Re: [hlds_linux] [hlds] Important changes to TF2 coming soon

2014-02-06 Thread Andrew DeMerse
It looks like opting into the steam beta has broken favorites and history in TF2.Is anyone else experiencing this? On Thu, Feb 6, 2014 at 8:08 PM, 1nsane 1nsane...@gmail.com wrote: Awesome. Testing is good.Thanks for the heads up. On Thu, Feb 6, 2014 at 8:03 PM, Eric Smith

Re: [hlds_linux] Number of open files limit

2013-07-06 Thread Andrew DeMerse
If you're looking for JUST the number: lsof | grep srcds | wc -l On Sat, Jul 6, 2013 at 2:57 PM, Carl aidsf...@gmail.com wrote: lsof | grep srcds On 7/6/2013 11:54 AM, daniel.jokiaho wrote: How to check? Skickat från min Samsung Mobil Originalmeddelande Från: ics

Re: [hlds_linux] Anyone who is running replay on a 24 slot server care to share bandwidth details?

2013-05-31 Thread Andrew DeMerse
My 24 slot servers run at around 2mbit/s each while full. This is while enforcing a minimum rate of 30k, which is still a bit on the low end. You can do the math based on how long your servers are full per day. On Fri, May 31, 2013 at 2:59 PM, D Bauhmz sc2p...@gmail.com wrote: It would be nice

Re: [hlds_linux] Https for fastdl

2012-10-05 Thread Andrew DeMerse
This shouldn't be too hard to test. Self sign a cert, fire up apache with mod_ssl, modify the server.cfg to point to https, and tail to httpd log to see if a connection attempt is made by the game server. Even if it dies due to a cert error, you'll be able to see if the client supports that type

Re: [hlds_linux] mp_tournament 1 on mvm mode

2012-08-31 Thread Andrew DeMerse
I believe it is for the tournament spectator HUD. On Aug 31, 2012 5:41 AM, Rudy Bleeker rblee...@gmail.com wrote: Did I say it disturbed me? :-) I'm merely curious about it. I always thought tournament mode was there for competative matches, it enables you to set class restrictions. Since MvM

Re: [hlds_linux] Mandatory TF2 update released

2012-08-21 Thread Andrew DeMerse
They mentioned potentially providing rewards to people who run servers a while ago. Haven't heard anything since. On Tue, Aug 21, 2012 at 3:28 PM, Michael Ojeda mojed...@gmail.com wrote: Although getting an item is highly unlikely don't forget if you registered your server, it's tied to your

Re: [hlds_linux] TriggerBot/Prediction hack(Crit hack/No spread) detection plugin

2012-04-11 Thread Andrew DeMerse
I'll check it out, and let you know if I see anything weird. I assume this shouldn't conflict with SMAC? On Wed, Apr 11, 2012 at 1:37 PM, AnAkIn . anakin...@gmail.com wrote: No, I just posted that on a competitive forum so far. Le 11 avril 2012 19:36, Oskar Levin os...@dataviruset.com a

Re: [hlds_linux] Sprays Lagging Server

2012-04-07 Thread Andrew DeMerse
Just make a script: #!/bin/sh find /home/blahblah/path//orangebox/tf/downloads -mindepth 1 -mtime +1 -delete And add a cronjob: * 4 * * * /home/blahblah/cleandownloads.sh Every morning at 4AM all files older than a day are deleted. On Sat, Apr 7, 2012 at 3:36 AM, Cameron Munroe

Re: [hlds_linux] LOIC and UDP flood. How to protect?

2012-04-04 Thread Andrew DeMerse
You can use tcpdump or Wireshark to identify extraneous traffic. It can be a bit complicated if you don't have any guidance, though. Just look for a lot of traffic that isn't coming from your typical client port (27005). On Wed, Apr 4, 2012 at 12:20 PM, Erik-jan Riemers riem...@binkey.nl wrote:

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-01-17 Thread Andrew DeMerse
It was definitely marked as required. My servers saw the version change and updated. On Tue, Jan 17, 2012 at 4:34 PM, Ronny Schedel i...@ronny-schedel.dewrote: It's not marked as required, automatic update does not work, manual update is need. Players with new version cannot connect to servers

