Re: [hlds_linux] sv_drawhitboxes removed?

2010-07-08 Thread Cc2iscooL
According to valve it was removed because it is inaccurate as to how the hitboxes actually work. On Jul 8, 2010 3:39 AM, Björn GRYZOR Rohlén gry...@gmail.com wrote: Not sure if this is only affects the linuxservers, but it seems that sv_drawhitboxes has been accidentally removed in a recent

Re: [hlds_linux] Counter-Strike: Source Update Available

2010-07-06 Thread Cc2iscooL
It doesn't appear to have been announced. On Tue, Jul 6, 2010 at 9:59 PM, Nathan D. nathan...@cox.net wrote: Hmm, this appears to have not been posted on hlds_announce. Can anyone confirm because it could just be my phone not receiving the email. On 7/6/2010 6:30 PM, Jason Ruymen wrote: An

Re: [hlds_linux] Rcon Problem after update

2010-07-05 Thread Cc2iscooL
Not necessarily, as rcon is TCP and game is UDP, from my memory. On Mon, Jul 5, 2010 at 2:16 PM, Peter Lindblom i...@teaterljud.se wrote: it shouldnt matter, if players are able to join, then rcon should work if its not a problem within the code- that I cant answer. Peter -

Re: [hlds_linux] l4d2: how to shutdown via cron?

2010-07-04 Thread Cc2iscooL
There's a plugin called server crontab on sourcemod forums that can perform this function. On Jul 4, 2010 5:56 PM, Eric Riemers riem...@binkey.nl wrote: All, Since these mutators are coming every now and then, i need to update all my l4d2 instances. These are forks so the nicest thing to do is

Re: [hlds_linux] Team Fortress 2 Update Available

2010-07-02 Thread Cc2iscooL
Freedom of speech does not work the way you think it does. Try your freedom of speech telling a police officer you're going to kill them. See how long your freedom of speech lasts. Oh, and it's speech, not speach. lol On Fri, Jul 2, 2010 at 2:06 AM, Allan Button abut...@netaccess.ca wrote: Do

Re: [hlds_linux] New Source server takes a random port

2010-06-27 Thread Cc2iscooL
[mailto:hlds_linux-boun...@list.valvesoftware.com] På vegne af Cc2iscooL Sendt: 27. juni 2010 02:38 Til: Half-Life dedicated Linux server mailing list Emne: Re: [hlds_linux] New Source server takes a random port Yes but the ports shouldn't be in use if they're restarting. Maybe try adding

Re: [hlds_linux] CPU Usage increase with OB

2010-06-27 Thread Cc2iscooL
Welcome to the orangebox engine. Like TF2, it will burn more cpu now. On Jun 27, 2010 4:31 PM, Chris h...@chris03.com wrote: Possibly because your servers ran at 33tick, and now they are at 66 which takes more cpu ? On 27/06/2010 6:50 AM, Gary Stanley wrote: I am seeing about 30% more usage

Re: [hlds_linux] CPU Usage increase with OB

2010-06-27 Thread Cc2iscooL
These are not the nerds you're looking for! On Sun, Jun 27, 2010 at 9:29 PM, Guy Watkins hlds_li...@watkins-home.comwrote: } -Original Message- } From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux- } boun...@list.valvesoftware.com] On Behalf Of Marek Sieradzki } Sent:

Re: [hlds_linux] So.. About Tickrates.

2010-06-26 Thread Cc2iscooL
- Removed -tickrate command line option and defaulted tick rate to 66 rather than 33. This addressed a number of issues, including: - Tick rate affecting how fast doors open / close - Tick rate causing players hitting the ground to stutter - Tick rate affecting the firing

Re: [hlds_linux] So.. About Tickrates.

2010-06-26 Thread Cc2iscooL
question is has anybody created a patch or a detour to change the tickrate. On Jun 26, 2010 6:09 PM, Cc2iscooL cc2isc...@gmail.com wrote: - Removed -tickrate command line option and defaulted tick rate to 66 rather than 33. This addressed a number of issues, including: - Tick rate affecting

Re: [hlds_linux] Steam support library problem

2010-06-26 Thread Cc2iscooL
The only thing I noticed which looked interesting was in your original posting. L 06/23/2010 - 20:59:00: Log file started (file /usr/local/srcds_1/cstrike/ logs/L0623002.log) (game /usr/local/srcds_2/orangebox/cstrike) (version 4234) Logs are in srcds_1/cstrike but game is in

Re: [hlds_linux] New Source server takes a random port

2010-06-26 Thread Cc2iscooL
Yes but the ports shouldn't be in use if they're restarting. Maybe try adding some delays to your reboot scripts so the daemon has a chance to shut down and a check to see if the process is closed before starting up a new server. On Sat, Jun 26, 2010 at 7:27 PM, Michael K. Gosvig

