Re: [hlds_linux] Mandatory TF2, DoD:S, and HL2:DM updates released

2013-02-22 Thread daniel nilsson jokiaho
After update. I cant start my client. Game is not available. Eric Smith skrev 2013-02-22 19:41: We've released mandatory updates for Team Fortress 2, Day of Defeat: Source, and Half-Life 2: Deathmatch. The notes for the updates are below. -Eric -- Source Engine

Re: [hlds_linux] Mandatory TF2, DoD:S, and HL2:DM updates released

2013-02-22 Thread daniel nilsson jokiaho
: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of daniel nilsson jokiaho Sent: Friday, February 22, 2013 2:01 PM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Mandatory TF2, DoD:S, and HL2:DM updates released After update. I

Re: [hlds_linux] Invisible players and/or airblast hack?

2012-12-11 Thread daniel nilsson jokiaho
I can verify that players can be totaly invisible. Start/stop a recording with one button like this for example. bind HOME record test; stop -- ofc you can change home to what you like more. ics skrev 2012-12-11 19:54: He was correct, it's not a cheat. Sometimes HUD is

Re: [hlds_linux] Disable disconnect

2012-10-13 Thread daniel nilsson jokihao
in the server-side cvar list, even after an update) So it's just the DoD:S-client where the disconnect-command got removed. I just wonder why. Am 10.10.2012 21:33, schrieb daniel nilsson jokihao: Now i tested on a good server and yes... hmm this the coming dods update is not what i wanted :( On 2012-10

[hlds_linux] Disable disconnect

2012-10-10 Thread daniel nilsson jokihao
Earlier today i was on one server that had disabled the use of in game button disconnect. The only thing you could to to quit was to forcefully kill your client. Game: day of defeat source How is that possible? ___ To unsubscribe, edit your

Re: [hlds_linux] Disable disconnect

2012-10-10 Thread daniel nilsson jokihao
Then why does it only work to disconnect on certain servers and not all? On 2012-10-10 21:23, Nicholas Hastings wrote: The last engine update removed the disconnect command which the DoD:S gameui (menu) still uses to disconnect from a game. On 10/10/2012 3:20 PM, daniel nilsson jokihao wrote

Re: [hlds_linux] Disable disconnect

2012-10-10 Thread daniel nilsson jokihao
, daniel nilsson jokihao wrote: Earlier today i was on one server that had disabled the use of in game button disconnect. The only thing you could to to quit was to forcefully kill your client. Game: day of defeat source How is that possible

Re: [hlds_linux] Crash on restart with latest update

2012-09-05 Thread daniel nilsson jokihao
I have 4 servers and it is only my servers with sourcemod that chrashes when using _restart On 2012-09-05 20:05, Tony Paloma wrote: Looks like a problem caused by SourceMod. SourceMod guys feel free to prove me wrong. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com

Re: [hlds_linux] [hlds] TF MvM hosting questions

2012-08-14 Thread daniel nilsson jokihao
MvM ? On 2012-08-14 08:29, Glib Tsyrklyevych wrote: At what hour will the update come out? I am guessing it will be around 6 EST as usual? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds_linux] TF MvM hosting questions

2012-08-14 Thread daniel nilsson jokihao
So the new mode is a 6 player/slots per server game? On 2012-08-14 07:46, Cameron Munroe wrote: Is there anyway we can preemptively setup a server? My guess in no, but just asking as it seems like it will be fun. On 8/13/2012 10:39 PM, Fletcher Dunn wrote: Here are some answers to questions

Re: [hlds_linux] Server protect attacks

2012-08-08 Thread daniel nilsson jokihao
Perhaps this work: http://pastie.org/private/81b8r0x6ckfciqwfm9q On 2012-08-08 19:25, Emanuel wrote: iptables -I INPUT -p udp -m udp -m string --algo bm --hex-string |56| -j DROP ___ To unsubscribe, edit your list preferences, or view the