Re: [hlds_linux] Question for more experienced admins

2011-12-22 Thread Andrew DeMerse
I just checked my SMAC logs, and only saw 1 false positive in the past month. No confirmed. Maybe you're being targeted by the same person on f2p accounts? On Thu, Dec 22, 2011 at 4:15 PM, Mike Johansen michs...@live.no wrote: I myself haven't experienced an aimbotter for a few months, not

Re: [hlds_linux] (ATTN: Valve) steam.inf missing and other incomplete update problems

2011-12-19 Thread Andrew DeMerse
I run in updatefirst mode. Updating srcds tends to use a lot of system resources lately, so the load average will spike up. This doesn't seem to affect the performance of the server at all (especially since I force servers to a core, and force the update script to it's own), but it will cause map

Re: [hlds_linux] Some changes I made to nemrun 1.8.5 script (patch and example .cfg files attached)

2011-12-19 Thread Andrew DeMerse
Use Pastebin? On Mon, Dec 19, 2011 at 10:41 AM, PharaohsPaw listac...@lvwnet.com wrote: Nope, the attachments were stripped. Yep, unfortunately. Guess I'll have to try to post the patch inline. it's ~11KB... Will post it as a separate reply.

Re: [hlds_linux] Australian Christmas Update

2011-12-15 Thread Andrew DeMerse
Well, the news post on tf2.com says: Click here for Part One of our Australian Christmas Update Announcement, and don’t forget to check back tomorrow for Announcement Part Two and, more importantly, the update itself. If it's anything like their other larger updates, expect it between 7 and 9PM

Re: [hlds_linux] A question about serverscore

2011-12-09 Thread Andrew DeMerse
You guys are confusing different systems, here. The scoring system you are all speaking of was there to try and thwart fake player counts, sv_tags modifications, and other foul tactics. It was outlined here, back in March of 2009. http://tf2.com/post.php?id=2338 This was before quickplay, and

Re: [hlds_linux] replay issues

2011-12-05 Thread Andrew DeMerse
I switched to running a local apache server with a symlink to the replay directory because of this a while back. If you have a full dedicated, it's worth doing it that way. On Mon, Dec 5, 2011 at 3:10 PM, Emil Larsson ail...@gmail.com wrote: We stumbled upon this ourselves long ago that Linux

Re: [hlds_linux] Missing Map Issue

2011-11-09 Thread Andrew DeMerse
Have you checked to make sure that the maps are in all lowercase? Linux is case sensitive, and srcds has issues with random capital letters. On Wed, Nov 9, 2011 at 11:28 AM, voice voic...@gmail.com wrote: Hello, So the people on my server, myself included, appear to be unable to load custom

Re: [hlds_linux] TF2 Cvar to control how often Monoculus spawns?

2011-10-28 Thread Andrew DeMerse
There are 2 cvars, but they are protected by sv_cheats. tf_halloween_eyeball_boss_spawn_interval = 180 game cheat - Average interval between boss spawns, in seconds tf_halloween_eyeball_boss_spawn_interval_variation = 30 game cheat - Variation of spawn interval +/- You could theoretically

Re: [hlds_linux] Regarding TF2 random crashes

2011-10-27 Thread Andrew DeMerse
If you're running Sourcemod, update to the latest gamedata. It solved the crashes I was having. On Fri, Oct 28, 2011 at 12:20 AM, gamead...@127001.org wrote: Uptime on ours is 2 hours 30 for the lowest, and 2 hours 48 for the highest... ie they haven't crashed since the update. We aren't

Re: [hlds_linux] Halloween 2011

2011-10-24 Thread Andrew DeMerse
sv_pure 1/2 and sv_conistency 1 will fix this (along with some anti-cheat plugins). On Mon, Oct 24, 2011 at 3:42 PM, clad iron cladi...@gmail.com wrote: same thing i suspect alot of clients are doing with player skins as well. :( On Mon, Oct 24, 2011 at 3:04 PM, hlds h...@gmx.com wrote:

Re: [hlds_linux] Halloween 2011

2011-10-24 Thread Andrew DeMerse
As stated earlier: Registered server != quickplay You are required to register to have quickplay, you are not required to have quickplay if you register. On Mon, Oct 24, 2011 at 4:29 PM, ics i...@ics-base.net wrote: Those options break the matchmaking rules. You won't receive gifts if what

