Re: [hlds_linux] Post by non-member to a members-only list

2009-12-30 Thread DLinkOZ
Something to check, as I occasionally have this same issue - if your email client is configured for multiple email addresses, hitting reply to an HLDS email may not go out through the same one that the originating email came into if that particular address is not the default account. I always

Re: [hlds_linux] TeamSpeak 3 Server

2009-12-19 Thread DLinkOZ
As much as it does with CoD, which this was also posted to... -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Nicholas Hastings Sent: Saturday, December 19, 2009 12:15 PM To: Half-Life dedicated Linux

Re: [hlds_linux] TeamSpeak 3 Server

2009-12-19 Thread DLinkOZ
This list, sure. But some of us are on multiple lists, and this person posted this to at least two different game lists. So I have the normal massive amount of on-topic mail from the lists, plus two separate lists going on about this off-topic (here and the CoD list). It's called being

Re: [hlds_linux] srcds virtualized

2009-08-27 Thread DLinkOZ
Just this past week had a node outage on our ESX cluster (lost both fiber pass-thru modules on one of our blade chassis). This placed about 25 guests on each remaining node. Our underlying storage is RAID5 on an IBM shark, and we had absolutely no appreciable disk I/O issues. So I would look

Re: [hlds_linux] VMware ESX

2008-10-09 Thread DLinkOZ
If anyone's interested, here's the results of my make-shift comparison. Yes, the host being benchmarked is Windows, however it shows an apples-to-apples comparison between a bare-metal install and using VMware's hypervisor (versus their software layer virtualization such as VMware Server). Many

RE: [hlds_linux] Higher fps on win2k3 machine

2007-10-20 Thread DLinkOZ
Your options here are to run either wmp or srcdsfpsboost.exe. Also, posting to the Windows list would be best. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Rikard Bremark Sent: Saturday, October 20, 2007 10:41 AM To:

RE: [hlds_linux] hlds / srcds as a service?

2007-03-31 Thread DLinkOZ
Autoexec.cfg only gets executed on server launch, server.cfg is executed on every map change. The mapchangecfgfile is to specify a non-standard config file (name-wise), if you want server-27016.cfg to execute on map changes, for example. -Original Message- From: [EMAIL PROTECTED]

RE: [hlds_linux] hlds / srcds as a service?

2007-03-30 Thread DLinkOZ
Why not just put your screen command in rc.local, and use su -C to make it execute as some non-root user? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Whisper Sent: Friday, March 30, 2007 4:50 PM To: hlds_linux@list.valvesoftware.com Subject: Re:

RE: [hlds_linux] srcds performance

2006-11-03 Thread DLinkOZ
Psst! Check the math on the half of 75 bit :) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Cc2iscooL Sent: Friday, November 03, 2006 9:22 PM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] srcds performance -- [ Picked text/plain

RE: [hlds_linux] HLDS Cluster

2006-09-08 Thread DLinkOZ
I actually played with an active/passive HLDS cluster last month. It's incredibly easy and worked perfectly the first time. But as mentioned, it does take a hit during a failover event. This is where I stopped, and decided a compute utility or grid scenario would be more appropriate... just

RE: [hlds_linux] Sickened by arrogant GSPs

2005-10-16 Thread DLinkOZ
Yes, I believe you are the Eric he remembers. The Eric that's had an on again, off again affair with my kill filter :) Whatever happened to the, at the time, monster server you ran way back when? Wasn't it some 8 way that ran an insane number of hlds instances (back when about 350mhz of a cpu

RE: [hlds_linux] Remote Desktop Connection for SUSE 10.0

2005-10-15 Thread DLinkOZ
Ditto -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of K1ll3rD Sent: Saturday, October 15, 2005 1:43 PM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Remote Desktop Connection for SUSE 10.0 SSH - Original Message - From:

Re: [hlds_linux] Counter-Strike and Half-Life 1: Engine update

2005-08-09 Thread DLinkOZ
Not entirely, those of us more anal about security also block outgoing unless defined. - Original Message - From: OoksServer [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Tuesday, August 09, 2005 6:14 PM Subject: Re: [hlds_linux] Counter-Strike and Half-Life 1: Engine

Re: [hlds_linux] Re: Clanservers.com is doing bussiness on hlds-warez?