Re: [hlds_linux] Understanding choke / tweaking for lag

2012-08-05 Thread daniel nilsson jokihao
I think your value of sv_mincmdrate Is to high for some players... On 2012-08-05 21:31, Peter Reinhold wrote: Hi all, I know this has been up before, but since the Pyro update i've had a rise in comments about lag, and bad/off hit registration from players that have ping in the 20-30

Re: [hlds_linux] Understanding choke / tweaking for lag

2012-08-05 Thread daniel nilsson jokihao
Sorry for duplicate answers, but: Choke is when the player can't receive all the packets that the server are sending. look at your min and max cmdrate values and you can perhaps find a solution. On 2012-08-05 21:31, Peter Reinhold wrote: Hi all, I know this has been up before, but since the

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2011-12-16 Thread Daniel Nilsson
Chan i through rcon or console ask the server if its updated? //Dan Eric Smith skrev 2011-12-17 00:03: We've released a mandatory update for Team Fortress 2. The notes for the update are below. Thanks. -Eric Team Fortress 2 - Fixed the Frontier

Re: [hlds_linux] HLDS crash - dumps?

2011-12-15 Thread Daniel Nilsson
If you run with everytning default. - no mods - no custom maps - no special server config´s 1. Add your sourcemod if still no chrash 2. Add your server config if still no chrash 3. Add some of your maps What maps do you use can you list them. Perhaps some here can help you with info about map

[hlds_linux] steamworks_sessionid_server 0

2011-12-13 Thread Daniel Nilsson
Some users now and then tries to change this variable steamworks_sessionid_server from my default value to 0, why? What is it used for? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds_linux] steamworks_sessionid_server 0

2011-12-13 Thread Daniel Nilsson
id's youtube.. anyone knows? On Tue, 13 Dec 2011 17:26:18 +0200, icsi...@ics-base.net wrote: It's just a session id for steamworks related reporting aka your server reports to Steam what happens on it. Odd if it can be changed by users to something else. -ics 13.12.2011 15:05, Daniel

Re: [hlds_linux] Let's be honest

2011-12-09 Thread Daniel Nilsson
This is the same when serveradmins list same server many times with different ip's? Fletcher Dunn skrev 2011-12-08 22:00: * Listing the same game server multiple times in the master server. Thank you, Fletcher Dunn ___ To unsubscribe, edit

[hlds_linux] srcds tf2 server motd update

2011-11-30 Thread Daniel Nilsson
Is it possible to update, reload the motd that are in use without restart the server? /Dan ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Re: [hlds_linux] Server Detection

2011-11-16 Thread Daniel Nilsson
no problem connecting, but i connected through serverlist/faws. hostname: Endless Epidemic #1| Unusual's | Trade Server | RAFFLE! version : 1.1.8.3/19 4756 secure udp/ip : 0.0.0.0:27015 (public ip: 206.126.129.163) account : not logged in (No account specified) map : trade_plaza_epic_ee

[hlds_linux] iptables rules

2011-11-12 Thread Daniel Nilsson
I need some help with basic or more advanced iptables rules for a box running two tf2 servers. What should i think about to make good rules. That secures the box and my game servers? /Dan ___ To unsubscribe, edit your list preferences, or view the

Re: [hlds_linux] [hlds] Fake clients, misreported bots, infringing usage of player names/images

2011-11-02 Thread Daniel Nilsson
what game supports abuse report. And where do i find it. ics skrev 2011-11-02 22:00: As in relation to this, putting good servers off from bad servers would be made easier if players would be more tied to certain communities that they play on. Some use the inviter bot crap but how about

Re: [hlds_linux] Updates coming tomorrow

2011-09-15 Thread Daniel Nilsson
But still we need input. Should we disable mods. You can test if top 30 most popular sm and mm mods breaks for example or causes issues and chrashes. ics skrev 2011-09-15 16:45: In 12 hours. -ics - Alkuperäinen viesti - Any ETA for the update ? Thanks, Marc. On Thu, Sep 15,

Re: [hlds_linux] Dealing with F2P ban evasion and status hack?

