Re: [hlds_linux] steamcmd downloads windows windows files, too

2012-11-19 Thread Saint K .
From: hlds_linux-boun...@list.valvesoftware.com [hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Nomaan Ahmad [n0man@gmail.com] Sent: 18 November 2012 22:39 To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] steamcmd

[hlds_linux] TF2 empty servers

2012-11-19 Thread Saint K .
Up until a week ago our TF2 servers where filled every night. Now every night they sit empty. What changed? Did the reputation system reset or something? Saint K. ___ To unsubscribe, edit your list preferences, or view the list archives, please

Re: [hlds_linux] steamcmd downloads windows windows files, too

2012-11-19 Thread Saint K .
Sorry for this, send and close are 2 buttons quite close to eachother. From: hlds_linux-boun...@list.valvesoftware.com [hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Saint K. [sai...@specialattack.net] Sent: 19 November 2012 19:40 To: Half-Life

Re: [hlds_linux] TF2 empty servers

2012-11-19 Thread Paweł Jastrzębski
I also noticed big decrease of quick-play traffic. Up until a week ago our TF2 servers where filled every night. Now every night they sit empty. What changed? Did the reputation system reset or something? Saint K. ___ To unsubscribe,

Re: [hlds_linux] TF2 empty servers

2012-11-19 Thread Steven Sumichrast
Same here, huge decrease in quickplay traffic. Had servers that have been full 24/7 for months straight. Great example, had a 24/7 Dustbowl server, stock server, no modifications, that was full all the time. The halloween event hit, server remained 24/7 dustbowl -- was still very busy during

Re: [hlds_linux] Servers still getting stuck, freezing, 100% CPU.

2012-11-19 Thread Fletcher Dunn
Just a note to acknowledge this issue. I believe that I have reproduced it. (At least, I have reproduced a very similar issue. Server enters an infinite loop, ceases ticking, doesn't respond to rcon, etc). I'm working on understanding the cause now and hopefully will have an update for you

Re: [hlds_linux] TF2 empty servers

2012-11-19 Thread ics
Theres prropably nothing wrong with the system. Halloween just was great way for some server owners to increase their playercount. People found new servers and play on them. They just isn't yours, or mine. I also had servers full 24/7 on halloween, now they are empty at night just like

Re: [hlds_linux] TF2 empty servers

2012-11-19 Thread Lambda
I can report the same issue, huge Quickplay traffic drop too, player counts are lower than what they were before Halloween 2012/11/19 Steven Sumichrast packh...@gmail.com Same here, huge decrease in quickplay traffic. Had servers that have been full 24/7 for months straight. Great example,

Re: [hlds_linux] TF2 empty servers

2012-11-19 Thread HyperionGaming.org Admin
I'm seeing less quickplay traffic too, but it might just because of Call of Duty? It's hard to say really. P. On Mon, Nov 19, 2012 at 11:00 AM, Lambda lambdace...@gmail.com wrote: I can report the same issue, huge Quickplay traffic drop too, player counts are lower than what they were before

Re: [hlds_linux] TF2 empty servers

2012-11-19 Thread Fletcher Dunn
I have not looking into this closely, so it's mostly a guess. But I think that player-to-server ratios have just been changing. Some significant differences between this week and last week are: * Decrease in overall player counts after Halloween event ends and the launch of other popular

Re: [hlds_linux] TF2 empty servers

2012-11-19 Thread Flubber
Each year with the number of multiplayer game which are released, people are quitting tf2. This year there's half a dozen good mp games (Chivalry, Natural Selection, Borderland 2) even crappy FPSlike the COD series are taking people from TF2 server. And during the first quarter of every new year

Re: [hlds_linux] TF2 empty servers

2012-11-19 Thread Scipizoa
lets not forget we've had a console release this weekend as well, which normally pulls people away from games like tf2 for awhile From: Flubber flub...@gmail.com To: Half-Life dedicated Linux server mailing list hlds_linux@list.valvesoftware.com Sent: Monday, November 19, 2012 at 2:15 pm

Re: [hlds_linux] Servers still getting stuck, freezing, 100% CPU.