Re: [hlds_linux] Counter-Strike Source Linux Dedicated Issue

2010-06-26 Thread Cc2iscooL
He's not talking about the server crashing, he's talking about different damages based on the OS the server is installed on. OS specific bugs exist, definitely, but I've never heard of different ranges of damage on different servers. You sure it wasn't a headshot and both shots were in the same

Re: [hlds_linux] Server not being added to master-server

2010-05-10 Thread Cc2iscooL
You should subscribe to the mailing list. On Mon, May 10, 2010 at 3:40 AM, Harry Strongburg harry.h...@harry.luwrote: Replying to a mailing list thread should be as easy as replying to any other email. I'd think so, but I am not using the normal method of reading, I am just reading the

Re: [hlds_linux] IPv6 Support

2010-05-10 Thread Cc2iscooL
I remember when they said we'd be using IPv6 years ago because we'd have run out of addresses. I guess not. :P On Mon, May 10, 2010 at 2:57 PM, Saint K. sai...@specialattack.net wrote: The 'less dramatic moving servers' reason is about the only one for DNS implementation. You can already

Re: [hlds_linux] IPv6 Support

2010-05-10 Thread Cc2iscooL
Valve? Hostname support? HAH. You're funny. On Mon, May 10, 2010 at 7:05 PM, Guy Watkins hlds_li...@watkins-home.comwrote: The hostname is fine. But some of can't control the reverse lookup name. It would be great to have a cvar we can set to the name to use to connect to me. Like this:

Re: [hlds_linux] hlds/Centos issues.

2010-05-09 Thread Cc2iscooL
.. I have nothing to say to your fix. I wasn't even aware that those two command line options existed. Interesting that a joystick and IPX would have been causing issues. Nice troubleshooting. On Sun, May 9, 2010 at 8:58 AM, Frederic Breitwieser frede...@woodbridgedata.com wrote: Thank

Re: [hlds_linux] hlds/Centos issues.

2010-05-08 Thread Cc2iscooL
Interesting. Did you use 86+ or 86? 86+ is the most up-to-date. I'm surprised every server got that error, though I've never personally used memtest on a server box. On Sat, May 8, 2010 at 9:18 AM, Frederic Breitwieser frede...@woodbridgedata.com wrote: Cc2iscooL: Well, you do keep getting

Re: [hlds_linux] hlds/Centos issues.

2010-05-07 Thread Cc2iscooL
Well, you do keep getting memory errors, I know you've said you've switched out sticks, but have you actually tried any sort of diagnostic program yet? On Fri, May 7, 2010 at 11:16 AM, Frederic Breitwieser frede...@woodbridgedata.com wrote: Update: 1. Forced the i484 and i686 binaries to

Re: [hlds_linux] Left 4 Dead 2 Update Released

2010-04-23 Thread Cc2iscooL
Not like giving them early binaries would help anyway, just look at the release binaries...they barely ever work the first time. :) On Apr 23, 2010 10:50 AM, Saul Rennison saul.renni...@gmail.com wrote: Please don't get me started. The majority of admins on this list make it out like VALVe seem

Re: [hlds_linux] TF2 Serverlist Problem

2010-04-15 Thread Cc2iscooL
Have you restarted your servers? They updated the master servers recently. Also if you have any master servers set manually you need to remove them or you won't see your server either. On Thu, Apr 15, 2010 at 1:02 AM, Fam Schneider cg-schnei...@aon.at wrote: Hello ! At 1'st I want to say

Re: [hlds_linux] linux and chmodding

2010-04-13 Thread Cc2iscooL
Because there are exploits that allow clients to upload to the server directories. To op, there's plenty of stuff if you google around for chmod. On Apr 13, 2010 11:49 AM, f0rkz h...@f0rkznet.net wrote: Sounds like a prickly spider web to me. Why do you need UserX and UserY, why not just have

Re: [hlds_linux] Server will not send logs to stats server

2010-04-02 Thread Cc2iscooL
Did you make sure log 1 was in your server configs? On Apr 2, 2010 4:59 AM, Don Luigi lu...@my-don.de wrote: The stats packe is from HLStatsX CE and this is working. The perl daemon, which receives the logs as udp packages, is running and can receive packages, because i had tested this with

Re: [hlds_linux] Orange Box Engine Update Available

2010-04-01 Thread Cc2iscooL
lol fake On Thu, Apr 1, 2010 at 4:28 PM, Jason Ruymen jason...@live.com wrote: A required update for the Orange Box Engine is now available. The specific changes include: Engine: - Fixed servers crashing when an invalid rcon is entered multiples times - Fixed clients being able to crash