Re: [hlds_linux] Forum vs. email list

2011-10-24 Thread Andrew DeMerse
Before responding, I'd first like to point out to people that are looking for JUST announcements about updates that such a list exists. In fact, there are 3 seperate srcds related mailing lists. All of Valve's mailing lists can be found here; http://list.valvesoftware.com/mailman/listinfo/ I much

Re: [hlds_linux] Team Fortress 2 Update Released

2011-10-21 Thread Andrew DeMerse
I believe the holiday stuff is coded by date. So much like the birthday stuff, the Halloween stuff is just enabled when the 21st of October hits. On Fri, Oct 21, 2011 at 11:05 AM, Wave Admin thew...@thewaveserver.comwrote: No annoucement of the holiday switch flip that I can find anywhere, so

Re: [hlds_linux] Replay not working - Access denied to remote resource

2011-10-19 Thread Andrew DeMerse
I assume this is via FTP. Have you tried logging in with that user and uploading a file with the same extension? On Wed, Oct 19, 2011 at 11:48 AM, Michael Johansen michs...@live.no wrote: Hello, I have a problem with my servers, i've just enabled replay and it doesnt want to work. I have set

Re: [hlds_linux] Replay not working - Access denied to remote resource

2011-10-19 Thread Andrew DeMerse
They have the extension of .block I would check the ftp logs to see if it indicates what the problem may be. My two thoughts are that the file name may be too long, or that the server is only accepting certain extensions/denying certain extensions. On Wed, Oct 19, 2011 at 11:52 AM, Michael

Re: [hlds_linux] Replay not working - Access denied to remote resource

2011-10-19 Thread Andrew DeMerse
Yep, it's probably trying to upload to /replays instead of /home/replays/replays For security reasons, you may also want to check to make sure that your users are jailed to their home directories, which would also prevent this type of problem from happening. On Wed, Oct 19, 2011 at 2:11 PM,

Re: [hlds_linux] Replay not working - Access denied to remote resource

2011-10-19 Thread Andrew DeMerse
makes this nice and easy. On Wed, Oct 19, 2011 at 2:26 PM, Andrew DeMerse ademe...@gmail.com wrote: Yep, it's probably trying to upload to /replays instead of /home/replays/replays For security reasons, you may also want to check to make sure that your users are jailed

Re: [hlds_linux] DoS Attack to SRCDS with TCP packets

2011-10-17 Thread Andrew DeMerse
You're better off having your ISP/Host block this upstream on a firewall or router. Doing this with iptables can be very resource intensive, and may cause performance issues for your clients. On Mon, Oct 17, 2011 at 3:15 PM, Никита Булаев [Nikita Bulaev] djfireb...@gmail.com wrote: Hi,

Re: [hlds_linux] Command aborted during TF2 update

2011-10-13 Thread Andrew DeMerse
The servers are being hammered, just give it some time. On Thu, Oct 13, 2011 at 5:14 PM, David A. Parker dpar...@utica.edu wrote: Is anyone seeing this when they attempt to update TF2? Checking bootstrapper version ... Updating Installation Command aborted CAsyncIOManager: 0 threads

Re: [hlds_linux] Unable to use unlockable medic weapons

2008-05-06 Thread Andrew DeMerse
Same thing happened to one of my servers. Restarting it worked, I couldn't find any other solution. Date: Tue, 6 May 2008 23:32:42 -0600 From: [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Subject: [hlds_linux] Unable to use unlockable medic weapons Hey, No players on my

Re: [hlds_linux] server on custom with alltalk only?

2008-05-05 Thread Andrew DeMerse
What's the output of sv_tags? Date: Sun, 4 May 2008 19:58:18 -0600 From: [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Subject: [hlds_linux] server on custom with alltalk only? I just noticed that my server has somehow floated over to the custom tab despite the only flag set

Re: [hlds_linux] Team Fortress 2 Update Released

2008-04-30 Thread Andrew DeMerse
I had 25, and according to my steam community page, they're gone. However one of my friends used the command, and still has everything. Gogo valve! From: [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Date: Wed, 30 Apr 2008 21:48:25 +0200 Subject: Re: [hlds_linux] Team Fortress 2