Something to check, as I occasionally have this same issue - if your email
client is configured for multiple email addresses, hitting reply to an HLDS
email may not go out through the same one that the originating email came
into if that particular address is not the default account. I always
As much as it does with CoD, which this was also posted to...
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Nicholas
Hastings
Sent: Saturday, December 19, 2009 12:15 PM
To: Half-Life dedicated Linux
This list, sure. But some of us are on multiple lists, and this person posted
this to at least two different game lists. So I have the normal massive amount
of on-topic mail from the lists, plus two separate lists going on about this
off-topic (here and the CoD list). It's called being
Just this past week had a node outage on our ESX cluster (lost both fiber
pass-thru modules on one of our blade chassis). This placed about 25 guests
on each remaining node. Our underlying storage is RAID5 on an IBM shark,
and we had absolutely no appreciable disk I/O issues. So I would look
If anyone's interested, here's the results of my make-shift comparison.
Yes, the host being benchmarked is Windows, however it shows an
apples-to-apples comparison between a bare-metal install and using VMware's
hypervisor (versus their software layer virtualization such as VMware
Server). Many
Your options here are to run either wmp or srcdsfpsboost.exe. Also, posting
to the Windows list would be best.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Rikard Bremark
Sent: Saturday, October 20, 2007 10:41 AM
To:
Autoexec.cfg only gets executed on server launch, server.cfg is executed on
every map change. The mapchangecfgfile is to specify a non-standard config
file (name-wise), if you want server-27016.cfg to execute on map changes,
for example.
-Original Message-
From: [EMAIL PROTECTED]
Why not just put your screen command in rc.local, and use su -C to make it
execute as some non-root user?
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Whisper
Sent: Friday, March 30, 2007 4:50 PM
To: hlds_linux@list.valvesoftware.com
Subject: Re:
Psst! Check the math on the half of 75 bit :)
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Cc2iscooL
Sent: Friday, November 03, 2006 9:22 PM
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] srcds performance
--
[ Picked text/plain
I actually played with an active/passive HLDS cluster last month. It's
incredibly easy and worked perfectly the first time. But as mentioned, it
does take a hit during a failover event. This is where I stopped, and
decided a compute utility or grid scenario would be more appropriate... just
Yes, I believe you are the Eric he remembers. The Eric that's had an on
again, off again affair with my kill filter :)
Whatever happened to the, at the time, monster server you ran way back
when? Wasn't it some 8 way that ran an insane number of hlds instances
(back when about 350mhz of a cpu
Ditto
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of K1ll3rD
Sent: Saturday, October 15, 2005 1:43 PM
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Remote Desktop Connection for SUSE 10.0
SSH
- Original Message -
From:
Not entirely, those of us more anal about security also block outgoing
unless defined.
- Original Message -
From: OoksServer [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Tuesday, August 09, 2005 6:14 PM
Subject: Re: [hlds_linux] Counter-Strike and Half-Life 1: Engine
Back many years ago when I ran a hosting company, I would have hoped for
reports of such indescretions. That way I could have dealt with it
promptly.
- Original Message -
From: BoNfiRe [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Tuesday, May 31, 2005 12:06 PM
Subject:
Yep, unlike married life... an occassional period here and there when typing
goes a very long way.
- Original Message -
From: Eric (Deacon) [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Sunday, February 27, 2005 10:06 PM
Subject: Re: [hlds_linux] server hosting question.
You would need to say how many slots per server. 2 20slot servers uses an
extremely larger amount of the cpu versus 4 10slot servers, even though the
total player count is the same.
- Original Message -
From: Dean Owen [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Tuesday,
I concur, it's got to date back to 2000 if not 1999.
- Original Message -
From: Elminst [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Tuesday, January 25, 2005 7:33 PM
Subject: RE: [hlds_linux] Counter Strike 1.6 Dialup Server config file
-Original Message-
From:
Looking at that page for FDC, be careful. I see two providers, Level 3 and
Cogent. Level 3 is good, but if you do a lot of traffic across Cogent for a
game server you're going to have headaches.
- Original Message -
From: Nathan Marcus [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent:
This is hardly off-topic. No more so than discussions about CS:S. I'd be
very interested to see a TF port to Source.
