Thanks for suggestion, but this is not a answer for the question.
On 21.11.2013 15:34, Calvin J wrote:
A better solution would be to find out why your server is crashing.
On 11/21/2013 8:14 AM, Alex wrote:
When hlds_linux crash, it's uploading dump:
Uploading dump (in-process) [proxy
When hlds_linux crash, it's uploading dump:
Uploading dump (in-process) [proxy '']
/tmp/dumps/crash_20131124162336_1.dmp
is there a way to disable uploading or creating .dmp files ?
Thanks.
version
Protocol version 48
Exe version 1.1.2.7/Stdio (cstrike)
Exe build: 17:45:07 Apr 25 2013 (6027)
Thank you ps ics
I'll try it.
On 21.11.2013 18:46, ics wrote:
Well as px said, -nobreakpad is what you are looking for.
-ics
Alex kirjoitti:
I have a limited internet bandwidth for month, i need to limit this
unneeded uploads. Other people can upload who have crashes.
On 21.11.2013 17:51
or
isolated that needs further investigation?
-ics
Alex kirjoitti:
Thanks for suggestion, but this is not a answer for the question.
On 21.11.2013 15:34, Calvin J wrote:
A better solution would be to find out why your server is crashing.
On 11/21/2013 8:14 AM, Alex wrote:
When hlds_linux
I am running several CSS servers on Ubuntu 13.04 (recently switched from CentOS
6.x)
One of my servers that is running on xxx.xxx.xxx.44 IP receives this error in
the server console when Game info is queried (or all servers are simply
refreshed by anyone who has that server in favorites)
Can't do anything else but bump this. Everyone's servers suffer from this.
Is there any good reason Valve can't just increase the size?
On Fri, Jan 18, 2013 at 4:22 PM, Essay Tew Phaun sc2p...@gmail.com wrote:
I just think it's pathetic that you can't even tell anymore what is at
fault. Is it
I cannot confirm this as I'm running CS:S on Deb 64 Bit (Lenny) without
any issues.
And after the update its even running better.
Am 16.09.2012 07:29, schrieb Roberto Omezzolli:
well i allready updated Debian to the latest stable version so i tried with
ubuntu, but the result is the same. the
...@list.valvesoftware.com] Im Auftrag von Alex
Gesendet: Sonntag, 16. September 2012 07:00
An: Half-Life dedicated Linux server mailing list
Betreff: Re: [hlds_linux] Mandatory CS:S update released
I cannot confirm this as I'm running CS:S on Deb 64 Bit (Lenny) without any
issues.
And after
Hi All
change map on the console results in a crash css server
(vanilla server, os linux 64)
L 07/22/2012 - 02:09:44: World triggered Round_Start
map de_dust2
L 07/22/2012 - 02:12:59: WarMod TV2BOT disconnected (reason Server
shutting down)
Dropped WarMod TV from server (Server shutting down)
Glad this is being looked into! Pretty much all of the replays I try
to download do not work so it's a big problem. It's very reproducible!
They download just fine and when I try to watch/edit I get this lovely
error message:
CModelLoader::FindModel: NULL name
It does this on the following maps:
Glad to see replay crash fixes but more needs to be done. This error
is among many: CModelLoader::FindModel: NULL name
On Thu, Jan 26, 2012 at 8:03 PM, Fletcher Dunn
fletch...@valvesoftware.com wrote:
The restart request message is broken. Â Sorry, you'll need to manually
restart.
Hoping to
This mailing list is for source server administration related topics.
On Sun, Jan 22, 2012 at 8:31 AM, Mart-Jan Reeuwijk mreeu...@yahoo.com wrote:
another high profile trader admin hijacked:
http://www.reddit.com/r/tf2trade/comments/orbjk/iama_mattie_fellow_with_the_largest_unusual_tc/
Thanks for the prior warning, update went smoothly. Much better to update
while everyone's at work. ;)
On Tue, Jan 17, 2012 at 3:42 PM, Eric Smith er...@valvesoftware.com wrote:
We've released a mandatory update to Team Fortress 2. The notes for the
update are below.
-Eric
Can anyone tell me how I can disable the gifts? I don't know how to add it,
I guess it's a tag with nogift(s)? Do I put it in a config file, or do I
put it with the startup line? And what do I put there.
