Re: [hlds_linux] CS1.6 - steamcmd autoupdate not working?

2013-02-24 Thread Austin
Thats because there is no -steam_dir and -steamcmd_script parameters in 1.6. It works different from CSGO, great Valve :) Just look into the hlds_run script: -autoupdate) AUTO_UPDATE=yes STEAM=steamcmd/steam.sh RESTART=yes ;; CMD=$STEAM +logon anonymous +force_install_dir .. +app_update 90

Re: [hlds_linux] CS1.6 - steamcmd autoupdate not working?

2013-02-24 Thread David Fountain
That's even the wrong script. Steam was from hldsupdatetool. Steamcmd.sh is steamcmd SavSin On Feb 24, 2013 5:08 AM, Austin aus...@fakaheda.eu wrote: Thats because there is no -steam_dir and -steamcmd_script parameters in 1.6. It works different from CSGO, great Valve :) Just look into the

Re: [hlds_linux] Unix file permissions for many srcds games are unhelpful and need to be fixed

2013-02-24 Thread Rudy Bleeker
I've noticed this too for the Serious Sam 3: BFE dedicated server, although I realize Valve may have less influence over this. All files are in mode 0700. I hope the file permissions will be set to something more sensible in the future. Jesse, I'm interested in your script, since bad file

Re: [hlds_linux] CS1.6 - steamcmd autoupdate not working?

2013-02-24 Thread Marco Padovan
uhm... so... what shall we doto have autoupdate working properly? for now we are just relying on manual updates :D Il 24/02/2013 14.18, David Fountain ha scritto: That's even the wrong script. Steam was from hldsupdatetool. Steamcmd.sh is steamcmd SavSin On Feb 24, 2013 5:08 AM, Austin

Re: [hlds_linux] CS1.6 - steamcmd autoupdate not working?

2013-02-24 Thread Ross Bemrose
At a guess, update hlds_run to point to the correct location of steamcmd.sh On 2/24/2013 1:36 PM, Marco Padovan wrote: uhm... so... what shall we doto have autoupdate working properly? for now we are just relying on manual updates :D Il 24/02/2013 14.18, David Fountain ha scritto: That's

Re: [hlds_linux] CS1.6 - steamcmd autoupdate not working?

2013-02-24 Thread Marco Padovan
ok... going to wait for valve to fix it then... as I do not want to start fixing their errors and getting them reverted each time I run a validate :D Il 24/02/2013 19.38, Ross Bemrose ha scritto: At a guess, update hlds_run to point to the correct location of steamcmd.sh On 2/24/2013 1:36

Re: [hlds_linux] Unix file permissions for many srcds games are unhelpful and need to be fixed

2013-02-24 Thread Andre Müller
I've also a SS3 Server. Do you have to rename or set symlinks in lower case for path Content/SeriousSam3/*.gro ? Later I'll post a little shellscript for batchupdating and setting permissions.. 2013/2/24 Rudy Bleeker rblee...@gmail.com: I've noticed this too for the Serious Sam 3: BFE dedicated

Re: [hlds_linux] Unix file permissions for many srcds games are unhelpful and need to be fixed

2013-02-24 Thread Andre Müller
Not checked everything, but I think it works: http://pastebin.com/Dg9zDPFH Read the comments and set the absolute path to steamcmdbin and your servers. You can update more than one server. I think the variables will be selfexplain. The for loop will create the middle part for the batchprocess

Re: [hlds_linux] Unix file permissions for many srcds games are unhelpful and need to be fixed

2013-02-24 Thread Jesse Molina
My only real gripe is that everything is +x. The only regular files that should have execute bit set are srcds_linux, srcds_run, and the like. Add to that the VPK tool, whenever it gets released, assuming it's a part of the game distro. ./steam from the HLDSUpdateTool is also setting it's

Re: [hlds_linux] Unix file permissions for many srcds games are unhelpful and need to be fixed

2013-02-24 Thread Jesse Molina
This is the way that I do it within my control script. The real iowait pain here is iterating over the 60,000 files three times over. If you can live without the chown line, that would cut down on processing time. Note that if you symlink to a base install, that may have an effect on