Re: [hlds_linux] [hlds] Family Sharing Ban Bypass.

2013-10-24 Thread David Fountain
More toned than not people call someone a cheater simply because they don't understand how they were seen because they didn't see their attacker. If you ask me. Make your own server and ban who you don't want playing. Simple as that then no one can bitch when your servers empty because you're ban

Re: [hlds_linux] [hlds] Family Sharing Ban Bypass.

2013-10-24 Thread David Fountain
it or something and find a way against it. Has always been like that. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of David Fountain Sent: donderdag 24 oktober 2013 8:37 To: Half-Life dedicated Linux server mailing

Re: [hlds_linux] [hlds] Family Sharing Ban Bypass.

2013-10-24 Thread David Fountain
on a whim. - Original Message - From: David Fountain savsi...@gmail.com To: Half-Life dedicated Linux server mailing list hlds_linux@list.valvesoftware.com Sent: Thursday, October 24, 2013 2:37:08 AM Subject: Re: [hlds_linux] [hlds] Family Sharing Ban Bypass. More toned than

Re: [hlds_linux] TF2 Servers missing from server browser after SteamCMD

2013-05-07 Thread David Fountain
. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux -- Sincerely, David Fountain ___ To unsubscribe

Re: [hlds_linux] Newly installed srcds installations fail on first startup

2013-05-01 Thread David Fountain
This happens on go for me as well as the hlds czero servers I run first start fails. The rest work fine. SavSin On Apr 30, 2013 11:43 PM, Peter Reinhold peter_va...@reinhold.dk wrote: On 30.04.2013 22:37, Jesse Molina wrote: I am seeing my newly installed SteamPipe TF2 servers fail on first

Re: [hlds_linux] Newly installed srcds installations fail on first startup

2013-05-01 Thread David Fountain
, 2013 11:59 PM, Marco Padovan e...@evcz.tk wrote: It's because it is missing the app id infos, create the appid file and make sure to have that one with the correct I'd in place before starting ;-) (tf2 = 440) Il giorno 01/mag/2013 08:47, David Fountain savsi...@gmail.com ha scritto

Re: [hlds_linux] Pre-release updates available for CS:S, DoD:S, and HL2:DM

2013-04-26 Thread David Fountain
That's how we do it in cz. -app_update 90 -beta beta SavSin On Apr 26, 2013 11:44 AM, Denis Eliseev lisee...@yandex.ru wrote: I don't know about Win, but it looks like ~/steamcmd/steamcmd.sh +login anonymous +force_install_dir /path/to/server +app_update 232330 -beta prerelease validate +quit

Re: [hlds_linux] Got a NaN velocity Crash - Ricochet Server

2013-04-26 Thread David Fountain
Have you tried running meta mod from the Alliedmods site? Meta mod p was having problems on the new hlds Build SavSin On Apr 26, 2013 4:08 PM, Gordon Reynolds thisisgordonsem...@gmail.com wrote: screen -AmdS ric ./hlds_run -game ricochet -maxplayers 12 +map rc_arena +ip 66.150.214.212 +port

Re: [hlds_linux] Got a NaN velocity Crash - Ricochet Server

2013-04-26 Thread David Fountain
Ignore my previous message I didn't see you turned bots of and still crash SavSin On Apr 26, 2013 4:13 PM, David Fountain savsi...@gmail.com wrote: Have you tried running meta mod from the Alliedmods site? Meta mod p was having problems on the new hlds Build SavSin On Apr 26, 2013 4:08 PM

Re: [hlds_linux] Got a NaN velocity Crash - Ricochet Server

2013-04-26 Thread David Fountain
of time. With bots in it, random people will join, and I see the crashes more often; this is really the only reason I think it has something to do with players. On Fri, Apr 26, 2013 at 4:14 PM, David Fountain savsi...@gmail.com wrote: Ignore my previous message I didn't see you turned bots