2011-08-26 Thread Daniel Nilsson
Why does command like sv_cheats exist? Remove it //Daniel Eric Riemers skrev 2011-08-26 13:33: I think they could do even more, but in the end the impact on servers on cpu (anti wallhack for instance) might be that high and since its still single threaded On Fri, 26 Aug 2011 12:32:29

Re: [hlds_linux] Server not starting?

2011-08-16 Thread Daniel Nilsson
The best would be if possible a fallback system. if found do library x elsif do older library y Ronny Schedel skrev 2011-08-16 21:35: Debian Squeeze 32 bit is running fine. It's time to update. -Ursprüngliche Nachricht- From: Alan Kennedy Sent: Tuesday, August 16, 2011 8:44 PM To:

Re: [hlds_linux] TF2 Matchmaking system broken??

2011-07-07 Thread Daniel Nilsson
console message when a player is sent to the server via the matchmaking system But watching the console i don't see anything about matchmaking. Chris On Tue, Jul 5, 2011 at 6:14 AM, Marco Padovane...@evcz.tk wrote: same thing here Il 05/07/2011 08:40, Daniel Nilsson ha scritto: Since

[hlds_linux] TF2 Matchmaking system broken??

2011-07-05 Thread Daniel Nilsson
Since yesterday 00:15 the matchmaking system suddenly stopped to give my server players. What can be the situation Running those maps: pl_badwater pl_goldrush cp_well cp_granary cp_dustbowl ctf_2fort ctf_well cp_badlands cp_fastlane ctf_turbine cp_freight_final1 sv_tags: sv_tags =

[hlds_linux] How do i stop server that comes into a loop

2011-06-27 Thread Daniel Nilsson
If i dont se server if i use top or htop. I dont know it´s pid. It is invisible but running. //Me ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Re: [hlds_linux] New Replay feature listening on 27040

2011-05-10 Thread Daniel Nilsson
change replay_port Done through server.cfg or startupcommand? //Daniel ics skrev 2011-05-09 21:32: Also, find replay into server console gives you lots of more options that were not mentioned in update notes. -ics 9.5.2011 22:22, AnAkIn . kirjoitti: Change the replay_port cvar.

Re: [hlds_linux] How to set steam path correctly?

2011-05-10 Thread Daniel Nilsson
Best option would be steam to fix this problem by moving default location on every game so standard setup always can find the binary. And also fix that they dont push an update on srcds_run afterwards for us that want to tweak and fix little ourselfes. Then we would not need config files or

Re: [hlds_linux] Team Fortress 2 Update Available

2011-02-28 Thread Daniel Nilsson Jokiaho
Then this update will probably be followed by another update that requires this hat.. Jonah Hirsch skrev 2011-03-01 01:24: Really? A *required *update for a hat? --- Jonah Hirsch On Mon, Feb 28, 2011 at 5:18 PM, Jason Ruymenjas...@valvesoftware.comwrote: A required

Re: [hlds_linux] nemrun 1.6

2011-02-22 Thread Daniel Nilsson Jokiaho
Im doing the opposit. Having multiple install dirs and varios scripts that updates those :( I have it this way because of need for different server.cfg, /maps and /addons.. Can i change this to one install and then use your script? //Daniel Nephyrin Zey skrev 2011-02-22 10:56: We may, in

Re: [hlds_linux] 1000 fps debian 6 squeeze

2011-02-15 Thread Daniel Nilsson Jokiaho
fps_max 125 is not overkill. It depends on the ticrate. All games are not 66 tic nowdays. //Daniel Björn Rohlén skrev 2011-02-15 16:28: Hack around in libc to make nanosleep()/usleep()/sleep() just do a return and change to tickless kernel with highres timers -- volia, 1.000.000fps and 100%

Re: [hlds_linux] Is latency in scoreboard important ?