Re: [hlds_linux] Unnecessary dependency on UpdateDLLWrapper.dllunder Linux

2010-03-30 Thread Cc2iscooL
Don't worry guys, as soon as Portal 2 comes out they'll come back to the old games to fix those multi-year old bugs. Oh who am I kidding? I gave up on fixes a long time ago. Neph better start coding again. lol On Wed, Mar 31, 2010 at 12:45 AM, Ronny Schedel i...@ronny-schedel.dewrote: There

Re: [hlds_linux] DoD server crashing at startup: Illegal instruction (core dumped)

2010-03-17 Thread Cc2iscooL
I would probably run a memory test myself, or possibly check permissions. On Wed, Mar 17, 2010 at 4:13 PM, Jan T-1000 mrt_1...@hotmail.com wrote: Hi, I am running a dod server on my old laptop (Thinkpad T23) under Ubuntu. The server has been running fine until last Saturday 13.3.2010, when

Re: [hlds_linux] Ongoing issues with OB-engine games like TF2 and DOD:S

2010-03-16 Thread Cc2iscooL
+1 for Valve giving Neph a job. On Mar 16, 2010 6:08 PM, Nephyrin Zey nephy...@doublezen.net wrote: Speaking of unresolved problems... - Unconnected commands - Basically any invalid packet causing the server to break in some way -- A2S_INFO spam (query caching just makes it take slightly more

Re: [hlds_linux] dproto

2010-03-14 Thread Cc2iscooL
Doesn't 1.6 only cost like 5-10 $ nowadays? On Mar 14, 2010 12:10 PM, Steven Crothers steven.croth...@gmail.com wrote: Good, perhaps that'll encourage your cheap-self to buy the game. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-bounc...

Re: [hlds_linux] dproto

2010-03-14 Thread Cc2iscooL
for $99.99. I won't list that here. On 3/14/2010 1:11 PM, Cc2iscooL wrote: Doesn't 1.6 only cost like 5-10 $ nowadays? On Mar 14, 2010 12:10 PM, Steven Crotherssteven.croth...@gmail.com wrote: Good, perhaps that'll encourage your cheap-self to buy the game

Re: [hlds_linux] HLDS exploit ?

2010-03-04 Thread Cc2iscooL
It's kind of a double-edged sword really. Posting it makes Valve aware and more apt to respond to it, but in the meantime it will circulate around the internets and you'll have a bunch of crashing servers for the next few days. On Thu, Mar 4, 2010 at 3:52 PM, EkaInfinitos ekainfin...@gmail.com

Re: [hlds_linux] Master server listing.

2010-03-02 Thread Cc2iscooL
Sounds like a cron to remove and readd the master servers every 20 minutes would be a good idea. Also, valve is too busy adding stuff to portal to worry about fixing buggy games. :) On Mar 2, 2010 12:14 PM, Shannon Hughes shug...@hugheshoney.com wrote: On 03/02/10 11:58, D3vilfish -

Re: [hlds_linux] srcds DoS?

2010-02-27 Thread Cc2iscooL
You can set HLSS's limit up and down for queries per minute...so if you've changed it you'd have to play with that one more (possibly) to get it working properly. On Sun, Feb 28, 2010 at 1:07 AM, Gene Hardesty geneharde...@gmail.comwrote: I use something more complex: iptables -N UDPFILTER

Re: [hlds_linux] Team Fortress 2 | Random server crashes

2010-02-16 Thread Cc2iscooL
Whoops. Well, at least that may help solve issues for others with the same like problems. On Tue, Feb 16, 2010 at 1:23 PM, f0rkz h...@f0rkznet.net wrote: Found the issue. Had an IP that was double allocated. Durf! -f0rkz On Tue, 2010-02-16 at 11:05 -0500, 1nsane wrote: Perhaps if

Re: [hlds_linux] sv_pure...cheat?

2010-01-20 Thread Cc2iscooL
While you are correct, it does keep the people that just use material wallhacks from using them. Theoretically the ones that use the exe will eventually be banned, while the material wallhackers will not be. On Wed, Jan 20, 2010 at 1:05 PM, ics i...@ics-base.net wrote: For the sv_pure talk, i

Re: [hlds_linux] sv_pure...cheat?

2010-01-20 Thread Cc2iscooL
content there + it stops players having their custom weapon skins and such, thus keeping them away, unless you allow custom stuff with whitelist on the server. -ics Cc2iscooL kirjoitti: While you are correct, it does keep the people that just use material wallhacks from using them

Re: [hlds_linux] steamgroup protection?

2010-01-18 Thread Cc2iscooL
A password system or admin verification would probably be more useful. On Jan 18, 2010 12:04 PM, Saint K. sai...@specialattack.net wrote: I've queried the servers, our ID is deffo in their sv_steamgroup tag (they list a huge amount of ID's there). Perhaps VALVe could start by limiting the

[hlds_linux] Clients Causing SourceTV to stop/crash.