2005-05-31 Thread DLinkOZ
Back many years ago when I ran a hosting company, I would have hoped for reports of such indescretions. That way I could have dealt with it promptly. - Original Message - From: BoNfiRe [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Tuesday, May 31, 2005 12:06 PM Subject:

Re: [hlds_linux] server hosting question.

2005-02-27 Thread DLinkOZ
Yep, unlike married life... an occassional period here and there when typing goes a very long way. - Original Message - From: Eric (Deacon) [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Sunday, February 27, 2005 10:06 PM Subject: Re: [hlds_linux] server hosting question.

Re: [hlds_linux] Server Hardware

2005-02-22 Thread DLinkOZ
You would need to say how many slots per server. 2 20slot servers uses an extremely larger amount of the cpu versus 4 10slot servers, even though the total player count is the same. - Original Message - From: Dean Owen [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Tuesday,

Re: [hlds_linux] Counter Strike 1.6 Dialup Server config file

2005-01-25 Thread DLinkOZ
I concur, it's got to date back to 2000 if not 1999. - Original Message - From: Elminst [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Tuesday, January 25, 2005 7:33 PM Subject: RE: [hlds_linux] Counter Strike 1.6 Dialup Server config file -Original Message- From:

Re: [hlds_linux] Colocation Question

2004-12-12 Thread DLinkOZ
Looking at that page for FDC, be careful. I see two providers, Level 3 and Cogent. Level 3 is good, but if you do a lot of traffic across Cogent for a game server you're going to have headaches. - Original Message - From: Nathan Marcus [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent:

Re: [hlds_linux] TFC:S

2004-11-24 Thread DLinkOZ
This is hardly off-topic. No more so than discussions about CS:S. I'd be very interested to see a TF port to Source. - Original Message - From: Brian A. Stumm [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Tuesday, November 23, 2004 11:56 PM Subject: RE: [hlds_linux] [OFF TOPIC] TFC:S oh

Re: [hlds_linux] Already there is a HL2 online exploit....VALVE pleasefix!

2004-11-19 Thread DLinkOZ
There was an article about this yesterday on HardOCP, it stated that Gabe new about it and was tracking the accounts as a sort of test. He also stated that they would be shut off eventually. - Original Message - From: Melissa Carley [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Friday,

Re: [hlds_linux] Server list

2004-11-07 Thread DLinkOZ
You have to ping each, which takes you right back to where it is now. It's just pure numbers - there are too many servers to efficiently list. - Original Message - From: Brandon Hardy [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Sunday, November 07, 2004 5:53 PM Subject: Re: [hlds_linux]

Re: [hlds_linux] Web based start and stop for servers

2004-11-06 Thread DLinkOZ
I started using gamepanel (gamepanel.org) and it's great. You can use it for starting/stopping just about anything (I have it controlling media player as well, to fix the mm timer in windows). - Original Message - From: Christian Opsahl [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent:

Re: [hlds_linux] Web based start and stop for servers

2004-11-06 Thread DLinkOZ
Message- From: [EMAIL PROTECTED] [mailto:hlds_linux- [EMAIL PROTECTED] On Behalf Of DLinkOZ Sent: 6. november 2004 19:26 To: [EMAIL PROTECTED] Subject: Re: [hlds_linux] Web based start and stop for servers I started using gamepanel (gamepanel.org) and it's great. You can use it for starting

Re: [hlds_linux] Web based start and stop for servers

2004-11-06 Thread DLinkOZ
PROTECTED] Sent: Saturday, November 06, 2004 3:15 PM Subject: Re: [hlds_linux] Web based start and stop for servers Id like to see how you have that set up on webmin. Sounds interesting. - Original Message - From: DLinkOZ [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Saturday, November

Re: [hlds_linux] hlds on P3 800

2004-10-28 Thread DLinkOZ
I have some dual 1.1 and 1.3ghz PIII. A full TFC at 20 players uses about 50% of one cpu. The big difference is if it has 256k of L2 cache or 512k. It makes a huge difference. - Original Message - From: Matheus Paschoal [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Thursday, October 28,

Re: [hlds_linux] HLSW adds support for HL2/CSS

2004-09-02 Thread DLinkOZ
HLSW probably doesn't use the logaddress_add to split the stream, but rather the logaddress and hijacks the stream all together. - Original Message - From: Ooks Server [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Thursday, September 02, 2004 10:09 AM Subject: Re: [hlds_linux] HLSW adds

Re: [hlds_linux] CZ cd key can play DOD/NS ...?