- Original Message -
From: Brian A. Stumm [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Tuesday, November 23, 2004 11:56 PM
Subject: RE: [hlds_linux] [OFF TOPIC] TFC:S
oh
There was an article about this yesterday on HardOCP, it stated that Gabe
new about it and was tracking the accounts as a sort of test. He also
stated that they would be shut off eventually.
- Original Message -
From: Melissa Carley [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Friday,
You have to ping each, which takes you right back to where it is now. It's
just pure numbers - there are too many servers to efficiently list.
- Original Message -
From: Brandon Hardy [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Sunday, November 07, 2004 5:53 PM
Subject: Re: [hlds_linux]
I started using gamepanel (gamepanel.org) and it's great. You can use it
for starting/stopping just about anything (I have it controlling media
player as well, to fix the mm timer in windows).
- Original Message -
From: Christian Opsahl [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent:
Message-
From: [EMAIL PROTECTED] [mailto:hlds_linux-
[EMAIL PROTECTED] On Behalf Of DLinkOZ
Sent: 6. november 2004 19:26
To: [EMAIL PROTECTED]
Subject: Re: [hlds_linux] Web based start and stop for servers
I started using gamepanel (gamepanel.org) and it's great. You can use it
for starting
PROTECTED]
Sent: Saturday, November 06, 2004 3:15 PM
Subject: Re: [hlds_linux] Web based start and stop for servers
Id like to see how you have that set up on webmin. Sounds interesting.
- Original Message -
From: DLinkOZ [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Saturday, November
I have some dual 1.1 and 1.3ghz PIII. A full TFC at 20 players uses about
50% of one cpu. The big difference is if it has 256k of L2 cache or 512k.
It makes a huge difference.
- Original Message -
From: Matheus Paschoal [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Thursday, October 28,
HLSW probably doesn't use the logaddress_add to split the stream, but rather
the logaddress and hijacks the stream all together.
- Original Message -
From: Ooks Server [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Thursday, September 02, 2004 10:09 AM
Subject: Re: [hlds_linux] HLSW adds
- Original Message -
From: Z Teknology HLDS List [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Wednesday, July 07, 2004 12:58 PM
Subject: Re: [hlds_linux] CZ cd key can play DOD/NS ...?
The ONLY reason i bought this 9800XT when I did was because I got a free
copy of HL2. You get
But wouldn't the performance of such old drives have a negative impact on
server performance?
- Original Message -
From: ruwen [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Sunday, May 23, 2004 8:29 AM
Subject: Re: [hlds_linux] OS opinions please
Eric (Deacon) wrote:
I am
When I was running a GSP, my customers knew they could simply email me the
URL to download and I would take care of it for them. If they didn't know,
I was eager to mention it. As well, I would offer to unpack and install it
for them.
- Original Message -
From: Frash [EMAIL PROTECTED]
Having worked for a company where 80% of it's offerings are dedicated
servers, I can definitely tell you that it's all done as cheaply as
possible. That 2.4 or 2.8ghz P4 probably uses a $70 mb. And that includes
onboard everything. Very low quality stuff. BUT... the companies do make a
large
Please keep this worthless dribble off the list... exactly what does
political cock measuring and you stink, no you stink have to do with
running servers? I feel as though I've lost IQ points for reading this.
Good point
No, sir, you had no good point.
- Original Message -
From:
One of my boxes is a dual P3 1.2Ghz, 1GB of ram. Before the updates last
night a server with 17 players (don't recall the map) was using 21-28% of
one cpu (I was watching it so I would have fresh numbers to compare).
Anxious to see if the optimizations get it even lower.
- Original Message
I think the cache will be the show stopper there. My setup has 512k of
cache (Tualatin), with another identical box, but with 256k of cache
(Coppermine), and the difference between the two is very clear.
- Original Message -
From: Marcel [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent:
export LD_LIBRARY_PATH=/path/to/hlds_l:$LD_LIBRARY_PATH
- Original Message -
From: Jay Anstiss [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Wednesday, November 26, 2003 10:53 AM
Subject: Re: [hlds_linux] a patch
I was hoping to use screen to start the server but the machine it's on
Bandwidth is getting pretty cheap... you can get a dedicated 100mb Verio
pipe for just a bit more than cheapo Cogent these days.