2011-01-30 Thread Daniel Nilsson Jokiaho
The question is. Does this fool high ping kickers? //Daniel Bajdechi Nightbox Alexandru skrev 2011-01-30 22:42: As I know putting that + causes a bug, and the latency will show the minimum value. The real value doesn't change. 2011/1/30r...@bsk.vectranet.pl ?Hello. We know, that setting

Re: [hlds_linux] SourceOP Plugin for Orangebox

2010-10-05 Thread Daniel Nilsson
You never play games on servers with server plugins. Ryan Lewis skrev 2010-10-05 21:10: I'm more worried about a team of 5 in the middle of a match being sat in a ventrilo channel while a sixth spectates the 2D overview of the opposing team, relaying live updates of their positions. On 5

[hlds_linux] Thanks steam for good update EPIC FAIL

2010-09-30 Thread Daniel Nilsson
Everyting in europe is failing atm //Daniel ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Re: [hlds_linux] Thanks steam for good update EPIC FAIL

2010-09-30 Thread Daniel Nilsson
Probably. But if the update was anounced the match would not have been scheduled. //Daniel Johan skrev 2010-09-30 21:02: Like every time valve releases an update on our primetime. Can't you place them when like... Asia has their primetime? I figure their player base is much smaller than

Re: [hlds_linux] Thanks steam for good update EPIC FAIL

2010-09-30 Thread Daniel Nilsson
Still a heads up is good //Daniel Jacob Juul skrev 2010-09-30 21:20: Hmm.. beta is being tested before released? and then this epic fail shows up Date: Thu, 30 Sep 2010 12:14:29 -0700 From: crazydog...@gmail.com To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Thanks steam

Re: [hlds_linux] Team Fortress 2/Counter-Strike: Source/Day of Defeat: Source/Half-Life 2: Deathmatch Updates Available

2010-09-30 Thread Daniel Nilsson
rename addons to -addons and later change back Jacob Juul skrev 2010-09-30 21:26: cant remove sourcemod.. all our bans are on there? LOL would be hell Date: Thu, 30 Sep 2010 15:20:55 -0400 From: dpar...@utica.edu To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Team

Re: [hlds_linux] material hacking

2010-08-29 Thread Daniel Nilsson
Whitelist or no whitelist sv_pure 0 1 2 Its all the same clad iron skrev 2010-08-29 12:04: no. models\...from_steam On Sun, Aug 29, 2010 at 5:59 AM, Donnie Newlovedonnie.newl...@gmail.comwrote: You're allowing custom player models? On Fri, Aug 27, 2010 at 10:11 AM, clad

Re: [hlds_linux] material hacking

2010-08-29 Thread Daniel Nilsson
Thats not true, there are models that shine through walls. Andy Giesen skrev 2010-08-29 20:09: Actually it looks like you are... but at least players can't do transparent walls. models\player\...allow_from_disk On Sun, Aug 29, 2010 at 3:04 AM, clad ironcladi...@gmail.com

Re: [hlds_linux] material hacking

2010-08-27 Thread Daniel Nilsson
the engine does not se thats correct.. clad iron skrev 2010-08-27 10:11: correct AnAkln. I have sv_pure set to 1 and sv_consistency set to 1. With a pure_server_whitelist.txt with this. materials\...from_steam models\...from_steam sound\...

Re: [hlds_linux] DoD detonating maps

2010-07-29 Thread Daniel Nilsson
Tell them to use higher directx level in the startupcommand line //Daniel EVAgames Community skrev 2010-07-29 18:20: Hello, Most of my DoD:S players complain that they can't play detonating maps. They say, when map starts loading, they crash at ...server info. Does anyone know if this

[hlds_linux] l4d2 and forks

2010-06-28 Thread Daniel Nilsson
Im just setup one l4d2 server but i want to setup more... how do i fork my server? //Daniel ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

[hlds_linux] linux and chmodding

2010-04-13 Thread Daniel Nilsson
Have read some info about how to host a server on a secure manner. 1. Do not run server as root 2. UserX updates the server (Can write to all dirs and subdirs) 3. UserY runs the server (Can only write to log, data and spray dirs) adduser UserX... HOW does i then give him the privilegies

Re: [hlds_linux] linux and chmodding

2010-04-13 Thread Daniel Nilsson
that writes and runs. -f0rkz On Tue, 2010-04-13 at 17:29 +0200, Daniel Nilsson wrote: Have read some info about how to host a ... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http

Re: [hlds_linux] srcds DoS?