2004-07-07 Thread DLinkOZ
- Original Message - From: Z Teknology HLDS List [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Wednesday, July 07, 2004 12:58 PM Subject: Re: [hlds_linux] CZ cd key can play DOD/NS ...? The ONLY reason i bought this 9800XT when I did was because I got a free copy of HL2. You get

Re: [hlds_linux] OS opinions please

2004-05-23 Thread DLinkOZ
But wouldn't the performance of such old drives have a negative impact on server performance? - Original Message - From: ruwen [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Sunday, May 23, 2004 8:29 AM Subject: Re: [hlds_linux] OS opinions please Eric (Deacon) wrote: I am

Re: [hlds_linux] Bring it on :D

2004-05-16 Thread DLinkOZ
When I was running a GSP, my customers knew they could simply email me the URL to download and I would take care of it for them. If they didn't know, I was eager to mention it. As well, I would offer to unpack and install it for them. - Original Message - From: Frash [EMAIL PROTECTED]

Re: [hlds_linux] Bring it on :D

2004-05-16 Thread DLinkOZ
Having worked for a company where 80% of it's offerings are dedicated servers, I can definitely tell you that it's all done as cheaply as possible. That 2.4 or 2.8ghz P4 probably uses a $70 mb. And that includes onboard everything. Very low quality stuff. BUT... the companies do make a large

Re: [hlds_linux] Quote from http://www.cs-conditionzero.com/overview.html

2004-03-26 Thread DLinkOZ
Please keep this worthless dribble off the list... exactly what does political cock measuring and you stink, no you stink have to do with running servers? I feel as though I've lost IQ points for reading this. Good point No, sir, you had no good point. - Original Message - From:

Re: [hlds_linux] Game updates

2004-02-10 Thread DLinkOZ
One of my boxes is a dual P3 1.2Ghz, 1GB of ram. Before the updates last night a server with 17 players (don't recall the map) was using 21-28% of one cpu (I was watching it so I would have fresh numbers to compare). Anxious to see if the optimizations get it even lower. - Original Message

Re: [hlds_linux] Game updates

2004-02-10 Thread DLinkOZ
I think the cache will be the show stopper there. My setup has 512k of cache (Tualatin), with another identical box, but with 256k of cache (Coppermine), and the difference between the two is very clear. - Original Message - From: Marcel [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent:

Re: [hlds_linux] a patch

2003-11-26 Thread DLinkOZ
export LD_LIBRARY_PATH=/path/to/hlds_l:$LD_LIBRARY_PATH - Original Message - From: Jay Anstiss [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Wednesday, November 26, 2003 10:53 AM Subject: Re: [hlds_linux] a patch I was hoping to use screen to start the server but the machine it's on

Re: [hlds_linux] Re: hlds_linux digest, Vol 1 #3013 - 10 msgs

2003-11-14 Thread DLinkOZ
Bandwidth is getting pretty cheap... you can get a dedicated 100mb Verio pipe for just a bit more than cheapo Cogent these days. - Original Message - From: m0gely [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Friday, November 14, 2003 6:41 PM Subject: Re: [hlds_linux] Re: hlds_linux

Re: [hlds_linux] Re: hlds_linux digest, Vol 1 #3013 - 10 msgs

2003-11-14 Thread DLinkOZ
-Tristan - Original Message - From: DLinkOZ [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Saturday, November 15, 2003 2:10 PM Subject: Re: [hlds_linux] Re: hlds_linux digest, Vol 1 #3013 - 10 msgs Bandwidth is getting pretty cheap... you can get a dedicated 100mb Verio pipe for just

Re: [hlds_linux] Re: hlds_linux digest, Vol 1 #3013 - 10 msgs

2003-11-14 Thread DLinkOZ
They're 2 floors below :) - Original Message - From: m0gely [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Friday, November 14, 2003 9:18 PM Subject: Re: [hlds_linux] Re: hlds_linux digest, Vol 1 #3013 - 10 msgs DLinkOZ wrote: We brought in a dedicated 100mb via fiber into our