2009-12-26 Thread Cc2iscooL
Apparently there's an exploit out there that causes SourceTV's to stop/crash. This doesn't seem to have an adverse effect on the server, but it is annoying as it shuts the TV down. L 12/27/2009 - 03:40:57: killmor325STEAM_0:0:87400 disconnected (reason ProcessClientInfo: SourceTV can not connect

Re: [hlds_linux] Changing Number of Slots fix

2009-08-04 Thread Cc2iscooL
Did you try putting it in the autoexec.cfg? -- Cc2iscooL Head Admin/Owner http://www.cc2iscool.com On Tue, Aug 4, 2009 at 5:19 PM, David Parker dpar...@utica.edu wrote: I don't know why the autoupdate option would have anything to do with the value of maxplayers. I'm pretty sure it's

Re: [hlds_linux] Changing Number of Slots fix

2009-08-04 Thread Cc2iscooL
Wait I just thought of something. I remember that you can edit the valve.rc and add stuff in there and make it use that as the command line...at least for CSS/TF2. -- Cc2iscooL Head Admin/Owner http://www.cc2iscool.com On Tue, Aug 4, 2009 at 5:25 PM, Cc2iscooL cc2isc...@gmail.com wrote: Did

Re: [hlds_linux] Question about choke and loss

2009-07-27 Thread Cc2iscooL
, but it's not noticeable due to the engine's lag compensation. -- Cc2iscooL Head Admin/Owner http://www.cc2iscool.com On Mon, Jul 27, 2009 at 1:49 PM, Adam Nowacki no...@xpam.de wrote: rate cvar is the rate upper limit, having higher than required rate won't make the server send you more data

Re: [hlds_linux] versus server score 0

2009-07-27 Thread Cc2iscooL
Have you tried with Sourcemod off? It's likely a plugin, I've not seen this issue before. Turn it off, try playing a few times without it, if it works, load up Sourcemod with default plugs only and add them until the problem recurs. Good luck! -- Cc2iscooL Head Admin/Owner http

Re: [hlds_linux] Question about choke and loss

2009-07-26 Thread Cc2iscooL
Yep. You can enforce min/max rates (including setting min/max to the same number) in order to get whatever value you want them to use though. -- Cc2iscooL Head Admin/Owner http://www.cc2iscool.com On Sun, Jul 26, 2009 at 2:10 AM, Steven Crothers steven.croth...@gmail.comwrote: Even so, your

Re: [hlds_linux] Question about choke and loss

2009-07-25 Thread Cc2iscooL
required more bandwidth than before. -- Cc2iscooL Head Admin/Owner http://www.cc2iscool.com On Sat, Jul 25, 2009 at 2:52 PM, ics i...@ics-base.net wrote: Default rate is 1, which isnt enough for 66tick servers or 100tick either. It's barely enough for 33tick. Sometimes even 25000 isnt enough

Re: [hlds_linux] Server's map version differs on levelchange

2009-07-14 Thread Cc2iscooL
I had this issue once. Delete everything but your custom content (including the clientregistry.blob) and update again...otherwise check your file permissions and make sure they're correct. -- Cc2iscooL Head Admin/Owner http://www.cc2iscool.com On Tue, Jul 14, 2009 at 6:14 PM, Bob Lawton lawton

Re: [hlds_linux] Setting Master Server port at cmdline

2009-07-11 Thread Cc2iscooL
-steamport x (At least I believe this is what it was.) -- Cc2iscooL Head Admin/Owner http://www.cc2iscool.com On Sat, Jul 11, 2009 at 8:21 AM, Shane Arnold clontar...@iinet.net.auwrote: Yeah well, my dad's sister's aunty's uncle can cook a mean bacon omelette

Re: [hlds_linux] MOTD question

2009-06-09 Thread Cc2iscooL
Not that I know of. As mentioned before, Valve uses a different system for the MOTD window. While it's still built into Windows, it just basically takes a capture of the page and displays it. -- Cc2iscooL Head Admin/Owner http://www.cc2iscool.com On Tue, Jun 9, 2009 at 1:39 PM, Zuko zuc

Re: [hlds_linux] TF2 - banid does not work?

2009-06-08 Thread Cc2iscooL
___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- -- Cc2iscooL Head Admin/Owner http://www.cc2iscool.com

Re: [hlds_linux] TF2 - banid does not work?

