Re: [hlds_linux] Can't install tf2 via steamcmd.

2013-05-01 Thread Yun Huang Yong
I don't know why it does that but just keep trying, it'll eventually work. For ease of up-arrow goodness: ./steamcmd.sh +@ShutdownOnFailedCommand 1 +login anonymous +force_install_dir ./tf2/ +app_update 232250 validate +quit On 1/05/2013 3:53 PM, Steven Haigh wrote: So with the upcoming

[hlds_linux] ESEA client - basically a virus

2013-05-01 Thread Bruno Garcia
http://cp.reddit.com/r/GlobalOffensive/comments/1dgad2/esea_client_basically_a_virus/ News flash: The esea client has a secret BITCOIN MINER in it. It mines bitcoins out of your gpu processing, and it has been running for quite a while...and they made some good cash. It's recommended to

Re: [hlds_linux] ESEA client - basically a virus

2013-05-01 Thread N-Gon
Wow I hope esea crash and burns Why are leagues being shrouded in controversy all the sudden? UGC Moose and his Vac Ban and now this... On Wed, May 1, 2013 at 2:05 AM, Bruno Garcia garcia.bru...@gmail.comwrote:

Re: [hlds_linux] Newly installed srcds installations fail on first startup

2013-05-01 Thread Peter Reinhold
On 30.04.2013 22:37, Jesse Molina wrote: I am seeing my newly installed SteamPipe TF2 servers fail on first startup. Subsequent startups operate normally. * * * Unable to load

Re: [hlds_linux] Newly installed srcds installations fail on first startup

2013-05-01 Thread David Fountain
This happens on go for me as well as the hlds czero servers I run first start fails. The rest work fine. SavSin On Apr 30, 2013 11:43 PM, Peter Reinhold peter_va...@reinhold.dk wrote: On 30.04.2013 22:37, Jesse Molina wrote: I am seeing my newly installed SteamPipe TF2 servers fail on first

Re: [hlds_linux] Newly installed srcds installations fail on first startup

2013-05-01 Thread Marco Padovan
It's because it is missing the app id infos, create the appid file and make sure to have that one with the correct I'd in place before starting ;-) (tf2 = 440) Il giorno 01/mag/2013 08:47, David Fountain savsi...@gmail.com ha scritto: This happens on go for me as well as the hlds czero servers

Re: [hlds_linux] Newly installed srcds installations fail on first startup

2013-05-01 Thread David Fountain
Wouldn't you think it should be created on install. I simply run it then kill it's screen and go again. I don't install new servers much. I download a template and get the base stuff in. Then copy it and update what's needed if needed (I keep it updated along with the others) SavSin On Apr 30,

Re: [hlds_linux] ESEA client - basically a virus

2013-05-01 Thread Collin Howard
I give this news 1 month to die down and completely disappear and all those who unsubscribed will be back on it and playing. Cold harsh fact. From: N-Gon ngongamedes...@gmail.com To: Half-Life dedicated Linux server mailing list

Re: [hlds_linux] Can't install tf2 via steamcmd.

2013-05-01 Thread ics
On a first install, it's good idea to start steamcmd, and once it's open and waits for your command, exit. Then start it again, after that try login anonymous and once done, it should work. -ics Yun Huang Yong kirjoitti: I don't know why it does that but just keep trying, it'll eventually

Re: [hlds_linux] Can't install tf2 via steamcmd.

2013-05-01 Thread Oskar Levin
This was also the case for me. Open steamcmd, quit, open again, login and it should work. -- Best regards Oskar Levin os...@dataviruset.com -Ursprungligt meddelande- Från: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] För ics Skickat: den 1

Re: [hlds_linux] Can't install tf2 via steamcmd.