Re: [hlds_linux] Server update

2003-11-13 Thread DLinkOZ
Does this content originate from some distinguishable location? As a GSP, I'd rather block the ads all-together (via iptables, etc) than potentially advertise a competitor on my own servers. - Original Message - From: Alastair Grant [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent:

Re: [hlds_linux] getting hltv to run over internet

2003-10-12 Thread DLinkOZ
I have multiple HLTV servers running on one box, no changes were made from pre-STEAM configurations. Just updated them from 3.1.1.0 to current and off they went. - Original Message - From: Justin Mitchell [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Sunday, October 12, 2003 7:50 PM

Re: [hlds_linux] CPU load

2003-09-14 Thread DLinkOZ
This brings up the old question of kernel version. I've only cut 2 of my servers over so far, and only one has seen any significant amount of traffic since then... but at 14 players it was only consuming .5 to a max of 4% of a 2Ghz P4. As I mentioned probably a year ago on this list, I firmly

Re: [hlds_linux] CPU load

2003-09-14 Thread DLinkOZ
an RPM, not custom compiled or otherwise stripped down). - Original Message - From: DLinkOZ [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Sunday, September 14, 2003 7:49 PM Subject: Re: [hlds_linux] CPU load This brings up the old question of kernel version. I've only cut 2 of my

Re: [hlds_linux] CPU load

2003-09-14 Thread DLinkOZ
+ not be, unless there is some significant changes in there somewhere. At any rate, it should not be kernel specific... surely there is an option in there that is interacting poorly. James - Original Message - From: DLinkOZ [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Sunday

Re: [hlds_linux] CPU load

2003-09-14 Thread DLinkOZ
: Re: [hlds_linux] CPU load Please submit your GLIBC version, I'm assuming you are running rh 8? james - Original Message - From: DLinkOZ [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Sunday, September 14, 2003 5:56 PM Subject: Re: [hlds_linux] CPU load Btw, here's the server

Re: [hlds_linux] CPU load

2003-09-14 Thread DLinkOZ
. This is with 18/20 people on Warpath (TFC) Box is a 2.0Ghz P4 with 1GB DDR running RH 7.3. This is getting WAY out of control. Any information would be greatly appreciated. cheers -sib -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of DLinkOZ Sent

Re: [hlds_linux] Redhat 8.0 CPU Load

2003-04-01 Thread DLinkOZ
That's nuts... I have a single cpu AMD box, an XP2100+ with a gig of ram. At 12 players the cpu usage is negligable, maybe 5% when it spikes. This is with all the excessive plugins people like to run these days. Also, I'm a big critic of the 2.4.18x and higher kernel for running hlds. -

Re: [hlds_linux] FreeBSD linux_base 6.x/7.x HLTV Issue

2003-03-24 Thread DLinkOZ
I bind mine with no problem. Don't remember exactly what, but there was something odd (maybe it used +ip? I really don't remember). - Original Message - From: Drew Broadley [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Monday, March 24, 2003 9:37 PM Subject: [hlds_linux] FreeBSD

Re: [hlds_linux] Playerlimit

2003-03-19 Thread DLinkOZ
It's mod dependant. TFC allows for changing of maxplayers on map change, not just server initialization. - Original Message - From: Alfred Reynolds [EMAIL PROTECTED] To: Half-Life Dedicated Linux Server Mailing List [EMAIL PROTECTED] Sent: Wednesday, March 19, 2003 2:37 PM Subject: RE:

Re: [hlds_linux] Playerlimit

2003-03-19 Thread DLinkOZ
count. - Original Message - From: Mad Scientist [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Wednesday, March 19, 2003 5:13 PM Subject: Re: [hlds_linux] Playerlimit DLinkOZ said: It's mod dependant. TFC allows for changing of maxplayers on map change, not just server

Re: [hlds_linux] Playerlimit

2003-03-19 Thread DLinkOZ
No idea, maybe those on the slowest computers who are the last to come back into the game on the map change? - Original Message - From: Mad Scientist [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Wednesday, March 19, 2003 6:27 PM Subject: Re: [hlds_linux] Playerlimit DLinkOZ said