Thanks
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Found it already I guess.. Haven't tried it yet, for others who have a
mix/war server here is the command.
mp_holiday_nogifts 1
2011/12/20 Alex zjaa...@gmail.com
Can anyone tell me how I can disable the gifts? I don't know how to add
it, I guess it's a tag with nogift(s)? Do I put
Correct me if I'm wrong but they don't have issues because they aren't
running with -autoupdate. Get rid of that and you'll be fine until Valve
publishes a fixed steam.inf file.
On Thu, Dec 15, 2011 at 11:23 PM, PharaohsPaw listac...@lvwnet.com wrote:
I didn't have any issues with steam.inf
Neat tool, wish they'd included the source. I would go with the SteamTools
sourcemod extension if you wanted to build something automated.
My server's rep. # is around 50,000 and it says my server isn't banned.
That's good. I wouldn't look into these numbers much.
On Thu, Nov 24, 2011 at 2:27
If they have a new account doesn't mean they didn't play the game before,
like on a other account or so. And also what Niko and Daniel said.
2011/11/17 Niko Montonen montonen.n...@gmail.com
It is irrelevant. This mailing list for discussion of HLDS/SRCDS, not what
happens on your HLDS/SRCDS
I assumed your servers are registered?
On Fri, Oct 28, 2011 at 1:46 AM, ics i...@ics-base.net wrote:
Is there a reason why no halloween gifts would not drop? I've regged the
servers months ago. Servers do show up on server browser too.
-ics
__**_
with the
new glibc. I hope some developer from Valve could do this.
Anyway the topics:
http://forums.steampowered.com/forums/showthread.php?t=2044596
https://bbs.archlinux.org/viewtopic.php?id=119392
Or maybe some other way around this problem.
Thank you very much,
Alex
Hey,
I'm having this issue on Arch Linux, all information is in the topic below.
Does anyone know how to fix this issue?
http://forums.steampowered.com/forums/showthread.php?t=2044596
Regards,
Alex
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Still getting these Valve: (hundreds of them)
DataTable warning: player: Out-of-range value (359.00) in SendPropFloat
'm_angEyeAngles[0]', clamping.
DataTable warning: player: Out-of-range value (359.00) in SendPropFloat
'm_angEyeAngles[0]', clamping.
DataTable warning: player:
the cores of the server?
Sorry if this question has been asked a million times!
Thanks,
Alex.
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Hi all,
since the last CS:S update most players are connecting as unnamed
according to the chat (Player unnamed joined the game). But once they
are connected their valid and correct nicknames appear on the scoreboard.
Does anyone have the same issue or an idea how to fix this?
Thanks,
ulx
c'mon ... we all need those addons and we all know why ;) ... so that
really isn't a fix.
Am 30.09.2010 22:37, schrieb Jacob Juul:
i put - in front of addons folder
works fine.
From: dud...@mp-gaming.com
To: hlds_linux@list.valvesoftware.com
Date: Thu, 30 Sep 2010 22:29:16 +0200
Subject:
Hey guys, I've been having trouble with my linux tf2 server crashing after
the past two updates. I've turned off all addons and even reinstalled the
server and I still get the same crash:
./srcds_run: line 335: 14311 Illegal instruction (core dumped) $HL_CMD
There is multiple different control panels out there,
cPGS (cPanel Game Server Addon (still in beta, but really nice - great
support as well (Run's off cPanel/WHM)).
gPanel (Game Panel (Fairly decent, but support isn't that great, it's
freeware though)).
Swift Panel (Decent control panel (from
keep getting these random segfaults.. once every few days/weeks, and have no
idea what's causing it... anyone else getting something similar? Had the same
kernel installed for the last 3 months, and only been receiving these issues
for the last 2-3 weeks.
Sep 1 21:21:31 b0xen kernel:
I'm getting it on a pure srcds and hlds servers... as well as HLTV... hltv
is more regular than the other 2
Alex
--
From: Christopher Szabo sza...@hotmail.com
Sent: Tuesday, September 08, 2009 6:36 AM
To: hlds_linux@list.valvesoftware.com
Subject
nope :(
would be nice if the future release annoucements were sent to hlds_announce
again.
Alex
2009/5/22 Miano, Steven M. steven.mi...@mybrighthouse.com
Was this announced on HLDS_Announce?
CONFIDENTIALITY NOTICE: This e-mail may contain information that is
privileged, confidential
Hi all,
is it possible to edit/modify the connection dialog (the dialog that shows
retrieving server info, sending client info, ect.)?
If so, where do I find the appropriate pic and is there anything I have to pay
attention on?
Thanks,
Alex
Same here - lag spikes every few minutes but on the server nothing has been
changed.