Re: [hlds_linux] Got a NaN velocity Crash - Ricochet Server

2013-04-26 Thread David Fountain
, I just see the NaN velocity errors and it just stays open, doing nothing, forever. It does not crash/stop running - so even autorestart tricks fail :( On Fri, Apr 26, 2013 at 4:24 PM, David Fountain savsi...@gmail.com wrote: Is it just hanging or full on crash SavSin On Apr 26

Re: [hlds_linux] Mandatory update released for TF2 SteamPipe beta; now interoperable with regular game

2013-04-24 Thread David Fountain
Has the wiki been upgraded with the correct app ids and command to request the beta? I've had my server down until full release due to fact that neither app id was being found for me. SavSin On Apr 24, 2013 11:05 AM, Fletcher Dunn fletch...@valvesoftware.com wrote: We've released a mandatory

Re: [hlds_linux] Mandatory update released for TF2 SteamPipe beta; now interoperable with regular game

2013-04-24 Thread David Fountain
Does tf2 require the app_update id -beta beta ?to receive the beta SavSin On Apr 24, 2013 11:43 AM, Peter Reinhold peter_va...@reinhold.dk wrote: On 24.04.2013 19:39, DontWannaName! wrote: Are you using the right command arguments to verify? I'm just doing app_update, I would think that

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2013-04-04 Thread David Fountain
Ads do botherme while I play... my opinion is I have my main motd with the description of my server a tab for teamspeak, server rules, and membership or donation info .. The in game motds are available to provide information about features like in cz I have a motd explaining how to use the hook

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2013-04-04 Thread David Fountain
MOTDs are useful I don't think they should just be forced on the player either. But it's funny valve cares about us advertising yet goldsrc games have advertisements all over the stock maps lol SavSin On Apr 4, 2013 11:43 AM, Gordon Reynolds thisisgordonsem...@gmail.com wrote: But as we've

Re: [hlds_linux] Steam servers down?

2013-04-01 Thread David Fountain
-bin/mailman/listinfo/**hlds_linuxhttps://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux -- Sincerely, David Fountain ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi

Re: [hlds_linux] Counter-Strike: Source SteamPipe Betas (server and client)

2013-03-16 Thread David Fountain
There is an opt-in beta to the main CS:S application. You have to opt in to it but the appid is the same as the release version. SavSin On Mar 16, 2013 7:14 PM, Kyle Sanderson kyle.l...@gmail.com wrote: Why was the beta removed? There were servers still running for it, and there was quite an

Re: [hlds_linux] Half-Life 2: Deathmatch and Counter-Strike: Source SteamPipe Betas released

2013-03-15 Thread David Fountain
So now it starts huh? Haha maybe ill start playing source again now that I can play every valve game but GO on Linux tell Ido to step it up SavSin On Mar 15, 2013 9:20 AM, Fletcher Dunn fletch...@valvesoftware.com wrote: A patch for the beta Counter-Strike:Source server and client has been

Re: [hlds_linux] Day of Defeat:Source SteamPipe client

2013-03-15 Thread David Fountain
I'd love to see source bots added into dods. Very fin game but it's hard to populate your server SavSin On Mar 15, 2013 12:19 PM, 1nsane 1nsane...@gmail.com wrote: There's lots of different configurations to test though. For example pure has been discussed a number of timers. But since my

Re: [hlds_linux] Day of Defeat:Source SteamPipe client

2013-03-15 Thread David Fountain
Don't use them. ... lol lots like them. Los don't. SavSin On Mar 15, 2013 12:36 PM, lee bailey lee.bailey@gmail.com wrote: bots really kill games so please no On Fri, Mar 15, 2013 at 7:29 PM, David Fountain savsi...@gmail.com wrote: I'd love to see source bots added into dods. Very

Re: [hlds_linux] Day of Defeat:Source SteamPipe client

2013-03-15 Thread David Fountain
...@gmail.com wrote: Less than 10 seconds on google points me to a few places you can get bots in DoD:S. On Fri, Mar 15, 2013 at 12:29 PM, David Fountain savsi...@gmail.com wrote: I'd love to see source bots added into dods. Very fin game but it's hard to populate your server SavSin On Mar 15

Re: [hlds_linux] MvM Matchmaking broken?