2009-06-08 Thread Cc2iscooL
Subject: Re: [hlds_linux] TF2 - banid does not work? This does not solve anything, because the bans are present in the memory. The time bans are not saved to any file. - Original Message - From: Cc2iscooL cc2isc...@gmail.com To: Half-Life dedicated Linux server mailing list hlds_linux

Re: [hlds_linux] L4D actual tickrate

2009-06-07 Thread Cc2iscooL
See the following. http://whisper.ausgamers.com/wiki/index.php/Tickrate#Choke -- Cc2iscooL Head Admin/Owner http://www.cc2iscool.com On Sun, Jun 7, 2009 at 9:12 AM, Adam Nowacki no...@xpam.de wrote: choke = number of updates that were delayed due to rate limit if you see choke then rate

Re: [hlds_linux] Uber slow update

2009-05-30 Thread Cc2iscooL
-- -- Cc2iscooL Head Admin/Owner http://www.cc2iscool.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Re: [hlds_linux] Rare crashbug now a rare stall bug

2009-05-30 Thread Cc2iscooL
://list.valvesoftware.com/mailman/listinfo/hlds_linux -- -- Cc2iscooL Head Admin/Owner http://www.cc2iscool.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Re: [hlds_linux] Uber slow update

2009-05-30 Thread Cc2iscooL
It's not hanging. It's still checking for updates. Again, check disk I/O when you're running the update and you will notice a spike of activity while it reads the files. -- Cc2iscooL Head Admin/Owner http://www.cc2iscool.com On Sat, May 30, 2009 at 3:32 PM, Sean McGuire s...@gameservers.com

Re: [hlds_linux] Killing Floor clients cannot connect to servers

2009-05-29 Thread Cc2iscooL
that. -- Cc2iscooL Head Admin/Owner http://www.cc2iscool.com On Fri, May 29, 2009 at 10:07 PM, Matthew Bancroft hldsl...@apeximages.orgwrote: I have an issue with 2 of our servers running long rounds and normal difficulty. If i stop and start the ucc process, players can connect normally, but after some

Re: [hlds_linux] Problem with alias

2009-05-24 Thread Cc2iscooL
You can use alias serverside to make it so people renting servers from you can't change certain cvars, like fps_max, etc. -- Cc2iscooL Head Admin/Owner http://www.cc2iscool.com On Sun, May 24, 2009 at 2:41 PM, Ronny Schedel i...@ronny-schedel.dewrote: If you don't use the command server side

Re: [hlds_linux] Team Fortress 2 Update Available

2009-05-22 Thread Cc2iscooL
Except countryside fields would be slower as your traction would be limited on unpaved road. Needs a better analogy. -- Cc2iscooL Head Admin/Owner http://www.cc2iscool.com On Fri, May 22, 2009 at 9:04 PM, D3vilfish priv...@caterhamhill.net wrote: I played for roughly 8 hours got 3 new

Re: [hlds_linux] Achievement Servers

2009-05-21 Thread Cc2iscooL
/mailman/listinfo/hlds_linux -- -- Cc2iscooL Head Admin/Owner http://www.cc2iscool.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

[hlds_linux] Clientside Lockups While Steam is Down [TF2]

2009-05-19 Thread Cc2iscooL
Can we please fix the issue where the game locks up every time Steam tries to reconnect to the servers when it's down? Please? Thanks. -- Cc2iscooL Head Admin/Owner http://www.cc2iscool.com ___ To unsubscribe, edit your list preferences, or view

Re: [hlds_linux] Lag Spikes [Euro]

2009-05-18 Thread Cc2iscooL
at this before this evening ? Lee Gardiner ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- Cc2iscooL Head Admin/Owner http://www.cc2iscool.com

Re: [hlds_linux] FreeBSD FPS = HZ / 2

2009-05-17 Thread Cc2iscooL
, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- Cc2iscooL Head Admin/Owner http://www.cc2iscool.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman

Re: [hlds_linux] FreeBSD FPS = HZ / 2

2009-05-17 Thread Cc2iscooL
to run well. I'd agree that for most clients, and especially for public servers, something like a constant 250fps is more than sufficient. From Valve's choice of 30fps/tick for L4D, it seems that it is in favor of even lower rates. -John - Original Message - From: Cc2iscooL cc2isc

Re: [hlds_linux] Killing Floor Linux Dedicated Server available

2009-05-15 Thread Cc2iscooL
! On May 15, 2009, at 1:34 AM, Cc2iscooL wrote: [UWeb.WebServer] Applications[0]=xWebAdmin.UTServerAdmin ApplicationPaths[0]=/ServerAdmin Applications[1]=xWebAdmin.UTImageServer ApplicationPaths[1]=/images bEnabled=true **ListenPort=8080** On Fri, May 15, 2009 at 12:15 AM, Octo

Re: [hlds_linux] killingfloor missing from steam game list under linux

2009-05-15 Thread Cc2iscooL
to postmas...@multiplay.co.uk. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- Cc2iscooL Head Admin/Owner http://www.cc2iscool.com

Re: [hlds_linux] Killing Floor Linux Dedicated Server available

2009-05-14 Thread Cc2iscooL
___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- Cc2iscooL Head Admin/Owner http://www.cc2iscool.com ___ To unsubscribe, edit your

Re: [hlds_linux] TF2 Config Help?