Thanks,
Alex
- Original Message -
From: Cc2iscooL cc2isc...@gmail.com
To: Half-Life dedicated Linux server mailing list
hlds_linux@list.valvesoftware.com
Sent: Monday, May 18, 2009 4:44 PM
Subject: Re
). Also, we didn't change
anything at the server (CS:S, Deb. Etch), it simply appeared without any reason.
Does anyone have an idea what's going on or is there a new exploit causing this?
Thanks in advance,
Alex
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I confirm - for CS:S this issue seems to be fixed, thanks a lot!
Alex
- Original Message -
From: Lee | RTL-Servers l...@rtl-servers.co.uk
To: Half-Life dedicated Linux server mailing list
hlds_linux@list.valvesoftware.com
Sent: Monday, December 29, 2008 7:32 PM
Subject: Re: [hlds_linux
Same here in Germany (Debian Etch 64 on an Intel Core2Duo).
At first I thought it depends on our serversettings but then I did see this
thread here - thanks guys!
Alex
- Original Message -
From: ab r...@bsk.vectranet.pl
To: Half-Life dedicated Linux server mailing list
hlds_linux
They were, in fact, mentioned in the changelog:
http://store.steampowered.com/news/2098/
# Any weapons that fire bullets (shotguns, sniper's machine gun,
heavy's minigun, etc.) can now break apart the Demoman's stickybombs
On Sun, Dec 14, 2008 at 3:33 AM, AnAkIn . anakin...@gmail.com wrote:
It
Oops, I've misread your post. It's 4am, I suppose I should go to bed.
On Sun, Dec 14, 2008 at 4:09 AM, Alex W powersa...@gmail.com wrote:
They were, in fact, mentioned in the changelog:
http://store.steampowered.com/news/2098/
# Any weapons that fire bullets (shotguns, sniper's machine gun
sorry for the late response ... now it works - thanks a lot!
- Original Message -
From: Marcel [EMAIL PROTECTED]
To: Half-Life dedicated Linux server mailing list
hlds_linux@list.valvesoftware.com
Sent: Thursday, October 09, 2008 1:51 PM
Subject: Re: [hlds_linux] CS:S-
should do it with sv_consistency 1
as it worked before and we are talking about original materials/files.
Does anyone have the same prob and/or any idea?
OS: Linux Deb Etch 64bit
Thanks in advance,
Alex
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Does the version number change after the update or is it still version :
1.0.0.34/7 3531 secure?
Thanks,
Alex
- Original Message -
From: Lee Gardiner [EMAIL PROTECTED]
To: Half-Life dedicated Linux server mailing list
hlds_linux@list.valvesoftware.com
Sent: Wednesday, September 24
command of course, not the x)
ch4os aka alex
- Original Message -
From: ics
To: Half-Life dedicated Linux server mailing list
Sent: Sunday, August 17, 2008 1:10 AM
Subject: Re: [hlds_linux] Counter-Strike: Source server nuke command still
exists
Not so good solution. Some
Hi all,
just wanted to know if the following version is the newest one:
version : 1.0.0.34/7 3531 secure (SRCDS/Linux)
Thanks,
Alex
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Really good question - so, when can we expect the next CS:S update as this
game hasn't been updated for a really long time meanwhile ...
Thanks,
Alex
- Original Message -
From: Ondrej Hosek [EMAIL PROTECTED]
To: Half-Life dedicated Linux server mailing list
hlds_linux
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Hi all,
how do I enable chat on sourceTV-servers so that clients can chat with each
other on a sourceTV-server?
Thanks,
Alex
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Unfortunately, its off.
I tried your cvar with the following result: no cvar or command named
tv_nochat. Any other ideas?
Thanks,
Alex
- Original Message -
From: Andy Giesen [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Friday, February 15, 2008 6:36 PM
Subject: Re
: [hlds_linux] CS:S - Chat on SourceTV-Server?
Set these to their default values and forget about tv_nochat.
tv_chattimelimit
tv_chatgroupsize
On Fri, Feb 15, 2008 at 9:26 AM, Alex [EMAIL PROTECTED] wrote:
Hi all,
how do I enable chat on sourceTV-servers so that clients can chat with
each
That works. You'd also need to keep track of the start of a new round
(buildings are just removed from the map and not destroyed -- so it'll
look as if the engineer built two buildings of the same type in the next
round).
IANOP (I am not a programmer) but couldn't you put in some logic that
Perfect, thanks again.