- Original Message -
From: m0gely [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Friday, November 14, 2003 6:41 PM
Subject: Re: [hlds_linux] Re: hlds_linux
-Tristan
- Original Message -
From: DLinkOZ [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Saturday, November 15, 2003 2:10 PM
Subject: Re: [hlds_linux] Re: hlds_linux digest, Vol 1 #3013 - 10 msgs
Bandwidth is getting pretty cheap... you can get a dedicated 100mb Verio
pipe for just
They're 2 floors below :)
- Original Message -
From: m0gely [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Friday, November 14, 2003 9:18 PM
Subject: Re: [hlds_linux] Re: hlds_linux digest, Vol 1 #3013 - 10 msgs
DLinkOZ wrote:
We brought in a dedicated 100mb via fiber into our
Does this content originate from some distinguishable location? As a GSP,
I'd rather block the ads all-together (via iptables, etc) than potentially
advertise a competitor on my own servers.
- Original Message -
From: Alastair Grant [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent:
I have multiple HLTV servers running on one box, no changes were made from
pre-STEAM configurations. Just updated them from 3.1.1.0 to current and off
they went.
- Original Message -
From: Justin Mitchell [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Sunday, October 12, 2003 7:50 PM
This brings up the old question of kernel version. I've only cut 2 of my
servers over so far, and only one has seen any significant amount of traffic
since then... but at 14 players it was only consuming .5 to a max of 4% of a
2Ghz P4. As I mentioned probably a year ago on this list, I firmly
an RPM, not custom compiled or
otherwise stripped down).
- Original Message -
From: DLinkOZ [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Sunday, September 14, 2003 7:49 PM
Subject: Re: [hlds_linux] CPU load
This brings up the old question of kernel version. I've only cut 2 of my
+ not be, unless
there is some significant changes in there somewhere.
At any rate, it should not be kernel specific... surely there is an option
in there that is interacting poorly.
James
- Original Message -
From: DLinkOZ [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Sunday
: Re: [hlds_linux] CPU load
Please submit your GLIBC version, I'm assuming you are running rh 8?
james
- Original Message -
From: DLinkOZ [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Sunday, September 14, 2003 5:56 PM
Subject: Re: [hlds_linux] CPU load
Btw, here's the server
. This is with 18/20
people on Warpath (TFC)
Box is a 2.0Ghz P4 with 1GB DDR running RH 7.3. This is getting WAY out
of control. Any information would be greatly appreciated.
cheers
-sib
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of DLinkOZ
Sent
That's nuts... I have a single cpu AMD box, an XP2100+ with a gig of ram.
At 12 players the cpu usage is negligable, maybe 5% when it spikes. This is
with all the excessive plugins people like to run these days. Also, I'm a
big critic of the 2.4.18x and higher kernel for running hlds.
-
I bind mine with no problem. Don't remember exactly what, but there was
something odd (maybe it used +ip? I really don't remember).
- Original Message -
From: Drew Broadley [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Monday, March 24, 2003 9:37 PM
Subject: [hlds_linux] FreeBSD
It's mod dependant. TFC allows for changing of maxplayers on map change,
not just server initialization.
- Original Message -
From: Alfred Reynolds [EMAIL PROTECTED]
To: Half-Life Dedicated Linux Server Mailing List
[EMAIL PROTECTED]
Sent: Wednesday, March 19, 2003 2:37 PM
Subject: RE:
count.
- Original Message -
From: Mad Scientist [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Wednesday, March 19, 2003 5:13 PM
Subject: Re: [hlds_linux] Playerlimit
DLinkOZ said:
It's mod dependant. TFC allows for changing of maxplayers on map
change, not just server
No idea, maybe those on the slowest computers who are the last to come back
into the game on the map change?
- Original Message -
From: Mad Scientist [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Wednesday, March 19, 2003 6:27 PM
Subject: Re: [hlds_linux] Playerlimit
DLinkOZ said
Opinion. My redhat boxes, 2ghz P4's with a gig of ram and the 2.4.9 kernel
see about 20-30% cpu load with a full 18 player CS or TFC server. This is
with all the annoying plugins people like to use.
- Original Message -
From: Andy Hodges [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent:
Yes, as far as serving hlds is concerned (and in my experience). Anyone
running redhat owes it to themself to at least try the 2.4.9x kernel rpm.
Worst case, they lose 20 minutes and a reboot and can go back to whatever
kernel they were prviously using.
- Original Message -
From: Oscar
PMS control.
- Original Message -
From: Stefan Huszics [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Saturday, March 15, 2003 3:47 PM
Subject: Re: [hlds_linux] Optimizations
Eric (Deacon) wrote:
Who hid the midol?