2013-03-13 Thread David Fountain
Complain about match making this cz update broke a lot of clients. My servers since the update have been empty that normally had 16-20 people on. Lol. Then again it could be because I can't update the servers yet until Metamod is fixed SavSin On Mar 13, 2013 11:31 AM, ics i...@ics-base.net wrote:

Re: [hlds_linux] [hlds_announce] Day of Defeat:Source SteamPipe dedicated server and client beta released

2013-03-13 Thread David Fountain
Love the sarcasm. Hahaha So it's already 5 minutes later, and somebody hasn't updated the table; the internet has apparently failed. SavSin On Mar 13, 2013 6:19 PM, Fletcher Dunn fletch...@valvesoftware.com wrote: Yes, 232290. The table the FAQ links to is accurate, even though it lists

Re: [hlds_linux] Mandatory TF2 Beta update released

2013-03-11 Thread David Fountain
They said they will give ample time. Just get as ready as you can. They are working on programming s game Bro they can't see the future. So they will let you know when they are closer to release SavSin On Mar 11, 2013 4:50 PM, Frank ad...@gamerscrib.net wrote: You missed the point completely

Re: [hlds_linux] Mandatory TF2 Beta update released

2013-03-08 Thread David Fountain
Just update normally SavSin On Mar 8, 2013 7:21 AM, Abdulrahman Abdulkawi abdulk...@live.co.uk wrote: How would one go from using the TF2 Beta installation as a non-beta TF2 server for when SteamPipe is released. I'm hoping to do this to avoid having to download all the files during the

Re: [hlds_linux] Mandatory TF2 Beta update released

2013-03-08 Thread David Fountain
They still haven't mentioned a date in sure they will announce here SavSin On Mar 8, 2013 3:17 PM, Frank ad...@gamerscrib.net wrote: When is it due to release for all servers not the Beta's... I'd really like to know to have some time to prepare as I'm sure others would too. -Original

Re: [hlds_linux] Mandatory TF2 Beta update released

2013-03-08 Thread David Fountain
to prepare or at least some of us do. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of David Fountain Sent: Friday, March 08, 2013 6:19 PM To: Half-Life dedicated Linux server mailing list Subject: Re

Re: [hlds_linux] Condition Zero update released

2013-03-07 Thread David Fountain
Some clowns are crashing on update. Verifying the game cache from right clicking and going to properties has been working for most SavSin On Mar 6, 2013 5:45 PM, Alfred Reynolds alf...@valvesoftware.com wrote: The beta that has been running for a couple weeks is now the official build, if you

Re: [hlds_linux] Unix file permissions for many srcds games are unhelpful and need to be fixed

2013-03-07 Thread David Fountain
Would this work on ubuntu server 12.04? SavSin On Mar 7, 2013 1:29 PM, Jesse Molina je...@opendreams.net wrote: Add -r to xargs to not run against null input from find. That was definitely an oversight on my part from the original post. Or, it's possible that you have a crazily old chmod

Re: [hlds_linux] Bandwidth/cpu requirements and VPS provider question

2013-03-06 Thread David Fountain
I've been running razor servers dedicated machine and it's been running very nice. I have 2. It's 99 $ a month for 32gb ram e3-1230 3.2 wroth a 500gb hdd 5 public ips 100mbs Uplink and 10TB public bandwidth SavSin On Mar 6, 2013 5:35 AM, Daniel Barreiro smelly.feet.you.h...@gmail.com wrote: I

Re: [hlds_linux] Bandwidth/cpu requirements and VPS provider question

2013-03-06 Thread David Fountain
His shared portion is 2 cores I'm sure then the other 2 are some one else. That's what I got reading it. SavSin On Mar 6, 2013 7:26 AM, Christopher McEvoy cobra...@gmail.com wrote: Well from my experience with a vps host. It says the vps is in your example a dual core @3.2Ghz but that is

Re: [hlds_linux] [hlds] Reminder about server tags

2013-03-06 Thread David Fountain
This thread will continue to be renewed doc SavSin On Mar 6, 2013 12:39 PM, Doctor McKay mc...@doctormckay.com wrote: This discussion has been over for two weeks, Dan. Dr. McKay On Wednesday, March 6, 2013, Gordon Reynolds wrote: I'm glad we decided to take the high road here and didn't

Re: [hlds_linux] TF2 update for 3/4/13 (3/5/13 UTC)

2013-03-05 Thread David Fountain
I got both the valve announcement and patch notes before I got this. . SavSin On Mar 5, 2013 1:35 PM, wickedplayer494 . wickedplayer...@gmail.com wrote: It appears a new update went out the door. Appears to be mandatory since SteamPing and another script from a friend of mine went off.