2009-05-13 Thread Cc2iscooL
, takes too long to change setting, compile, reboot, test. :) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- Cc2iscooL Head Admin/Owner http

Re: [hlds_linux] TF2 Config Help?

2009-05-13 Thread Cc2iscooL
, FPSB | Goerge brutalgoerge...@gmail.comwrote: alright, thanks for that! Still looking for kernel suggestions :) On Wed, May 13, 2009 at 2:21 AM, Cc2iscooL cc2isc...@gmail.com wrote: Change maxrate to sv_maxrate 0 Make sure on your client you have

Re: [hlds_linux] TF2 Config Help?

2009-05-13 Thread Cc2iscooL
, you'll see 66.x coming through at times. -Richard Eid On Wed, May 13, 2009 at 7:33 PM, Cc2iscooL cc2isc...@gmail.com wrote: That's about what I have mine set to. I always set to 67 for maximums just to get that possible extra though

Re: [hlds_linux] your are banned, check your console

2009-05-06 Thread Cc2iscooL
It's due to failed RCON attempts. It's an IP ban on the server. On Wed, May 6, 2009 at 2:32 PM, Walton Hoops wal...@vyper.hopto.org wrote: This may be silly, but has anyone actually checked their console? It might have something useful. -Original Message- From:

Re: [hlds_linux] HLDS/SRCDS on Sun Fire x4200

2009-04-29 Thread Cc2iscooL
From my personal experience Intel processors (especially the C2D/Q's) run a lot better than the Opterons in terms of performance. On Wed, Apr 29, 2009 at 4:41 PM, David A. Parker dpar...@utica.edu wrote: Hi, (Sorry about the bump...) Asking about the X4200 was probably too specific. Can

Re: [hlds_linux] 'stats' cpu load

2009-04-23 Thread Cc2iscooL
It's never been very accurate on my end. Best to use top/etc. On Thu, Apr 23, 2009 at 12:14 PM, Saint K. sai...@specialattack.net wrote: Hi, Does anyone know if the output value on the CPU load of a server is correctly reported when you type 'stats' ? We're currently creating graphs on the

Re: [hlds_linux] L4D Spec / SourceTV ?

2009-04-20 Thread Cc2iscooL
Unfortunately I've never found a way to do this. SourceTV doesn't work (and if you do get it working it leaks memory so fast you'd have to put a new stick in every half hour.) Can't really increase slots, though I have seen a few L4D's with 32 slots. On Mon, Apr 20, 2009 at 6:49 AM, Marc.B

Re: [hlds_linux] Best/worst of running game servers

2009-04-20 Thread Cc2iscooL
It's sort of giving them shell access to the server itself, since you can modify any var you want. You may not be able to save it for next boot/map, but you can really mess some settings up with it. On Mon, Apr 20, 2009 at 5:59 PM, Brian Rak d...@devicenull.org wrote: I'm a bit confused by the

Re: [hlds_linux] TF2 server performance settings

2009-04-17 Thread Cc2iscooL
Both personal opinions. Both correct and incorrect at the same time. On 4/17/09, Carl aidsf...@gmail.com wrote: Im not sure which 32 player limit servers you go to, but I think they are pretty fun. the 24 player limit is too little for some valve maps. Björn Rohlén wrote: Servers with

Re: [hlds_linux] Improving performance on low-end CPUs

2009-04-10 Thread Cc2iscooL
Used to use a p3 1ghz as a css server. Worked pretty good back in the day until the caps blew :) On 4/10/09, ics i...@ics-base.net wrote: Yeah, its fun to overlock one without a cooler until it explodes :) -ics f0rkz kirjoitti: you would be surprised what some of the old P3s can do. On Apr

Re: [hlds_linux] Improving performance on low-end CPUs

2009-04-10 Thread Cc2iscooL
models. I forget exactly which. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Cc2iscooL Sent: Friday, April 10, 2009 7:15 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux

Re: [hlds_linux] Improving performance on low-end CPUs

2009-04-09 Thread Cc2iscooL
Tickrate is locked in TF2, and TF2 being on the orangebox engine uses a lot more CPU than older engines like CSS, etc. You might be able to reduce a little by dropping the max FPS down but to be honest...good luck when they release another update. Every update makes it use a bit more CPU so it's

Re: [hlds_linux] Reconnect TF2 server to achievements server?

