Re: [hlds_linux] Valve Source Engine Console Message Format String Vulnerability

2009-08-19 Thread David Anderson
: http://www.trilithium.com/johan/2005/06/static-libstdc/ http://pages.cs.wisc.edu/~psilord/blog/3.html So there are gotchas but they are more salient to us plugin writers than Valve itself, or people that get to distribute host apps. Regards, -- David Anderson http://www.bailopan.net/ On 8

Re: [hlds_linux] 1. Re: Linux Crashes - Team Fortress 2/Day of Defeat: Source Update Released (MoggieX)

2009-08-14 Thread David Anderson
Who is we all? I wasn't aware of any public beta that we could have tested. If there was such a thing, I will eat my hat with only two condiments. Regards, -- David Anderson http://www.bailopan.net/ On 8/14/09 12:04 AM, Richard Eid wrote: We've all known about the TF2 beta for a couple

Re: [hlds_linux] 1. Re: Linux Crashes - Team Fortress 2/Day of Defeat: Source Update Released (MoggieX)

2009-08-13 Thread David Anderson
be fine. Regards, -- David Anderson http://www.bailopan.net/ On 8/13/09 4:44 PM, MoggieX wrote: [RANT] Actually, We're now aware why out 19 TF2 servers are down Valve have you heard of the term Testing or even QA for that matter? wtf are you ladies doing releasing an update that has blatantly

[hlds_linux] New Discussion Forum

2009-02-09 Thread David Anderson
Hello! It's sad to see these mailing lists go down - I've been watching them for _years_ and the quality of posting has always been higher than typical internet forums. Some people in the community suggested that we at AlliedModders (which runs AMX Mod X, SourceMod, and Metamod:Source) try

Re: [hlds_linux] Half-Life 1 Dedicated server update

2006-11-18 Thread David Anderson
I didn't quite get that last bit. What happens without Amxx? Out of curiosity, could you paste the output of amxx modules and amxx plugins from your server console? ~dvander http://www.bailopan.net/ Vincent H. wrote: Alfred, I've asked the technical support where our server is

Re: [hlds_linux] Half-Life 1 Dedicated server update

2006-10-25 Thread David Anderson
Show the exact error. Make sure logging is on and use 'meta retry #' to show the immediate error again. ~dvander http://www.bailopan.net/ Scott Pettit wrote: I'm running 1.19 (from metamod.org) and adminmod/amxmod have ceased to load on all of my 1.6 servers. I just get badf load and

Re: [hlds_linux] Counter-Strike: Source Beta released

2006-10-12 Thread David Anderson
Ah, it's good to have a beta for a change, thanks! Any approximate guess when this will go final? Also, any chance mp_dynamicpricing could be exported with A2S_RULES? ~dvander Alfred Reynolds wrote: We have released a special beta of Counter-Strike: Source for the new dynamic weapon

Re: [hlds_linux] Serious problems at Valve?

2006-10-01 Thread David Anderson
It most certainly is not. ---bail Bryan wrote: Are we sure this isn't a amx_mod, admin_mod problem? I have never ever given out my client info. Steam however said my account was used in 2 different locations and kicked me. It dropped most of the server. Upon trying to reenter the server it

Re: [hlds_linux] Counter-Strike: Source update released

2006-08-27 Thread David Anderson
: David Anderson [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Sunday, August 27, 2006 1:32 PM Subject: Re: [hlds_linux] Counter-Strike: Source update released oh what a great idea why didn't anyone ever think of that before!?!1one hint: I don't know of anyone that hardcodes memory

Re: [hlds_linux] Counter-Strike: Source update released

2006-08-26 Thread David Anderson
oh what a great idea why didn't anyone ever think of that before!?!1one hint: I don't know of anyone that hardcodes memory offsets. We use as dynamic methods as we can, but breakage is inevitable across large updates. There's two solutions to this problem. One is actually listening to

Re: [hlds_linux] Counter-Strike: Source update released

2006-08-26 Thread David Anderson
developers, especially Mani, did not take advantage of the time they had to prepare for the update. I'm sure if they asked Valve they would have helped them port it over. On 8/26/06, David Anderson [EMAIL PROTECTED] wrote: oh what a great idea why didn't anyone ever think of that before!?!1one hint

Re: [hlds_linux] Counter-Strike: Source update released

2006-08-26 Thread David Anderson
was nitpicking your grammar was because I thought us developers sounded out of context. I didn't mean it to be offensive by any terms. Anyway, I know for a fact that Valve was helping out the modders, so why wouldn't they help the people doing the plugins? On 8/26/06, David Anderson [EMAIL

Re: [hlds_linux] 64 bit support

2006-07-22 Thread David Anderson
Right on the money. Even if there wasn't a performance increase, it's the fact that it was at one point supported, then mystifyingly abandoned with no explanation or sensible timetable (read: when we're done isn't sensible). ~dvander http://www.bailopan.net/ Joseph Laws - Hi-Definition

Re: AW: [hlds_linux] 64 bit support

2006-07-10 Thread David Anderson
my amxmodx advice comes more from the lack of a JIT more than anything else (the JIT greatly speeds up .amxx plugins). my decision to stop putting extended effort into our AMD64 port, however, comes from the fact that Valve has essentially deprecated it. when they give a timeframe and their

Re: [hlds_linux] FYI Source Meta Mod updated

2006-05-25 Thread David Anderson
Thanks for making this thread -- just to reiterate, this will fix Metamod:Source breaking with the latest update. I apologize for not releasing this sooner, and for the bug existing in the first place (it's not supposed to break with updates). ---David Anderson http://www.bailopan.net

Re: [hlds_linux] Server-side, metamod-based Cheats, serious threat to fair gaming.

2006-03-27 Thread David Anderson
problems and numerous match disputes, that should be a fairly obvious tip-off anyway. ---David Anderson [EMAIL PROTECTED] http://www.amxmodx.org/ PS - it's been hinted to Valve a number of times to let servers have a non-stock server flag in the Steam Browser, but it was only suggested

Re: [hlds_linux] Re: srcds lockups

2004-10-11 Thread David Anderson
Someone told me you have to use an invalid name and then kill yourself (worldspawn or whatever) to crash the server. I haven't tested this :o ~dvander On Mon, 11 Oct 2004, Jeff Stuart wrote: m0gely wrote: Andy Shinn wrote: I just wanted to say I have NOT seen any of these mysterious lockups

Re: [hlds_linux] [UA] News Moved to UA Mailing Lists

2003-04-03 Thread David Anderson
Who cares about this? UA looks pretty dead to me. According to my e-mail client, the only off topic posts in the last 75 e-mails for hlds-linux were created by UA. With the win32 list the last 20 e-mails had like 2-3 OTs. And do you expect that UA will not receive noob/OT threads in its own