utilization and all players in game will lock

Re: [hlds_linux] Random CPU Spikes

2012-07-28 Thread Russell Smith
It doesn't happen on player joins. I haven't been able to see any commonalities between occurrences that would indicate what the cause is. On 7/28/2012 12:31 AM, doc wrote: Is it completely random or during someone joining? On Sat, Jul 28, 2012 at 12:21 AM, Russell Smith

Re: [hlds_linux] Random CPU Spikes

2012-07-28 Thread DontWannaName!
I see this too. I think it has something to do with entities because of the red spike in net graph but I'm not sure. Sent from my iPhone 4 On Jul 28, 2012, at 12:33 AM, Russell Smith ve...@tinylittlerobots.us wrote: It doesn't happen on player joins. I haven't been able to see any

Re: [hlds_linux] Random CPU Spikes

2012-07-28 Thread Peter Reinhold
On 28.07.2012 08:21, Russell Smith wrote: normal. Users will see something like this on the net graph in the more extreme cases: I haven't had any users running the netgraph command, but I am getting complaints in chat about lagspikes from time to time, and it has been more prevalent since

Re: [hlds_linux] Random CPU Spikes

2012-07-28 Thread ics
If the server is assigned to one core only with taskset, you will see spikes. I used to have them like that but valve made changes while back. Now especially on map changes, server can easily chew a lot more cpu than normally. You also need to have atlest 600 megs memory free in order to have

Re: [hlds_linux] Random CPU Spikes

2012-07-28 Thread Peter Reinhold
On 28.07.2012 10:29, ics wrote: If the server is assigned to one core only with taskset, you will see spikes. I used to have them like that but valve made changes while back. Now especially on map changes, server can easily chew a lot more But, CPU spikes on map change would not give spikes

Re: [hlds_linux] Random CPU Spikes

2012-07-28 Thread ics
Map change/round change would give spike, if you run multiple gameservers in same machine and there isn't enough free cpu to provide juice. It wouldn't affect the gameserver where the cpu goes up temporarely but some of the other gameservers, it might. Last time i had similiar issues, it was

Re: [hlds_linux] [CS 1.6] Issue with spray logo on last builds (since 5408)?

2012-07-28 Thread pizzahut
I can confirm this issue, seems to happen on all TFC servers which I have tested, too. Has this been fixed in a newer build or is it on the to-do list? Alexander O. wrote: Hello! Since 5408 build (for both OS) I noticing constantly on many servers, include mine, following message: Error:

Re: [hlds_linux] Half-Life 1 dedicated server update released

2012-07-28 Thread AnAkIn
Has the old reporting method been disabled yet? I still see fake servers in the list. 2012/7/13 Fletcher Dunn fletch...@valvesoftware.com I am seeing your servers on that IP. It looks like your client is still searching using the old master, but your server is heartbeating to the new one.

Re: [hlds_linux] Random CPU Spikes

2012-07-28 Thread Russell Smith
I'm not locking srcds instances to a single core. I did try locking each to two cores as a solution but that had no effect, so I removed that restriction. I'm also not running using -threads 1. I did try that as there was a thread on this list two years back that mentioned that as a

[hlds_linux] HLDSUpdatetool Malfunction - Downloads Content over and over again

2012-07-28 Thread Stephan Jauernick
Hi, I got the problem that my hldsupdatetool downloads some stuff over and over again. Here you got a short excerpt from my Logs: 4:0590.52% downloading ./hl2/models/pigeon.vvd 4:0591.59% downloading ./hl2/models/police_animations.ani 4:0592.37% downloading

Re: [hlds_linux] HLDSUpdatetool Malfunction - Downloads Content over and over again

2012-07-28 Thread Bruno Garcia
On Sat, Jul 28, 2012 at 7:47 PM, Stephan Jauernick i...@stephan-jauernick.de wrote: Hi, I got the problem that my hldsupdatetool downloads some stuff over and over again. Here you got a short excerpt from my Logs: 4:0590.52% downloading ./hl2/models/pigeon.vvd 4:0591.59%

Re: [hlds_linux] HLDSUpdatetool Malfunction - Downloads Content over and over again

2012-07-28 Thread bRAINKILLA
Wrong Mailinglist - this is Gold-Engine ! Am 29.07.2012 03:48, schrieb Bruno Garcia: On Sat, Jul 28, 2012 at 7:47 PM, Stephan Jauernick i...@stephan-jauernick.de wrote: Hi, I got the problem that my hldsupdatetool downloads some stuff over and over again. Here you got a short excerpt

Re: [hlds_linux] HLDSUpdatetool Malfunction - Downloads Content over and over again

2012-07-28 Thread Asher Baker
Uh, nope. On Sun, Jul 29, 2012 at 4:16 AM, bRAINKILLA brainki...@gmx.de wrote: Wrong Mailinglist - this is Gold-Engine ! Am 29.07.2012 03:48, schrieb Bruno Garcia: On Sat, Jul 28, 2012 at 7:47 PM, Stephan Jauernick i...@stephan-jauernick.de wrote: Hi, I got the problem that my