2009-04-08 Thread Cc2iscooL
Yeah, it'd be nice if we could get a check for that built into the server. It only has to run once per map change but it would be a huge anti-frustration tool. :) On Wed, Apr 8, 2009 at 8:06 AM, ics i...@ics-base.net wrote: Some of the players complain that their unlockable weapons do not work

Re: [hlds_linux] Server Ranking

2009-04-08 Thread Cc2iscooL
They had said before that previously it was manual and that they were going to make it automated eventually but it hadn't been done yet. I'm assuming they're still doing it manually as I've not seen any other updates. On Wed, Apr 8, 2009 at 5:44 PM, Carl aidsf...@gmail.com wrote: So, is the

Re: [hlds_linux] TF2 Invisible players

2009-03-31 Thread Cc2iscooL
I haven't had the issue since I've ran my game in -window -noborder mode. 2009/3/31 Ben B brutalgoerge...@gmail.com happens often enough that i have a key bound to record test; wait 500; stop 2009/3/30 Donnie Newlove donnie.newl...@gmail.com Works for me too, but recently I've started to

Re: [hlds_linux] Fresh Server Install Help

2009-03-27 Thread Cc2iscooL
Could you give us the specs of your machine and your server and client rates? On 3/27/09, TheZboys thezb...@gmail.com wrote: hello all im having issues with a fresh install of css my bots and hostages are sliding instead of running why would this happen on fresh install thx for any help

Re: [hlds_linux] Timeout Bug allready fixed?

2009-03-25 Thread Cc2iscooL
Yep, the timeout bug was already fixed. On Wed, Mar 25, 2009 at 1:46 AM, Philipp Reddigau phil...@gkserver.dewrote: Hi, in Janurary was a Bug Timeout Bug is this allready fixed? So i can remove the commandlines on each server? Thank you :) ___

Re: [hlds_linux] Ban duration and expiration

2009-03-25 Thread Cc2iscooL
Yeah, Sourcebans has dynamic bans. On Wed, Mar 25, 2009 at 9:03 AM, Eric Riemers riem...@binkey.nl wrote: Doesn't sourcebans include such a functionality? On Wed, 25 Mar 2009 09:03:32 -0400, Carl aidsf...@gmail.com wrote: Hate to thread necro, but has anyone found a solution to temp bans

Re: [hlds_linux] TF2 Delisting Information

2009-03-21 Thread Cc2iscooL
Yep. They've only been manually de-listing servers. On Sat, Mar 21, 2009 at 2:12 PM, DontWannaName! ad...@topnotchclan.comwrote: They havent implemented their code yet. They just wanted to give everyone a heads up. On Sat, Mar 21, 2009 at 2:53 AM, AnAkIn . anakin...@gmail.com wrote: Why

Re: [hlds_linux] TF2 Delisting

2009-03-14 Thread Cc2iscooL
noticed. -Cc2iscooL On Sat, Mar 14, 2009 at 2:29 PM, Donnie Newlove donnie.newl...@gmail.comwrote: Sure, reserved slots is a good thing. It's just you that are just too ignorant to be able to manage its power. On Sat, Mar 14, 2009 at 8:09 PM, valve list valvelis...@gmail.com wrote: Ok

Re: [hlds_linux] TF2 Lag bug?

2009-03-12 Thread Cc2iscooL
Can you post my website on your site and give me your traffic then? Ragequit. On 3/12/09, Tony Paloma drunkenf...@hotmail.com wrote: You can try setting net_splitrate to 300 or so and see if it helps your lag issue. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com

Re: [hlds_linux] [hlds_announce] Team Fortress 2 Update Released

2009-03-08 Thread Cc2iscooL
Oh shit here comes the linux fanboy train -rolls eyes- On 3/8/09, Richard Green bisi...@caterhamhill.net wrote: Something Valve seems to not realize that any good gsp or server admin relies on, MS is fail as a server especially a games server. Yet they code for the minority of dumb asses MS

Re: [hlds_linux] [hlds_announce] Team Fortress 2 Update Released

2009-03-08 Thread Cc2iscooL
...@list.valvesoftware.com] On Behalf Of Cc2iscooL Sent: 08 March 2009 17:31 To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] [hlds_announce] Team Fortress 2 Update Released Oh shit here comes the linux fanboy train -rolls eyes- On 3/8/09, Richard Green bisi

Re: [hlds_linux] [hlds_announce] Team Fortress 2 Update Released

2009-03-08 Thread Cc2iscooL
it is. The best things are always worth waiting for as they say. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Cc2iscooL Sent: 08 March 2009 18:12 To: Half-Life dedicated Linux server mailing list Subject

Re: [hlds_linux] [hlds_announce] Team Fortress 2 Update Available

2009-03-05 Thread Cc2iscooL
Gameplay is related to servers, is it not? On 3/5/09, Björn Rohlén gry...@gmail.com wrote: This list is for server discussions, not gameplay. -G On Fri, Mar 6, 2009 at 12:54 AM, Eric-Jan Riemers riem...@binkey.nl wrote: Would be nice if the sandman could -NOT- stop a uber, the whole point