Re: [hlds_linux] Mandatory Team Fortress 2 update released - Mon, 4 Mar 2013 23:58:35 +0000

2013-03-05 Thread David Fountain
Just that one SavSin On Mar 5, 2013 2:58 PM, Weasel wea...@weaselslair.com wrote: Sorry to ask, but is there REALLY another TF2 update coming going-on right now? Or is this just the (delayed/stuck) announcement e-mail for last-night's update? ___

Re: [hlds_linux] Server Lockup Fix?

2013-03-03 Thread David Fountain
/cgi-bin/mailman/listinfo/hlds_linux -- Sincerely, David Fountain ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

Re: [hlds_linux] tf2beta startup command?

2013-03-01 Thread David Fountain
What is your current cmd line SavSin On Mar 1, 2013 12:46 PM, Scipizoa scipi...@aol.com wrote: Ok I've scowered the net relentlessly and assume those who have cs:go servers already know this, anyone know how the tf2 beta steamcmd startup command differs from the srcds startup line?? I

Re: [hlds_linux] tf2beta startup command?

2013-03-01 Thread David Fountain
-game tf -autoupdate -port * -ip * +map * +maxplayers 32 dunno what todo for steamcmd. I starred out some things because i didn't want to deal with getting people mad at me for advertising xD On 3/1/2013 3:50 PM, David Fountain wrote: What is your current cmd line SavSin

Re: [hlds_linux] tf2beta startup command?

2013-03-01 Thread David Fountain
It should. I know go and the new 1.6 both have it. Restarts it on crash SavSin On Mar 1, 2013 1:06 PM, Scipizoa scipi...@aol.com wrote: Ok i figured out what it was, it was the autoupdate flag, i guess steamcmd doesn't support it On 3/1/2013 4:01 PM, David Fountain wrote: That should

Re: [hlds_linux] CS1.6 - steamcmd autoupdate not working?

2013-02-24 Thread David Fountain
, David Fountain napsal(a): Give me a sec ill dl a copy of the game and see what happens SavSin On Feb 23, 2013 4:17 PM, Marco Padovane...@evcz.tk wrote: ./hlds_linux -autoupdate -steam_dir /home/user/cs1.6/steam-**installer/ -steamcmd_script cstrike-autoupdate-anonymous.**txt still giving

Re: [hlds_linux] SteamCMD install for HL1 dedicated server ( CS dedicated server)

2013-02-23 Thread David Fountain
Mb's, that you don't need.. 23.02.2013, 09:50, David Fountain savsi...@gmail.com: Some one talked about using the same binaries but if it's for cstrike you can delete the czero folder SavSin On Feb 22, 2013 9:47 PM, Weasel wea...@weaselslair.com wrote: Oh, wait ... maybe I totally mis

Re: [hlds_linux] CS1.6 - steamcmd autoupdate not working?

2013-02-23 Thread David Fountain
Is the 1.6. Steam can't use the '.' In path SavSin On Feb 23, 2013 8:00 AM, Marco Padovan e...@evcz.tk wrote: I'm not sure if I understood you reply. should I create a folder named steamcmd/ somewhere? why is it looking for it? is this and expected behaviour? Il 23/02/2013 16.40, Andre

Re: [hlds_linux] CS1.6 - steamcmd autoupdate not working?