2010-03-02 Thread Daniel Nilsson
Seems interesting if i understand it will drop everypacket abowe the set --hashlimit. //Daniel Gene Hardesty skrev: I use something more complex: iptables -N UDPFILTER iptables -A INPUT -p udp -j UDPFILTER iptables -A UDPFILTER -j whitelist iptables -A UDPFILTER -m state --state

Re: [hlds_linux] DODS server not in master server list

2010-03-01 Thread Daniel Nilsson
I had the same problem. A simple restart of the server solved it //Daniel Moe skrev: Also seeing this exact problem, -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ronny Schedel Sent: Sunday,

Re: [hlds_linux] sv_max_usercmd_future_ticks

2010-02-28 Thread Daniel Nilsson
Everybody thats run´s kac have tested this i guess... i have tested it and have not noticed any big problems yet AnAkIn . skrev: Anyone tested this? 2010/2/24 Kyle Sanderson kyle.l...@gmail.com Anyone have any idea if server performance would be degraded by turning this down (Or a

Re: [hlds_linux] Check sourceTV tv_delay as a client

2010-02-09 Thread Daniel Nilsson
Can you not just type tv_delay And it will show the serversetting tv_delay 120 //Daniel [Don] - Luigi skrev: Hi all, Is it possible to check the tv_delay setting from game server as a normal client? Thanks and best regards, Luigi

Re: [hlds_linux] West Coast TF2 Servers Being Maliciously Delisted

2010-02-08 Thread Daniel Nilsson
Probably why we should publish that shit Saul Rennison skrev: If nobody has noticed yet, the only time VALVe fixes exploits is when people post them publically. But there's the negative side of a week with 99% of servers delisted, and 5 people complaining about script kiddies. Either that or

Re: [hlds_linux] Team Fortress 2 Update Available

2010-01-28 Thread Daniel Nilsson
And with that update dods´s servers will work again? Jason Ruymen skrev: Team Fortress 2 has been updated. This update fixes a crash during startup for Linux dedicated servers. Jason ___ To unsubscribe, edit your list preferences, or view the

Re: [hlds_linux] Rcon Hacking attempts

2010-01-22 Thread Daniel Nilsson
Block tcp connection it is the easy way to protect your server. Only allow your own trusted ip. //Daniel h...@gmx.de skrev: hi Claudio, rcon lock is allready installed. Which values should I use at sv_rcon_minfailures and maxfailures ? Original-Nachricht Datum:

Re: [hlds_linux] Rcon Hacking attempts

2010-01-22 Thread Daniel Nilsson
using port forwarding in iptables. 27015 seems to have a bulls eye on it. Allan -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Daniel Nilsson Sent: Friday, January 22

Re: [hlds_linux] Rcon Hacking attempts

2010-01-22 Thread Daniel Nilsson
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Daniel Nilsson Sent: Friday, January 22, 2010 8:45 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Rcon Hacking attempts Block tcp connection it is the easy way to protect

Re: [hlds_linux] Rcon Hacking attempts

2010-01-22 Thread Daniel Nilsson
using port forwarding in iptables. 27015 seems to have a bulls eye on it. Allan -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Daniel Nilsson Sent

Re: [hlds_linux] Creating iptables rules atm need some info.

2009-12-22 Thread Daniel Nilsson
-unreachable ICMP time-exceeded TCP ESTABLISHED/RELATED UDP ESTABLISHED/RELATED I don't block any outgoing traffic on these servers. This setup works very well for me and I never seem to have any connectivity problems. - Dave Daniel Nilsson wrote: Im in progress of securing my

[hlds_linux] Creating iptables rules atm need some info.

