Re: [hlds_linux] BUG: steamcmd.sh returns exit 0 on error

2013-02-28 Thread Marcel
There is at least one quite obvious error in the steamcmd.sh when you use a debugger. It will return the exit code of the rm command instead of steamcmd because the rm is the last command that is executed in the if part. If you do not have the DEBUGGER variable set the steamcmd binary returns

Re: [hlds_linux] BUG: steamcmd.sh returns exit 0 on error

2013-02-28 Thread Jesse Molina
Thanks for pointing me to this. I had no idea this variable existed. I had never heard of it before. It's mentioned on the SteamCMD wiki page, but googling for it results in almost no other mentions anywhere; https://developer.valvesoftware.com/wiki/SteamCMD So I started SteamCMD, and

[hlds_linux] Mandatory Team Fortress 2 update coming

2013-02-28 Thread Eric Smith
We're working on a mandatory update for Team Fortress 2. We should have it ready soon. -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

[hlds_linux] Mandatory Team Fortress 2 update released

2013-02-28 Thread Eric Smith
We've released a mandatory update for Team Fortress 2. The notes for the update are below. -Eric -- Source Engine Changes (TF2, DoD:S, HL2:DM) - Improved performance for the Linux version Team Fortress 2 - Fixed a problem that was preventing some older demos from

[hlds_linux] Tf2 beta: please make steamcmd able to convert old servers

2013-02-28 Thread Marco Padovan
Hi, Is there any possibility to see something similar to the clients conversion taking place for servers too? Or at least ok for a full redownload but please have steamcmd remove old unused files and move mods/maps/whatever was not vanilla to the right new places? Thank you, Best regards

Re: [hlds_linux] Tf2 beta: please make steamcmd able to convert old servers

2013-02-28 Thread DontWannaName!
My suggestion: delete everything but cfg addons maps and motd map cycle/list then update with steamcmd? Sent from my iPhone 5 On Feb 28, 2013, at 6:35 PM, Marco Padovan e...@evcz.tk wrote: Hi, Is there any possibility to see something similar to the clients conversion taking place for

Re: [hlds_linux] Tf2 beta: please make steamcmd able to convert old servers

2013-02-28 Thread Frank
Be nice to have a date of when this is coming out. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of DontWannaName! Sent: Thursday, February 28, 2013 9:46 PM To: Half-Life dedicated Linux server mailing list

Re: [hlds_linux] Tf2 beta: please make steamcmd able to convert old servers

2013-02-28 Thread 1nsane
How would it know what files to keep and what to delete? What about those users who installed the server right into the base folder of their user. You can't run steamcmd from the same folder as the server. There's lots of other smaller things that could go wrong as well. Leaving the install as

Re: [hlds_linux] Tf2 beta: please make steamcmd able to convert old servers

2013-02-28 Thread Ross Bemrose
Previous posts imply that Valve haven't figured out how to get sv_pure working with the new system yet, so they can't give a release date. On 2/28/2013 9:53 PM, Frank wrote: Be nice to have a date of when this is coming out. -Original Message- From:

[hlds_linux] Optional Team Fortress 2 Update Released

2013-02-28 Thread Tony Paloma
We've released a client update for Team Fortress 2. The update contains shared server files, but you should not need to update your servers at this time. The notes for the update are below. - Tony -- - Fixed a client crash when attempting to fire the flamethrower