2013-05-01 Thread Erik-jan Riemers
If i install it fresh somewhere, i always run ./steamcmd.sh +quit a couple of times until its happy ;) -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Oskar Levin Sent: woensdag 1 mei 2013 10:29 To:

[hlds_linux] steamcmd loop

2013-05-01 Thread Erik-jan Riemers
I've seen some other people mentioning it, but now it is just getting silly. Sometimes it downloads steamcmd for more than 5 times, if not more before it finally starts the server. This is on a tf server, standard options with auto update. As far as I can tell, its downloading the client each

Re: [hlds_linux] Newly installed srcds installations fail on first startup

2013-05-01 Thread Marco Padovan
it has been in that way also on hlds installs if i remember correctly the appid file was (and IS) being created only on the first run, and is read only from the second run :) On Wed, May 1, 2013 at 9:15 AM, David Fountain savsi...@gmail.com wrote: Wouldn't you think it should be created on

Re: [hlds_linux] steamcmd loop

2013-05-01 Thread Rudy Bleeker
I'm experiencing the exact same thing. It will redownload at least twice for me and the last run even did it 18 times! It's always either 11,372 KB or 11,555 KB. My steamcmd is installed in /usr/local/steamcmd/ of which I'm owner and it's writeable for me. On Wed, May 1, 2013 at 12:07 PM,

Re: [hlds_linux] Newly installed srcds installations fail on first startup

2013-05-01 Thread Rudy Bleeker
On Tue, Apr 30, 2013 at 11:43 PM, hasser css hasserva...@gmail.com wrote: It's sometimes created badly too. Has weird symbols in it sometimes after initial creation (usually a ^@ or something). In my experience that's supposed to be in there. -- Idleness is not doing nothing. Idleness is being

Re: [hlds_linux] Newly installed srcds installations fail on first startup

2013-05-01 Thread Rudy Bleeker
I think it would be best if it was shipped with the installation. In any case, I've added the file to the directory tree where I backup my config and other custom files in, so on a new installation I will copy it over right away. On Wed, May 1, 2013 at 12:28 PM, Marco Padovan e...@evcz.tk wrote:

Re: [hlds_linux] steamcmd loop

2013-05-01 Thread Michael Johansen
Yeah, same here, it downloaded the 11 MB update yesterday a bunch of times, then it works properly. That's the only update I've seen it do it on though. From: rblee...@gmail.com Date: Wed, 1 May 2013 13:48:14 +0200 To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] steamcmd loop

Re: [hlds_linux] steamcmd loop

2013-05-01 Thread Erik-jan Riemers
Running debian (multiple flavors) with ia32-libs etc too.. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Rudy Bleeker Sent: woensdag 1 mei 2013 14:37 To: Half-Life dedicated Linux server mailing list

[hlds_linux] sv_pure behaviour changed?

2013-05-01 Thread Rudy Bleeker
my TF2 server is now running the steampipe version, but I've noticed something different in the sv_pure setting. I used to set sv_pure 1 in the autoexec.cfg as one of the first options and this always worked for me. However the server now says at startup in the console: sv_pure must be specified

Re: [hlds_linux] sv_pure behaviour changed?

2013-05-01 Thread Yun Huang Yong
https://github.com/ValveSoftware/Source-1-Games/issues/216 On 1/05/2013 11:19 PM, Rudy Bleeker wrote: my TF2 server is now running the steampipe version, but I've noticed something different in the sv_pure setting. I used to set sv_pure 1 in the autoexec.cfg as one of the first options and this

[hlds_linux] Steampipe TF2 server can't find steam libraries

2013-05-01 Thread Rudy Bleeker
I haven't seen this mentioned before, perhaps I missed it, but I noticed that the steampipe version of my TF2 server couldn't find it's steam library and throws the error: dlopen failed trying to load: /home/username/.steam/sdk32/steamclient.so with error:

Re: [hlds_linux] sv_pure behaviour changed?

2013-05-01 Thread Doctor McKay
I think the message you got was perfect clear in what it said. You have to set sv_pure on the command line now. Dr. McKay On Wednesday, May 1, 2013, Rudy Bleeker wrote: my TF2 server is now running the steampipe version, but I've noticed something different in the sv_pure setting. I used to

Re: [hlds_linux] Steampipe TF2 server can't find steam libraries

2013-05-01 Thread Nicholas Hastings
It will find it just fine where it's at. That's just a debug message from it trying that location first. The steam client doesn't need to be there as it will also check the local bin dir. -- Nicholas Hastings AlliedMods.net http://www.alliedmods.net Rudy Bleeker mailto:rblee...@gmail.com

Re: [hlds_linux] steamcmd loop

2013-05-01 Thread Doctor McKay
Same thing happened to me. CentOS 32-bit. Dr. McKay On Wednesday, May 1, 2013, Erik-jan Riemers wrote: I've seen some other people mentioning it, but now it is just getting silly. Sometimes it downloads steamcmd for more than 5 times, if not more before it finally starts the server. This

Re: [hlds_linux] sv_pure behaviour changed?