2009-12-21 Thread Daniel Nilsson
Im in progress of securing my debian box with some well formatted lines of rules. What i would like to do is the following. 1. Block everything in and out 2. Allow needed things in and out. Atm im allowing udp connections to my server for my clients. Tcp connection is only allowed if the

Re: [hlds_linux] Autoupdate broken, script instead?

2009-12-12 Thread Daniel Nilsson
://www.linuxconfig.org/Bash_scripting_Tutorial That should help you out. -Tristan -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Daniel Nilsson Sent: Friday, December 11, 2009 15:33 To: Half-Life dedicated Linux

[hlds_linux] Autoupdate broken, script instead?

2009-12-11 Thread Daniel Nilsson
Is there any script that can help me shedule my updates on my day of defeat server? *stop server 04:00 *update with verify *start server with correct affinity //Daniel __ Information from ESET NOD32 Antivirus, version of virus signature database 4679 (20091211) __ The

Re: [hlds_linux] Autoupdate broken, script instead?

2009-12-11 Thread Daniel Nilsson
Need more explanation. Im running debian lenny and know howto change my cron. But thats almost everything. f0rkz skrev: You can use cron to run a bash script at 4:00 am. Let me know if you don't know how to do that, and I'll explain more. On Fri, 2009-12-11 at 15:57 +0100, Daniel Nilsson

Re: [hlds_linux] Autoupdate broken, script instead?

2009-12-11 Thread Daniel Nilsson
simple actually. Make sure you run everything in screen though! You can contact me privately if you would like help on the scripting. f0...@f0rkznet.net On Fri, 2009-12-11 at 16:17 +0100, Daniel Nilsson wrote: Need more explanation. Im running debian lenny and know howto change

Re: [hlds_linux] tf2 stable fps

2009-12-01 Thread Daniel Nilsson
*/Does sourcetv affect this? I know recording STV demo is increase cpu load and I can see drops below 30 fps, but what about just broadcasting for additional 16 slots? /*It affects stable fps alot. Now i dont know your cpu and other hardware/internet limitation. But almost 99% of your

Re: [hlds_linux] tf2 stable fps

2009-12-01 Thread Daniel Nilsson
meter, you mean net_graph 4? On 01.12.2009 16:29, Daniel Nilsson wrote: It affects stable fps alot. Now i dont know your cpu and other hardware/internet limitation. But almost 99% of your unstable fps is probably from sourcetv. Run the fps meeter with and without sourcetv. And you

[hlds_linux] company of heroes

2009-11-29 Thread Daniel Nilsson
Is it possible to do a linux install stand a lone server of coh? //Daniel __ Information from ESET NOD32 Antivirus, version of virus signature database 4647 (20091129) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com

Re: [hlds_linux] DoD:S motd with php?

2009-11-24 Thread Daniel Nilsson
Sorry i canot help you. But why make an easy task difficult? //Daniel Michele skrev: Hello mailinglist I have a problem with a motd and dod:s server. I would forward a motd with a header redirection to a clan page. The clan page forwards to a subdirectory with a index.php.. So, but the

Re: [hlds_linux] source tv bug?

2009-11-20 Thread Daniel Nilsson
dedicated Linux server mailing list Subject: Re: [hlds_linux] source tv bug? Hello, SourceTV has always occupied a player slot on my CS:S server. I'm not sure if there is a way to make it so this doesn't happen. - Dave Daniel Nilsson wrote: Last thursday i had this below in my

[hlds_linux] source tv bug?