Alex
- Original Message -
From: MattieC [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Friday, November 23, 2007 8:42 AM
Subject: Re: [hlds_linux] Critical EventScripts 2.0 hotfix released
yesterday, please upgrade
--
[ Picked text/plain from
of 244 announced)
as people don't search in a forum for such things.
Thanks,
Alex
- Original Message -
From: MattieC [EMAIL PROTECTED]
To: [EMAIL PROTECTED]; hlds_linux@list.valvesoftware.com
Sent: Thursday, November 22, 2007 9:58 PM
Subject: [hlds_linux] Critical EventScripts 2.0 hotfix
just restarted with autoupdate and version is still 3224 - correct? (Linux
server)
- Original Message -
From: Jason Ruymen [EMAIL PROTECTED]
To: [EMAIL PROTECTED]; hlds_linux@list.valvesoftware.com;
[EMAIL PROTECTED]
Sent: Tuesday, November 13, 2007 1:46 AM
Subject: [hlds_linux]
servers are very sure that the update succeeded:
168.81% .\srcds_run
- Original Message -
From: Alex [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Tuesday, November 13, 2007 6:35 PM
Subject: Re: [hlds_linux] Source/Dedicated Server Update available
just restarted
I recommend that you ask the folks over at the BeetlesMod forums.
Hi,
I installed beetlemod but when I want to change to a custom map I get an
error from the server that this is not a valid map.
Is this a tf2 server problem or a beetlemod problem?
--
Don Redhorse [EMAIL PROTECTED]
You are my hero.
Nope, he has been unsubscribed.
Estimado cliente estoy de vacaciones desde el dia 31 de octubre hasta el
dia 12 de noviembre.
Para cualquier asunto que pueda surgirte en este periodo por favor escribe
a [EMAIL PROTECTED] o puedes llamar al 950627023 en horario
de oficina.
Any chance of getting the steam update to not replace motd.txt ?
Occurs on both Linux and Windows TF2 servers of the latest version
as well as all previous versions.
Thanks.
- Alex
Seems to ha
Bruce Harding wrote:
Nye Liu wrote:
I see no mention of the mapcycle bug or the CTF crashes
values, INs and OUTs, should be very similar usualy, right?
If so, what can I do to fix this?
Server: CS:S, Linux, dual Opteron, 2 Gig RAM
Thanks,
Alex
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everything such as changing config, disabling plugins and so on.
Did anyone experience the same? Any ideas for a solution?
Server: Linux, kernel 2.56, dual Opteron, 2 gig RAM.
Thanks,
Alex
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a windows server in a controlled environment (check the
damage done by different guns to different hitboxes on both).
Alex [EMAIL PROTECTED] wrote: This is a multi-part message in MIME
format.
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Hi all,
since 2 weeks we notice that single hits
what does sys_ticrate do exactly? is it for srcds aswell? never heard
about it.
thanks
Alex
- Original Message -
From: Hibler, Florian Johann [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Monday, August 13, 2007 3:31 PM
Subject: Re: [hlds_linux] FPS break on hlds
Jason,
with the latest beta we experienced lower fps on clients and moved/incorrect
hitboxes.
Server: Linux, kernel 2.5.6, tick 66, dualcore opteron, 2 gig ram.
As soon as I downgraded to the current stable engine-version those issues
aren't there anymore.
Thanks,
Alex
- Original Message
Which options in the kernel can be changed to fix the hitches?
i don't know exactly.
i wrote some emails to mike in the last weeks and the latest email from
him was:
- Original Message -
From: Mike Dussault
To: ch4os / Alex
Cc: Alfred Reynolds
Sent: Thursday, July 26, 2007 7:22 PM
we're running this beta... but still no improvement with the mid-round
hitches.
besides that: running without problems.
btw: any news about the dynamic timeslicing thing?
i really don't want to recompile the kernel just to solve those hitches
which didn't exist before the june 12th update :*(
Hi,
for me it works again since the last update (before known as beta
-dslinux) - I use Suse 10.1 with kernel 2.5.6 ... I never had problems
with this version and simply dont't need a newer one.
Never touch a running system ;)
Thanks,
Alex
- Original Message -
From: Hell Master [EMAIL
my notebook couldn't connect, too.
easy fix for this:
- delete ClientRegistry.blob in steam folder
the next time you start steam, it will update itself.
after that it asks you again for your password and that's it ;)
- Original Message -
From: David Williams [EMAIL PROTECTED]
To:
yep, no binaries or other files have been downloaded if you installed the
beta -dslinux before.
so there aren't any changes to the beta.