Re: [hlds_linux] Linux Results - Performance

2003-03-18 Thread DLinkOZ
Opinion. My redhat boxes, 2ghz P4's with a gig of ram and the 2.4.9 kernel see about 20-30% cpu load with a full 18 player CS or TFC server. This is with all the annoying plugins people like to use. - Original Message - From: Andy Hodges [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent:

Re: [hlds_linux] Linux Results - Performance

2003-03-18 Thread DLinkOZ
Yes, as far as serving hlds is concerned (and in my experience). Anyone running redhat owes it to themself to at least try the 2.4.9x kernel rpm. Worst case, they lose 20 minutes and a reboot and can go back to whatever kernel they were prviously using. - Original Message - From: Oscar

Re: [hlds_linux] Optimizations

2003-03-15 Thread DLinkOZ
PMS control. - Original Message - From: Stefan Huszics [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Saturday, March 15, 2003 3:47 PM Subject: Re: [hlds_linux] Optimizations Eric (Deacon) wrote: Who hid the midol? ?? Sorry you lost me, what does midol mean? :) -- /Stefan

Re: [hlds_linux] What Linux Flavor?

2003-03-13 Thread DLinkOZ
Testing. I've tested several of the 2.4.18x kernels, and performance was abysmal in comparison. Never put down any numbers, but it was so evident that I'd have to say at least a 30-40% change. The main gains showed, for me at least, when running multiple servers per machine. - Original

Re: [hlds_linux] What Linux Flavor?

2003-03-13 Thread DLinkOZ
--Original Message- -From: [EMAIL PROTECTED] -[mailto:[EMAIL PROTECTED] Behalf Of DLinkOZ -Sent: Thursday, March 13, 2003 5:59 PM -To: [EMAIL PROTECTED] -Subject: Re: [hlds_linux] What Linux Flavor? - - -Testing. I've tested several of the 2.4.18x kernels, and performance

Re: [hlds_linux] serverspy replacement

2003-02-22 Thread DLinkOZ
- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of DLinkOZ Sent: Saturday, February 22, 2003 11:33 AM To: [EMAIL PROTECTED] Subject: Re: [hlds_linux] serverspy replacement Halfd has scripts for your site that communicate with the server process directly. - Original

Re: [hlds_linux] re: server is dead

2003-02-22 Thread DLinkOZ
You need to tell it a map to load, or it will just sit there doing nothing. - Original Message - From: Kevin Tait [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Sunday, February 23, 2003 12:19 AM Subject: [hlds_linux] re: server is dead Kevin Tait said: I installed everything and ran

Re: [hlds_linux] serveur Perf

2003-02-20 Thread DLinkOZ
Justin Mitchell [EMAIL PROTECTED] wrote: Ohh, so the bug is just in 2.4.18? Every post keeps getting better :). I think I'll wait a few more and see what else turns up. Justin - Original Message - From: DLinkOZ [EMAIL PROTECTED] To: [EMAIL

Re: [hlds_linux] serveur Perf

2003-02-18 Thread DLinkOZ
Try the 2.4.9 series kernel with redhat and you should have a lot better luck. - Original Message - From: vOrTeX [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Tuesday, February 18, 2003 6:07 PM Subject: Re: [hlds_linux] serveur Perf Howdy, Running multiple HLDS on RedHat with a

Re: [hlds_linux] [OT] map voting

2003-01-12 Thread DLinkOZ
So it's a CS feature, not a HLDS feature. This is a HLDS list, not a CS list... please don't assume everyone one is thinking about CS and it will avoid some confusion. - Original Message - From: Jules (aka Buddha-Pest) [EMAIL PROTECTED] Newsgroups: mirror.valve.hlds_linux To: [EMAIL

Re: [hlds_linux] [OT] map voting

2003-01-12 Thread DLinkOZ
] map voting its not a CS featire its a native hlds feature DLinkOZ wrote: So it's a CS feature, not a HLDS feature. This is a HLDS list, not a CS list... please don't assume everyone one is thinking about CS and it will avoid some confusion. - Original Message - From