Re: [hlds_linux] New update, new bull

2009-03-05 Thread Cc2iscooL
Soon it will be assimilated. Resistance is futile. Valve will convert you to Windows with their updates. On Thu, Mar 5, 2009 at 8:04 PM, 1nsane 1nsane...@gmail.com wrote: I run both. Having this on Linux though. This is hlds_lunix right? :_) - Show quoted text - On Thu, Mar 5, 2009 at 8:58

Re: [hlds_linux] 10 Print ping 20 GOTO 10

2009-03-03 Thread Cc2iscooL
And this is why we can't have nice things. On Tue, Mar 3, 2009 at 5:10 PM, Rick Payton r...@mai-hawaii.com wrote: Ping Ping Ping Ping ... And so on until someone hits CTRL+C. Where is everyone today? -mauirixxx #hlserveradmins ___ To

Re: [hlds_linux] some thoughts (tf2)

2009-02-27 Thread Cc2iscooL
I absolutely hate the new custom crosshair for the sniper. Now everyone just noscopes and quick scopes. It's too easy. Plz Valve, take out the custom crosshair on the sniper rifle when zoomed out. On Fri, Feb 27, 2009 at 2:43 PM, Eric-Jan Riemers riem...@binkey.nl wrote: All, Just a thought,

Re: [hlds_linux] cp_junction_final console errors

2009-02-26 Thread Cc2iscooL
There's also an exploit in the map. Screenshots later. On 2/26/09, ics i...@ics-base.net wrote: Yes, everyone gets them. There are also a lot of solid_vphysics errors regarding props having wrong collision model in junction. There are even more of these solid_vphysics errors in

Re: [hlds_linux] cp_junction_final console errors

2009-02-26 Thread Cc2iscooL
Teleporter exploit on Junction. http://www.1337gaming.com/files/junction1.png http://www.1337gaming.com/files/junction2.png On Thu, Feb 26, 2009 at 3:15 PM, Cc2iscooL cc2isc...@gmail.com wrote: There's also an exploit in the map. Screenshots later. On 2/26/09, ics i...@ics-base.net wrote

Re: [hlds_linux] TF2 update: chat is borked

2009-02-25 Thread Cc2iscooL
say /help [SM] See console for output. SourceMod Help: Command Information [001] equip - No description available [002] listmaps - No description available [003] nextmap - No description available [004] sm_advertisements_reload - Reload the advertisements [005] sm_browse - No description available

Re: [hlds_linux] TF2 update: chat is borked

2009-02-25 Thread Cc2iscooL
I can't exactly show you my chat window, but it does work, I assure you. 1.1 stable Sourcemod. On Wed, Feb 25, 2009 at 2:55 AM, Ronny Schedel i...@ronny-schedel.dewrote: Sorry, let me specify: it is not working if you enter it in the chat window. say /help [SM] See console for output.

Re: [hlds_linux] Achievements crash server/clients or dont work at all

2009-02-25 Thread Cc2iscooL
Haven't seen any of your listed problems. Make sure you're doing a -verify_all every update to keep consistency. On 2/25/09, Tony Paloma drunkenf...@hotmail.com wrote: Aside from the random restarts, I haven't noticed any of these problems. -Original Message- From:

Re: [hlds_linux] [hlds] Team Fortress 2 Update Available

2009-02-24 Thread Cc2iscooL
Update program. Hopefully Valve will be VAC'ing achievement program users. :) On Tue, Feb 24, 2009 at 9:45 PM, Bruce Potter gd...@shmoo.com wrote: Got a number of scouts on my server that already have all three upgrades. Methinks something strange is afoot. On Feb 24, 2009, at 10:41 PM,

Re: [hlds_linux] Serverlag question

2009-02-19 Thread Cc2iscooL
You need higher than 30k for 24 players...believe me. On Thu, Feb 19, 2009 at 2:42 AM, Ronny Schedel i...@ronny-schedel.dewrote: sv_maxrate is 0 since ages. Client side rate is set to 3. Tickrate is 66. cmdrate and updaterate are capped at 66 server side. This was working fine before

[hlds_linux] Weapon Exploiters Get Weapons Removed for a Month!

2009-02-18 Thread Cc2iscooL
Thank you for removing all the weapons of the people doing the weapon exploit. I love you if you release the scout update before the month comes out, as the exploiters won't be able to use their scout weapons! Bwahaha! Official: http://teamfortress.com/ 3 you Valve. So can you guys now do the

Re: [hlds_linux] Those damn reserved slots. [TF2]

2009-02-12 Thread Cc2iscooL
Even sv_visiblemaxplayers won't always fix the issue. If two clients join at the same time (say your server is 23/24 with one reserve so technically 25 slots) they'll both hit the server. Whichever one happens to have joined that millisecond earlier will be admitted to the server, while the other

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