- Original Message -
From: milchworld [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Tuesday, July 10, 2007 7:07 PM
Subject: Re:
, then net_queue_trace
and
net_queue_flush_interval won't be used.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alex /
ch4os
Sent: Wednesday, July 04, 2007 12:00 PM
To: HLDS_LINUX
Subject: [hlds_linux] Help! Alfred? ...Anyone?!
Any news about the persistent
which OS and game do you have?
because: windows cs:s is 3152, linux cs:s is still 3150 here after the beta
was installed.
Alex
- Original Message -
From: Daniel Pardo Vela [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Saturday, July 07, 2007 4:28 PM
Subject: Re
unfortunately, players are still reporting the same lags during the
round with this latest beta...
i'm still at work atm so i can't test this for myself right now, but i'm
looking into this tonight.
btw: thank you for answering us! at least we know you're aware of this
bug and trying to help ;)
Hi,
update applied but the console still shows:
hostname: Berliner Fightclub -Funclan- [NO AWP/AS/DWP] bfcclan.com
version : 1.0.0.34/7 3150 secure
is it correct, that version is still 3150?
Thanks,
Alex
- Original Message -
From: Jason Ruymen [EMAIL PROTECTED
our servers smooth again and gamers happy like before those
latest updates...
Regards,
Alex / ch4os
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I can't confirm this - for me it works.
- Original Message -
From: Xavier Kerestesy [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Wednesday, June 27, 2007 5:37 AM
Subject: Re: [hlds_linux] RE: [hlds] Source Engine Beta Available
[ Converted text/html to text/plain ]
It
know really :(
maybe i'm already ignored by alfred for bugging him?
but it can't be too hard to say we're working on it to calm down the
situation, is it?
still hoping for some information,
alex
- Original Message -
From: karumba [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
does this also fix the lags we're faced with since the last update?
or at least are you aware of this problem? :(
regards,
alex
- Original Message -
From: Alfred Reynolds [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Tuesday, June 26, 2007 6:12 AM
Subject
Alfred,
beta has been installed and I have to agree - the gameplay on a
Linux-mashine (here: Suse 10.1) is much better now - thanks!
Alex
- Original Message -
From: Alfred Reynolds [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Tuesday, June 26, 2007 6:12 AM
Subject
gameplay, lags don't happen any more.
what's wrong with this? i don't get it...
does anyone else have this behavoir?
thx,
alex
- Original Message -
From: Lubo [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Tuesday, June 26, 2007 11:08 PM
Subject: Re: Re: [hlds_linux] RE
if you can
} reproduce
} }
} } the
} }
} } problem easily/quickly and if Alfred can have ssh access if he
} } needs
} } it.
} } They may be doing something about it already, but if not that
} info
} } may help.
} }
} }
} } On 6/22/07, Alex / ch4os [EMAIL PROTECTED] wrote
?
Server: Linux, Suse 10.1, tickrate 66/100 (tried both)
Thanks,
Alex
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it.
They may be doing something about it already, but if not that info
may help.
On 6/22/07, Alex / ch4os [EMAIL PROTECTED] wrote:
No confirmation so far.. i'm also waiting for any feedback.
Our gamers start searching for new servers, windows machines that
don't
lag at all for example
No confirmation so far.. i'm also waiting for any feedback.
Our gamers start searching for new servers, windows machines that don't lag at
all for example...
And i just can't tell them if valve's going to do anything or if our server
will be shut down soon... :(
- Ursprüngliche Nachricht
are you using?
Alex schrieb:
This is a multi-part message in MIME format.
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[ Picked text/plain from multipart/alternative ]
Hi all,
since the last update we experience timeouts for some seconds during a
round - NOT at roundend/-start.
does anyone experience the same and is there any solution
- NOT at roundend
Similar Problems here.
We tested with Debian Etch which makes problems even worse, however,
with Sarge we also got timeouts and 5-10 second lags during rounds.
Seems to be related with libc6. We are currently testing with Gentoo.
What Linux distributions are you using?
Alex
nothing to do with the last update and is more
hardware-related instead?
Thanks,
Alex
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more things like mattie eventscripts?)
it had nothing to do with the vac2 breakdown.
i'm sure alfred and/or the other valve staff is currently into this ;)
regards,
alex
- Original Message -
From: Alex [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Tuesday, June 19, 2007
] Timeouts/Lags during a round - NOT at roundend
--
[ Picked text/plain from multipart/alternative ]
Quick test. Try turning pure off and see if it helps, one clan found this
fixed their lag problems, might be similar.