2013-02-23 Thread David Fountain
18.02, David Fountain ha scritto: Is the 1.6. Steam can't use the '.' In path SavSin On Feb 23, 2013 8:00 AM, Marco Padovan e...@evcz.tk wrote: I'm not sure if I understood you reply. should I create a folder named steamcmd/ somewhere? why is it looking for it? is this and expected

Re: [hlds_linux] CS1.6 - steamcmd autoupdate not working?

2013-02-23 Thread David Fountain
binary:steamcmd/steam.sh, ignoring. How are you doing it? Il 23/02/2013 20.52, David Fountain ha scritto: ./hlds_run -autoupdate -steam_dir /home/username/steam-installer/ -steamcmd_script cstrike-autoupdate-anonymous.txt this goes in the steamcmd folder On Sat, Feb 23, 2013 at 10:42

Re: [hlds_linux] Counter-Strike: Condition Zero beta server and HLDS beta update

2013-02-22 Thread David Fountain
Did installing 1.6 change? Ran the update script and it dl'd a czero folder Just used. App_update 90 SavSin On Feb 22, 2013 10:15 AM, Alfred Reynolds alf...@valvesoftware.com wrote: We have now converted Condition Zero to the new SteamPipe beta, you can get a dedicated install for it by

Re: [hlds_linux] Counter-Strike: Condition Zero beta server and HLDS beta update

2013-02-22 Thread David Fountain
: hlds_linux-boun...@list.valvesoftware.com] On Behalf Of David Fountain Sent: Friday, February 22, 2013 10:49 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Counter-Strike: Condition Zero beta server and HLDS beta update Did installing 1.6 change? Ran

Re: [hlds_linux] Mandatory TF2, DoD:S, and HL2:DM updates released

2013-02-22 Thread David Fountain
Just so you know it was 15min between the update announcement and your email SavSin On Feb 22, 2013 2:18 PM, daniel nilsson jokiaho daniel.joki...@gmail.com wrote: Not new no. But when server and client are updated. And almost 1 hour are passed it should work. Note server and client was

Re: [hlds_linux] SteamCMD install for HL1 dedicated server ( CS dedicated server)

2013-02-22 Thread David Fountain
Yea it was mentioned Alfred said he saw the problem and would fix it but we have to deal for now SavSin On Feb 22, 2013 7:51 PM, Weasel wea...@weaselslair.com wrote: Not sure if this is intentional, but I noticed when doing a fresh HL1 dedicated server installation with SteamCMD, that it is

Re: [hlds_linux] SteamCMD install for HL1 dedicated server ( CS dedicated server)

2013-02-22 Thread David Fountain
Some one talked about using the same binaries but if it's for cstrike you can delete the czero folder SavSin On Feb 22, 2013 9:47 PM, Weasel wea...@weaselslair.com wrote: Oh, wait ... maybe I totally mis-understood the whole SteamCMD and installing by AppID instead of name. Do you use AppID

Re: [hlds_linux] Working on an RCON Gui tool for Linux

2013-02-21 Thread David Fountain
This work on hlds also? Or just source engine SavSin On Feb 21, 2013 1:01 PM, Gavin Langdon puttabu...@gmail.com wrote: Hello all, I know a lot of people use the Linux mailing list just because their *servers* are linux-based and not their desktops, but with the release of TF2 and other

Re: [hlds_linux] Working on an RCON Gui tool for Linux

2013-02-21 Thread David Fountain
Lo just read the last part. . SavSin On Feb 21, 2013 1:01 PM, Gavin Langdon puttabu...@gmail.com wrote: Hello all, I know a lot of people use the Linux mailing list just because their *servers* are linux-based and not their desktops, but with the release of TF2 and other games for Linux

Re: [hlds_linux] [BUG] SteamCMD on Linux autoupdate blocker

2013-02-21 Thread David Fountain
If it's any thing like go. You need to put the steam path and a script in the command line. I forgot what the param are but my go server auto updates and checks ever server start SavSin On Feb 21, 2013 2:13 PM, Eric G. Wolfe eric.wo...@marshall.edu wrote: In trying out SteamCMD with the Team

