Re: [hlds_linux] New 1.6 Exploit very dangerous!

2012-08-06 Thread Alfred Reynolds
Right, they both require a challenge. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Saul Rennison Sent: Saturday, August 04, 2012 11:03 AM To: Half-Life dedicated Linux server mailing list Subject: Re:

[hlds_linux] Red Tape Recorder - still crashing?

2012-08-06 Thread Michael Johansen
So I'm wondering if I should keep the new sapper disabled on my servers or whether it's safe to re-enable it again, anyone know?. ___ To unsubscribe, edit your list preferences, or view the list archives,

Re: [hlds_linux] Red Tape Recorder - still crashing?

2012-08-06 Thread Cameron Munroe
From what I have heard the issue is still there, but I have no idea. My servers haven't crashed at all. On 8/6/2012 1:56 PM, Michael Johansen wrote: So I'm wondering if I should keep the new sapper disabled on my servers or whether it's safe to re-enable it again, anyone know?.

Re: [hlds_linux] Red Tape Recorder - still crashing?

2012-08-06 Thread Frank
I'm blocking it on my servers still - there was an attempt at fixing it on that last patch but saw a few more crashes related to it. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Michael Johansen Sent:

Re: [hlds_linux] New 1.6 Exploit very dangerous!

2012-08-06 Thread Alfred Reynolds
I dug into a user report of this, they were running a plugin that lets people from stolen versions of the game play on servers (dproto), that software has (at least one) bug that means you can be attacked. So yeah, be careful the 3rd party software you use on a server, and if its job is to let

Re: [hlds_linux] Red Tape Recorder - still crashing?

2012-08-06 Thread doc
I haven't banned it on my server but nobody has attempted it - I know there are always those bands of roving jerks who will try it on every sever they can but from what I have seen it's not some rampant problem (yet). On Mon, Aug 6, 2012 at 2:22 PM, Frank ad...@gamerscrib.net wrote: I'm