Re: [hlds_linux] [OT] map voting

2003-01-12 Thread DLinkOZ
PM Subject: Re: [hlds_linux] [OT] map voting who really cares? :S it's been there for as long as i remember (been working with hlds for about 2 years now) DLinkOZ wrote: This comment: it's been there since a long time ago, probably beta4 alluded to it being a CS feature. Then when

Re: [hlds_linux] [OT] map voting

2003-01-12 Thread DLinkOZ
] map voting as far as i know it is? im not sure tho cause i only play the cs mod these days did you try it out? DLinkOZ wrote: Actually, I'm curious. If it's been there for a long time, I have to wonder why it was never incorporated into Valve supported mods such TFC, or just plain

Re: [hlds_linux] [OT] map voting

2003-01-12 Thread DLinkOZ
I'm with you completely. Server admin since fall of 99 and never knew that all this time I was running 3rd party apps to add voting for no reason... - Original Message - From: Mad Scientist [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Sunday, January 12, 2003 1:55 PM Subject: Re:

Re: [hlds_linux] NS vs CS

2002-11-24 Thread DLinkOZ
On a 2ghz P4 a 16 player CS pulls under 5% cpu. Same machine, NS with 17 I was hitting 75%. It's nuts. - Original Message - From: James Clark [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Sunday, November 24, 2002 6:44 PM Subject: [hlds_linux] NS vs CS No this isn't about which is

Re: [hlds_linux] CPU Usage?

2002-11-09 Thread DLinkOZ
Two things. The P4 is far inferior to the PIII for running hlds. 3 would be the absolute max for that processor from what I've seen. Also, not sure what kernel you're running, but I've found the latest RedHat packaged kernel to be absolutely horrible. I reverted back to 2.4.19-34 or 36, not

Re: [hlds_linux] RE: Whatever the topic was..

2002-10-17 Thread DLinkOZ
- Original Message - From: Rene Luckow [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Thursday, October 17, 2002 6:11 PM Subject: Re: [hlds_linux] RE: Whatever the topic was.. what your saying is that wether you run window or linux it's just a subtle change Actually, in car terms,

Re: [hlds_linux] Security modules not downloading?

2002-10-01 Thread DLinkOZ
Also, check firewall ports and dns setup. - Original Message - From: James Gurney [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Tuesday, October 01, 2002 2:34 PM Subject: Re: [hlds_linux] Security modules not downloading? Donald Maner wrote: Is anyone else having a hell of a time

Re: [hlds_linux] [OT (Somewhat)] New forms of banning

2002-09-30 Thread DLinkOZ
It's not very amusing if that person doesn't have their config set as read-only and doesn't know how to put all that sillyness back to normal. Honestly, this was one of the main reasons I dislike admin mod. - Original Message - From: Nick McLaren [EMAIL PROTECTED] To: [EMAIL PROTECTED]

Re: [hlds_linux] Re: Speakeasy DSL, Linux, Servers and Free XBOX or PS2

2002-09-27 Thread DLinkOZ
!!#@@#^$% You beat me to it!! - Original Message - From: Mad Scientist [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Friday, September 27, 2002 11:12 AM Subject: [hlds_linux] Re: Speakeasy DSL, Linux, Servers and Free XBOX or PS2 Edward Bender writes: I'm really not trying to spam

Re: [hlds_linux] Memory Usage?

2002-09-20 Thread DLinkOZ
Yes, killing them every morning has done wonders for me (not even18 player CS servers get the chance to use more than 60-70mb of ram) 0 06 * * * killall hlds - Original Message - From: Eric (Deacon) [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Friday, September 20, 2002 12:58 PM

Re: [hlds_linux] [OT] Players who ruin the game because of thier stats...

2002-09-18 Thread DLinkOZ
Figuring time into is great (forget what non-realtime stats I used years ago, but it had just added this when I went to hlstats). Failing that, just keep slaying them till their skill rating drops from the suicides, then they'll either get on with playing or won't come back (as if it would be a

Re: [hlds_linux] Log-File Naming

2002-09-12 Thread DLinkOZ
You could use a small script that runs every night around 11:58pm with a variable like today_date=`date +%m%d` and use that to rename the day's logs. - Original Message - From: Spectre [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Wednesday, September 11, 2002 5:49 PM Subject: Re:

Re: [hlds_linux] If hackers ruled the world?