??
Sorry you lost me, what does midol mean? :)
--
/Stefan
Testing. I've tested several of the 2.4.18x kernels, and performance was
abysmal in comparison. Never put down any numbers, but it was so evident
that I'd have to say at least a 30-40% change. The main gains showed, for
me at least, when running multiple servers per machine.
- Original
--Original Message-
-From: [EMAIL PROTECTED]
-[mailto:[EMAIL PROTECTED] Behalf Of DLinkOZ
-Sent: Thursday, March 13, 2003 5:59 PM
-To: [EMAIL PROTECTED]
-Subject: Re: [hlds_linux] What Linux Flavor?
-
-
-Testing. I've tested several of the 2.4.18x kernels, and performance
-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of DLinkOZ
Sent: Saturday, February 22, 2003 11:33 AM
To: [EMAIL PROTECTED]
Subject: Re: [hlds_linux] serverspy replacement
Halfd has scripts for your site that communicate with the server process
directly.
- Original
You need to tell it a map to load, or it will just sit there doing nothing.
- Original Message -
From: Kevin Tait [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Sunday, February 23, 2003 12:19 AM
Subject: [hlds_linux] re: server is dead
Kevin Tait said:
I installed everything and ran
Justin Mitchell
[EMAIL PROTECTED] wrote:
Ohh, so the bug is just in 2.4.18? Every post keeps getting better
:).
I
think I'll wait a few more and see what else turns up.
Justin
- Original Message -
From: DLinkOZ [EMAIL PROTECTED]
To: [EMAIL
Try the 2.4.9 series kernel with redhat and you should have a lot better
luck.
- Original Message -
From: vOrTeX [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Tuesday, February 18, 2003 6:07 PM
Subject: Re: [hlds_linux] serveur Perf
Howdy,
Running multiple HLDS on RedHat with a
So it's a CS feature, not a HLDS feature. This is a HLDS list, not a CS
list... please don't assume everyone one is thinking about CS and it will
avoid some confusion.
- Original Message -
From: Jules (aka Buddha-Pest) [EMAIL PROTECTED]
Newsgroups: mirror.valve.hlds_linux
To: [EMAIL
] map voting
its not a CS featire its a native hlds feature
DLinkOZ wrote:
So it's a CS feature, not a HLDS feature. This is a HLDS list, not a CS
list... please don't assume everyone one is thinking about CS and it
will
avoid some confusion.
- Original Message -
From
PM
Subject: Re: [hlds_linux] [OT] map voting
who really cares? :S
it's been there for as long as i remember (been working with hlds for
about 2 years now)
DLinkOZ wrote:
This comment:
it's been there since a long time ago, probably beta4
alluded to it being a CS feature. Then when
] map voting
as far as i know it is? im not sure tho cause i only play the cs mod
these days
did you try it out?
DLinkOZ wrote:
Actually, I'm curious. If it's been there for a long time, I have to
wonder
why it was never incorporated into Valve supported mods such TFC, or just
plain
I'm with you completely. Server admin since fall of 99 and never knew that
all this time I was running 3rd party apps to add voting for no reason...
- Original Message -
From: Mad Scientist [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Sunday, January 12, 2003 1:55 PM
Subject: Re:
On a 2ghz P4 a 16 player CS pulls under 5% cpu. Same machine, NS with 17 I
was hitting 75%. It's nuts.
- Original Message -
From: James Clark [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Sunday, November 24, 2002 6:44 PM
Subject: [hlds_linux] NS vs CS
No this isn't about which is
Two things. The P4 is far inferior to the PIII for running hlds. 3 would
be the absolute max for that processor from what I've seen. Also, not sure
what kernel you're running, but I've found the latest RedHat packaged kernel
to be absolutely horrible. I reverted back to 2.4.19-34 or 36, not
- Original Message -
From: Rene Luckow [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Thursday, October 17, 2002 6:11 PM
Subject: Re: [hlds_linux] RE: Whatever the topic was..
what your saying is that wether you run window or linux it's just a subtle
change
Actually, in car terms,
Also, check firewall ports and dns setup.
- Original Message -
From: James Gurney [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Tuesday, October 01, 2002 2:34 PM
Subject: Re: [hlds_linux] Security modules not downloading?