2012-11-19 Thread Russell Smith
Thanks for the update Fletcher. Is this issue you reproduced game mode specific? Some people are only seeing this on MvM servers, but I have seen it happen once recently on one of my PvP servers as well. On 19.11.2012 10:53, Fletcher Dunn wrote: Just a note to acknowledge this issue. I

Re: [hlds_linux] TF2 empty servers

2012-11-19 Thread Saint K .
Fletch, Now comes the obvious question, why does VALVe maintain to run that many servers then when the player base is decreasing? Hasn't VALVe always pushed for game community development around their games? We're kind of missing out these days. The quickplay system is already quite harmful

Re: [hlds_linux] TF2 empty servers

2012-11-19 Thread Saint K .
My observations are from before the Halloween event. Of course during Halloween it's easy to have a couple of servers filled, but our vanilla's were normally full (before event) every evening (Not in the middle of the night, they never are). During the Halloween event they remained as populated

Re: [hlds_linux] TF2 empty servers

2012-11-19 Thread Marco Padovan
seeing the same here :( Il 19/11/2012 19.41, Saint K. ha scritto: Up until a week ago our TF2 servers where filled every night. Now every night they sit empty. What changed? Did the reputation system reset or something? Saint K. ___ To

Re: [hlds_linux] TF2 empty servers

2012-11-19 Thread Russell Smith
Anecdotal, but I'm not seeing any drop off or change on my PvP servers. They were full during and after the Halloween event, through early afternoon to around midnight. On 19.11.2012 11:55, Saint K. wrote: My observations are from before the Halloween event. Of course during Halloween it's

Re: [hlds_linux] TF2 empty servers

2012-11-19 Thread Russell Smith
If CS:GO's official/community matchmaking split is any indication of Valve's direction I think the trend will be less community involvement and more control by Valve over the server and player experience. On 19.11.2012 11:52, Saint K. wrote: Fletch, Now comes the obvious question, why does

Re: [hlds_linux] new convar

2012-11-19 Thread Fletcher Dunn
Have you seen the command sv_shutdown? It shutdowns the server at the next opportunity, when the server is empty. We use this command on our dedicated servers to avoid booting all the players off the moment an update is released. They can keep playing, and we don't reboot the server until

Re: [hlds_linux] Servers still getting stuck, freezing, 100% CPU.

2012-11-19 Thread Fletcher Dunn
It's some pathfinding code that is not specific to any particular game mode. However, it could be invoked in a way that only happens (or happens with much greater frequency) in MvM. The server I am investigating was one of our MvM servers, and several of our MvM servers seem to be stuck with

Re: [hlds_linux] new convar

2012-11-19 Thread Ross Bemrose
This is the first time I've heard of sv_shutdown. Might be nice if some servers scripts were rewritten to send this to the server (like Nemrun on Linux) instead of forcing a restart after updating. Of course, it doesn't help Windows servers since things like DLLs can't be overwritten while

Re: [hlds_linux] TF2 empty servers

2012-11-19 Thread Erik-jan Riemers
On the other hand, our normal servers are looking at dying out while our modded/custom servers, rocket jump, dodgeball, x3 orange, saxton etc are still going just fine (but hey, that’s not quickplay) it used to be the other way around. You can still get your normal servers full but it needs a

Re: [hlds_linux] TF2 empty servers

2012-11-19 Thread Essay Tew Phaun
Our community has an entire team of players who play together to get the servers seeding. It's pretty pointless, unless your server is insanely popular already, to attempt to seed the servers during the weekdays before about 2PM EST or so. From them on though, if you can get a good 5v5 or 6v6

[hlds_linux] Steam Warning on Trading?

2012-11-19 Thread Cameron Munroe
I saw when I was trading this popup at the top, shown below in the image, stating that you will need steam guard enabled for 15 days and I was curious why this may be? -- -- Cameron Munroe http://www.cameronmunroe.com/ http://www.gaming-servers.net/ http://www.munroenet.com/

Re: [hlds_linux] Steam Warning on Trading?

2012-11-19 Thread Cameron Munroe
Woops pic didn't attach. On , Cameron Munroe wrote: I saw when I was trading this popup at the top, shown below in the image, stating that you will need steam guard enabled for 15 days and I was curious why this may be? -- -- Cameron Munroe http://www.cameronmunroe.com/