2013-05-01 Thread Rudy Bleeker
Now that I've read the reason for it (the hashing at engine start) I understand why it is the way it is. I still don't like it, but so be it. On Wed, May 1, 2013 at 3:33 PM, Doctor McKay mc...@doctormckay.com wrote: I think the message you got was perfect clear in what it said. You have to set

Re: [hlds_linux] Steampipe TF2 server can't find steam libraries

2013-05-01 Thread Rudy Bleeker
On Wed, May 1, 2013 at 3:36 PM, Nicholas Hastings psycho...@alliedmods.net wrote: The steam client doesn't need to be there as it will also check the local bin dir. What local bin dir do you mean exactly? My steamcmd installation is in /usr/local/steamcmd/ which I specify on the commandline

Re: [hlds_linux] Steampipe TF2 server can't find steam libraries

2013-05-01 Thread Nicholas Hastings
Whoops. I was thinking that you were talking about srcds which does or did display similar. The same still applies to steamcmd. It will fallback to the shipped steam libs in your /usr/local/steamcmd/linux32 dir. -- Nicholas Hastings AlliedMods.net http://www.alliedmods.net Rudy Bleeker

Re: [hlds_linux] [hlds_announce] TF2 SteamPipe beta update released. Forcing all clients to convert soon.

2013-05-01 Thread Fletcher Dunn
There is no automated conversion process for servers. However, the install size is significantly smaller because we've removed all the texture and audio data. Each Source Engine game is now totally independent; there is no shared content. Everything the TF (or cstrike, hl2mp, dod) server

Re: [hlds_linux] Steampipe TF2 server can't find steam libraries

2013-05-01 Thread Chris Oryschak
Rudy, I ran into that problem a week ago when i was prepping for steampipe. Here is what I found: server@ch2:~$ lsb_release -a No LSB modules are available. Distributor ID: Ubuntu *Description:Ubuntu 10.10* Release:10.10 Codename: maverick If you're running 10.10 you will get

Re: [hlds_linux] steamcmd loop

2013-05-01 Thread Fletcher Dunn
Is everybody who is experiencing the problem running Linux? Any Windows users experiencing steamcmd updating itself repeatedly? We know that it can happen immediately after an update, if you are talking to different web hosts that are hosting the manifests and content, the different web hosts

Re: [hlds_linux] steamcmd loop

2013-05-01 Thread Chris Oryschak
I found creating the install directory first fixed the loop. On Wed, May 1, 2013 at 11:44 AM, Fletcher Dunn fletch...@valvesoftware.comwrote: Is everybody who is experiencing the problem running Linux? Any Windows users experiencing steamcmd updating itself repeatedly? We know that it can

Re: [hlds_linux] steamcmd loop

2013-05-01 Thread Erik-jan Riemers
Just plain old linux install, dumped the steamcmd in it and nothing more. I have this issue on multiple servers, some go straight away while others take loads of retries. Example: Did a _restart Wed May 1 17:50:02 CEST 2013: Server restart in 10 seconds Updating server using Steam.

Re: [hlds_linux] steamcmd loop

2013-05-01 Thread Saint K .
Anyone got any suggestions if you're stuck in a permanent steamcmd update loop? Saint K. From: hlds_linux-boun...@list.valvesoftware.com [hlds_linux-boun...@list.valvesoftware.com] on behalf of Erik-jan Riemers [riem...@binkey.nl] Sent: 01 May 2013 17:52

Re: [hlds_linux] steamcmd loop

2013-05-01 Thread Fletcher Dunn
Make a Steam.cfg file in the same folder as steamcmd with this in it: BootStrapperInhibitBootstrapperChecksum = enable (I might have the filename case wrong.) -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf

Re: [hlds_linux] Steampipe TF2 server can't find steam libraries

2013-05-01 Thread Rudy Bleeker
Hi Chris, I'm already running 12.04 since it came out. I think you misunderstood me. I was talking about an error the TF2 server spewed in the console about not being able to find the steamclient.so library. But as Nicholas suggested, I can just ignore it since srcds locates them anyway, only

Re: [hlds_linux] steamcmd loop

2013-05-01 Thread Saint K .
That worked, thanks! Saint K. From: hlds_linux-boun...@list.valvesoftware.com [hlds_linux-boun...@list.valvesoftware.com] on behalf of Fletcher Dunn [fletch...@valvesoftware.com] Sent: 01 May 2013 18:26 To: Half-Life dedicated Linux server mailing list