Re: [hlds_linux] [hlds] Reminder about server tags

2013-02-21 Thread David Fountain
Take it to the forums then :) SavSin On Feb 21, 2013 6:46 PM, Robert Paulson thepauls...@gmail.com wrote: There needs to be a discussion and response from Valve about solving the root of the problem. What is exactly driving the renewed witch-hunt against modded servers? - Has there been a

Re: [hlds_linux] [hlds_announce] SteamPipe is coming. Download the TF beta

2013-02-20 Thread David Fountain
Write a script can be done in windows to. SavSin On Feb 19, 2013 10:38 PM, ics i...@ics-base.net wrote: SteamCMD does it's job but it still isn't in the same usability level as hldsupdatetool is. Specifying directory each time is troublesome for many steps when you could just type _one line_

Re: [hlds_linux] [hlds] SteamPipe is coming. Download the TF beta

2013-02-20 Thread David Fountain
Any news on hl1 games such as czero note that cs1.6 is ported SavSin On Feb 20, 2013 8:59 AM, Fletcher Dunn fletch...@valvesoftware.com wrote: Does the game being packed in VPK files affect pure_server_whitelist.txt in any way? That's one of the known issues. We're still sorting through

Re: [hlds_linux] [hlds] SteamPipe is coming. Download the TF beta

2013-02-20 Thread David Fountain
Didn't Stan cmd download the game for all os' when I dl csgo I have .dll and .so domes SavSin On Feb 20, 2013 9:22 AM, Fletcher Dunn fletch...@valvesoftware.com wrote: I'm pretty sure you cannot currently use SteamCMD to download an app for another target OS. I'll pass along that feature

Re: [hlds_linux] [hlds] SteamPipe is coming. Download the TF beta

2013-02-20 Thread David Fountain
20, 2013 at 5:29 PM, David Fountain savsi...@gmail.com wrote: Didn't Stan cmd download the game for all os' when I dl csgo I have .dll and .so domes SavSin On Feb 20, 2013 9:22 AM, Fletcher Dunn fletch...@valvesoftware.com wrote: I'm pretty sure you cannot currently use SteamCMD

Re: [hlds_linux] SteamPipe and multiple servers

2013-02-20 Thread David Fountain
Where can I read more about the symlinks. I am new to Linux. SavSin On Feb 20, 2013 2:17 PM, Valentin G. nextra...@gmail.com wrote: Modern Windows has symlinks aswell. VPKs can be symlinked you just need to make sure that new one are symlinked. I solved this with a small bash script that is

Re: [hlds_linux] New server install failing...

2013-02-20 Thread David Fountain
Let it sit there. You will run it 3 times before it goes. The first run it hangs like crazy second time it updates third out installs server SavSin On Feb 20, 2013 3:53 PM, Steven Haigh net...@crc.id.au wrote: Well, after getting a bit of feedback from this list, I decided it was time to clean

Re: [hlds_linux] Crashes since last update

2013-02-19 Thread David Fountain
Which games? Is it a vanilla install? And if not does it happen on fresh install. What mods are you running if any SavSin On Feb 19, 2013 2:21 PM, Jake Forrester therannmann2...@gmail.com wrote: On average, srcds tends to crash about once a week (per server). Since this last update, there

Re: [hlds_linux] Is the published HLDSUpdateTool broken?

2013-02-18 Thread David Fountain
/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux -- Sincerely, David Fountain

Re: [hlds_linux] Is the published HLDSUpdateTool broken?

2013-02-18 Thread David Fountain
Yea like I said it hangs on the first try one it goes I run it again and it takes less time and self updates. Then I run it a third time and it installs cz just fine SavSin On Feb 18, 2013 1:49 AM, Jesse Molina je...@opendreams.net wrote: Nevermind. It works. It took more than 20 minutes,

Re: [hlds_linux] TF2 server crash, auto-restarts, picks-up different port?

2013-02-16 Thread David Fountain
Trying to start a server on an already taken port doesn't pick a new one for me it tells me it failed to resolve a connection on the specified port SavSin On Feb 16, 2013 11:30 PM, Weasel wea...@weaselslair.com wrote: I've seen this twice now. The TF2 server crashes. It auto-restarts. When