On 6/19/07, Alex / ch4os [EMAIL PROTECTED] wrote:
hi back,
this is update
: [hlds_linux] Timeouts/Lags during a round - NOT at roundend
--
[ Picked text/plain from multipart/alternative ]
Quick test. Try turning pure off and see if it helps, one clan found
this
fixed their lag problems, might be similar.
On 6/19/07, Alex / ch4os [EMAIL PROTECTED] wrote:
hi back
Alfred isn't on vacation for 2 weeks or something like that, those
lags are rlly annoying :\
Regards,
Alex aka ch4os
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thanks for the bugfix, alfred!
server runs vac secured again.
did you find out something about the lags already?
sorry for bugging you :)
regards,
alex
- Original Message -
From: Alfred Reynolds [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Monday, June 18, 2007 10:51
hi,
do you guys still work on the huge lags problem during gameplay (even
with net_queued_packet_threads 0) on some cs:s servers?
just asking because there wasn't any feedback anymore.
thanks,
alex aka ch4os
- Original Message -
From: Jason Ruymen [EMAIL PROTECTED]
To: hlds_linux
to a bugfix for this...
regards,
alex aka ch4os
- Original Message -
From: ics [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Thursday, June 14, 2007 7:06 PM
Subject: Re: [hlds_linux] lags at round end since update June 12,2007
This makes the lag even worse for the server
hardly find any postings in the
steamforums relating to this problem.
any help is highly appreciated. we just don't want to lose any players
:(
regards,
alex aka ch4os
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On 6/9/07, Jani Tiira [EMAIL PROTECTED] wrote:
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Hi!
What build is it showing your beta-client? Mine is 3130 an it still lets me
in.
version in client console shows this:
Protocol version 7
Exe version 1.0.0.34 (cstrike)
Exe build: 11:51:38
On 6/8/07, Guy Watkins [EMAIL PROTECTED] wrote:
I think the beta client is also needed. But going from memory! I never
tried it.
I spent a bit of time digging around the list archives earlier today
to interpret exactly what beta client entails. At first I thought
it was extra parameters to
Is there a fix for the seg fault issues, yet? This is also happening to
us - 16 servers offline.
- Alex
Jeff Stuart wrote:
Same here.
-Original Message-
From: TheZboys [mailto:[EMAIL PROTECTED]
Sent: Monday, March 12, 2007 7:01 PM
To: hlds_linux@list.valvesoftware.com
Subject: Re
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If you look at the bottom of *EACH MESSAGE* sent to the mailing list, you
would see this:
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux
My
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Can you show us the contents of your plugins.ini file?
On 10/29/06, Todd Johnson [EMAIL PROTECTED] wrote:
I have been trying for weeks to get this plugin working to no avail,
everything is in the correct dir that is needed and the
-valve
[EMAIL PROTECTED] wrote:
I have had a request to run a HLDM server (HLDS) what would be the comand
line to update the server and also to run the server?
Thanks in advance.
Roger
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hey,
currently my console is getting flooded with these 2 lines:
rcon from unknown: command status
rcon from unknown: command
does anyone know what could cause this?
who's rcon'ing? why does it say unknown instead of an IP?
thx,
alex
)
To: hlds_linux@list.valvesoftware.com
Sent: Saturday, January 21, 2006 1:38 PM
Subject: Re: [hlds_linux] rcon from unknown
Sounds like HLSW to me?
- Original Message -
From: chaos / Alex [EMAIL PROTECTED]
To: HLDS_LINUX hlds_linux@list.valvesoftware.com
Sent: Saturday, January 21, 2006
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Before signing up for these newsletters I had about 1 spam message in my
inbox per day. Now it has shot up to 20+. Although, I'm not sure if the
cause is solely due to someone using my address on these lists. Ah, thank
goodness gmail has a
already have the steampowered forums full of flaming kids crying
about everything...
Why on earth can't we all act like grown up guys and help each other AND
Valve?
Would be AWESOME if this could become reality some day... really...
Regards,
Alex
update, with and without 3rd
party plugins and on every hardware, primarily or only under linux...
greetings,
alex
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- Original Message -
From: Scott Pettit
To: hlds_linux@list.valvesoftware.com
Sent: Thursday, January 12, 2006 10:54 PM
Subject: RE: [hlds_linux] STEAM id assigned
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