Re: [hlds_linux] ESEA client - basically a virus

2013-05-01 Thread Jon Chen
It doesn't matter. People who play esea competitively aren't going to care. I haven't seen a major dip in pugs played, so that's a pretty good indicator of current -actively playing- subscribers. On Wed, May 1, 2013 at 4:15 AM, Collin Howard my_azz...@yahoo.com wrote: I give this news 1 month

Re: [hlds_linux] ESEA client - basically a virus

2013-05-01 Thread AnAkIn
http://www.cadred.org/News/Article/196533/ 2013/5/1 Jon Chen f...@sjchen.net It doesn't matter. People who play esea competitively aren't going to care. I haven't seen a major dip in pugs played, so that's a pretty good indicator of current -actively playing- subscribers. On Wed, May 1,

Re: [hlds_linux] [hlds_announce] TF2 SteamPipe beta update released. Forcing all clients to convert soon.

2013-05-01 Thread Scipizoa
Hey Fletcher, are there any plans to make the -autoupdate flag work once again as it did under the hldsupdatertool/srcds? On 5/1/2013 11:30 AM, Fletcher Dunn wrote: There is no automated conversion process for servers. However, the install size is significantly smaller because we've removed

Re: [hlds_linux] [hlds_announce] TF2 SteamPipe beta update released. Forcing all clients to convert soon.

2013-05-01 Thread Ross Bemrose
-autoupdate works, it just requires -steam_bin and -steamcmd_script as well now. On 5/1/2013 1:18 PM, Scipizoa wrote: Hey Fletcher, are there any plans to make the -autoupdate flag work once again as it did under the hldsupdatertool/srcds? On 5/1/2013 11:30 AM, Fletcher Dunn wrote: There is

Re: [hlds_linux] steamcmd loop

2013-05-01 Thread Fletcher Dunn
If anybody experiencing the problem can find a bootstrap_log.txt with recent log entries, it would help us track down the problem. Email them to me directly. (I'm not sure if they contain any info that you wouldn't want to share with the mailing list.) On Linux, look in ~/Steam/logs/

Re: [hlds_linux] [hlds_announce] TF2 SteamPipe beta update released. Forcing all clients to convert soon.

2013-05-01 Thread scipi...@aol.com
Where do i get them from? Sent from my Verizon Wireless 4G LTE DROID Ross Bemrose rbemr...@gmail.com wrote: -autoupdate works, it just requires -steam_bin and -steamcmd_script as well now. On 5/1/2013 1:18 PM, Scipizoa wrote: Hey Fletcher, are there any plans to make the -autoupdate flag

Re: [hlds_linux] steamcmd loop

2013-05-01 Thread Fletcher Dunn
We've received several logs and are able to reproduce the problem. Thanks for your help. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Fletcher Dunn Sent: Wednesday, May 01, 2013 11:26 AM To: Half-Life

Re: [hlds_linux] [hlds_announce] TF2 SteamPipe beta update released. Forcing all clients to convert soon.

2013-05-01 Thread Andre Müller
A possible solution with didroles updatetool: http://sourceserver.info/board3-news-infos/board94-update-news/6421-counter-strike-source-steampipe-update-released/index3.html#post46669 2013/5/1 scipi...@aol.com scipi...@aol.com Where do i get them from? Sent from my Verizon Wireless 4G LTE

Re: [hlds_linux] [hlds_announce] TF2 SteamPipe beta update released. Forcing all clients to convert soon.

2013-05-01 Thread Ross Bemrose
-steam_dir is the path to the directory that contains steamcmd. -steamcmd_script points to a script file that steamcmd can run via +runscript. Incidentally, this is the number one reason to create a steamcmd script instead of just manually scripting it on the command line. On 5/1/2013 2:46

Re: [hlds_linux] [hlds_announce] TF2 SteamPipe beta update released. Forcing all clients to convert soon.

2013-05-01 Thread Scipizoa
I'm not a strong scripter or good at making linux based scripts. this is very upsetting and disheartening to me that valve forced us onto steamcmd but didn't have the decency to at least fix it so that autoupdate works, or prep it so it runs properly. :P On 5/1/2013 3:30 PM, Ross Bemrose

Re: [hlds_linux] [hlds_announce] TF2 SteamPipe beta update released. Forcing all clients to convert soon.