Donald Maner wrote:
Is anyone else having a hell of a time
It's not very amusing if that person doesn't have their config set as
read-only and doesn't know how to put all that sillyness back to normal.
Honestly, this was one of the main reasons I dislike admin mod.
- Original Message -
From: Nick McLaren [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
!!#@@#^$% You beat me to it!!
- Original Message -
From: Mad Scientist [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Friday, September 27, 2002 11:12 AM
Subject: [hlds_linux] Re: Speakeasy DSL, Linux, Servers and Free XBOX or PS2
Edward Bender writes:
I'm really not trying to spam
Yes, killing them every morning has done wonders for me (not even18 player
CS servers get the chance to use more than 60-70mb of ram)
0 06 * * * killall hlds
- Original Message -
From: Eric (Deacon) [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Friday, September 20, 2002 12:58 PM
Figuring time into is great (forget what non-realtime stats I used years
ago, but it had just added this when I went to hlstats). Failing that, just
keep slaying them till their skill rating drops from the suicides, then
they'll either get on with playing or won't come back (as if it would be a
You could use a small script that runs every night around 11:58pm with a
variable like
today_date=`date +%m%d`
and use that to rename the day's logs.
- Original Message -
From: Spectre [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Wednesday, September 11, 2002 5:49 PM
Subject: Re:
an elmar fudd:
http://www.google.com/intl/xx-elmar/
You mean elmer fudd:
http://www.google.com/intl/xx-elmer/
___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
A 9 or 10 player server can't begin to compare to the cpu usage of an 18
player server. A full 18 player server probably uses somewhere in the area
of at least 5 times more cpu than 10 (my guess, but I'd bet it's close).
- Original Message -
From: Steve W [EMAIL PROTECTED]
To: [EMAIL
Odd one indeed. A mod for a mod of an (to an extent) existing mod. But
hey! Might actually make CS worth playing :)
- Original Message -
From: Corey Van Allen [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Tuesday, September 10, 2002 5:25 PM
Subject: [hlds_linux] [OT] cs-ctf
In
, then just wait for people to jump,
walk down stairs or small ledges and splat is sometimes amusing.
but granted guys, remember that doing this at inopportune times or too
often will most likely not be very appreciated by your players.
kev
On Monday, September 9, 2002, at 11:20 AM, DLinkOZ
Not only not interesting, but extremely and thoroughly without taste.
- Original Message -
From: Eric (Deacon) [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Friday, September 06, 2002 11:46 AM
Subject: RE: [hlds_linux] 9-11 map
So I was thinking...wouldn't it be interesting to watch
Just put it in your autoexec.cfg and restart the server.
- Original Message -
From: Rob [EMAIL PROTECTED]
To: hlds linux [EMAIL PROTECTED]
Sent: Wednesday, September 04, 2002 11:43 AM
Subject: [hlds_linux] -testmodule vactest in metamod.ini?
This is a multi-part message in MIME
Unless they've improved, the devs sucked hence the sentients sucked. Even
going 900 with novas. But I feel this has gone horribly OT.
- Original Message -
From: Jeremy Brooking [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Tuesday, August 27, 2002 4:31 PM
Subject: Re: [hlds_linux]
Just the patch to include VAC support would require a full client patch. I
would assume after that new modules would be the same old download from
speakeasy, not another client patch.
- Original Message -
From: ToP CaT =^..^= [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Tuesday,
Yep, when my dept was moved to a new company, we were forced into Lotus
Notes as well... absolutely HATE IT!
- Original Message -
From: Mad Scientist [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Tuesday, August 20, 2002 1:53 PM
Subject: [hlds_linux] Re: lotus notes
Guðmundur Ö.
If it's specific players and not all players, then probably a routing
problem.
- Original Message -
From: Joshua Gardiner [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Wednesday, August 14, 2002 8:46 PM
Subject: [hlds_linux] Ping Spikes?
Hiya,
I'm new to this so bear with me. I am
I know I'll need my asbestos undies for mentioning this on the Linux list,
but I use Mercur mailserver and love it. At least, when I got it the price
was pretty cheap (it's gone way up recently). Easy to configure (just have
to check the use dns box post install and you're up and running), you
In your server.cfg, set default admin access level to 0.
- Original Message -
From: Jay Anstiss [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Monday, June 10, 2002 3:28 PM
Subject: [hlds_linux] [OT] adminmod user levels
Hi folks - I've been trying to figure out how to stop players
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