2002-09-11 Thread DLinkOZ
an elmar fudd: http://www.google.com/intl/xx-elmar/ You mean elmer fudd: http://www.google.com/intl/xx-elmer/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds_linux] HLGuard Extremely CPU intensive?

2002-09-11 Thread DLinkOZ
A 9 or 10 player server can't begin to compare to the cpu usage of an 18 player server. A full 18 player server probably uses somewhere in the area of at least 5 times more cpu than 10 (my guess, but I'd bet it's close). - Original Message - From: Steve W [EMAIL PROTECTED] To: [EMAIL

Re: [hlds_linux] [OT] cs-ctf

2002-09-10 Thread DLinkOZ
Odd one indeed. A mod for a mod of an (to an extent) existing mod. But hey! Might actually make CS worth playing :) - Original Message - From: Corey Van Allen [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Tuesday, September 10, 2002 5:25 PM Subject: [hlds_linux] [OT] cs-ctf In

Re: [hlds_linux] [OT] Having fun as an admin..

2002-09-09 Thread DLinkOZ
, then just wait for people to jump, walk down stairs or small ledges and splat is sometimes amusing. but granted guys, remember that doing this at inopportune times or too often will most likely not be very appreciated by your players. kev On Monday, September 9, 2002, at 11:20 AM, DLinkOZ

Re: [hlds_linux] 9-11 map

2002-09-06 Thread DLinkOZ
Not only not interesting, but extremely and thoroughly without taste. - Original Message - From: Eric (Deacon) [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Friday, September 06, 2002 11:46 AM Subject: RE: [hlds_linux] 9-11 map So I was thinking...wouldn't it be interesting to watch

Re: [hlds_linux] -testmodule vactest in metamod.ini?

2002-09-04 Thread DLinkOZ
Just put it in your autoexec.cfg and restart the server. - Original Message - From: Rob [EMAIL PROTECTED] To: hlds linux [EMAIL PROTECTED] Sent: Wednesday, September 04, 2002 11:43 AM Subject: [hlds_linux] -testmodule vactest in metamod.ini? This is a multi-part message in MIME

Re: [hlds_linux] Bans!?!?!

2002-08-27 Thread DLinkOZ
Unless they've improved, the devs sucked hence the sentients sucked. Even going 900 with novas. But I feel this has gone horribly OT. - Original Message - From: Jeremy Brooking [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Tuesday, August 27, 2002 4:31 PM Subject: Re: [hlds_linux]

Re: [hlds_linux] Re: New Beta Modules

2002-08-20 Thread DLinkOZ
Just the patch to include VAC support would require a full client patch. I would assume after that new modules would be the same old download from speakeasy, not another client patch. - Original Message - From: ToP CaT =^..^= [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Tuesday,

Re: [hlds_linux] Re: lotus notes

2002-08-20 Thread DLinkOZ
Yep, when my dept was moved to a new company, we were forced into Lotus Notes as well... absolutely HATE IT! - Original Message - From: Mad Scientist [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Tuesday, August 20, 2002 1:53 PM Subject: [hlds_linux] Re: lotus notes Guðmundur Ö.

Re: [hlds_linux] Ping Spikes?

2002-08-14 Thread DLinkOZ
If it's specific players and not all players, then probably a routing problem. - Original Message - From: Joshua Gardiner [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Wednesday, August 14, 2002 8:46 PM Subject: [hlds_linux] Ping Spikes? Hiya, I'm new to this so bear with me. I am

Re: [hlds_linux] Mail Server

2002-08-02 Thread DLinkOZ
I know I'll need my asbestos undies for mentioning this on the Linux list, but I use Mercur mailserver and love it. At least, when I got it the price was pretty cheap (it's gone way up recently). Easy to configure (just have to check the use dns box post install and you're up and running), you

Re: [hlds_linux] [OT] adminmod user levels

2002-06-10 Thread DLinkOZ
In your server.cfg, set default admin access level to 0. - Original Message - From: Jay Anstiss [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Monday, June 10, 2002 3:28 PM Subject: [hlds_linux] [OT] adminmod user levels Hi folks - I've been trying to figure out how to stop players