2013-05-01 Thread Russell Smith
The wiki has an example script that should work fine as long as you know how to edit a text file. On 01.05.2013 12:35, Scipizoa wrote: I'm not a strong scripter or good at making linux based scripts. this is very upsetting and disheartening to me that valve forced us onto steamcmd but didn't

Re: [hlds_linux] [hlds_announce] TF2 SteamPipe beta update released. Forcing all clients to convert soon.

2013-05-01 Thread Ondřej Hošek
On Wed, May 1, 2013 at 9:35 PM, Scipizoa scipi...@aol.com wrote: I'm not a strong scripter or good at making linux based scripts. linux-based scripts is an overgeneralization. If you can run SteamCMD, you can write a script for it. Also, you can always write the scripts in e.g. Notepad on a

Re: [hlds_linux] steamcmd loop

2013-05-01 Thread Valentin G.
Great! I was wondering why my servers still weren't updated last night until I discovered that SteamCMD was running in circles while I wasn't watching. On Wed, May 1, 2013 at 9:07 PM, Fletcher Dunn fletch...@valvesoftware.comwrote: We've received several logs and are able to reproduce the

Re: [hlds_linux] steamcmd loop

2013-05-01 Thread Fletcher Dunn
This should be fixed. We had some stale files on our CDN that were not expiring properly. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Valentin G. Sent: Wednesday, May 01, 2013 2:32 PM To: Half-Life

Re: [hlds_linux] steamcmd loop

2013-05-01 Thread Gordon Reynolds
Glad to hear this wasn't some mis-configuration I had done. On Wed, May 1, 2013 at 2:31 PM, Valentin G. nextra...@gmail.com wrote: Great! I was wondering why my servers still weren't updated last night until I discovered that SteamCMD was running in circles while I wasn't watching. On

[hlds_linux] Prerelease updates available for TF2, CS:S, DoD:S, and HL2:MP

2013-05-01 Thread Fletcher Dunn
Updates are available for the prerelease betas of TF2, CS:S, DoD:S, and HL2:MP. The update does not change the PatchVersion and will not be mandatory for servers. For CS:S, DoD:S, and HL2:MP, this syncs the engine with the latest TF2 release. Here are the github issues addressed by this

Re: [hlds_linux] Prerelease updates available for TF2, CS:S, DoD:S, and HL2:MP

2013-05-01 Thread Todd Pettit
Connecting anonymously to Steam Public...Login Failure: No Connection Failed. ERROR! Failed to request AppInfo update, not online or not logged in to Steam. Is there a reason the anonymous login no longer works? - Original Message - From: Fletcher Dunn fletch...@valvesoftware.com To:

Re: [hlds_linux] Prerelease updates available for TF2, CS:S, DoD:S, and HL2:MP

2013-05-01 Thread Rudy Bleeker
I'm getting the same when I'm trying to update/validate my TF2 installation to check if the steamcmd update loop was fixed (which is the case by the way, thanks for that). When using a username and password it works. On Thu, May 2, 2013 at 12:28 AM, Todd Pettit pettit.t...@gmail.com wrote:

[hlds_linux] SteamPipe CPU Increase?

2013-05-01 Thread Abdulrahman Abdulkawi
I'm not sure If I'm the only one with this problem; has anyone noticed CPU increases in running a server on SteamPipe, in comparison to HLDS (populated server). ___ To unsubscribe, edit your list preferences,

Re: [hlds_linux] SteamPipe CPU Increase?

2013-05-01 Thread Marcos Vidal
El 02/05/2013 2:23, Abdulrahman Abdulkawi escribió: I'm not sure If I'm the only one with this problem; has anyone noticed CPU increases in running a server on SteamPipe, in comparison to HLDS (populated server).

Re: [hlds_linux] SteamPipe CPU Increase?

2013-05-01 Thread Abdulrahman Abdulkawi
Im getting 90-120% on a 32/32 server, with E3-1230v2 @3.2Ghz and SSD hd, in comparison with 60-70% on hlds. No error spam on console.log. Sent from my iPhone On 2 May 2013, at 01:32, Marcos Vidal markitos.mak...@gmail.com wrote: El 02/05/2013 2:23, Abdulrahman Abdulkawi escribió: I'm not