2009-11-19 Thread Daniel Nilsson
Last thursday i had this below in my autoexec.cfg. The source tv booted fine and we could play 6 vs 6. The demos was recorded aswell. tv_enable 1 tv_autorecord 1 tv_maxclients 0 Today we played another game on our 12 slot server that i host. And i have changed how the sourcetv loads. Nowdays i

Re: [hlds_linux] CS:S Crash

2009-11-13 Thread Daniel Nilsson
sluta jiddra ffs, vad betyder de språken. boom bang fattar alla men sen då. Till vilken hjälp är all denna skit /me my self and i Guy Watkins skrev: Bom ba bom, bom ba dip, da dip,dip da / da, da, da, dun, dun, da dingity dong, da dong. And Koo Koo Ka Choo, too. } -Original

Re: [hlds_linux] Modern Warfare 2

2009-11-09 Thread Daniel Nilsson
60% of all users uses the default values for example in dods they are cl_cmdrate 30, cl_updaterate 20 and rate 3500. If the server is not limiting downwards they will not se choke or lag. But adv users that join that server with higher settings 66 or 100 and an rate of +30K will notice that

Re: [hlds_linux] srcds segfaults every 6-8 hours

2009-10-13 Thread Daniel Nilsson
Think i have the same error. Looked in my logs: Oct 11 17:52:35 c-94-255-210-250 kernel: srcds_i486[29736]: segfault at 616db26e ip b79036b8 sp bfff7f30 error 4 in engine_i486.so[b7651000+33c000] Oct 11 17:53:21 c-94-255-210-250 kernel: srcds_i486[29785]: segfault at 128 ip b78cb134 sp

Re: [hlds_linux] Is it possible to share HLDS and SRCDS ban lists?

2009-10-09 Thread Daniel Nilsson
Sorry for trolling your post but, have no experience of this. But seems to be an bad idea. Why should we trust each other, there are so many bad admins on many servers. I have been banned numeros of times for cheating. Hearing impossible!, cheater! and shit like that and then ban... Crazy

Re: [hlds_linux] Very unstable FPS in hlds

2009-09-10 Thread Daniel Nilsson
Also disable Hyperthreading in bios. HT is buggy and does not help you much if you have stability issues. It´s the other way around. It becomes more unstable with HT enabled. 1. Disable HT in bios 2. Since you have only 1 core taskset is not needed 3. |chrt -f -p 98 [SERVER PID]| |4.Disable

Re: [hlds_linux] Very unstable FPS in hlds

2009-09-10 Thread Daniel Nilsson
Disable ht Disable Source tv That would help //Daniel Nevermore skrev: Running @ chrt -f -p 98: http://fpsmeter.org/p,view;17596.html It is a lot better, but i have so many bad spikes. chrt -p 5 is a little unstable for me. Anything else i can do? Thank you! Nevermore Imperium

Re: [hlds_linux] 1000 FPS CentOS Servers?

2009-09-07 Thread Daniel Nilsson
It´s very true that many do not see the difference from different ticrates. Mainly because thare are no big difference (Especialy from 66 to 100). Now several of you will protest. But the most important is the following 1. The fps must in must be stable. 2. The box must have an stabile

Re: [hlds_linux] Updating a server using FTP

2009-09-05 Thread Daniel Nilsson
So autoupdate works again? Eric Greer skrev: just add -autoupdate to the command line at reboot the server Eric On Fri, Sep 4, 2009 at 6:44 AM, Nightbox alexandrualexa...@gmail.comwrote: Is it possible ? ___ To unsubscribe, edit your list

Re: [hlds_linux] oldschoolhack has a new update :/

2009-08-19 Thread Daniel Nilsson
There are not many that uses that anymore. Nowdays foks uses cheats that even is not installed on the clients pc. Donnie Newlove skrev: His cheats are using the Steam GUI even when run in Call of Duty. Take him down for copyright infringement, oh yeah! On Wed, Aug 19, 2009 at 10:36 AM,

Re: [hlds_linux] oldschoolhack has a new update :/

2009-08-19 Thread Daniel Nilsson
Not good no... like proxy variant yes. Cheat streamed to the client somehow... Donnie Newlove skrev: You mean like some kind of a proxy server? That would not be very good. On Wed, Aug 19, 2009 at 2:02 PM, Daniel Nilssondaniel.joki...@gmail.com wrote: There are not many that uses that